Multifists
From Dragon Quest Wiki
Revision as of 20:13, 4 February 2017 by dragon>Follower of Light
| Multifists | |
|---|---|
| Japanese | ばくれつけん |
| Rōmaji | ' |
| Type | Skill |
| Older names | QuadHits |
Multifists is a recurring ability in the franchise. When used, the practitioner throws four strikes at random targets for 50% damage per hit. Somewhat unwieldy for group encounters, the skill is marvelous against single targets.
Contents
Appearances
Dragon Quest VI
It is obtained by mastering the Martial Artist vocation.
Dragon Quest VII
Multifists is learned by advancing to rank 8 as a Gladiator and rank 3 as a Champion in the 3DS version. In the 3DS version, it is an advanced skill that can only be used as a Gladiator or Champion.
Dragon Quest VIII
Multifists is a fisticuffs technique that both the Hero and Yangus can learn. It requires 70 skill points by the Hero, and 60 skill points by Yangus.
Dragon Quest IX
This ability is learned with 42 skill points invested into Fisticuffs skill.
See also
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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