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|kanji=シャドー
|kanji=シャドー
|romanji={{tt|Shadō|Shadow}}
|romanji={{tt|Shadō|Shadow}}
|firstappear=''[[Dragon Quest III]]''
|firstappear={{Dragon Quest III}}
|old=Terror Shadow
|old=Terror Shadow
}}
}}


The '''Shadow''' is a recurring monster in the {{DQSeries}}, introduced in ''[[Dragon Quest III]]''. It is a black, insubstantial, phantom-like creature. It was originally colored a dull blue due to the blank backgrounds on the NES games, but as of the sixth game it has become black to better match its name thanks to advancing hardware.
The '''Shadow''' is a recurring {{MFamilies}} in the {{DQSeries}}, introduced in {{Dragon Quest III}}.
 
It is a black, insubstantial, phantom-like creature. It was originally colored a dull blue due to the blank backgrounds on the {{NES}} games, but as of the sixth game it has become black to better match its name thanks to advancing hardware.


==Characteristics==
==Characteristics==
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}}
}}


===''[[Dragon Quest VIII]]''===
==={{DQ8}}===
{{DQ8Enemy
{{DQ8Enemy
|name=Shadow
|name=Shadow
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|agility=92
|agility=92
|bestiaryNumber=#170
|bestiaryNumber=#170
|family=[[Elemental family|Elemental]]
|family={{Elemental}}
|description=Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks.
|description=Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks.
|spells=None
|spells=None
Line 155: Line 157:
|romanji=Shadō
|romanji=Shadō
|bestiaryNumber=#171
|bestiaryNumber=#171
|family=[[Elemental family|Elemental]] & [[Floating "family"|floating]]
|family={{Elemental}} & {{Floating}}
|description=Umbral entities drawn from the deepest depths of darkness who thrill in using the chill of night to kill, kill, kill!
|description=Umbral entities drawn from the deepest depths of darkness who thrill in using the chill of night to kill, kill, kill!
|sprite=[[Image:Shadow XI sprite.png]]
|sprite=[[Image:Shadow XI sprite.png]]
Line 166: Line 168:
|gold=43
|gold=43
|spells=[[Crackle]]
|spells=[[Crackle]]
|skills=[[Chilly Breath]]<br>Call for backup (Shadow)
|skills=[[Chilly Breath]]<br>Call for backup. (Shadow)
|items=[[Purple eye]]{{fraction|1|32}}<br>[[Thief's turban]]{{fraction|1|128}}
|items=[[Purple eye]]{{fraction|1|32}}<br>[[Thief's turban]]{{fraction|1|128}}
|locations=[[The Snærfelt]] (first act, night)<br>[[The Royal Library]] 1-2F (first and second acts)
|locations=[[The Snærfelt]] (first act, night)<br>[[The Royal Library]] 1-2F (first and second acts)
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|romanji={{tt|Shadō・ja|Shadow・evil}}
|romanji={{tt|Shadō・ja|Shadow・evil}}
|bestiaryNumber=#559
|bestiaryNumber=#559
|family=[[Elemental family|Elemental]] & [[Floating "family"|floating]]
|family={{Elemental}} & {{Floating}}
|description=Shadows who have morphed into a truly malevolent form under the malign influence of infinite evil.
|description=Shadows who have morphed into a truly malevolent form under the malign influence of infinite evil.
|sprite=[[Image:Shadow XI sprite.png]]
|sprite=[[Image:Shadow XI sprite.png]]
Line 248: Line 250:




===''[[Dragon Quest Monsters]]''===
==={{DQM}}===
{{DQMEnemy
{{DQMEnemy
|name=Shadow
|name=Shadow
Line 261: Line 263:
|wisdom=5/5
|wisdom=5/5
|agility=5/5
|agility=5/5
|family= [[Zombie family|Zombie]]
|family= {{Zombie}}
|in-game-description=Real identity is unknown due to its shadow-like body
|in-game-description=Real identity is unknown due to its shadow-like body
|abilities=[[Cool Breath | FrigidAir]], [[Death Dance | K.O.Dance]], [[ThickFog]]
|abilities=[[Cool Breath|FrigidAir]], [[Death Dance|K.O.Dance]], [[Lingering Malhaze|ThickFog]]
|habitat=[[List of teleportals in Dragon Quest Monsters | Gate of Reflection]], [[List of teleportals in Dragon Quest Monsters | Gate of Sleep]]
|habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Reflection]], [[List of teleportals in Dragon Quest Monsters|Gate of Sleep]]
|breeding=[[Zombie family]] x [[Material family]]
|breeding=[[Undead family|Zombie family]] x [[Material family]]
|frizz-resist=None
|frizz-resist=None
|sizz-resist=None
|sizz-resist=None
Line 295: Line 297:
}}
}}


