Fishing (Dragon Quest Builders 2): Difference between revisions
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Fishing requires two things: a body of water and the fishing rod tool. The former can be found naturally in the game or created with the [[Bottomless pot|bottomless pot]], while the later is obtained from [[Gillian]] after doing some quests for her. | Fishing requires two things: a body of water and the fishing rod tool. The former can be found naturally in the game or created with the [[Bottomless pot|bottomless pot]], while the later is obtained from [[Gillian]] after doing some quests for her. | ||
Fishing is done via a mini-game that | Fishing is done via a mini-game that begins by casting the fishing rod into a large body of water. Three different fish will appear. One at random will begin swimming towards the bobber and bite hesitantly at it. The player can either press the confirm button early or press the same button they used to cast the rod to stop fishing before the fish bites down confidently. Failure to press the confirm button within a few seconds after a confident bite will result in the fish running away, and when the third fish runs away the Builder will be left with no fish while they stare blankly at the water. However, if the player presses the confirm button after a confident bite, they enter the second stage, and all other fish run away. | ||
All the catches can be displayed in bodies of water with their preferred water type | A bar will appear, with "Escape!" on the right side and "Catch!" on the left. If the player presses the confirm button fast enough, the game considers it a "PERFECT HIT!" and a fish icon appears somewhere in the middle of the bar, but if the player is too late, it registers as a regular "HIT!" and the fish will appear further to the right. The fish icon will slowly swim to the right side. Sometimes, there will be text underneath the bar that says "It's a big one!" and battle music will play - these fish are harder to catch, moving faster and also struggling. If it is a normal fish, the player must rapidly press the confirm button to reel the fish in, as without doing so, the fish slowly slips away. If it is "a big one", occasionally it will turn red and move extremely quickly. The player must hold down the confirm button to stop it, and when it turns back to normal the player can return to spamming the confirm button.. | ||
All the catches can be displayed in bodies of water with their preferred water type (otherwise they will swim for a little bit and pop right out as an item) with a [[Item placement limitations in Dragon Quest Builders 2|maximum]] of 50 fish displayed per island. | |||
After the Builder obtains the fishing rod from Gillian, the [[toughie]] and elder npc villagers will fish in any body of water, and they will put their catches in nearby chests. This includes the named toughie npc villagers like Digby or Gillian too. | After the Builder obtains the fishing rod from Gillian, the [[toughie]] and elder npc villagers will fish in any body of water, and they will put their catches in nearby chests. This includes the named toughie npc villagers like Digby or Gillian too. | ||
