Sacred Slash
From Dragon Quest Wiki
Revision as of 14:38, 22 January 2022 by dragon>Follower of Light
| Sacred Slash | |
|---|---|
| Japanese | ーリーラッシュ |
| Rōmaji | Holy Rush |
| Type | Melee |
| Older names | None |
Sacred Slash is a skill introduced in Dragon Quest Monsters: Joker. A stronger version of Hallowed Slash, it costs 4 MP to use and strikes a single enemy with an light-element attack using 130% of the user's normal attack.
Contents
Appearances
Dragon Quest Monsters: Joker
Sacred Slash can be learned from:
- Bang & Zap III (37 points)
- Darklight Slashes (80 points)
- Frizz & Zap III (40 points)
- Iceplosion Slashes (80 points)
- Über Blessed Blizzardier (31 points)
- Über Knight (48 points)
- White Knight (75 points)
- Woosh & Zap III (39 points)
Dragon Quest Monsters: Joker 2
Sacred Slash can be learned from all the skills it could be previously, though the point requirements for Darklight Slashes and Iceplosion SLashes have changed. It can now be learned from:
- Darklight Slashes (65 points)
- Iceplosion Slashes (65 points)
- Sizz & Zap III (40 points)
- Über Zapologist (22 points)
Dragon Quest Monsters: Joker 3
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Dragon Quest Monsters: Terry's Wonderland 3D
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This article is a stub. You can help by expanding it. |
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills