Paralysis Attack: Difference between revisions

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'''Paralysis Attack''' is a recurring ability in the {{DQSeries}}. It launches a melee attack that may paralyze the target. Monsters first gained the ability to inflict paralysis with their normal attacks in Dragon Quest II, eventually becoming its own skill in ''Dragon Quest V''.
'''Paralysis Attack''' is a recurring ability in the {{DQSeries}}. It launches a melee attack that may paralyze the target. Monsters first gained the ability to inflict paralysis with their normal attacks in Dragon Quest III, eventually becoming its own skill in ''Dragon Quest V''.


==Appearances==
==Appearances==

Revision as of 16:05, 14 December 2021

Paralysis Attack is a recurring ability in the Dragon Quest series. It launches a melee attack that may paralyze the target. Monsters first gained the ability to inflict paralysis with their normal attacks in Dragon Quest III, eventually becoming its own skill in Dragon Quest V.

Appearances

Dragon Quest III

Paralysis Attack can be used by Dread admirals, Man o' wars, and Scornets.

Dragon Quest V

Paralysis Attack is learned by the man o' war upon joining. It does not cost MP to use.

Name Level
Man o' war --
Fat rat 5
Rotten apple 10
Fandangow 20

Dragon Quest Monsters

Called Paralyze in this game, this ability can be learned by various monsters. It requires the monster to be at least level 9, with 63 max HP, 54 Attack, and 54 Intelligence. It is naturally learned by the Biguana, CactiBall, EvilSeed, GiantMoth, MadHornet, Mummy, SabreMan and TreeSlime. Monsters with the PoisonHit and NapAttack abilities can also learn it.

Dragon Quest Monsters 2

Paralyze has the same requirements as in Dragon Quest Monsters except that the intelligence requirement is now 98. It is naturally learned by the Anemon.

Dragon Quest Monsters: Joker

Known as Paralyzing Punch in this game, it costs 3 MP to use and can be learned from:

Dragon Quest Monsters: Joker 2

Paralyzing Punch can be learned from all the skills it could be previously.

Dragon Quest Tact

Paralysis Attack is known naturally by Abracadabrador and Hunter mech at level 1 and can be learned by Drooling ghoul at level 16. It costs 12 MP to use, inflicts 130% potency physical damage to a single enemy, and has a chance to paralyze them. It can also be taught to any unit by using an ability scroll, which is earned as a reward for completing stage 7 of the Ghost's Battle Road.

Paralysis Attack (まひこうげき Mahi kōgeki)
Ability information
Paralysis Attack
Role * Type * Element MP cost
Debuff Physical 12
Range Additional effects

1

Paralysis
Description
Deals 130% potency physical damage to 1 enemy, occasionally paralyses
Naturally learnt by
Abracadabrador, Drooling ghoul, Hunter mech