Jade: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
Day (talk | contribs)
No edit summary
Shy-Guy2002 (talk | contribs)
 
Line 1,000: Line 1,000:
<center><gallery>
<center><gallery>
Jade alternate artwork 1.png|Alternate pose.
Jade alternate artwork 1.png|Alternate pose.
Jade alternate artwork 2.png|Battle pose.
DQXI Jade render.png|3D render.
DQXI Jade render.png|3D render.
Jade alternate artwork 2.png|Battle pose.
DQXI Jade Combat.png|
Jade battle expression 1.png|Battle expression 1.
Jade battle expression 1.png|Battle expression 1.
Jade battle expression 2.png|Battle expression 2.
Jade battle expression 2.png|Battle expression 2.
Line 1,007: Line 1,008:
Jade battle expression 4.png|Battle expression 4.
Jade battle expression 4.png|Battle expression 4.
Jade battle expression 5.png|Battle expression 5.
Jade battle expression 5.png|Battle expression 5.
Jade model.jpg|
Jade youth cgi.png|Jade as a child.
Jade youth cgi.png|Jade as a child.
Jade youth artwork.png|Young Jade concept art.
Jade youth artwork.png|Young Jade concept art.

Latest revision as of 21:55, 8 April 2026

"This Princess of Heliodor has been on the road ever since Dundrasil fell back in the day, when she fled with our infant Hero in her arms. When she was reunited with him years later, she didn't hesitate in joining him on is quest to confront the foul fiend who took from her all that she held dear."

XI loading screen

Jade
Dragon Quest XI
Sprite(s)
Japanese name マルティナ
Romaji Marutina
Title
Warning: Spoilers!
Click expand to view content
Princess
Vocation Martial Artist
Race Human
Age Adult
(somewhere in her 20s)
Family
Warning: Spoilers!
Click expand to view content
King Carnelian (father)
Voice actor Ami Koshimizu (Japanese, XI S and Rivals)
Laura Aikman (English, XI)

Jade (マルティナ, Marutina?, lit. Martina) is a character in Dragon Quest XI. She's an expert martial artist and the traveling companion of Rab, who places the safety of the Luminary above all else.

Appearance and Personality[edit | edit source]

Jade is a beautiful and physically fit young woman with upturned purple eyes and long dark purple hair. Her hair is tied with a red hairband in a high ponytail that reaches her knees and has a fringe parted to the right side of her face. She wears a light green-coloured halter top attached to a choker with a metal ring, over a black midriff-baring tank top. A light green leather half-skirt, open at the front, reaches to the top of her similarly-colored white-laced high-heeled boots that reach up to just below her knees. Underneath, she wears black short shorts. On her forearms, she wears light green bracers with white laces, and black fingerless gloves on her hands. She prefers wearing clothes that are alluring or emphasize freedom of movement.

Jade is a serious woman who is dedicated to protecting the Luminary no matter the cost, and carries a dignified air about herself. Due to a past incident in her youth where she was not able to save the infant Luminary, Jade harbors sombre feelings in her heart and occasionally speaks in a blunt, cold manner. Despite these incidental slips, Jade is very soft-spoken towards others and quickly becomes friendly with the rest of the party after joining the group. She is closest to Rab due to the years they have spent wandering Erdrea and training together, and acts like an older sister figure to the Luminary.

Jade's flashing kicks in her skillset are said to be unmatched in terms of power and, through her training with Rab, are a personalised take on the martial arts teachings of Angri-La that also incorporates the use of spears. Jade's arsenal is augmented by her body as well, being fully aware of her figure and putting it to good use with the skills she learns via the Allure section of her character builder.

Appearances[edit | edit source]

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Story[edit | edit source]

Act One[edit | edit source]
Warning: Spoilers!
Click expand to view content

Jade is first met under the guise of a wandering Martial Artist, but she is in fact the missing crown princess of Heliodor and daughter of King Carnelian. She is the one who saved the Luminary from assassination during Mordegon's assault on the castle sixteen years ago during the meeting of kings to discuss the fate of the newborn, having wandered off from the royal banquet after becoming bored and spent the evening playing with Lady Eleanor, the infant's mother and Queen of Dundrasil. The Queen gives her son to Jade in order to flee the castle safely when the monsters attack, acting as a decoy to give the girl time to escape. Jade is able to the the Luminary's cradle basket out of the castle grounds, but becomes separated after the basket is pulled down a waterfall and is herself fished out of the water by Lord Robert shortly afterwards. The two refuse to believe the Luminary has died, and wander the world to search for him - though she is initially unaware of her father's possession by Mordegon, the two recognise King Carnelian's strange behaviour in calling the Luminary a blight on the world, and Jade does not return to Heliodor. She is presumed dead by most of Erdrea.

