Kidnap: Difference between revisions

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'''Kidnap''' is a skill that appears exclusively in {{DQTact}}. It is one of the [[Bishop Ladja|Bishop Ladja's]] signature abilities, swiftly grabbing ahold of an enemy with his detachable, far-reaching hands to bring them close to him while they're helplessly [[Status effect|paralyzed]] in his deathly-cold grip.
'''Kidnap''' is a skill that appears exclusively in {{DQTact}}. It is one of the [[Bishop Ladja|Bishop Ladja's]] signature abilities, swiftly grabbing ahold of an enemy with his far-reaching hands to bring them close to him while they're helplessly [[Status effect|paralyzed]] in his deathly-cold grip.


==Appearances==
==Appearances==

Revision as of 03:11, 16 November 2023

Kidnap is a skill that appears exclusively in Dragon Quest Tact. It is one of the Bishop Ladja's signature abilities, swiftly grabbing ahold of an enemy with his far-reaching hands to bring them close to him while they're helplessly paralyzed in his deathly-cold grip.

Appearances

Dragon Quest Tact

Kidnap is known naturally by Bishop Ladja at level 1 and costs 40 MP to use. It has a range of four squares in front of him and pulls 1 enemy three spaces closer to him and also has a high chance of paralyzing them too.

Kidnap (誘拐 Yūkai)
Ability information
Kidnap
Role * Type * Element MP cost
Debuff Martial 40
Range Additional effects

Front
None
Description
Pulls 1 enemy up to 3 spaces closer, often paralyses
Naturally learnt by
Bishop Ladja