Psyche Up: Difference between revisions
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<center><small>''For the skill of the name "PsycheUp" that appears in | <center><small>''For the skill of the name "PsycheUp" that appears in '{{DQM}}' and '{{DQM2}}', ''see'' '''[[PsycheUp]]'''.</small></center> | ||
<center><small>''For the skill of the name "PsycheUp" that appears in the old localization of | <center><small>''For the skill of the name "PsycheUp" that appears in the old localization of '{{Dragon Quest VII}}', ''see'' '''[[Focus Strength]]'''.</small></center> | ||
{{Spell Infobox | {{Spell Infobox | ||
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{{stub}} | {{stub}} | ||
'''Psyche Up''' is a recurring skill in the {{DQSeries}} | '''Psyche Up''' is a recurring skill in the {{DQSeries}}. | ||
Note that this is an entirely different skill than the [[PsycheUp]] featured in | It first appeared in {{DQ8}}, where it increases [[Tension]] by one level. | ||
Note that this is an entirely different skill than the [[PsycheUp]] featured in {{DQM}} and {{DQM2}}, having different effects and a different name in Japanese. It is also a seperate skill from the skill "PsycheUp" that appeared in the {{PlayStation}} Version of {{Dragon Quest VII}}, which is now known as [[Focus Strength]] in the modern English localization. | |||
==Appearances== | ==Appearances== | ||
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This ability is learned with 16 skill points invested into their [[List of focus skills in Dragon Quest IX|Focus skill]]. | This ability is learned with 16 skill points invested into their [[List of focus skills in Dragon Quest IX|Focus skill]]. | ||
=== | ==={{SSB5}}=== | ||
Psyche Up appears as one of the | Psyche Up appears as one of the {{Hero Smash}}'s down special moves in {{SSB5}}, selectable from the Command Selection. When activated, it increases the Hero's knockback for his next attack and raises damage by 20%. Like in the main games, this bonus will only apply to a single move per use. | ||
==See also== | ==See also== | ||
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{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Dragon Quest VIII skills]] | [[Category:Dragon Quest VIII skills]] | ||
Revision as of 18:42, 20 January 2022
| Psyche Up | |
|---|---|
| Japanese | ためる |
| Rōmaji | tameru (Accumulate) |
| Type | Skill |
| Older names | None |
|
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This article is a stub. You can help by expanding it. |
Psyche Up is a recurring skill in the Dragon Quest series.
It first appeared in Dragon Quest VIII: Journey of the Cursed King, where it increases Tension by one level.
Note that this is an entirely different skill than the PsycheUp featured in Dragon Quest Monsters and Dragon Quest Monsters 2, having different effects and a different name in Japanese. It is also a seperate skill from the skill "PsycheUp" that appeared in the PlayStation Version of Dragon Quest VII, which is now known as Focus Strength in the modern English localization.
Appearances
Dragon Quest VIII: Journey of the Cursed King
All four player characters have Psyche Up as one of their basic commands. Psyche up will increase tension without fail to 50, but will then drop to only a 1/3rd chance to raise a character to 100 tension. For this reason, it is strongly advised to use the Timbrel of Tension in conjunction with this move during the end-game.
Dragon Quest IX: Sentinels of the Starry Skies
This ability is learned with 16 skill points invested into their Focus skill.
Super Smash Bros. Ultimate
Psyche Up appears as one of the Hero's down special moves in Super Smash Bros. Ultimate, selectable from the Command Selection. When activated, it increases the Hero's knockback for his next attack and raises damage by 20%. Like in the main games, this bonus will only apply to a single move per use.