Padfoot: Difference between revisions
Adding appearance entry from Dragon Quest Tact |
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|title = Padfoot | |title = Padfoot | ||
|image = [[File:Padfoot.png|center|160px]] | |image = [[File:Padfoot.png|center|160px]] | ||
|japanese = しのびあし | |japanese = しのびあし (III~VII)<br>しのびばしり (VIII) | ||
|romaji = | |romaji = Shinobi ashi<br>Shinobi bashiri | ||
|type = Exploration | |type = Exploration | ||
|old= Tiptoe | |old= Tiptoe | ||
}} | }} | ||
'''Padfoot''' is an skill that lowers the chance of random encounters for | '''Padfoot''' is an skill that lowers the chance of random encounters for a limited time. Much like in real life, thieves that use this technique will also be taken off guard when they are spotted. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ3}}=== | ||
Learned by [[Thief|thieves]] at level 17 in the 16-bit remake and all subsequent releases, dropping the encounter rate by 50% for 128 steps. | |||
=== | ==={{DQ4}}=== | ||
[[Torneko]] learns this | [[Torneko]] learns this skill at level 4 in the remakes, cutting encounters by 25% for 128 steps. | ||
=== | ==={{DQ5}}=== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
| Line 25: | Line 25: | ||
|[[Sancho]]||29 | |[[Sancho]]||29 | ||
|} | |} | ||
=== | ==={{DQ6}}=== | ||
Padfoot is learned upon advancing to rank 6 of the [[Thief]] vocation and will cut encounters by half for 128 steps. | |||
=== | ==={{DQ7}}=== | ||
[[Yangus]] learns this skill after investing 33 points into his "Fisticuffs" skill. | Thieves will learn Padfoot at rank 7 in the PSX version but was removed for the 3DS remake. It cut the encounter chance by 25% for 128 steps. | ||
==={{DQ8}}=== | |||
[[Yangus]] learns this skill after investing 33 points into his "Fisticuffs" skill and it cuts encounters in half for a brief period for 4 MP. | |||
*In the Nintendo 3DS port the skill works by decreasing the line-of-sight recognition for monsters, effectively masking the party's presence like ninjas as the Japanese name implies. [[Red]] joins the party already knowing Padfoot. | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Padfoot appears as an awakening perk for [[Erik]]. At the start of a battle, he gets a great boost to his evasion rate and Move stat for 3 turns. | Padfoot appears as an awakening perk for [[Erik]]. At the start of a battle, he gets a great boost to his evasion rate and Move stat for 3 turns. | ||
{{DQSkills}} | {{DQSkills}} | ||
[[category: | [[category: Skills]] | ||
[[ | [[Category:Field skills]] | ||
[[Category:Dragon Quest III skills]] | [[Category:Dragon Quest III skills]] | ||
[[Category:Dragon Quest IV skills]] | [[Category:Dragon Quest IV skills]] | ||
[[Category:Dragon Quest V skills]] | [[Category:Dragon Quest V skills]] | ||
[[category: Dragon Quest VI skills]] | |||
[[category: Dragon Quest VIII skills]] | |||
[[category: Dragon Quest Tact skills]] | |||
Revision as of 23:30, 15 April 2023
| Padfoot | |
|---|---|
| Japanese | しのびあし (III~VII) しのびばしり (VIII) |
| Rōmaji | Shinobi ashi Shinobi bashiri |
| Type | Exploration |
| Older names | Tiptoe |
Padfoot is an skill that lowers the chance of random encounters for a limited time. Much like in real life, thieves that use this technique will also be taken off guard when they are spotted.
Appearances
Dragon Quest III: The Seeds of Salvation
Learned by thieves at level 17 in the 16-bit remake and all subsequent releases, dropping the encounter rate by 50% for 128 steps.
Dragon Quest IV: Chapters of the Chosen
Torneko learns this skill at level 4 in the remakes, cutting encounters by 25% for 128 steps.
Dragon Quest V: Hand of the Heavenly Bride
| Name | Level |
|---|---|
| Ghost | 25 |
| Sancho | 29 |
Dragon Quest VI: Realms of Revelation
Padfoot is learned upon advancing to rank 6 of the Thief vocation and will cut encounters by half for 128 steps.
Dragon Quest VII: Fragments of the Forgotten Past
Thieves will learn Padfoot at rank 7 in the PSX version but was removed for the 3DS remake. It cut the encounter chance by 25% for 128 steps.
Dragon Quest VIII: Journey of the Cursed King
Yangus learns this skill after investing 33 points into his "Fisticuffs" skill and it cuts encounters in half for a brief period for 4 MP.
- In the Nintendo 3DS port the skill works by decreasing the line-of-sight recognition for monsters, effectively masking the party's presence like ninjas as the Japanese name implies. Red joins the party already knowing Padfoot.
Dragon Quest Tact
Padfoot appears as an awakening perk for Erik. At the start of a battle, he gets a great boost to his evasion rate and Move stat for 3 turns.
