Double Up: Difference between revisions
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|image = | |image = | ||
|japanese = すてみ | |japanese = すてみ | ||
|romaji = | |romaji = {{tt|Sutemi|Life-risking}} | ||
|old = | |old = Berserker | ||
|type = Skill | |type = Skill | ||
}} | }} | ||
'''Double Up''' is | '''Double Up''' is a recurring ability in the {{DQSeries}}. It has changed significantly throughout its appearances, but it always affects the potency of the user's attack. | ||
==Appearances== | ==Appearances== | ||
===''[[Dragon Quest VI]]''=== | ===''[[Dragon Quest VI]]''=== | ||
Double Up strikes at 200% power, but the user suffers increased damage during the round. The skill has the second highest priority of any action in the game, trailing only behind [[Kaclang]]. | Double Up strikes at 200% power, but the user suffers increased damage during the round. The skill has the second highest priority of any action in the game, trailing only behind [[Kaclang]]. | ||
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===''[[Dragon Quest VII]]''=== | ===''[[Dragon Quest VII]]''=== | ||
Double Up is learned by reaching rank 3 as a Paladin. | |||
===''[[Dragon Quest IX]]''=== | ===''[[Dragon Quest IX]]''=== | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
[[Hendrik]] will learn | [[Hendrik]] will learn Double Up through the ''Heroism'' panel in his character builder for 16 skill points. It costs 4 MP to use and operates as it did in ''IX''. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
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==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Double Up can be learned from all the skills it could be previously, though [[Berserker (skill) | Berserker]] now requires 20 points, and [[Martial Artist (skill) | Martial Artist]] now requires 49 points. | Double Up can be learned from all the skills it could be previously, though [[Berserker (skill) | Berserker]] now requires 20 points, and [[Martial Artist (skill) | Martial Artist]] now requires 49 points. | ||
==={{DQTact}}=== | |||
Double Up can be [[Harmour]] at level 26 and costs 22 MP to use. It greatly increases the user's ATK shortly, while reducing their DEF. | |||
{{DQTactSkill | |||
|name=Double Up | |||
|kanji=すてみ | |||
|romanji=Sutemi | |||
|role=Support | |||
|type=Martial | |||
|element=[[Image:DQTact Non-elemental.png]] | |||
|mp=22 | |||
|range=[[Image:DQTact_Range1.png|48px]]<br>Self | |||
|status=[[Image:DQTact ATKUp.png]] [[Image:DQTact DEFDown.png]]<br>ATK Up DEF Down | |||
|description=Greatly raises the user's ATK and lowers DEF for 3 turns | |||
|monsters=Harmour | |||
}} | |||
{{clear}} | |||
{{DQSkills}} | {{DQSkills}} | ||
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[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] | ||
[[Category:Dragon Quest XI skills]] | [[Category:Dragon Quest XI skills]] | ||
[[Category:Dragon Quest Monsters skills]] | |||
[[Category:Dragon Quest Monsters 2 skills]] | |||
[[Category:Dragon Quest Monsters: Joker skills]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||
[[Category:Dragon Quest Tact skills]] | |||