Shimmering Light

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Revision as of 21:21, 9 September 2023 by dragon>Aphelion (Created page with "{{Spell Infobox |title = Shimmering Light |image = |japanese = まどいの光 |romaji = {{tt|Madoi no hikari|Bewildering/confusing light}} |old = |type = Skill }} '''Shimmering Light''' is a recurring skill in the {{DQSeries}}. It is one of the Baramonster's signature abilities, suffusing enemies in a mysterious light that can inflict confusion and make them more vulnerable to spells. ==Appearances== ==={{DQMSL}}=== Shimmering Light can be learned by Baramonst...")
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Shimmering Light is a recurring skill in the Dragon Quest series. It is one of the Baramonster's signature abilities, suffusing enemies in a mysterious light that can inflict confusion and make them more vulnerable to spells.

Appearances[edit | edit source]

Dragon Quest Monsters: Super Light[edit | edit source]

Shimmering Light can be learned by Baramonster at level 14 and costs 32 MP to use. It often lowers the Spell Res of all enemies by one level and has a chance to inflict confusion, as well.

Dragon Quest Tact[edit | edit source]

Shimmering Light can be learned by Baramonster at level 22 and costs 18 MP to use. It has a range of three squares in front of it and has a chance to confuse and lower the Spell Res of all enemies in a range of three squares horizontally for three turns. Upgrading the skill increases the success rate of both effects.

Shimmering Light (まどいの光 Madoi no hikari)
Ability information
Shimmering Light
Role * Type * Element MP cost
Debuff Martial 18
Range Additional effects

Front

Spell Res Down/Confusion
Description
Occasionally lowers the Spell Res of all enemies in area of effect, rarely confuses
Naturally learnt by
Baramonster

Related skills[edit | edit source]