Executioner: Difference between revisions
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|image = | |image = | ||
|japanese = 大まじん斬り | |japanese = 大まじん斬り | ||
|romaji =Dai Majin giri | |romaji = Dai Majin giri | ||
| | |translation = Great Demon Slash | ||
|type = Skill | |type = Skill | ||
|first = {{DQ8}} | |||
}} | }} | ||
'''Executioner''' is a powerful all-or-nothing skill that guarantees a critical hit on any monster it connects with. | '''Executioner''' is a powerful all-or-nothing skill that guarantees a critical hit on any monster it connects with. | ||
==Appearances== | ==Appearances== | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
Executioner is the upgraded form of [[Hatchet Man]], which is learned when [[Yangus]] allocates an appropriate 66 points into his axe skill tree. It has an even 50% chance to miss or land a critical hit when used, and costs 3 MP to perform. | Executioner is the upgraded form of [[Hatchet Man]], which is learned when [[Yangus]] allocates an appropriate 66 points into his axe skill tree. It has an even 50% chance to miss or land a critical hit when used, and costs 3 MP to perform. | ||
==={{DQ11}}=== | |||
{{Stub}} | |||
==Battle Visuals== | ==Battle Visuals== | ||
<center> | <center> | ||