===''[[Dragon Quest Monsters 2]]''===
==={{DQM2}}===
{{DQM2Enemy
{{DQM2Enemy
|name=Shadow
|name=Shadow
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|wisdom=7/10
|wisdom=7/10
|agility=4/10
|agility=4/10
|family= [[Zombie family | Zombie]]
|family= {{Zombie}}
|in-game-description=
|in-game-description=
|abilities=[[FrigidAir]], [[K.O Dance]], [[ThickFog]]
|abilities=[[Cool Breath|FrigidAir]], [[Death Dance|K.O Dance]], [[Lingering Malhaze|ThickFog]]
|habitat=[[Southern Forest]] (Cobi's Journey)
|habitat=[[Southern Forest]] (Cobi's Journey)
|breeding=[[Zombie family]] x [[Material family]]
|breeding=[[Undead family|Zombie family]] x [[Material family]]
|frizz-resist=None
|frizz-resist=None
|sizz-resist=None
|sizz-resist=None
Line 344: Line 346:
===''[[Dragon Quest Monsters: Caravan Heart]]''===
===''[[Dragon Quest Monsters: Caravan Heart]]''===
{{Stub}}
{{Stub}}
===''[[Dragon Quest Monsters: Joker]]''===
 
==={{DQMJ}}===
{{DQMJmonster
{{DQMJmonster
|name = Shadow
|name = Shadow
|image =   
|image =   
|family = [[Material family | Material]]
|family = {{Material}}
|rank = F
|rank = F
|description = ''Who knows what evil lurks in the hearts of men? These monsters do.''
|description = ''Who knows what evil lurks in the hearts of men? These monsters do.''
|weapons = Swords, Spears, Axes, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Zammeister]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]]
|resistances = Vulnerable to Zap, Healed by Zam, Whackproof
|resistances = Vulnerable to [[Zap]], Healed by [[Zam]], [[Whack]]proof
|skill = [[Reaper (skill) | Reaper]]
|skill = [[Reaper (skill)|Reaper]]
|location = [[Infant Isle]] (Cave)
|location = [[Infant Isle]] (Cave)
|breeding chart = [[Bag o' laughs]] x [[Dracky]]
|breeding chart = [[Bag o' laughs]] x [[Dracky]]
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{{clear}}
{{clear}}


===''[[Dragon Quest Monsters: Joker 2]]''===
==={{DQMJ2}}===
{{DQMJ2monster
{{DQMJ2monster
|name = Shadow
|name = Shadow
|image =   
|image =   
|family = [[Material family | Material]]
|family = {{Material}}
|rank = D
|rank = D
|size = S
|size = S
|weapons = Swords, Axes, Spears, Staves
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker | Zammeister]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]]
|resistances = Vulnerable to [[Zap]], Immune to [[Whack]], Healed by [[Zam]]
|resistances = Vulnerable to [[Zap]], Immune to [[Whack]], Healed by [[Zam]]
|skill = [[Reaper (skill) | Reaper]]
|skill = [[Reaper (skill)|Reaper]]
|location = [[Iceolation]] (night), [[Cragravation]]
|location = [[Iceolation]] (night), [[Cragravation]]
|breeding chart = [[Cannibox]] x [[Teeny sanguini]]<br>[[Dancing flame]] x [[Dancing devil]]
|breeding chart = [[Cannibox]] x [[Teeny sanguini]]<br>[[Dancing flame]] x [[Dancing devil]]
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===''Dragon Quest Swords''===
==={{Dragon Quest Swords}}===
{{Stub}}
{{Stub}}


