Lullab-Eye: Difference between revisions
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'''Lullab-Eye''' is | {{Spell Infobox | ||
|title = Lullab-Eye | |||
|image = [[Image:DQR Mudo art.png|250px]] | |||
|japanese = あやしいひとみ | |||
|romaji = {{tt|Ayashī hitomi|Mysterious/suspicious eye}} | |||
|old = Stare (''III'' GBC)<br>Suspicious Glint (''VII'' PS1) | |||
|type = Skill | |||
}} | |||
'''Lullab-Eye''' is a recurring skill in the {{DQSeries}}. The user's eyes gleam eerily to put a party member to [[Sleep (status)|sleep]]. It is mainly used by bosses and in many games, there is typically no way to resist its hypnotic effects. | |||
==Appearances== | ==Appearances== | ||
===[[Dragon | ==={{DQ3}}=== | ||
Appearing only in the remakes, Lullab-Eye is used by [[Aamon]]'s ultimate form. | In remake versions of the game, Lullab-Eye can be used by [[Xenlon]], as well as [[Gran Dragon]] in the GBC version. The effect lasts between 1~4 turns. | ||
==={{DQ4}}=== | |||
Appearing only in the remakes, Lullab-Eye is an enemy-only skill that can be used by [[Testudogre]]s, as well as [[Aamon]]'s ultimate form. The effect lasts for 2~4 turns. | |||
==={{DQ6}}=== | |||
Lullab-Eye makes its first appearance in the series as an enemy-only skill that can be used by the bosses [[Second Test]], [[Murdaw]] during the third battle against him, [[Mortamor]]'s third form, and [[Nokturnus]]. It puts a party member to sleep for 1~4 turns. | |||
==={{DQ7}}=== | |||
Lullab-Eye is an enemy-only skill that can be used by [[Eyesaur]], [[Hideous eyesaur]], [[Testudogre]], [[Orgodemir]] in his first form when faced at the [[Malign Shrine]] and his second form during the final battle, as well as [[the Almighty]]. In the original Sony PlayStation version, the in-game text states that the user's "eyes glinted suspiciously! A great sleepiness comes over the character." | |||
==={{DQ8}}=== | |||
Lullab-Eye can be used by [[Dhoulmagus]] during the first phase of the battle, along with his clones, [[Rhapthorne]] during the first battle in the [[Black Citadel]] and the second phase of the final battle, [[Dhoulmagus in Memoriam]], as well as the [[Lord_of_the_Dragovians#Silver_Dragon|Silver dragon]] and the [[Darksteel dragon]]. A character will be put to sleep even if they are wearing a [[Ring of awakening]] or a [[Catholicon ring]]. | |||
==={{DQ9}}=== | |||
Lullab-Eye can be used by [[Boa bishop]]s, [[Godsteed]]s, [[Corvus]] in his second form, [[Fowleye]], and the Legacy bosses [[Mortamor]], [[Nokturnus]], and [[Rhapthorne]] from level 5 onward. Once again, the ability ignores any equipment that protects against sleep like the Rousing ring, but it is possible to become immune to its effects with either [[Knight Watch]] or [[Soul Asylum]]. | |||
==={{DQ10}}=== | |||
Lullab-Eye can be used by various monsters and bosses, including [[Living statue (recurring)|Living statue]]s, [[Testudogre]]s, [[Moai minstrel]]s, [[Nelgel|Nelgel the Netherlord]], and [[Maldragora|Maldragora the Worldmaker]]. Unlike previous games, it is possible to avoid being put to sleep if the character is immune or with the help of [[Snap, Crackle, Poof]]. | |||
==={{DQ11}}=== | |||
Lullab-Eye can be used by [[Lump mage]]s, [[Lump shaman|Vicious lump shaman]]s, and [[Calasmos]]. As with ''X'', it is possible to avoid being put to sleep with immunity or Snap, Crackle, Poof. | |||
* In the ''Definitive Edition'' of the game, it can also be used by [[Archfiend's acolyte]]s, [[Hoopthorne]], and the [[End of Time]]. | |||
==={{DQTact}}=== | |||
Lullab-Eye is known naturally by [[Rhapthorne]] at Level 1. It costs 24 MP to cast, has a range of 3 squares away from him in any direction, and has a high chance to put a single enemy to sleep. | |||
{{DQTactSkill | |||
|name=Lullab-Eye | |||
|kanji=あやしいひとみ | |||
|romanji=Ayashī hitomi | |||
|role=Debuff | |||
|type=Martial | |||
|element=[[Image:DQTact Non-elemental.png]] | |||
|mp=24 | |||
|range=[[Image:DQTact_Range1.png|48px]]<br>3 | |||
|status=[[Image:DQTact_Sleep.png]]<br>Sleep | |||
|description=Often puts 1 enemy to sleep | |||
|monsters=Rhapthorne | |||
}} | |||
{{clear}} | |||
{{DQSkills}} | |||
[[Category:Skills]] | |||
[[Category: | [[Category:Sleep skills]] | ||
[[Category:Dragon Quest III enemy skills]] | |||
[[Category:Dragon Quest IV enemy skills]] | |||
[[Category:Dragon Quest VI enemy skills]] | |||
[[Category:Dragon Quest VII enemy skills]] | |||
[[Category:Dragon Quest VIII enemy skills]] | |||
[[Category:Dragon Quest IX enemy skills]] | |||
[[Category:Dragon Quest X enemy skills]] | |||
[[Category:Dragon Quest XI enemy skills]] | |||
[[Category:Dragon Quest Monsters: Super Light skills]] | |||
[[Category:Dragon Quest Walk skills]] | |||
[[Category:Dragon Quest Tact skills]] | |||