Body Slam

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Body Slam is a recurring skill in the Dragon Quest series that first appeared in Dragon Quest IV as an enemy-exclusive ability before becoming a player-usable skill in later installments.

Upon use, it attempts to reduce both the user and target's HP by around 80%. Be wary of using this skill, as the player will still take damage even if they miss their target.

Appearances[edit | edit source]

Dragon Quest IV: Chapters of the Chosen[edit | edit source]

It made its first appearance in this game, as a skill exclusively used by enemies. The skill is used by bullfinch, Chow Mein, king slime, moosifer, and perilwinkle. Enemies will only use it when low on HP.

Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]

Body Slam is learned by several monster companions such as the rockbomb. As the skill shares the same resistance tag with Kamikazee, only the archdemon, balhib, Barbatos, bilhaw, blizzybody, bomboulder, deathsquad, great dragon Hades' helm, hyperpyrexion, mandrake marauder, mechan-o'-wyrm, metal slimes, moosifer, necromancer, pink elephant, and boss monsters have any resistance or immunity at all.

Name Level
Fat rat --
Rotten apple --
Hades' helm 5
Ticking timeburrm 5
Bomboulder 6
Rockbomb 10
Fandangow 25

Terrorceratops and fire-eater use it only as enemies.

Dragon Quest VI: Realms of Revelation[edit | edit source]

Body Slam is learned by Kingsley at Level 10. Other characters can learn it by advancing to rank 6 of the Merchant vocation. Body Slam now uses the same resistance tag as Whack.

In the Super Famicom version the recoil damage is much less for human characters because all humans have an innate Whack resistance, giving the skill more utility. This oversight was corrected in the Nintendo DS remake.

It is used by the enemies armoured wartoise, darkcrawler, dreadful drackal, finned fatale, rotten cotton, and wayward armour.

Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

Body Slam has the same parameters as in the previous game and can be learned at rank 3 as a Sailor (rank 2 in the 3DS version), rank 7 as a Jawtoise and Malevolantern, rank 4 as a Seasaur, and rank 3 as a Platinum king jewel. Ruff has his own variation of the skill called Roar Deal.

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Body Slam can be used by buffalo wing, bullfinch, iron rhino, and notso macho . The only Infamous Monster who can use it is Potbelly.

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

This ability is learned with 48 skill points invested into Courage skill. It is very useful for Quests that require a character to be at low health, giving it some added functionality.

Dragon Quest X [edit | edit source]

Body Slam can be learned by investing 70 skill points into the Warrior's Courage skill. This time, it has the added effect of being able to stun an enemy, as well as having an 80% chance of knocking them back by several meters. It costs 4 MP to use and deals 125% damage of a normal attack. It can also be used by various monsters, including Barbatos, dragon slime, and prake slime.

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Body Slam once again appears as an monsters-only skill that can be used by moosifers and toadies. It deals 110% damage to a single character and has no recoil effect.

Dragon Quest Monsters[edit | edit source]

Called Ramming in this game, it requires the monster to reach level 12 with 70 HP and 70 Agility. It costs 1 MP to use and shares its resistance tag with Kamikazee. It is naturally learned by the BullBird, DeathMore (Transformed), GulpBeast, MiniDrak and PillowRat.

Dragon Quest Monsters 2[edit | edit source]

The requirements to learn Ramming are unchanged. It is naturally learned by the Belzebub, BossTroll, Digong, Drygon, KingSlime, Petiteel, ProtoMech, PutreFish and RockSlime.

Dragon Quest Monsters: Caravan Heart[edit | edit source]

Known as Body Slam in the fan translation, it follows the same learning requirements as the previous two Monsters games of needing the monster to reach level 12 with 70 HP and 70 Agility with an MP cost of 1. Like other games, it drops the targets health by around 80% of their current HP, with the amount of damage dealt being reduced the higher the target's resistance. Uniquely though, if the target has no resistance to Body Slam, the move will deal roughly 110% of the target's current HP in damage.

It is learned naturally by Beelzebug, Boss Troll, Bull Bird, Giga Draco, Gigantes, Gold Slime. Golem, Gulp Beast, Mad Gopher, Proto Killer, and Trumpeter.

Dragon Quest Monsters: Joker[edit | edit source]

Body Slam can be learned from:

Dragon Quest Monsters: Joker 2[edit | edit source]

Body Slam can no longer be learned from Champion, and Berserker now requires 13 points.

Dragon Quest Monsters: Joker 3[edit | edit source]

Dragon Quest Monsters: Terry's Wonderland 3D[edit | edit source]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit | edit source]

Dragon Quest Monsters: Super Light[edit | edit source]

Dragon Quest Tact[edit | edit source]

Body Slam is known naturally by bunicorn, golem, lleviathan, lucky bag, medislime, sham hatwitch, she-slime, slime, and stark raven, at Level 1, costing 4 MP to use. It inflicts minor martial damage to a single enemy.

Body Slam (たいあたり Taiatari)
Ability information
Body Slam
Role * Type * Element MP cost
Attack Martial
Typeless
4
Range Additional effects

1
None.
Description
Deals minor martial damage to 1 enemy
Naturally learnt by
Bunicorn, Golem, Lleviathan, Lucky bag, Medislime, Sham hatwitch, She-slime, Slime, Stark raven

Related skills[edit | edit source]