Padfoot: Difference between revisions
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Adding appearance entry from Dragon Quest Tact |
Adding appearance entry from Dragon Quest Tact |
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Padfoot appears as an awakening perk for [[Erik]]. At the start of a battle, he gets a great boost to his evasion rate and Move stat. | Padfoot appears as an awakening perk for [[Erik]]. At the start of a battle, he gets a great boost to his evasion rate and Move stat for 3 turns. | ||
{{DQSkills}} | {{DQSkills}} | ||
[[category: skills]] | [[category: skills]] | ||
Revision as of 00:20, 18 May 2022
| Padfoot | |
|---|---|
| Japanese | しのびあし |
| Rōmaji | shinobi ashi |
| Type | Exploration |
| Older names | Tiptoe |
Padfoot is an skill that lowers the chance of random encounters for 128 steps. Using this technique will also raise the chance of being taken off guard when an encounter does happen.
Appearances
Dragon Quest III
Not present in the original release. Called Tiptoe in the GBC version. Learned by thieves at level 17.
Dragon Quest IV
Torneko learns this spell at level 4 in the remakes.
Dragon Quest V
| Name | Level |
|---|---|
| Ghost | 25 |
| Sancho | 29 |
Dragon Quest VI
Padfoot is learned upon advancing to rank 6 of the Thief vocation.
Dragon Quest VII
Thieves will learn Padfoot at rank 7.
Dragon Quest VIII
Yangus learns this skill after investing 33 points into his "Fisticuffs" skill.
Dragon Quest Tact
Padfoot appears as an awakening perk for Erik. At the start of a battle, he gets a great boost to his evasion rate and Move stat for 3 turns.