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*Some species can only be fished in very specific locations or under specific situations, like the Angelfish being only catchable in the underground lake in Khrumbul-Dun's mines. Some species spawns are determined by the map tile you're fishing on. Map tiles cover an area of 32x32 blocks, and depending on the block type, the minimap will display a kind of tile or another. | *Some species can only be fished in very specific locations or under specific situations, like the Angelfish being only catchable in the underground lake in Khrumbul-Dun's mines. Some species spawns are determined by the map tile you're fishing on. Map tiles cover an area of 32x32 blocks, and depending on the block type, the minimap will display a kind of tile or another. | ||
Additionally, each species comes in three sizes: standard, big (★) and whopping great (★★). This secondary size value is independent of the fish's species shadow size that determines spawns, and is mostly for decoration purposes. However, some food recipes like the [[List_of_food_in_Dragon_Quest_Builders_2| | Additionally, each species comes in three sizes: standard, big (★) and "whopping great" (★★). This secondary size value is independent of the fish's species shadow size that determines spawns, and is mostly for decoration purposes. For small fish, the "whopping great" size will show the text "It's a big one!", and for medium fish, both the big and "whopping great" sizes will show this text. For some large fish, all three sizes will show this text. However, some food recipes like the [[List_of_food_in_Dragon_Quest_Builders_2|smoked salmon]] can be made in better quality by using big or whopping great ingredients. Note that while any size will count for unlocking the Marine Monument statue (catching all fish types), only the standard size for each species counts towards filling the Builderpedia recipe section in. | ||
===Fish list=== | ===Fish list=== | ||
The following list does not provide every location for each species, but their most common or even unique location in some cases. | The following list does not provide every location for each species, but their most common or even unique location in some cases. | ||
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| [[File:DQB2 DLC Angelfish.jpg|130px]] || Angelfish || Fresh water || Small || Khrumbul-Dun || Fish in the underground lake. | | [[File:DQB2 DLC Angelfish.jpg|130px]] || Angelfish || Fresh water || Small || Khrumbul-Dun || Fish in the underground lake. | ||
|- | |- | ||
| [[File:DQB2 DLC Anglerfish.jpg|130px]] || Anglerfish || | | [[File:DQB2 DLC Anglerfish.jpg|130px]] || Anglerfish || Sea water || Medium || Furrowfield<br>Moonbrooke || <sup>FF</sup> Fish in deep sea water, from any non-rocky tile.<br><sup>MB</sup> Fish in shallow sea water, from any rocky tile. | ||
|- | |- | ||
| [[File:DQB2 DLC Arowana.jpg|130px]] || Arowana || Hot water || Large || Isle of Awakening || Fish in hot water. | | [[File:DQB2 DLC Arowana.jpg|130px]] || Arowana || Hot water || Large || Isle of Awakening || Fish in hot water. | ||
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| [[File:DQB2 DLC Bass.jpg|130px]] || Bass || Muddy water || Medium || Isle of Awakening || Fish in muddy water. | | [[File:DQB2 DLC Bass.jpg|130px]] || Bass || Muddy water || Medium || Isle of Awakening || Fish in muddy water. | ||
|- | |- | ||
