Alma Mater: Difference between revisions

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|japanese = 聖女の守り
|japanese = 聖女の守り
|romaji = Seijo no Mamori
|romaji = Seijo no Mamori
|translation = Saint's Protection
|type = Skill
|type = Skill
|first = {{DQ9|short}}
}}
}}
'''Alma Mater''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It protects against instant death attacks.
'''Alma Mater''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It protects against instant death attacks.
==Appearances==
==Appearances==
===''[[Dragon Quest IX]]''===
==={{DQ9}}===
This ability is learned with 70 skill points allocated into [[List of faith skills in Dragon Quest IX|Faith skill]]. When used, it surrounds the performer in a holy aura that negates instant death abilities for 7~10 turns. Even if the user is affected by the spell or skill, they will survive with 1 HP. Being afflicted causes the aura to dissipate, and it must be reapplied thereafter.
This ability is learned with 70 skill points allocated into [[List of faith skills in Dragon Quest IX|Faith skill]]. When used, it surrounds the performer in a holy aura that negates instant death abilities for 7~10 turns. Even if the user is affected by the spell or skill, they will survive with 1 HP. Being afflicted causes the aura to dissipate, and it must be reapplied thereafter.
==={{DQ10}}===


==={{DQ11}}===
==={{DQ11}}===

Latest revision as of 10:04, 21 August 2026

Alma Mater is an ability in the Dragon Quest series. It protects against instant death attacks.

Appearances[edit | edit source]

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

This ability is learned with 70 skill points allocated into Faith skill. When used, it surrounds the performer in a holy aura that negates instant death abilities for 7~10 turns. Even if the user is affected by the spell or skill, they will survive with 1 HP. Being afflicted causes the aura to dissipate, and it must be reapplied thereafter.

Dragon Quest X [edit | edit source]

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Serena learns the skill through the Wands section of her character builder, wherein it costs 13 points to unlock. It costs 8 MP to perform, and functions slightly differently: as long as a character's health is higher than 50% they will survive any fatal blow. The protection lasts exactly four turns, and must be reapplied in the event salvation.

Battle Visuals[edit | edit source]