Jade and Rab scoured the world for any signs of the Luminary while training together and trying to find out the reason behind Dundrasil's demise. The duo kept a low profile, with Jade often pretending to be a wandering dancer as she grew older. She finally meets the Luminary in the Masked Martial Arts tournament at Octagonia as a fellow combatant; she first sees him when the pairings are drawn, where her number (8) and his number (11) are paired up, but Rab whispers something to the announcer and the pairings are redrawn so that Rab and Jade are together for the competition. She later sees the Luminary a second time after the first round of the tournament, having defeated Erik and his unnamed partner in battle, walking towards the party and interrupting Erik and Veronica's bickering. She warns the Luminary to keep an eye out for his partner, Vince Vanquish, who she and Rab suspect may have something to do with the disappearing MMA fighters of Octagonia as of late.

The night before the grand final match with Vince and the Hero, the aforementioned have a talk in the lower level of the Orphanage, before hearing commotion in his bedroom. There, Vince and the Hero find that his room had been ransacked by a mysterious someone, with many vials scattered on the floor. The day of the battle, Vince pops a vial and drinks it like usual, and Jade and Rab exchange knowing glances. In the battle, the Luminary guards with his hands crossed, and the pair stop their attacks when she sees the Mark of Light on his hand. The day after the battle, Jade goes missing, and the award ceremony is postponed. Rab requests the Hero for assistance in finding her, and the party finds a big hole in the lower level of the Orphanage that leads down to the Caverns Under Octagonia. There, in the west-most chamber of the caverns, blocked off by a door, they find that Vince is carrying an unconscious Jade in his arms, offering her as a sacrifice to the giant spider monster Arachtagon. She wakes up just as the party arrives and tells them to fight off the spider while she releases the other trapped MMA fighters in the room. The next day, at the award ceremony, a staff member announces that the award has been stolen - the note left behind reads that the party should meet Rab in the ruins of Dundrasil.

There, the party figures that she is the long-lost princess of Heliodor. After a ceremony, Jade and the Hero are split from the other party members by wandering Heliodorian soldiers and they encounter Hendrik, who forces the Hero off a crumbling cliff. Unbeknownst to Jade, her cries for Hendrik remind him of little princess Jade many years ago, and he figures out her true identity. Jade takes his faltering stance as an opportunity to dive after the falling Hero, to Hendrik's dismay, as she vows never to let go of him again after the incident years back. The Hero wakes up in the nearby cottage, where Jade had dragged him to, and they share a heartfelt conversation next to the fireplace before leaving to reunite with the other party members. Hendrik catches up to them, and Jade properly engages him in battle, but is too weak. However, her scared stance on the floor reminded Hendrik of a young princess Jade crying, and he skids to a stop before he can hurt her. She takes the opportunity to knock him off his steed and ride off with the Hero, leaving Hendrik behind. When they make it back to Dundrasil, they reunite with the others and properly joins the party.

Act Two[edit | edit source]
Warning: Spoilers!
Click expand to view content
After The Fall of Yggdrasil, Jade is blown to the Dundrasil Region and begins methodically saving as many people as she can before returning to Octagonia following rumours of monsters having taken over the city. She successfully helps a citizen from monsters before makeing headway into destroying the source of the madness in the upper story of the central building, where the Arena for MMA fighting used to be. Unfortunately, she catches the eye of one of Mordegeon's Spectral Sentinels, Booga. Although disgusted by the beastly buffoon's advances, Jade is pressured to put on a seemingly normal blue bunny suit he calls the Hare-raising suit; if she refused, the people held captive in the area would be mauled by his two war gryphons. When she puts on the suit, Booga has his soon-to-be ex-girlfriend and self-proclaimed sweetheart Boodica banish everyone expect him and her to Limboo, though Jade is accidentally sucked into Limboo while trying to save a civilian. After learning about Limboo's strict rules by the discouraged various MMA fighters from Act One, she takes the place of Golden Boy's punishment of fighting 100 monsters, but is instead forced by Boodica - enraged by jealousy - to fight in the Girly Burly, a sequence of monster trials for women that she deems "naughty". When Jade fights through all the "Boodiful" monsters, she is confronted by the female jockilles Boodica herself, and is forced into a grueling battle with her and her two wrecktor bodyguards. However, Jade is accompanied by the other MMA fighters that arrive at the scene, inspired by her determination to escape, and apologise for their earlier dismissal. The world of Limboo collapses and the fighters all jump out of a crack in the air, leading them to the main casino area where Jade musters up the last of her strength to confront Booga. However, the curse placed upon the hare-raising suit kicks in, turning her skin grey and the suit black, and she becomes Booga's personal bunny girl.
  • This scenario is only present in the S: Definitive Edition of the game.

