Deep Inhale
Deep Inhale is a skill that appears exclusively in Dragon Quest Tact. It is an enhanced version of Deep Breath that protects the user while enhancing the power of their breath attacks for the next turn.
| Deep Inhale | |
|---|---|
| Japanese | 深呼吸 |
| Rōmaji | Shinkokyū |
| Type | Skill |
Appearances edit
Dragon Quest Tact edit
Deep Inhale can be learned by Lumberin' Jack at level 26 and costs 24 MP to use. It reduces damage taken by the user by 15%, while increasing their breath potency and recovery by 50% for a single turn.
Ability information
| Deep Inhale | |||
| Role * | Type * | Element | MP cost |
| Support | Martial | 24 | |
| Range | Additional effects | ||
| Self |
Damage Cut & Breath Potency/Recovery Up |
||
| Description | |||
| Reduces damage by 15% for the user and grants x1.5 breath potency/recovery for 1 turn | |||
| Naturally learnt by | |||
| Lumberin' Jack | |||