Muster Strength: Difference between revisions
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|japanese = ちからため | |japanese = ちからため | ||
|romaji = {{tt|Chikara tame|Accumulate strength}} | |romaji = {{tt|Chikara tame|Accumulate strength}} | ||
|old = ChargeUp ( | |old = ChargeUp ({{VII}}, {{Monsters}}, {{Monsters 2}}, {{Torneko 2}}) | ||
|type = Tension | |type = [[Tension]] | ||
}} | }} | ||
'''Muster Strength''' is an ability in the | '''Muster Strength''' is an ability in the {{DQSeries}} that first appeared in {{DQ4}} as an enemy-exclusive ability before players could start using it themselves in {{DQ5}}. | ||
It builds up energy for the next attack, dealing 200%~250% damage on their next attack. This attack can still miss the target, however, unlike the stronger version of this skill called [[Focus Strength]] (note this doesn't apply to Dragon Quest V, where the two abilities are identical aside from their name). | It builds up energy for the next attack, dealing 200%~250% damage on their next attack. This attack can still miss the target, however, unlike the stronger version of this skill called [[Focus Strength]] (note this doesn't apply to {{Dragon Quest V}}, where the two abilities are identical aside from their name). | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ5}}=== | ||
Muster Strength is used by monster companions such as the [[Golem]]. | Muster Strength is used by monster companions such as the [[Golem]]. | ||
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=== | ==={{DQ6}}=== | ||
Muster Strength is learned by [[Kingsley]] at | Muster Strength is learned by [[Kingsley]] at Level 5. Other characters can obtain it by advancing to rank 2 of the [[Merchant]] vocation. | ||
=== | ==={{DQ7}}=== | ||
It can be learned by reaching rank 5 in the [[Thief]] vocation, rank 4 in the [[Rockbomb ( | It can be learned by reaching rank 5 in the [[Thief]] vocation, rank 4 in the [[Rockbomb (vocation)|Rockbomb]] vocation, and rank 2 in the [[Golem (vocation)|Golem]] vocation. | ||
=== | ==={{DQ11}}=== | ||
Muster Strength returns as an enemy-only skill since Tension does not exist in this game. It can be used by enemy | Muster Strength returns as an enemy-only skill since [[Tension]] does not exist in this game. It can be used by enemy [[Golem]]s and their palette swaps. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
Called ChargeUp in this game, this ability can be learned by various monsters. It requires the monster to be at least | Called ChargeUp in this game, this ability can be learned by various monsters. It requires the monster to be at least Level 14, with at least 98 {{HP}}, 84 {{Defence}}. It is naturally learned by the [[Spiked hare|Almiraj]], [[Bullfinch|BullBird]], [[Wild slime|FangSlime]], [[Gigantes]], [[Walking stick|GoHopper]], [[Golem]], [[Hammerhood|HammerMan]], [[Mad mole|MadGopher]], [[Ornery onion|Oniono]] and [[Guaardvark|Skullroo]]. | ||
* ChargeUp can also be combined with other skills in order to learn a completely new skill. This includes [[BoltSlash]] (with [[Lightning]]), [[FireSlash]] (with [[Blazemore]]), [[Focus Pocus|Focus]] (with [[SuckAir]] and [[Meditate]]), [[IceSlash]] (with [[Crackle|SnowStorm]]), [[Kamikaze]] (with [[Ramming]]), and [[VacuSlash]] (with [[WindBeast]]). | *ChargeUp can also be combined with other skills in order to learn a completely new skill. This includes [[Lightning Slash|BoltSlash]] (with [[Lightning]]), [[Flame Slash|FireSlash]] (with [[Frizzle|Blazemore]]), [[Focus Pocus|Focus]] (with [[Deep Breath|SuckAir]] and [[Meditation|Meditate]]), [[Kacrackle Slash|IceSlash]] (with [[Crackle|SnowStorm]]), [[Kamikaze|Sacrifice]] (with [[Body Slam|Ramming]]), and [[Gust Slash|VacuSlash]] (with [[Cyclown|WindBeast]]). | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
The requirements to learn ChargeUp are unchanged. It is naturally learned by the [[Beavern]], [[Darck]], [[EvilWell]], [[PearlGel]] and [[ProtoMech]] among others. The [[MadGopher]] no longer naturally learns this ability. | The requirements to learn ChargeUp are unchanged. It is naturally learned by the [[Beavern]], [[Darck]], [[Well wisher|EvilWell]], [[Pearl gel|PearlGel]] and [[Stainless scrapper|ProtoMech]] among others. The [[Mad mole|MadGopher]] no longer naturally learns this ability. | ||
===''[[Torneko: The Last Hope]]''=== | ===''[[Torneko: The Last Hope]]''=== | ||
ChargeUp appears as a sword skill for | ChargeUp appears as a sword skill for {{Torneko}} that can be learned with various weapons. It can also be used by certain monsters such as [[Hammerhood]]s, [[Brownie]]s, and [[Troll]]s. | ||
===''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]''=== | ===''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]''=== | ||
Muster Strength appears as a special skill that is known by default by various monsters, such as [[Archdemon]], [[Moosifer]], and [[Mad mole]], and can also be learned by [[Rockbomb]] at | Muster Strength appears as a special skill that is known by default by various monsters, such as [[Archdemon]], [[Moosifer]], and [[Mad mole]], and can also be learned by [[Rockbomb]] at Level 5 and [[Cyclops]] at Level 16. | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Muster Strength is known naturally by [[Grinade]] and [[Shogum]] at level 1 and costs 16 MP to use. When used, it increases the user's physical potency and effects for 1 turn. | Muster Strength is known naturally by [[Grinade]] and [[Shogum]] at level 1 and costs 16 {{MP}} to use. When used, it increases the user's physical potency and effects for 1 turn. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Muster Strength | |name=Muster Strength | ||
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{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] | ||
[[Category:Dragon Quest V skills]] | [[Category:Dragon Quest V skills]] | ||