Temptation
| Temptation | |
|---|---|
| Japanese | テンプテーション |
| Rōmaji | Tenputēshon |
| Type | Skill |
Temptation is a recurring skill in the Dragon Quest series.
Appearances[edit | edit source]
Dragon Quest X [edit | edit source]
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Dragon Quest Monsters: Joker 3[edit | edit source]
Appearing as a ride trait in the Professional version of the game, it ignores the enemy's resistance at the start of the battle and confuses them.
Dragon Quest Monsters: Super Light[edit | edit source]
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Dragon Quest Rivals[edit | edit source]
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Dragon Quest Tact[edit | edit source]
Temptation can be learned by Mystical Juliante at level 33 and costs 90 MP to use. It inflicts major martial damage to all enemies in a rectangular area of effect in front of her and can sometimes charm them too. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.
Ability information
| Temptation | |||
| Role * | Type * | Element | MP cost |
| Debuff | Martial | Typeless |
90 |
| Range | Additional effects | ||
Front |
Charm |
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| Description | |||
| Deals major martial damage to all enemies in area of effect, occasionally charms | |||
| Naturally learnt by | |||
| Mystical Juliante | |||