| [[File:Blowfish.jpg|130px]] || Blowfish || | | [[File:DQB2 DLC Blowfish.jpg|130px]] || Blowfish || Sea water || Medium || Moonbrooke || Fish in deep sea water, in the northernmost part of the island.<br>Fish in shallow sea water, from any non-rocky tile. | ||
|- | |- | ||
| [[File:Blue Betta.jpg|130px]] || Blue Betta || Fresh water<br>Hot water || Small || Isle of Awakening<br>Khrumbul-Dun<br>Moonbrooke || <sup>IoA</sup> Fish in hot water.<br><sup>KD</sup> Fish in fresh water, not in the underground lake.<br><sup>MB</sup> Fish around the Shrine of Rendarak. | | [[File:DQB2 DLC Blue Betta.jpg|130px]] || Blue Betta || Fresh water<br>Hot water || Small || Isle of Awakening<br>Khrumbul-Dun<br>Moonbrooke || <sup>IoA</sup> Fish in hot water.<br><sup>KD</sup> Fish in fresh water, not in the underground lake.<br><sup>MB</sup> Fish around the Shrine of Rendarak. | ||
|- | |- | ||
| [[File:Blue Queen.jpg|130px]] || Blue Queen || | | [[File:DQB2 DLC Blue Queen.jpg|130px]] || Blue Queen || Sea water || Medium || Khrumbul-Dun || Fish in shallow sea water.<br>Fish in deep sea water, from any rocky tile. | ||
|- | |- | ||
| [[File:DQB2 DLC Blue Tang.jpg|130px]] || Blue Tang || Sea water<br>Hot water || Medium || Furrowfield<br>Moonbrooke || Fish in shallow sea water, from any non-rocky tile. | | [[File:DQB2 DLC Blue Tang.jpg|130px]] || Blue Tang || Sea water<br>Hot water || Medium || Furrowfield<br>Moonbrooke || Fish in shallow sea water, from any non-rocky tile. | ||
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| [[File:DQB2 DLC Carp.jpg|130px]] || Carp || Fresh water || Medium || Furrowfield<br>Moonbrooke || <sup>FF</sup> Fish in fresh water.<br><sup>MB</sup> Fish in fresh water, but not in the frozen river. | | [[File:DQB2 DLC Carp.jpg|130px]] || Carp || Fresh water || Medium || Furrowfield<br>Moonbrooke || <sup>FF</sup> Fish in fresh water.<br><sup>MB</sup> Fish in fresh water, but not in the frozen river. | ||
|- | |- | ||
| [[File:DQB2 DLC Clownfish.jpg|130px]] || Clownfish || | | [[File:DQB2 DLC Clownfish.jpg|130px]] || Clownfish || Sea water<br>Hot water || Small || Isle of Awakening<br>Furrowfield<br>Angler's Isle || Fish in shallow sea water, from any non-rocky tile. | ||
|- | |- | ||
| [[File:DQB2 DLC Coelacanth.jpg|130px]] || Coelacanth || Fresh water || Gigantic || Moonbrooke || Fish around the Shrine of Rendarak. | | [[File:DQB2 DLC Coelacanth.jpg|130px]] || Coelacanth || Fresh water || Gigantic || Moonbrooke || Fish around the Shrine of Rendarak. | ||
|- | |- | ||
| [[File:Colourful Carp.jpg|130px]] || Colourful Carp || water || Large || Furrowfield<br>Khrumbul-Dun<br>Moonbrooke || <sup>FF</sup> Fish in fresh water.<br><sup>KD</sup> Fish in the underground lake.<br><sup>MB</sup> Fish in fresh water, but not in Rendarak nor the frozen river. | | [[File:DQB2 DLC Colourful Carp.jpg|130px]] || Colourful Carp || water || Large || Furrowfield<br>Khrumbul-Dun<br>Moonbrooke || <sup>FF</sup> Fish in fresh water.<br><sup>KD</sup> Fish in the underground lake.<br><sup>MB</sup> Fish in fresh water, but not in Rendarak nor the frozen river. | ||
|- | |- | ||
| [[File:Flounder.jpg|130px]] || Flounder || | | [[File:DQB2 DLC Flounder.jpg|130px]] || Flounder || Sea water || Medium || Furrowfield<br>Khrumbul-Dun || Fish in deep sea water, from any non-rocky tile. | ||
|- | |- | ||