When the Luminary and co. arrive to rescue her, she attacks them. After being defeated and watching the party crush Booga in turn, Jade is released from the curse and gets the last word in on the monster's life before dispatching him for corrupting her. This grants her the Re-Vamp skill, which temporarily turns her into the red-eyed, fanged version of herself for a substantial power boost. Rejoining the Luminary, Jade participates in the assault on Mordregon's Fortress of Fear.

Postgame[edit | edit source]
Warning: Spoilers!
Click expand to view content
After the Hero travels back in time, Jade meets her "father" at the World Tree, but is suspicious at his interesting and not-at-all fatherly reaction to her return. That night, when her "father" tries to steal the Super Sword of Light from the Luminary but fails, the whole castle is alerted of this when the sword clatters to the ground and he grunts in pain. Jade is the one leading the rest of the party to the Hero's room, bursting open the door to see what was going on which confirmed her suspicions that he - or, his mind at least - was not actually King Carnelian. When they confront him at the Throne Room, Mordegon reveals himself, and the party takes him down. After his defeat, the King is released from the possession of Mordegon and the two have a proper reconciliation.

After the events at Havens Above, talking to King Carnelian will prompt a request for him to talk to Jade in private. After the interaction, he will gift her a golden tiara.

Base stats & pep bonus[edit | edit source]

Attribute Starting Stats Maximum Stats Skills
Level 23 99 -
HP 214 700 +40
MP 53 280 -
Strength 77 350 +15
Agility 73 400 +35
Resilience 31 190 +10
Magical Might 0 0 -
Magical Mending 0 0 -
Deftness 78 480 -
Charm 91 370 +75
Initial gear Jade's glaive, Cloak of evasion, Thief's turban
Iron claws (in inventory)
Pep boost Agility +100% (150%), Charm +100% (150%)
Critical Hit rate up (critical hit rate further increased)
Parenthesis includes bonuses from pep-up power-up.
  • Jade is also fully immune to being charmed via a monster's Puff-Puff.

Event Abilities[edit | edit source]

Name Level MP Target Description
Re-vamp Event 16 Self Raises Jade's Defence & Agility by 50%, attack by 25%, and raises her resistance to status ailments. Lasts four turns.

Character builder[edit | edit source]

