Ram

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Ram is a recurring skill in the Dragon Quest series. It is an enhanced version of Shove, knocking back an enemy at full force by rushing them.

Appearances[edit | edit source]

Dragon Quest: Shōnen Yangus to Fushigi no Dungeon[edit | edit source]

Ram is a skill for monster companions that attacks an enemy in front of the user and knocks them away five spaces. If the target hits an obstacle, it inflicts an additional 10 damage. It is known by Atlas and Dragster naturally and can be learned by King cureslime at level 8.

Dragon Quest Tact[edit | edit source]

Ram is known naturally by Garuda, Dragstar and Ice sculpture at level 1 and costs 12 MP to use. It inflicts minor martial damage to a single enemy, knocks them back two spaces, and has a chance to stun them.

Ram (ぶっとばし Buttobashi)
Ability information
Ram
Role * Type * Element MP cost
Debuff Martial 12
Range Additional effects

1

Stun
Description
Deals minor martial damage to 1 enemy, and knocks them back 2 spaces, rarely stuns
Naturally learnt by
Dragstar, Garuda, Ice sculpture

Related skills[edit | edit source]