Hallowed Slash: Difference between revisions

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|image =  
|image =  
|japanese = ホーリーエッジ
|japanese = ホーリーエッジ
|romaji = Holy Edge
|romaji = {{tt|Hōrī ejji|Holy Edge}}
|old =  
|old =  
|type = Melee
|type = Melee
}}
}}
Hallowed Slash is a skill in Dragon Quest Monsters: Joker. It costs 2 MP to use and strikes a single enemy with an attack using 110% of the user's normal attack.


'''Hallowed Slash''' is a recurring skill in the {{DQSeries}}, first introduced in ''[[Dragon Quest Monsters: Joker]]''. It imbues a melee strike with the power of holy lightning.
==Appearances==
==={{DQMJ}}===
==={{DQMJ}}===
Hallowed Slash can be learned from:
Hallowed Slash costs 2 MP to use and strikes a single enemy with an attack using 110% of the user's normal attack, inflicting [[Zap]]-element damage. It can be learned from:


* [[Bang & Zap]] (19 points)
* [[Bang & Zap]] (19 points)
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==={{DQMJ2}}===
==={{DQMJ2}}===
Hallowed Slash can no longer be learned from [[Crusader]] or [[White Knight]]. It can now be learned from:
Hallowed Slash now deals a combination of Zap and [[Bang]]-elemental damage. It can no longer be learned from [[Crusader]] or [[White Knight]], but it can now be learned from:


* [[Sizz & Zap]] (26 points)
* [[Sizz & Zap]] (26 points)
* [[Sizz & Zap | Sizz & Zap II]] (26 points)
* [[Sizz & Zap | Sizz & Zap II]] (26 points)
==Related skills==
*[[Lightning Slash]]
*[[Sacred Slash]]
*[[Tempest Slash]]
{{clear}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Lightning skills]]
[[Category:Blast skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]