Claws[edit | edit source]
Name Skill points MP Range Pep Oomph Info
Attack Power When Wielding +5. 3 -- -- -- -- N/A
Propeller Blade 4 2 One enemy Yes First hit Deals regular damage, then level-based wind damage.
HP Absorption When Wielding +10%. 6 -- -- -- -- N/A
Critical Hit Chance When Wielding +6%. 7 -- -- -- -- N/A
Can Opener 9 4 -- -- -- 300% (plus 10) damage to Machine family enemies, 200% damage to all other families.
Hawkeye Claw 13 5 One enemy Yes Yes 180%~220% damage, cannot miss, 1~2 damage to Metal slimes.
Attack Power When Wielding +35. 14 -- -- -- -- Event panel
Attack Power When Wielding +15. 16 -- -- -- -- N/A
Crone’s Claw 16 6 One enemy Yes Yes Double-damage, recovers 5% as MP.
Hardclaw 18 10 One enemy Yes First hit Strike for 130%, 120%, 110%, 360% damage total.
HP Absorption When Wielding +20%. 18 -- -- -- -- N/A
Air Raiser 20 12 One enemy Yes Yes Up to 415~455 wind damage plus (level * 1.5 +10).
Spears[edit | edit source]
Name Skill points MP Range Pep Oomph Info
Cattle Prod 3 2 One enemy Yes Yes 150% damage to Beast family enemies.
Attack Power When Wielding +5. 4 -- -- -- -- N/A
Thunder Thrust 6 4 One enemy No No 50% chance to land Critical Hit, 50% chance to completely miss.
Deliverance 7 2 One enemy Yes Yes 150% damage to the Undead.
Critical Hit Chance When Wielding +4%. 9 -- -- -- -- N/A
Attack Power When Wielding +10. 13 -- -- -- -- N/A
Attack Power When Wielding +30. 14 -- -- -- -- Event panel
Lightning Thrust 16 9 One enemy No No 67% chance to land Critical Hit, unaffected by Dazzle and Evasion, 33% chance to completely miss.
Party Pooper 16 4 One group Yes First hit 80% damage, no further reduction per hit.
Multithrust 18 12 Random Yes First hit Four random targets within a group are hit for 75% damage, 300% damage against a single foe.
Crushed Ice 18 16 Random Yes First hit Four hits of ice damage at 90%, 360% damage total.
Lightning Storm 20 24 All enemies No No Up to 270~330 lightning damage, 12.5% chance to paralyse enemy for 3~5 turns.
Flashback 25 10 One enemy Yes Yes Reduces Jade's Defence to zero, raises Evasion to 100% and increase counter-attack damage to 150%.
Fisticuffs[edit | edit source]
Name Skill points MP Range Pep Oomph Info
Leg Sweep 5 1 One enemy No No Attempts to knock down an enemy for one turn, Floating "family" immune.
Harvest Moon 6 3 One enemy Yes Yes 250% damage to monsters suspended in the air, 130% damage otherwise.
Agility +5 7 -- -- -- -- N/A
Maximum HP +10 7 -- -- -- -- N/A
Strength +5 8 -- -- -- -- N/A
Strength +10 9 -- -- -- -- N/A
Agility +30 10 -- -- -- -- N/A
Pep Chance +5% 12 -- -- -- -- N/A
Maximum HP +30 14 -- -- -- -- N/A
Vacuum Smash 16 2 One group Yes Yes 120% wind damage
Miracle Moon 18 16 Random Yes First hit Five random strikes of 50% damage, 250% total. HP restored is equal to first hit.
Multifeet 20 10 Random Yes First hit Seven random strikes of 50% damage, 350% total.
Allure[edit | edit source]
Name Skill points MP Range Pep Oomph Info
Hip Drop 6 2 One enemy Yes Yes 130% damage to single enemy.
Puff-Puff 8 -- One enemy Yes No Attempts to stun an enemy for a single turn, rate of success increases with Charm stat.
Resilience +10 8 -- -- -- -- N/A
Charm +15 10 -- -- -- -- N/A
Charm +20 10 -- -- -- -- N/A
Blow Kiss 10 3 One enemy Yes No Up to 67~77 damage, 50% chance to Beguile.
Pep Chance +5% 12 -- -- -- -- N/A
Pep-Up Power Up 12 -- -- -- -- N/A
Charm +40 14 -- -- -- -- N/A
Sexy Beam 14 12 One enemy Yes No Up to 335~355 damage to one enemy, 25% chance to Beguile.
Pink Typhoon 18 16 All enemies Yes No Up to 140~180 wind damage, increases with Charm, 10% chance to Beguile.
Femme Fatale 20 24 All enemies Yes No 365~375 damage, 10% chance to inflict Sleep. HP restored is damage dealt to first enemy.
Pink Tornado 25 18 All enemies Yes No Up to 370~430 wind damage to all enemies, 10% chance to Beguile for 2~3 turns.

Equipment[edit | edit source]