| [[File:DQB2 DLC Goldfish.jpg|130px]] || Goldfish || Fresh water || Small || Isle of Awakening<br>Moonbrooke || <sup>IoA</sup> Fish in fresh water.<br><sup>MB</sup> Fish in fresh water, but not in Rendarak nor the frozen river. | | [[File:DQB2 DLC Goldfish.jpg|130px]] || Goldfish || Fresh water || Small || Isle of Awakening<br>Moonbrooke || <sup>IoA</sup> Fish in fresh water.<br><sup>MB</sup> Fish in fresh water, but not in Rendarak nor the frozen river. | ||
|- | |- | ||
| [[File:Halibut.jpg|130px]] || Halibut || | | [[File:DQB2 DLC Halibut.jpg|130px]] || Halibut || Sea water || Medium || Moonbrooke<br>Gurgling Lagoon || <sup>MB</sup> Fish in shallow sea water, from any non-rocky tile.<br><sup>GL</sup> Fish in shallow sea water or deep sea water. | ||
|- | |- | ||
| [[File:Humphead Wrasse.jpg|130px]] || Humphead Wrasse || | | [[File:DQB2 DLC Humphead Wrasse.jpg|130px]] || Humphead Wrasse || Sea water || Large || Furrowfield<br>Khrumbul-Dun || <sup>FF</sup> Fish in shallow sea water, from any rocky tile.<br><sup>KD</sup> Fish in shallow sea water, from any non-rocky tile. | ||
|- | |- | ||
| [[File:DQB2 DLC Jellyfish.jpg|130px]] || Jellyfish || | | [[File:DQB2 DLC Jellyfish.jpg|130px]] || Jellyfish || Sea water || Medium || Khrumbul-Dun<br>Moonbrooke || <sup>KD</sup> Fish in deep sea water, from ay non-rocky tile.<br><sup>MB</sup> Fish in shallow sea water or deep sea water. | ||
|- | |- | ||
| [[File:King Salmon.jpg|130px]] || King Salmon || Fresh water<br>Sea water || Large || Moonbrooke || Fish in the frozen river, under the large bridge in the east. | | [[File:DQB2 DLC King Salmon.jpg|130px]] || King Salmon || Fresh water<br>Sea water || Large || Moonbrooke || Fish in the frozen river, under the large bridge in the east. | ||
|- | |- | ||
| [[File:DQB2 DLC Lake Trout.jpg|130px]] || Lake Trout || Fresh water || Small || Moonbrooke || Fish in fresh water, but not in Rendarak. | | [[File:DQB2 DLC Lake Trout.jpg|130px]] || Lake Trout || Fresh water || Small || Moonbrooke || Fish in fresh water, but not in Rendarak. | ||
|- | |- | ||
| [[File:Lemontail.jpg|130px]] || Lemontail || Fresh water<br>Muddy water || Small || Isle of Awakening<br>Furrowfield<br>Khrumbul-Dun || <sup>IoA, FF</sup> Fish in muddy water.<br><sup>KD</sup> Fish in fresh water, but not in the underground lake. | | [[File:DQB2 DLC Lemontail.jpg|130px]] || Lemontail || Fresh water<br>Muddy water || Small || Isle of Awakening<br>Furrowfield<br>Khrumbul-Dun || <sup>IoA, FF</sup> Fish in muddy water.<br><sup>KD</sup> Fish in fresh water, but not in the underground lake. | ||
|- | |- | ||
| [[File:DQB2 DLC Mackerel.jpg|130px]] || Mackerel || | | [[File:DQB2 DLC Mackerel.jpg|130px]] || Mackerel || Sea water || Medium || Isle of Awakening<br>Furrowfield<br>Khrumbul-Dun<br>Angler's Isle || <sup>IoA</sup> Fish in shallow sea water, from any non-rocky tile.<br><sup>FF</sup> Fish in shallow sea water, from any non-rocky tile.<br><sup>KD</sup> Fish in shallow sea water.<br><sup>AI</sup> Fish in shallow sea water, from any non-rocky tile. | ||
|- | |- | ||
| [[File:DQB2 DLC Manta Ray.jpg|130px]] || Manta Ray || | | [[File:DQB2 DLC Manta Ray.jpg|130px]] || Manta Ray || Sea water || Gigantic || Moonbrooke || Fish in deep sea water, in the northernmost part of the island. | ||
|- | |- | ||
| [[File:Marlin.jpg|130px]] || Marlin || | | [[File:DQB2 DLC Marlin.jpg|130px]] || Marlin || Sea water || Gigantic || Khrumbul-Dun<br>Moonbrooke || Fish in deep sea water, from any non-rocky tile. | ||
|- | |- | ||
