Confusion Attack: Difference between revisions

Removed redirect to Weird Whacker
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|image =  
|image =  
|japanese = こんらんこうげき
|japanese = こんらんこうげき
|romaji = konran kōgeki
|romaji = {{tt|Konran kōgeki|Confusion/chaos attack}}
|old =
|old =
|type = Enemy skill
|type = Skill
}}
}}


Confusion Attack is an enemy-exclusive skill that first appeared in [[Dragon Quest VI]]. It has a chance of confusing whoever it hits, similar to [[Fuddle]].
'''Confusion Attack''' is a recurring skill in the {{DQSeries}}. It launches a melee attack that may [[Confusion|confuse]] a target, making it similar to [[Fuddle]].


{{stub}}
==Appearances==
==={{DQ6}}===
Confusion Attack makes its debut as an enemy-only attack that can be used by [[Fuddleguana]]s, [[Guaardvark]]s, and [[Poison eveel]]s.
 
==={{DQ7}}===
Confusion Attack can be used by [[Compos mantis]], [[Hexicon]]s, [[Bagley]], and by [[Orgodemir]] himself in his third form during the final battle. The confusion lasts between 6 to 9 turns unless it is removed.
 
==={{DQ8}}===
Confusion Attack can be used exclusively by [[Poison eveel]]s in this game.
 
==={{DQ9}}===
Confusion Attack can be used by [[Stale whale]]s, [[Zumeanie]]s, and [[Orgodemir]] when faced as a legacy boss.
 
==={{DQ10}}===
Confusion Attack can be used by [[Axolotl]]s, [[Bilebonnet]]s, [[Drooling ghoul]]s, [[Parched peckerel]]s, and other monsters.
 
==={{DQ11}}===
Appearing exclusively in the [[Nintendo 3DS]] version, Confusion Attack can be used once again by [[Bilebonnet]]s and [[Zumeanie]]s.
 
==Related skills==
*[[Baffling Bonk]]
*[[Weird Whacker]]
 
{{clear}}
 
{{DQSkills}}
[[Category:Skills]]
[[Category:Confusion skills]]
[[Category:Dragon Quest VI enemy skills]]
[[Category:Dragon Quest VII enemy skills]]
[[Category:Dragon Quest VIII enemy skills]]
[[Category:Dragon Quest IX enemy skills]]
[[Category:Dragon Quest X enemy skills]]
[[Category:Dragon Quest XI enemy skills]]