Have a Ball: Difference between revisions
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===''[[Dragon Quest X]]''=== | ===''[[Dragon Quest X]]''=== | ||
Have a Ball is learned by [[Minstrel]]s after investing 68 points into their | Have a Ball is learned by [[Minstrel]]s after investing 68 points into their Litheness skill. It costs 8 MP to use, and deals 6 hits at 50% power to random enemies. It has a small chance to Confuse any enemy it hits. | ||
{{DQSkills}} | {{DQSkills}} | ||
Latest revision as of 12:31, 28 October 2020
| Have a Ball | |
|---|---|
| Japanese | キラージャグリング |
| Rōmaji | Killer juggling |
| Type | Skill |
Have a Ball is a recurring ability in the Dragon Quest series. Enemies are barrages by a series of juggled balls six to eight times at 30% damage per hit.
Appearances[edit | edit source]
Dragon Quest IX[edit | edit source]
This ability is learned with 82 skill points allocated into their Litheness skill, and costs 8 MP to use. One of the preferred methods for handling metal slimes.
Dragon Quest X[edit | edit source]
Have a Ball is learned by Minstrels after investing 68 points into their Litheness skill. It costs 8 MP to use, and deals 6 hits at 50% power to random enemies. It has a small chance to Confuse any enemy it hits.