Dragon Quest XI (S: Definitive Edition) 
Weapon Modifier(s)
Iron claws Attack +15
Bronze lance Attack +17
Silver claws Attack +23
Iron lance Attack +24
Infernails Attack +27
Steel claws Attack +29
Crow's claws Attack +31
Steel lance Attack +34
Platinum claws Attack +36
Tsunami staff Attack +36
Kestrel claws Attack +41
Battle fork Attack +47
Cobra claws Attack +47
Ice claws Attack +49
Kite claws Attack +51
Dragon claws Attack +52
Beast claws Attack +53
Crimson claws Attack +54
Fire claws Attack +56
Jade's glaive Attack +56
King cobra claws Attack +57
Beastmaster claws Attack +58
Trident Attack +65
Combusticlaws Attack +66
Monster slashers Attack +66
Gracos's trident Attack +70
Dragonlord claws Attack +74
Crystal claws Attack +80
Orichalcum claws Attack +81
Lightning lance Attack +85
Dragovian lord claws Attack +88
Platinum lance Attack +92
Frostfire fingers Attack +93
Decimators Attack +95
Storm spear Attack +97
Demon spear Attack +101
Full fathom fork Attack +108
Xenlon claws Attack +109
Paladin's lance Attack +111
Metal slime spear Attack +114
Liquid metal spear Attack +126
Poker Attack +130
Seraph's spear Attack +150
Straight poker Attack +167
Barbarous pole Attack +183
Stud poker Attack +199
Sacred spear Attack +204
Heaven's talon Attack +215
Metal king spear Attack +221
Split-pot poker Attack +247

Dragon Quest XI (S: Definitive Edition) 
Helmets Modifier(s)
Leather hat Defense +3
Hairband Defense +5
Feathered cap Defense +8
Bunny ears Defense +14
Feathered headband Defense +17
Fur hood Defense +18
Malleable mask Defense +19
Coral hairpin Defense +20
Hermes' hat Defense +20
Thief's turban Defense +22
Silver tiara Defense +24
Disturbin' turban Defense +30
Happy hat Defense +31
Gold circlet Defense +33
Papillon mask Defense +33
Star circlet Defense +42
Warrior princess's headdress Defense +45
Golden tiara Defense +50
Autumn shower hat Defense +51
Phantom mask Defense +51
Spring breeze hat Defense +51
Summer cloud hat Defense +51
Winter sky hat Defense +51
Minerva's tiara Defense +54
Xenlon hair ring Defense +56

Dragon Quest XI (S: Definitive Edition) 
Armour Modifier(s)
Scandalous swimsuit Defense +1
Hot bikini Defense +1
Plain clothes Defense +4
Arriviste's vest Defense +5
Elevating vest Defense +5
Vest for success Defense +5
Wayfarer's clothes Defense +7
Silk robe Defense +10
Leather armour Defense +11
Leather dress Defense +15
Chain mail Defense +20
Iron cuirass Defense +25
Robe of serenity Defense +34
Uniforme de l'académie Defense +35
Tortoiseshell Defense +37
Bunny suit Defense +38
Glombolero Defense +40
Princess robe Defense +44
Silk bustier Defense +44
Strongsam Defense +44
Spangled dress Defense +46
Queen's robe Defense +53
Flowing dress Defense +59
Velvet cape Defense +60
Empress's robe Defense +61
Dragon dojo duds Defense +62
Macabre mantle Defense +66
Shimmering dress Defense +67
Combat costume Defense +69
Warrior princess's dress Defense +69
Liquid metal jacket Defense +70
Dancer's mail Defense +72
Freebooter's bolero Defense +72
Bandit mail Defense +80
Dark robe Defense +80
Divine bustier Defense +83
Dragon robe Defense +88
Metal king jacket Defense +101
Minerva's raiment Defense +101
Uniforme chic de l'academie Defense +101
Xenlon gown Defense +112
Exotoga Defense +120
Crimson catsuit Defense +134

