Throwdown: Difference between revisions
Created page with "{{Spell Infobox |title = Throwdown |image = |japanese = たたきつけ |romaji = {{tt|Tatakitsuke|To strike}} |old = |type = Skill }} '''Throwdown''' is a recurring attack in the {{DQSeries}} commonly used by bosses where they grab a character and slam them into the ground violently. ==Appearances== ===''Dragon Quest IV''=== In remakes of the game, Aamon can use a crushing attack on a single character. The damage is calculated by Aamon's attack divided by 2 p..." |
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|image = | |image = | ||
|japanese = たたきつけ | |japanese = たたきつけ | ||
|romaji = {{tt|Tatakitsuke|To strike}} | |romaji = {{tt|Tatakitsuke|To strike/throw violently}} | ||
|old = | |old = | ||
|type = Skill | |type = Skill | ||
}} | }} | ||
'''Throwdown''' is a recurring attack in the {{DQSeries}} commonly used by bosses where they grab a character and slam them into the ground violently. | '''Throwdown''' is a recurring attack in the {{DQSeries}} commonly used by bosses where they grab a character and slam them into the ground violently. The damage is usually calculated by dividing the user's normal attack damage by two and adding a fixed amount of damage which ignores the target's defence. | ||
==Appearances== | ==Appearances== | ||
===''[[Dragon Quest IV]]''=== | ===''[[Dragon Quest IV]]''=== | ||
In remakes of the game, [[Aamon]] can use a crushing attack on a single character. The damage is calculated by Aamon's attack divided by 2 plus a bonus 150 damage. | In remakes of the game, [[Aamon]] can use a crushing attack on a single character. The damage is calculated by Aamon's attack damage divided by 2 plus a bonus 150 damage. | ||
===''[[Dragon Quest VI]]''=== | ===''[[Dragon Quest VI]]''=== | ||
When [[Mortamor]] changes to his final form, | When [[Mortamor]] changes to his final form, his left and right hands can use an attack that sinks their talons into a single character. The damage is calculated as ''(Normal attack damage ÷ 2 + 100)'' in the original Super Famicom version. In remake versions of the game, the fixed amount of damage is increased to 150. | ||
===''[[Dragon Quest VII]]''=== | ===''[[Dragon Quest VII]]''=== | ||
In the | In the final battle against [[Orgodemir]], he can use a slamming attack in his third form. The damage is calculated by his attack damage divided by 2 plus 150 fixed damage. | ||
===''[[Dragon Quest VIII]]''=== | ===''[[Dragon Quest VIII]]''=== | ||
The [[Lord_of_the_Dragovians#Divine_Dragon|Divine dragon]] can use an attack where he sinks his talons into a character and slams them into the ground. The damage is calculated by his attack divided by 2 plus a bonus 150 damage. | The [[Lord_of_the_Dragovians#Divine_Dragon|Divine dragon]] can use an attack where he sinks his talons into a character and slams them into the ground. The damage is calculated by his attack damage divided by 2 plus a bonus 150 damage. | ||
===''[[Dragon Quest IX]]''=== | ===''[[Dragon Quest IX]]''=== | ||
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{{DQSkills}} | {{DQSkills}} | ||
[[Category:Dragon Quest IV skills]] | [[Category:Bind skills]] | ||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest IV enemy skills]] | ||
[[Category:Dragon Quest VII skills]] | [[Category:Dragon Quest VI enemy skills]] | ||
[[Category:Dragon Quest VIII skills]] | [[Category:Dragon Quest VII enemy skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest VIII enemy skills]] | ||
[[Category:Dragon Quest IX enemy skills]] | |||
[[Category:Dragon Quest Tact skills]] | [[Category:Dragon Quest Tact skills]] | ||