===''[[Dragon Quest Heroes II]]''===
==={{DQH2}}===
{{DQH2Enemy
{{DQH2Enemy
|name=Shadow
|name=Shadow
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|locations=[[Battle of Mt. Neverest]]
|locations=[[Battle of Mt. Neverest]]
}}
}}
==={{DQTact}}===
==={{DQTact}}===
Shadow appears as a C-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in the [[Dancing flame]]'s Battle Road as a party member.
Shadow appears as a C-rank {{MFamilies}} of the [[Material family|Inorganic family]] that can be scouted normally from any banner. It can participate in the [[Dancing flame]]'s Battle Road as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Shadow
|name=Shadow
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|romanji=Shadō
|romanji=Shadō
|sprite=[[Image:DQT Shadow.png|250px]]
|sprite=[[Image:DQT Shadow.png|250px]]
|family=[[File:Tact Icon Material.png|48px]]<br>[[Inorganic family|Inorganic]]
|family=[[File:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|rank=[[File:DQTact Rank Icon C.png|48px]]
|rank=[[File:DQTact Rank Icon C.png|48px]]
|role=[[File:DQTact AttackType.png|48px]]<br>Attack
|role=[[File:DQTact AttackType.png|48px]]<br>{{Attack}}
|lvl=105
|lvl=105
|hp=692
|hp=692
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|bskill2=[[Dark Breath|Black Breath]]{{tt|*|Level 20}}
|bskill2=[[Dark Breath|Black Breath]]{{tt|*|Level 20}}
|bskill3='''Talent Blossoming''': [[Dark Flames]]
|bskill3='''Talent Blossoming''': [[Dark Flames]]
|askill1=Zam-type Breath Potency +5% / Stats Up
|askill1=[[Zam]]-type Breath Potency +5% / Stats Up
|askill2=Zap Res +25 / Stats Up
|askill2=[[Zap]] Res +25 / Stats Up
|askill3=Dark Breath Potency +5% / Stats Up<br>Dark Flames Potency +5%
|askill3=[[Dark Breath|Black Breath]] Potency +5% / Stats Up<br>[[Dark Flames]] Potency +5%
|askill4=Woosh Res +25 / Stats Up
|askill4=[[Woosh]] Res +25 / Stats Up
|askill5=Dark Breath Potency +5% / Stats Up<br>Dark Flames Potency +5%
|askill5=Dark Breath Potency +5% / Stats Up<br>[[Dark Flames]] Potency +5%
|lperk1=N/a
|lperk1=N/a
|bperk1=Max MP +3
|bperk1=Max {{MP}} +3
|bperk2=Dark Breath Potency +2%
|bperk2=[[Dark Breath|Black Breath]] Potency +2%
|bperk3=N/a
|bperk3=N/a
|aperk1='''Zam-type Breath Potency +5%''': Raises [[Zam]]-type breath potency by 5%.
|aperk1='''[[Zam]]-type Breath Potency +5%''': Raises [[Zam]]-type breath potency by 5%.
|frizz-resist=Normal
|frizz-resist=Normal
|sizz-resist=Very Weak
|sizz-resist=Very Weak
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|debilitation-resist=Quite strong
|debilitation-resist=Quite strong
}}
}}
==Gallery==
<center><gallery>
Shadow_Catula_and_Lump_Mage.png|
DQX Shadow.jpg|A Shadow in {{X}}.
DQXI Shadow.jpg|{{XI}} polygon model.
DQXI Malicious shadow.jpg|A Malicious shadow.
Shadow dqm psx.gif|{{1·2}} sprite.
Shadow caravan.png|{{Caravan Heart}} sprite.
Shadow DQMJ DS.png|{{Joker}} model.
DQHII Cesar Shadowblade.jpg|[[Cesar]] wielding the Shadowblade in {{Heroes 2}}.
DQR Shadow.png|{{Rivals}} card.
</gallery></center>


==Similar species==
==Similar species==
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*[[Shadow in Memoriam]]
*[[Shadow in Memoriam]]
*[[Jarvis's shadow]]
*[[Jarvis's shadow]]
==Gallery==
<center><gallery>
Image:Shadow_Catula_and_Lump_Mage.png|
Image:DQX Shadow.jpg|A shadow in ''X''
Image:DQXI Shadow.jpg|''XI'' polygon model
Image:DQXI Malicious shadow.jpg|A malicious shadow
Image:Shadow dqm psx.gif|''[[Dragon Quest Monsters 1-2|DQM 1-2]]'' sprite
Image:Shadow caravan.png|''Caravan Heart'' sprite
Image:Shadow DQMJ DS.png|''Joker'' model
Image:DQHII Cesar Shadowblade.jpg|[[Cesar]] wielding the Shadowblade in ''Dragon Quest Heroes II''.
Image:DQR Shadow.png|''Rivals'' card
</gallery></center>


[[Category:Elementals]]
[[Category:Elementals]]

Revision as of 02:19, 23 July 2023

The Shadow is a recurring monster in the Dragon Quest series, introduced in Dragon Quest III.

It is a black, insubstantial, phantom-like creature. It was originally colored a dull blue due to the blank backgrounds on the NES games, but as of the sixth game it has become black to better match its name thanks to advancing hardware.

Characteristics

These phantom-like fiends haunt remote ruins such as the Moonmirror Tower and the darkness of caves and dungeons, hardly taking physical damage thanks to their fading form. Screeching as they slash with ghastly claws, Shadows are a spooky sight for unsuspecting adventurers. They have an affinity for the cold, being capable of freezing adventurers solid with ice magic or letting loose a cool breath to bathe the party in a chilly wicked wind.