Dragon Quest XI (S: Definitive Edition) 
Accessories Modifier(s)
Aerofoil earrings Defense +5
Charm +10
Agility ring Defense +5
Agility +17
All-weather earrings Defense +5
Charm +16
Angel's sandals Agility +25
Anti-freeze earrings Defense +5
Charm +10
Archangel's boots Defense +25
Asbestos earrings Defense +5
Charm +10
Assasin Critical +1%
Defense +2
Charm +5
Belle's bow Defense +10
Charm +20
Blackout earrings Defense +5
Charm +16
Bling-bling belt Defense +2
Charm +11
Bow tie Defense +2
Charm +10
Brainy bracer M. Might +20
M. Mend +20
Brigand's mitts Defense +6
Deftness +32
Bunny tail Defense +7
Caligae of clarity M. Mend +20
Care ring Defense +5
Carer rivière Defense +3
Catholicon ring Defense +5
Choker of riddance Defense +3
Cinderblock earrings Defense +5
Charm +16
Circle of Serendipity Defense +5
Charm +10
Concrete earrings Defense +5
Charm +10
Devil's tail Defense +2
Agility +10
Dogged collar Defense +4
Attack +8
Dragon scale Defense +8
Attack +9
Earthwyrm's eye Defense +7
HP +16
Charm +35
Elfin charm Defense +10
Enchantress's Gloves M. Might +7
Deftness+15
Fishnet stockings Defense +8
Charm +15
Freebooter's gloves Defense +48
Full moon collar Defense +3
Full moon ring Defense +5
Garter Defense +13
Charm +25
Gloomy gloves Deftness +22
Gold bracer Defense +4
Charm +6
Gold chain Defense +1
HP +5
Charm +5
Gold ring Defense +5
Charm +8
Gold rosary M. Might +5
M. Mend +5
Guru's gloves M. Might +17
M. Mend +17
Deftness +40
Healer Defense +2
Charm +5
Holy talisman Defense +5
Life bracer Defense +3
HP +30
Life ring Defense +5
HP +5
Lucky dragon's wing Defense +7
Marquess's mittens Charm +24
Deftness+44
Mayoress's mittens Charm +12
Deftness+20
Meteorite bracer Defense +100
Mighty armlet Attack +15
Minister's mitts M. Mend +20
Deftness +48
Mirror earrings Defense +5
Charm +10
Monarch mark Defense +10
M. Might +30
M. Mend +30
Monarch's mittens Charm +44
Deftness+60
Murky mittens Deftness +32
Mystic Defense +2
Charm +5
Necklace of immunity Defense +3
Ogler's digest Defense +1
Papillon pendant Defense +3
HP +10
MP +10
Pink pearl ring Defense +5
MP +10
Charm +10
Prayer ring Defense +5
Charm +10
Protective pendant Defense +3
Ring of clarity Defense +5
Ring of immunity Defense +5
Ring of riddance Defense +5
Ring of truth Defense +5
Rosary M. Mend +6
MP +8
Rousing ring Defense +5
Rousing rose collar Defense +3
Rubber earrings Defense +5
Charm +10
Rubber gloves Defense +3
Deftness +12
Ruby of protection Defense +16
Safety goggles Defense +3
Scholar's specs M. Might +15
M. Mend +15
Charm +15
Shield-bearer Block +1%
Parry +1%
Charm +5
Defense +10
Skull ring Defense +5
Slime earrings Defense +2
Charm +6
Sorcerer's ring Defense +5
MP +10
Sorcerer's stone M. Mend +13
M. Might +14
Sovereign seal Defense +7
Charm +35
Springheel boots Defense +25
Spirit bracer Defense +7
MP +30
Star of clarity Defense +3
Strength ring Attack +5
Supplicant Defense +2
Charm +5
Titan belt Defense +5
Attack +12
Tough guy tattoo Attack +8
Torc of truth Defense +3
Traveller's hood Defense +4
Trickster Evasion+1%
Defense +2
Charm +5
Utility belt Defense +2
Deftness +15
Vanguard Defense +2
Charm +5
Agility +10
Venus' tear Defense +7
Charm +35
Warlock Defense +2
M. Might +3
M. Mend +3
Charm +5
Wings of serendipity Defense +5
Charm +20
Wristorative Defense +7

Shypox dialogue[edit | edit source]

In battle:

Warning: Spoilers!
Click expand to view content
  • Jade suddenly recalls spending hours practising puff-puffs in her youth…
  • Jade is suddenly convinced she’s tied her hair back so tight she looks shocked…
  • Jade realises she smells a bit sweaty…
  • Jade recalls trying to pull off a Harvest Moon only to land flat on her bum…
  • Jade recalls an awkward summer night from long, long ago…
  • Jade notices the enemy ogling her…
  • Jade puts on airs and tries speaking like a ‘proper’ princess…
  • Jade suddenly can’t shake the feeling she’s plucked her eyebrows unevenly…
  • Jade can’t shake the feeling her kicks have got weaker…
  • Jade suddenly gets paranoid about sweat patches…
  • A strand of Jade’s hair gets stuck in her mouth…
  • Jade suddenly remembers telling Rab that she wanted to be a fairy princess when she grew up…
  • Jade has a sudden flashback of making the palace guards give her piggybacks when she was little…
  • Jade is suddenly paranoid that her breath smells of garlic from last night’s dinner…
  • Jade’s palms are suddenly all sweaty, and she worries she’ll drop her weapon…
  • Jade suddenly notices that her shoes are on the wrong feet…
  • Jade takes another look at the outfit she’s wearing…
  • Out of nowhere, Jade’s face suddenly turns bright red!
  • Jade thinks over some of the ‘cool’ spell names she came up with as a kid…
  • Jade feels the enemy staring into her very soul…
  • Jade comes over all ticklish and starts giggling…
  • Jade thinks about a soppy poem she wrote when she was younger…
  • Jade notices that she’s got some food stuck in her teeth!
  • Jade’s eyes meet the enemy’s, and she’s suddenly strangely flustered…
  • Jade catches herself wondering if her make-up might be smudged…
  • Jade suddenly recalls the first-ever love letter she wrote…
  • Jade remembers the time when she wished she had Hero’s haircut…
  • Jade suddenly remembers having a huge spot on her forehead…
  • Jade starts thinking about how handsome Hero is…
  • Jade suddenly remembers everyone’s faces when they tried the ‘extra-special’ meal she cooked…
  • Jade starts to think the enemy looks kind of cute…
  • Jade suddenly notices all the stains on her clothes…

