Ruff: Difference between revisions
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|Summons wolves to attack enemies. Damage is ''(Level x 1.5) +/- 10%'' over four random targets, with a fixed accuracy of 75% . In the 3DS remake, damage is calculated as ''(Level+5) +/- 10%''. | |Summons wolves to attack enemies. Damage is ''(Level x 1.5) +/- 10%'' over four random targets, with a fixed accuracy of 75% . In the 3DS remake, damage is calculated as ''(Level+5) +/- 10%''. | ||
|N/A | |N/A | ||
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==={{Dragon Quest Heroes II}}=== | |||
Ruff appears in Dragon Quest Heroes II as the second set of allies the protagonists come across, alongside [[Maribel]]. Ruff and Maribel are first encountered in the Dunisia Kingdom running away from the army' vanguard after having being attacked shortly after entering the land of Accordia. Upon meeting [[Torneko]], Ruff believes his hunch is correct in that the two were mysteriously transported to another world, and tag along with the band of heroes believing it will lead to them finding a way to return home. | |||
In game Ruff is given the title "The Boy Who Ride Wolf", and his weapon of choice are [[Claws]]. In battle Ruff combines his claws with his wolf partners to launch a variety of fast, an wide range attacks that send him jumping around the battlefield, in addition can use various moves like [[Hardclaw]], [[Call of the Wild]], and [[Flame Breath]]. His [[Coup de Grâce]] is [[Lambpede]], based on his appearance in [[Sir Mervyn]]'s finisher in {{DQMBRV}} where Ruff lead the charge. | |||
[[File:Heroes 2 Ruff.jpg|right|thumb|300px|Heroes 2 info sheet]] | |||
====Stats==== | |||
{| style="width:40%; height:100px; text-align:center" border="1" | |||
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | |||
| Attribute || Starting Stats ||Maximum Stats | |||
|- style="font-weight:normal" | |||
|- | |||
| Level || 9 || 99 | |||
|- | |||
| HP || 54 || 385 | |||
|- | |||
| MP || 24 || 100 | |||
|- | |||
| Strength || 25 || 250 | |||
|- | |||
| Resilience || 17 || 150 | |||
|- | |||
| Wisdom ||10 || 150 | |||
|- | |||
|Deftness || 15 || 90 | |||
|} | |||
====Skills==== | |||
Ruff can learn the following spells and abilities through skill points. | |||
{| style="width:60%; height:100px; text-align:center" border="1" | |||
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | |||
| Name || Points Required || MP || Details || Requirements | |||
|- style="font-weight:normal" | |||
|- | |||
| [[Whistle]] || 3 ||4 || An ear-splitting whistle that attracts the enemy’s attention. || None | |||
|- | |||
| [[Call of the Wild]] || 8 || 19 || A primal howl that summons a pack of vicious wolves to attack the enemy. || None | |||
|- | |||
| Meaty Treat || 15 ||10 || A hearty haunch that heals wounds and increases attack power. || Reach Lv. 22 | |||
|- | |||
| [[Flame Breath]] || 3 ||10 || Belches blazing hot breath all over enemies. || None | |||
|- | |||
| [[Inferno]] || 9 || 16 ||Blasts blisteringly hot breath all over enemies. || Flame Breath<br>Reach Lv 24 | |||
|- | |||
| [[Scorch]] || 15 || 21 ||Exhales an insane inferno that incinerates all enemies. || Inferno<br>Reach Lv. 38 | |||
|} | |||
Ruff can obtain the following attributes through skill points. | |||
{| style="width:60%; height:100px; text-align:center" border="1" | |||
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | |||
| Name || Skill Point || Details || Requirements | |||
|- style="font-weight:normal" | |||
|- | |||
| Maximum HP + 10 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum HP by ten. || None / Reach Lv. 12 / 20 / 28 / 36 | |||
|- | |||
| Maximum MP +3 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum MP by three. || None / Reach Lv. 12 / 20 / 28 / 36 | |||
|- | |||
| Strength +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases strength by five points. || None / Reach Lv. 12 / 20 / 28 / 36 | |||
|- | |||
| Resilience +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases resilience by five points. || None / Reach Lv. 12 / 20 / 28 / 36 | |||
|- | |||
| Deftness +10 (x5) || 3 / 3 / 6 / 7 / 8 || Increases deftness by ten points. || None / Reach Lv. 12 / 20 / 28 / 36 | |||
