Feel the Beat: Difference between revisions

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Redirected page to Crackerwhack
 
Removed redirect to Crackerwhack
 
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#REDIRECT [[Crackerwhack]]
{{Spell Infobox
|title = Feel the Beat
|image =
|japanese = ランドインパクト
|romaji = {{tt|Randoinpakuto|Land impact}}
|old = None
|type = Skill
}}
'''Feel the Beat''' is [[Morrie]]'s personal take on [[Crackerwhack]]. The two skills share the same Japanese name and themes, but have different properties.
==Appearances==
==={{DQ8}} 3DS===
Feel the Beat learned by Morrie once he puts 100 points into his club skill tree. It hits all enemies for 30% more damage than his normal attacks, and has a 1/8th (12.5%) chance to stun foes for one turn. It costs 16 {{MP}} to use, but does not use the earth element that Crackerwhack does.
{{DQSkills}}
[[Category:Skills]]
[[Category:Hammer skills]]
[[Category:Dragon Quest VIII skills]]

Latest revision as of 19:29, 23 January 2022

Feel the Beat is Morrie's personal take on Crackerwhack. The two skills share the same Japanese name and themes, but have different properties.

Appearances[edit | edit source]

Dragon Quest VIII: Journey of the Cursed King 3DS[edit | edit source]

Feel the Beat learned by Morrie once he puts 100 points into his club skill tree. It hits all enemies for 30% more damage than his normal attacks, and has a 1/8th (12.5%) chance to stun foes for one turn. It costs 16 MP to use, but does not use the earth element that Crackerwhack does.