When speaking to townsfolk:

Warning: Spoilers!
Click expand to view content
  • Jade opens her mouth to try and speak to the person in front of her…
  • But her whole body is shaking! Is this what love at first sight feels like?
  • But she suddenly realises she worked up quite a sweat during her last battle.
  • But she’s suddenly worried that her rough demeanour might scare them.
  • But she suddenly remembers the time she practised roundhouse kicks so much, she collapsed in front of her teacher.
  • But she suddenly feels like they’ve been staring at her intently for a while now.
  • But she suddenly remembers the time she secretly peeked at one of Rab’s Ogler’s Digests when she was a child.
  • But she’s suddenly assailed by an attack of stage fright.
  • But she suddenly remembers thinking she was being wooed by a noble knight, only to turn round and realise it was a well spoken walking corpse.
  • But she suddenly remembers thinking she was being wooed by a noble knight, only to turn round and realise it was a lady with a really deep voice.
  • But she suddenly remembers the time she tried to buy a book called ‘5 Easy Shortcuts to Martial Arts Mastery’ from a dodgy merchant.
  • But she’s suddenly paranoid that all her cuts and bruises make her look like a vulgar street thug.
  • But she suddenly can’t shake the feeling that they’re staring at her oddly.
  • But she’s suddenly convinced she might have kicked them in the head once, and can’t remember why.
  • But her face suddenly turns bright red.
  • But she suddenly remembers the time she slipped on a slime and fell over face-first.
  • But she’s suddenly paranoid that they somehow know the weird thing she was just thinking about.
  • But she’s suddenly worried her outfit might look weird to anyone who knows about fashion.

Dragon Quest Rivals[edit | edit source]

Jade is a player avatar and her likeness is featured in the art work for several cards. She also served as one of the alternate leader characters for the Martial Artist vocation.

Dragon Quest Tact[edit | edit source]

Jade appears as a S-rank member of the Hero family as part of the original Dragon Quest XI event. She will join the party in Chapter 2, Episode 2 of the event quests on Normal mode and she can be fully awakened by collecting Jade Crystals from completing various challenges. Jade also stars in her own Battle Road.

Jade (マルティナ Marutina)
Dragon Quest Tact
Stats


Family Rank Role

Hero

Attack
Max Level HP MP Move
140 1,342 409 2-3
Attack Defense Agility Wisdom Weight
588 466 498 192 60
Basic Skills
First Second Third
Zapper Jab Thunderous Spinning Wheel* Pink Typhoon*
Coup de Grâce: Pink Tornado*
Awakening Skills
First Second Third
Move +1
Stats Up
Crack Res +25 / Stats Up Pink Typhoon Potency +5% / Pink Tornado Potency +5% / Stats Up
Max HP +50
Fourth Fifth
Bang Res +25 / Stats Up Pink Typhoon Potency +5% / Pink Tornado Potency +5% / Stats Up
Sexy Body: Rarely charms enemy when hit by a physical or martial attack.
Leader Perks
First
Lowers DEF of all enemies by 20% in a 5x5 square around her.
Basic Perks
First Second Third
ATK +15
AGL +20
Blaze of Glory: Raises ATK and AGL for 3 turns when HP drops to 50% or less, up to 1 time per battle Pink Typhoon Potency +2%
Pink Tornado Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Normal Half Res Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Normal Very Weak Immune
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Half Res Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Half Res Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Normal

She also appears cursed in her Hare-raising suit as Jinxed Jade, who is a S-rank member of the Hero family as part of the limited 4.0 Update Festival's Eve Mindini's Boogie-Woogie Rescue Mission event appearing on her own banner alongside Gold angel. She can also participate in the Penny pincher's Battle Road as a party member.