| [[File:Moonfish.jpg|130px]] || Moonfish || | | [[File:DQB2 DLC Moonfish.jpg|130px]] || Moonfish || Sea water || Large || Furrowfield<br>Khrumbul-Dun || Fish in deep sea water, from any non-rocky tile. | ||
|- | |- | ||
| [[File:DQB2 DLC Nautilus.jpg|130px]] || Nautilus || | | [[File:DQB2 DLC Nautilus.jpg|130px]] || Nautilus || Sea water || Large || Gurgling Lagoon || Fish in shallow sea water. | ||
|- | |- | ||
| [[File:Neon Tetra.jpg|130px]] || Neon Tetra || Fresh water || Small || Isle of Awakening<br>Khrumbul-Dun || <sup>IoA</sup> Fish in hot water.<br><sup>KD</sup> Fish in fresh water, but not in the underground lake. | | [[File:DQB2 DLC Neon Tetra.jpg|130px]] || Neon Tetra || Fresh water || Small || Isle of Awakening<br>Khrumbul-Dun || <sup>IoA</sup> Fish in hot water.<br><sup>KD</sup> Fish in fresh water, but not in the underground lake. | ||
|- | |- | ||
| [[File:Pink Queen.jpg|130px]] || Pink Queen || | | [[File:DQB2 DLC Pink Queen.jpg|130px]] || Pink Queen || Sea water || Small || Furrowfield<br>Khrumbul-Dun || <sup>FF</sup> Fish around the old Deitree's island. <br><sup>FF</sup> Fish in deep sea water, from any non-rocky tile.<br><sup>KD</sup> Fish in shallow sea water, from and non-rocky tile. | ||
|- | |- | ||
| [[File:DQB2 DLC Piranha.jpg|130px]] || Piranha || Muddy water || Small || Isle of Awakening<br>Moonbrooke || Fish in muddy water. | | [[File:DQB2 DLC Piranha.jpg|130px]] || Piranha || Muddy water || Small || Isle of Awakening<br>Moonbrooke || Fish in muddy water. | ||
|- | |- | ||
| [[File:DQB2 DLC Rainbow Trout.jpg|130px]] || Rainbow Trout || | | [[File:DQB2 DLC Rainbow Trout.jpg|130px]] || Rainbow Trout || Sea water || Medium || Isle of Awakening<br>Khrumbul-Dun<br>Moonbrooke || <sup>IoA</sup> Fish in fresh water.<br> <sup>KD</sup> Fish in the underground lake. <sup>MB</sup> Fish in the frozen river. | ||
|- | |- | ||
| [[File:Red Betta.jpg|130px]] || Red Betta || Fresh water<br>Hot water || Medium || Isle of Awakening<br>Khrumbul-Dun<br>Moonbrooke || <sup>IoA</sup> Fish in hot water.<br><sup>KD</sup> Fish in fresh water, but not in the underground lake.<br><sup>MB</sup> Fish around the Shrine of Rendarak. | | [[File:DQB2 DLC Red Betta.jpg|130px]] || Red Betta || Fresh water<br>Hot water || Medium || Isle of Awakening<br>Khrumbul-Dun<br>Moonbrooke || <sup>IoA</sup> Fish in hot water.<br><sup>KD</sup> Fish in fresh water, but not in the underground lake.<br><sup>MB</sup> Fish around the Shrine of Rendarak. | ||
|- | |- | ||
| [[File:DQB2 DLC Red Snapper.jpg|130px]] || Red Snapper || | | [[File:DQB2 DLC Red Snapper.jpg|130px]] || Red Snapper || Sea water || Medium || Furrowfield<br>Moonbrooke<br>Gurgling Lagoon || <sup>FF</sup> Fish around the old Deitree's island.<br><sup>MB</sup> Fish in shallow or deep sea water.<br><sup>GL</sup> Fish in shallow sea water. | ||
|- | |- | ||
| [[File:DQB2 DLC Rockfish.jpg|130px]] || Rockfish || | | [[File:DQB2 DLC Rockfish.jpg|130px]] || Rockfish || Sea water || Medium || Isle of Awakening<br>Furrowfield<br>Khrumbul-Dun<br>Angler's Isle || <sup>IoA</sup> Fish in shallow sea water, from any rocky tile.<br><sup>FF</sup> Fish in shallow or deep sea water, from any rocky tile.<br><sup>KD</sup> Fish in shallow or deep sea water, from any rocky tile.<br><sup>AI</sup> Fish in shallow sea water, from any rocky tile. | ||
|- | |- | ||