|- | |||
| Whistle Widener || 5 || Extends the area of effect of Whistle. || Whistle | |||
|- | |||
| More Cross Claw || 8 || Hold △ after using Cross Claw to perform even more attacks. || None | |||
|- | |||
| More Claw Combo || 6 || Hold △ after using Claw Combo to perform even more attacks. || None | |||
|- | |||
| Doggy Dash Doubler || 5 || Hold △ after using Doggy Dash to extend the distance covered. || None | |||
|- | |||
| Doggy Dash Redoubler || 16 || Hold △ after using doggy Dash to further extend the distance covered. || Doggy Dash Doubler | |||
|- | |||
| Artful Dodger || 5 || Slightly increases the period of invincibility after a successful evasion. || None | |||
|- | |||
| Ace Evader || 15 || Greatly increases the period of invincibility after a successful evasion. || Reach Lv. 20 | |||
|- | |||
| Tension Extension Turbo || 7 || Extends high tension by four seconds. || Reach Lv. 20 | |||
|- | |||
| [[Feel the Burn]] || 5 || Turns up the tension when you take damage || Reach Lv. 24 | |||
|- | |||
| Sweet Spot Swatter || 8 || Increases critical hit chance when attacking an enemy’s weak spot. || None | |||
|- | |||
| Artful Dodger || 5 || Slightly increases the period of invincibility after a successful evasion. || None | |||
|- | |||
| Best In Tension || 5 || Significantly increases the rate of tension gain. || Reach Lv. 20 | |||
|- | |||
| Tension Extension || 3 || Extends high tension by two seconds. || None | |||
|- | |||
| Gain More Tension When Fired Up || 5 || Increases the rate at which tension is gained while fired up. || None | |||
|- | |||
| Longer Attack and Defense Boosts || 10 || Increases the duration of effects that increase defence or attack power. || None | |||
|} | |||
====Proficiency==== | |||
{| style="width:60%; height:100px; text-align:center" border="1" | |||
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | |||
| Rank || Name || MP || Description | |||
|- style="font-weight:normal" | |||
|- | |||
| 1 || Cry Wolf || 8 || The call of the wild brings a wolf running, dealing damage to all enemies ahead. | |||
|- | |||
| 2 || Ruff Rider || 7 || The user hops atop a wild wolf and ravages the enemy repeatedly. | |||
|- | |||
| 3 || Attack +5 with Claws || – || Increases attack power by five points when wielding claws. | |||
|- | |||
| 4 || [[Hardclaw]] || 9 || Savage swipes aimed at foes in front. Keep pressing the button to continue attacking. | |||
|- | |||
| 5 || Attack +5 with Claws || – || Increases attack power by five points when wielding claws. | |||
|- | |||
| 6 || Deftness +10 with Claws || – ||Increases deftness by ten points when wielding claws. | |||
|- | |||
| 7 || [[War Cry]] || 6 || Summons a wolf, along with which the user will unleash a staggering war cry. | |||
|- | |||
| 8 || Increased Evasion with Claws || – || Slightly increases evasion when wielding claws. | |||
|- | |||
| 9 || Attack +5 with Claws || – || Increases attack power by five points when wielding claws. | |||
|- | |||
| 10 || Deftness +10 with Claws || – ||Increases deftness by ten points when wielding claws. | |||
|- | |||
| 11 || Ruff Rider Roughener || – || Increases the number of attacks in Ruff Rider. | |||
|- | |||
| 12 || Increased Evasion with Claws || – || Slightly increases evasion when wielding claws. | |||
|- | |||
| 13 || Hardclaw Enhancer || – || Press the button repeatedly to perform more attacks when using Hardclaw. | |||
|- | |||
| 14 || Deftness +10 with Claws || – ||Increases deftness by ten points when wielding claws. | |||
|- | |||
| 15 || Attack +20 with Claws || – || Increases attack power by twenty points when wielding claws. | |||
|- | |||
| 16 || Increased Evasion with Claws || – || ISlightly increases evasion when wielding claws. | |||
|- | |||
| 17 || Deftness +10 with Claws || – ||Increases deftness by ten points when wielding claws. | |||
|- | |||
| 18 || Attack +5 with Claws || – || Increases attack power by five points when wielding claws. | |||
|- | |||
| 19 || Deftness +10 with Claws || – ||Increases deftness by ten points when wielding claws. | |||
|- | |||
| 20 || Attack +20 with Claws || – || Increases attack power by twenty points when wielding claws. | |||
|} | |} | ||