Bad Hand

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Bad Hand, also known as Abyssal Hand, is a skill in the series.

Appearances edit

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key SP edit

Bad Hand was added to the SP version of the game in 2018, and inflicts slashing damage instead of darkness and explosive.

Dragon Quest Monsters: Joker 3 edit

Bad Hand makes its first appearance as a physical skill that inflicts a heavy amount of dark and explosive element damage to all enemies for 52 MP. It can be learned from various skill sets.

Dragon Quest Monsters: The Dark Prince edit

Bad Hand costs 52 MP and inflicts heavy dark-elemental damage to all enemies. The power is calculated as (Level x 1.5) + 150, and it is learned through the Dark Horse, Walking Disaster, and Wyrmhole Dragon talents.

GameDescription
 
Inflicts outrageous dark-elemental damage on all enemies. The higher the user's level, the greater the damage that will be inflicted.[1]

Dragon Quest Tact edit

Known as Abyssal Hand in this game, it can be learned by Wyrtoise through Talent Blossoming starting from Version 2.0 and costs 84 MP to use. It inflicts major Zam-type martial damage to all enemies in a radius of 1 around the user. Upgrading the ability increases its damage and reduces the amount of MP it costs to use.

Abyssal Hand (アビスハンド Abisuhando) 
Ability information
Abyssal Hand
Role * Type * Element MP cost
Attack Martial   84
Range Additional effects
 
Radius 1
None
Description
Deals major Zam-type martial damage to all enemies in area of effect
Naturally learnt by
Wyrtoise

Related skills edit

Trivia edit

  • Bad Hand's name is derived from the idiom dealt a bad hand, which refers to a person experiencing misfortune via an analogy to a card game.

References edit

  1. Nintendo Switch, Steam, and Mobile versions.