| [[File:DQB2 DLC Salmon.jpg|130px]] || Salmon || | | [[File:DQB2 DLC Salmon.jpg|130px]] || Salmon || Sea water || Medium || Furrowfield<br>Moonbrooke || <sup>FF</sup> Fish around the old Deitree's island.<br><sup>MB</sup> Fish in fresh water, including the frozen river.<br><sup>MB</sup> Fish in shallow or deep sea water, from any non-rocky tile. | ||
|- | |- | ||
| [[File:DQB2 DLC Seahorse.jpg|130px]] || Seahorse || | | [[File:DQB2 DLC Seahorse.jpg|130px]] || Seahorse || Sea water || Small || Furrowfield<br>Khrumbul-Dun || Fish in shallow of deep sea water, from any rocky tile. | ||
|- | |- | ||
| [[File:DQB2 DLC Squid.jpg|130px]] || Squid || | | [[File:DQB2 DLC Squid.jpg|130px]] || Squid || Sea water || Medium || Furrowfield<br>Khrumbul-Dun<br>Moonbrooke || <sup>FF</sup> Fish in shallow or deep sea water, from any non-rocky tile.<br><sup>KD</sup> Fish in shallow or deep sea water, from any rocky tile.<br><sup>MB</sup> Fish in shallow sea water, from any rocky tile. | ||
|- | |- | ||
| [[File:Striped Beakfish.jpg|130px]] || Striped Beakfish || | | [[File:DQB2 DLC Striped Beakfish.jpg|130px]] || Striped Beakfish || Sea water || Medium || Isle of Awakening<br>Furrowfield<br>Khrumbul-Dun<br>Angler's Isle || <sup>IoA</sup> Fish in shallow sea water, from any rocky tile.<br><sup>FF</sup> Fish in deep sea water, from any rocky tile.<br><sup>KD</sup> Fish in shallow or deep sea water, from any rocky tile.<br><sup>AI</sup> Fish in shallow sea water, from any rocky tile. | ||
|- | |- | ||
| [[File:Stripy Salmon.jpg|130px]] || Stripy Salmon || Fresh water || Small || Moonbrooke || Fish around the Shrine of Rendarak. | | [[File:DQB2 DLC Stripy Salmon.jpg|130px]] || Stripy Salmon || Fresh water || Small || Moonbrooke || Fish around the Shrine of Rendarak. | ||
|- | |- | ||
| [[File:DQB2 DLC Sunfish.jpg|130px]] || Sunfish || | | [[File:DQB2 DLC Sunfish.jpg|130px]] || Sunfish || Sea water || Gigantic || Isle of Awakening<br>Furrowfield<br>Moonbrooke<br>Angler's Isle || <sup>IoA</sup> Fish in shallow or deep sea water, from any non-rocky tile.<br><sup>FF</sup> Fish in shallow sea water, from any non-rocky tile.<br><sup>MB</sup> Fish in shallow or deep sea water, from any rocky tile.<br><sup>AI</sup> Fish in shallow sea water, from any non-rocky tile. | ||
|- | |- | ||
| [[File:Tuna.jpg|130px]] || Tuna || | | [[File:DQB2 DLC Tuna.jpg|130px]] || Tuna || Sea water || Large || Moonbrooke || Fish in deep sea water, from any non-rocky tile. | ||
|- | |- | ||
| [[File:DQB2 DLC Whale Shark.jpg|130px]] || Whale Shark || | | [[File:DQB2 DLC Whale Shark.jpg|130px]] || Whale Shark || Sea water || Gigantic || Furrowfield || Fish around the old Deitree's island. | ||
|}</center> | |}</center> | ||
<center><small>IoA = [[Isle of Awakening]], FF = [[Furrowfield]], KD = [[Khrumbul-Dun]], MB = [[Moonbrooke]], AI = [[Angler's Isle]], GL = [[Gurgling Lagoon]]</small></center> | <center><small>IoA = [[Isle of Awakening]], FF = [[Furrowfield]], KD = [[Khrumbul-Dun]], MB = [[Moonbrooke]], AI = [[Angler's Isle]], GL = [[Gurgling Lagoon]]</small></center> | ||
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{{clear}} | {{clear}} | ||
{{ | {{DQB2Nav}} | ||
[[Category:Fishing]] | [[Category:Fishing]] | ||
[[Category:Dragon Quest Builders 2]] | [[Category:Dragon Quest Builders 2]] | ||
Latest revision as of 08:20, 4 April 2026

Fishing in Dragon Quest Builders 2 is available to players who bought the Aquarium DLC or play on PC or Xbox.