Appearances

Dragon Quest III: The Seeds of Salvation

Shadow (シャドー Shadō)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Bestiary No.
#082
Level
30
Gold
31
HP
70
MP
18
Attack
63
Defense
65
Agility
50
Evasion
064
Spell(s)
Crackle
Skill(s)
None
Location(s)
Manoza Cave
Item Dropped
Thorn whip1128
Fire resistance *
25%
Crack resistance *
25%
Woosh resistance *
25%
Zap resistance *
25%
Drain Magic resistance
25%
Whack resistance *
70%
Kamikazee resistance
0%
Poof resistance
70%
Dazzle resistance
70%
Fizzle resistance
25%
Fuddle resistance
25%
Snooze resistance
70%
Deceleratle resistance *
0%
Sap resistance *
25%
Remakes sprites
SFC
GBC

Dragon Quest VI: Realms of Revelation

Shadow (シャドー Shadō)
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Bestiary No.
#031
Recruit Rate
Experience *
27
Gold
12
HP *
20
MP
0
Attack
43
Defence
130
Agility
18
Evasion
116
Spell(s)
None
Skill(s)
Cool Breath
Location(s)
Moonmirror Tower
Item(s) dropped
Seed of resilience1256
Frizz resistance *
25%
Sizz resistance *
25%
Fire Breath resistance *
25%
Bang resistance *
25%
Crack resistance *
25%
Ice Breath resistance *
25%
Woosh resistance *
25%
Strike/Rock resistance *
100%
Zap resistance *
25%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
80%
Ban Dance resistance
100%
Dazzle resistance *
50%
Fizzle resistance
100%
Fuddle resistance *
50%
Paralysis resistance *
80%
Poison resistance *
100%
Snooze resistance *
50%
Stun resistance *
15%
Sap resistance *
0%
Army resistance *
0%
Remakes (DS, Mobile)
Sprites
Notable Changes
None

Dragon Quest VIII: Journey of the Cursed King

Shadow (シャドー Shadō)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#170 Elemental
Experience Gold HP MP
216 14 154 0
Attack Defense Agility Evasion
134 85 92 116
In-Game Description Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks.
Spell(s) None
Skill(s) Cool Breath
Location(s) Summoned by Evil Jessica
World of Darkness
Godbird's Eyrie
Item(s) Dropped Bronze knife132
Iron mask1256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
60% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 25% 25% 100%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 100% 100% 100%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 100% 100% 100%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Shadow (シャドー Shadō )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#171
Family
Elemental & Floating
Gold
43
HP
100
MP
16
Attack
91
Defence
101
Agility
89
In-game description

Umbral entities drawn from the deepest depths of darkness who thrill in using the chill of night to kill, kill, kill!

Spell(s)
Crackle
Skill(s)
Chilly Breath
Call for backup. (Shadow)
Location(s)
The Snærfelt (first act, night)
The Royal Library 1-2F (first and second acts)
Item(s) Dropped
Purple eye132
Thief's turban1128
Fire resistance *
25%
Ice resistance *
50%
Wind resistance *
25%
Earth resistance *
25%
Light resistance *
-125%
Dark resistance *
25%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
25%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
25%
Sleep resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
100%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
0%
Elemental resistance *
0%

Malicious

Malicious shadow (シャドー・邪 Shadō・ja )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#559
Family
Elemental & Floating
Experience
1,611
Gold
303
HP
315
MP
32
Attack
180
Defence
252
Agility
199
In-game description

Shadows who have morphed into a truly malevolent form under the malign influence of infinite evil.

Spell(s)
Kacrack
Skill(s)
C-c-cold Breath
Call for help (Malicious shadow)
Location(s)
Sniflheim Region (third act, night)
The Snærfelt (third act, night)
Item(s) Dropped
Purple eye132
Thief's turban1128
Fire resistance *
25%
Ice resistance *
50%
Wind resistance *
25%
Earth resistance *
25%
Light resistance *
-125%
Dark resistance *
25%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
50%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
25%
Sleep resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
100%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
0%
Elemental resistance *
0%


Dragon Quest Monsters

Shadow
Dragon Quest Monsters
Sprite Level cap * HP growth MP growth
50 3/5 2/5
Strength growth Resilience growth Wisdom growth Agility growth
2/5 2/5 5/5 5/5
Family Zombie
In-game description Real identity is unknown due to its shadow-like body
Abilities FrigidAir, K.O.Dance, ThickFog
Habitat Gate of Reflection, Gate of Sleep
Breeding chart Zombie family x Material family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak Weak None None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
None None None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Strong Immune
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Immune Strong Strong None
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
None None None None
Decelerate Resistance * Curse Resistance
None Strong

