Throwdown
| Throwdown | |
|---|---|
| Japanese | たたきつけ |
| Rōmaji | Tatakitsuke |
| Type | Skill |
Throwdown is a recurring attack in the Dragon Quest series commonly used by bosses where they grab a character and slam them into the ground violently.
Appearances
Dragon Quest IV
In remakes of the game, Aamon can use a crushing attack on a single character. The damage is calculated by Aamon's attack divided by 2 plus a bonus 150 damage.
Dragon Quest VI
When Mortamor changes to his final form, he can use a talon slamming attack with his left and right claws. It deals a fixed 100 damage in the original Super Famicom version, but deals 150 damage in remakes of the game.
Dragon Quest VII
In the second boss battle against Orgodemir, he can use a slamming attack in his third form. The damage is calculated by his attack divided by 2 plus 150 damage.
Dragon Quest VIII
The Divine dragon can use an attack where he sinks his talons into a character and slams them into the ground. The damage is calculated by his attack divided by 2 plus a bonus 150 damage.
Dragon Quest IX
When faced as a legacy boss, Mortamor can use the slamming attack with his Left and Right Claws. When used it is described as "a slap round the chops" and deals 150% damage to a single character.
Dragon Quest Tact
Throwdown is an enemy-only skill that can be used by Bjørn the Behemoose during his Mega Boss Battle and costs 30 MP to use. It inflicts major martial damage on all units in the outer two rows on both sides of the stage and has a chance to bind them.
| Throwdown | |||
| Role * | Type * | Element | MP cost |
| Debuff | Martial | 30 | |
| Range | Additional effects | ||
Around self |
Bind |
||
| Description | |||
| Deals major martial damage to all enemies in area of effect, occasionally binds | |||
| Naturally learnt by | |||
| Bjørn | |||