Overview[edit | edit source]
Fishing requires two things: a body of water and the fishing rod tool. The former can be found naturally in the game or created with the bottomless pot, while the later is obtained from Gillian after doing some quests for her.
Fishing is done via a mini-game that begins by casting the fishing rod into a large body of water. Three different fish will appear. One at random will begin swimming towards the bobber and bite hesitantly at it. The player can either press the confirm button early or press the same button they used to cast the rod to stop fishing before the fish bites down confidently. Failure to press the confirm button within a few seconds after a confident bite will result in the fish running away, and when the third fish runs away the Builder will be left with no fish while they stare blankly at the water. However, if the player presses the confirm button after a confident bite, they enter the second stage, and all other fish run away.
A bar will appear, with "Escape!" on the right side and "Catch!" on the left. If the player presses the confirm button fast enough, the game considers it a "PERFECT HIT!" and a fish icon appears somewhere in the middle of the bar, but if the player is too late, it registers as a regular "HIT!" and the fish will appear further to the right. The fish icon will slowly swim to the right side. Sometimes, there will be text underneath the bar that says "It's a big one!" and battle music will play - these fish are harder to catch, moving faster and also struggling. If it is a normal fish, the player must rapidly press the confirm button to reel the fish in, as without doing so, the fish slowly slips away. If it is "a big one", occasionally it will turn red and move extremely quickly. The player must hold down the confirm button to stop it, and when it turns back to normal the player can return to spamming the confirm button..
All the catches can be displayed in bodies of water with their preferred water type (otherwise they will swim for a little bit and pop right out as an item) with a maximum of 50 fish displayed per island.
After the Builder obtains the fishing rod from Gillian, the toughie and elder npc villagers will fish in any body of water, and they will put their catches in nearby chests. This includes the named toughie npc villagers like Digby or Gillian too.
Catching all 40 different species unlocks the Marine Monument recipe.
Fishing[edit | edit source]
Each fish has four values that determine where it can spawn: water type, size, island, and specific location.
- Fish only live in the four water types: fresh water, muddy water, seawater and hot water. They cannot live in the other liquid types (poison, lava and plasma).
- The size refers to the size of the shadows that appear when fishing. There are four possible sizes: small, medium, large and gigantic.
- The island refers to the general location it can be fished in.
- Some species can only be fished in very specific locations or under specific situations, like the Angelfish being only catchable in the underground lake in Khrumbul-Dun's mines. Some species spawns are determined by the map tile you're fishing on. Map tiles cover an area of 32x32 blocks, and depending on the block type, the minimap will display a kind of tile or another.
Additionally, each species comes in three sizes: standard, big (★) and "whopping great" (★★). This secondary size value is independent of the fish's species shadow size that determines spawns, and is mostly for decoration purposes. For small fish, the "whopping great" size will show the text "It's a big one!", and for medium fish, both the big and "whopping great" sizes will show this text. For some large fish, all three sizes will show this text. However, some food recipes like the smoked salmon can be made in better quality by using big or whopping great ingredients. Note that while any size will count for unlocking the Marine Monument statue (catching all fish types), only the standard size for each species counts towards filling the Builderpedia recipe section in.
Fish list[edit | edit source]
The following list does not provide every location for each species, but their most common or even unique location in some cases.
Trivia[edit | edit source]
- Unlike in Dragon Quest X or the first Builders game, only aquatic animals can be caught when fishing in Builders 2.