Dragon Quest Monsters 2

Shadow
Dragon Quest Monsters 2
Sprite Level cap * HP growth MP growth
50 5/10 3/10
Strength growth Resilience growth Wisdom growth Agility growth
3/10 5/10 7/10 4/10
Family Zombie
In-game description
Abilities FrigidAir, K.O Dance, ThickFog
Habitat Southern Forest (Cobi's Journey)
Breeding chart Zombie family x Material family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak Weak None None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Weak None None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Immune Immune Strong
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Immune Immune Strong Strong
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None None None None
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Strong

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Shadow
Family Material
Rank F
Description Who knows what evil lurks in the hearts of men? These monsters do.
Weapons Swords, Spears, Axes, Staves
Traits Zammeister
Resistances Vulnerable to Zap, Healed by Zam, Whackproof
Skill Reaper
Location Infant Isle (Cave)
Breeding chart Bag o' laughs x Dracky

Dragon Quest Monsters: Joker 2

Shadow
Family Material
Rank D
Size S
Weapons Swords, Axes, Spears, Staves
Traits Hit Squad, Zammeister
Resistances Vulnerable to Zap, Immune to Whack, Healed by Zam
Skill Reaper
Location Iceolation (night), Cragravation
Breeding chart Cannibox x Teeny sanguini
Dancing flame x Dancing devil


Dragon Quest Swords

Dragon Quest Heroes II

Shadow (シャドー Shadō)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
258 39g Yes
List No. #080
Field Notes Incorporeal creatures born from the deepest darkness, who silently stalk their prey before suddenly striking. They dwell in the darkness and shun the sun, but are oddly attracted to bright and breeze personalities.
Location(s) Battle of Mt. Neverest
Item(s) Dropped Ethereal stone, Evencloth

Dragon Quest Tact

Shadow appears as a C-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in the Dancing flame's Battle Road as a party member.

Shadow (シャドー Shadō)
Dragon Quest Tact
Stats


Family Rank Role

Inorganic

Attack
Max Level HP MP Move
105 692 233 2
Attack Defense Agility Wisdom Weight
260 247 218 175 20
Basic Skills
First Second Third
Darkness Breath Black Breath* Talent Blossoming: Dark Flames
Awakening Skills
First Second Third
Zam-type Breath Potency +5% / Stats Up Zap Res +25 / Stats Up Black Breath Potency +5% / Stats Up
Dark Flames Potency +5%
Fourth Fifth
Woosh Res +25 / Stats Up Dark Breath Potency +5% / Stats Up
Dark Flames Potency +5%
Leader Perks
First
N/a
Basic Perks
First Second Third
Max MP +3 Black Breath Potency +2% N/a
Perk Details
First
Zam-type Breath Potency +5%: Raises Zam-type breath potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Super Weak Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Super Weak

Dragon Quest Treasures

Shadow
Dragon Quest Treasures
Portrait Forte Treasure Capacity Safekeeping Score
Stealth 2 100%
Bestiary no. #13
Family Elemental
Trivia They lurk in dark shadows, the dimmest of shade
They sneak up unnoticed-you'd best be afraid
They're made of pure darkness and cannot be weighed
Favorite foods Power punch
Punchy power punch
Dark side rice
Darker side rice
Habitats The Paternoggin
The Wingswept Moors
The Snarl
Item(s) dropped Princly powder
Purple gem
Stats
Starting HP Starting MP Starting Strength
40 32 16
Starting Defence Starting Deftness Starting magic
10 14 22
Max HP Max MP Max Strength
637 460 370
Max Defence Max Deftness Max magic
400 425 427
Potential abilities *
First Second Third
Barbaric Barbs Black Hole C-c-cold Breath
Fourth Fifth Sixth
Grim Creeper Kasap Wings of Doom
Dragon Attack
Name Target(s) Element
Blackball Area Dark
Traits
First Second
Counter-Debilitator Lone Wolf
Third Fourth
Slim Pickings Slippery Skin
Fifth
Stunner
Resistances
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
Weak Normal Weak Normal
Explosion Resistance * Ice Resistance * Electricity Resistance * Gravity Resistance *
Weak Strong Weak Strong
Light Resistance * Dark Resistance * Slash Resistance Impact Resistance
Weak Very strong Quite strong Quite strong
Piercing Resistance Sleep Resistance Stun Resistance Poison Resistance
Quite strong Normal Normal Quite strong
Debilitation Resistance *
Quite strong

Gallery

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