Jinxed Jade (呪われしマルティナ Norowa reshi Marutina)
Dragon Quest Tact
Stats


Family Rank Role

Hero

Debuff
Max Level HP MP Move
130 1,301 537 2
Attack Defense Agility Wisdom Weight
395 472 473 227 60
Basic Skills
First Second Third
Sexy Charm Re-Re-Vamp* Femme Fatale*
Devil Hammer*
Awakening Skills
First Second Third
Devil Step / Stats Up Bang Res +25 / Stats Up Sexy Bunny Body: When attacked by a physical or martial attack: Occasionally charms. / Devil Hammer Potency +5% / Stats Up
Fourth Fifth
Zap Res +25 / Stats Up Max HP +100 / Devil Hammer Potency +5% / Stats Up
Leader Perks
First
Raises martial potency/recovery for all allies, including herself, by 15% in a 5x5 square around her.
Basic Perks
First Second Third
Max HP +30
DEF +20
Re-Vamp: Battle start or action start: Reduces damage by 30% if user's HP is 50% or over, raises martial potency/recovery by 30% if user's HP is 50% or less. Devil Hammer Potency +2%
Perk Details
First
Devil Step: Battle start: Greatly raises AGL and Move for 3 turns.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Super Weak Normal Immune

Etymology[edit | edit source]

Jade's original Japanese name, Martina, is the feminine form of the Roman name Martinus. The name ultimately derives from Mars, the Roman god of war[1], and befits her role as a martial artist. This is also referenced in her outfit "The Minerva"; Minerva is the Roman goddess of war[2]. Martina was also a third-century patron saint of the city of Rome[3].

Her localised name, Jade, is derived from the ornamental stone of the same name, which is used in jewelry and artwork. Her name also follows the Heliodorian naming scheme of precious stones (like Jasper, Carnelian and Heliodor). Jade is also a shade of green, which fits the majority of her default outfit as it is coloured a light shade of green. Jade was greatly valued in Asian countries, similarly to how Jade (the character) is a princess. Chinese philosopher Confucius believed that jade had properties encouraging bravery, honesty, and purity[4].

Trivia[edit | edit source]

  • Jade's favourite foods are sweets.
    • Her innermost wish is for a type of sweet that she can eat in abundance with out worry of gaining weight.[5]
  • When stressed, she enjoys burning incense to take her mind off of things.
  • Her most beloved possessions are the hairclips she gathers on her travels.
  • When she was a little girl, Jade was fascinated by the tragic love stories of sailors and mermaids after being read a story about them by Queen Eleanor of Dundrasil.
    • Having lost her sickly mother shortly after being born, Jade grew close with the queen (who effectively became her mother figure) and would be inseparable when she and her husband would visit Heliodor on official business.
  • Jade is 165 centimeters tall, or 5' 4". Her age is not stated and is said to be "a prized secret of Heliodor"; however, she is likely in her 20s. She is seen speaking fluently to Queen Eleanor as a child in the Dundrasil flashbacks seen in Act Two, which is a character trait only observed in children above the ages of 4-5[6]. As Dundrasil fell at least sixteen years ago (on the day the Luminary was born), it is safe to say that at the very least she is 20 years old.
  • Outside of general plot importance, Jade and Rab likely won the battle against Erik and his partner in the MMA tournament due to Jade's skillset being focussed more on consistent damage output, whilst Erik's is based on heavy set-up for large returns. In an MMA fight, Jade's fighting style would have the upper hand.
  • In the international fan poll for Dragon Quest XI that was released by Japanese gaming magazine Famitsu, Jade was voted the most popular female character in the game and the third most popular character overall, with a total of 606 votes.
  • It is revealed in Dragon Quest Tact that Jade has a pretty huge sweet tooth. This also serves as the big weakness of her's that Mindini was trying to uncover.
  • Each of the Luminary's companions represents one of the classes in Dragon Quest III. Jade represents the Martial Artist.

Gallery[edit | edit source]

References[edit | edit source]