Call Team: Difference between revisions

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|image =  
|image =  
|japanese = チーム呼び
|japanese = チーム呼び
|romaji = Call team
|romaji = {{tt|Chīmu yobi|Call team}}
|old =  
|old =  
|type = Skill
|type = Skill
}}
}}
'''Call team''' is a [[:Category:Summoning skills|summoning]] skill unique to {{DQ8}}. Instead of a random extra-dimensional entity, using the skill brings forth the [[Monster recruitment|recruited monsters]] the party has amassed over the course of their journey.  
 
'''Call team''' is a [[:Category:Summoning skills|summoning]] skill unique to {{DQ8}}. Instead of a random extra-dimensional entity, using the skill brings forth the [[Monster recruitment|recruited monsters]] the party has amassed over the course of their journey. There are a total of 77 recruitable monsters in the original Sony PlayStation 2 version and the Nintendo 3DS version added 23 more, bringing the total to 100.
 
==Acquirement==
==Acquirement==
The [[Hero (Dragon Quest VIII)|Hero]] will be taught how to use the skill after completing rank E of [[Morrie]]'s monster arena. After the player bests rank B, they will summon one of two monster teams.
The [[Hero (Dragon Quest VIII)|Hero]] will be taught how to use the skill after completing rank E of [[Morrie]]'s monster arena. After the player bests rank B, they will summon one of two monster teams.


==Function==
==Function==
Call team costs 10 MP to use, and will summon one of the party's monster teams even if only one monster is present. Monsters that are not already vanquished will enter battle in peak condition, though if they fall, only Morrie can revive them.
Call Team costs 10 MP to use, and will summon one of the party's monster teams even if only one monster is present. Monsters that are not already vanquished will enter battle in peak condition, though if they fall, only Morrie can revive them.


The selected team will stay in battle for a minimum of three turns. Each monster has a hidden stat that affects the number of turns they can stay in battle, and the total is always rounded up. For example, if the sum of a three-monster team's staying power is 3.2, they will stay in battle for four turns.
The selected team will stay in battle for a minimum of three turns. Each monster has a hidden stat that affects the number of turns they can stay in battle, and the total is always rounded up. For example, if the sum of a three-monster team's staying power is 3.2, they will stay in battle for four turns.
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==Available monsters==
==Available monsters==
[[Archer]], [[Archfiend (Recruit)|Archfiend]], [[Arges]], [[Big Al]], [[Bishop (Recruit)|Bishop]], [[Bladewolf]], [[Blizag Jr]], [[Bones (Recruit)|Bones]], [[Brickman]], [[Brontes]], [[Bush-W]], [[Capers]], [[Clio]], [[Cowboy]], [[Curer (Recruit)|Curer]], [[Cybot]], [[Deadnoble (Recruit)|Deadnoble]], [[Dolldrums]], [[Doug]], [[Dumbking]], [[Fat cat]], [[Faunus]], [[Flameman]], [[Fletch]], [[Foul fowl]], [[Frillsaur]], [[Goldman (Recruit)|Goldman]], [[Gryphus]], [[Hackzilla]], [[Hazel (Recruit)|Hazel]], [[Healer (Recruit)|Healer]], [[Hev]], [[Hoodwink]], [[Hori (Recruit)|Hori]], [[Hork (Recruit)|Hork]], [[Jack Frost]], [[Jewelbag (Recruit)|Jewelbag]], [[Jockey]], [[Klub kong]], [[Lonely Joe]], [[McHammer]], [[Mechabubo]], [[Metabble (Recruit)|Metabble]], [[Metaly (Recruit)|Metaly]], [[Moppet]], [[Mornstar]], [[Nightwing]], [[Nohi]], [[Octurion]], [[Orcus]], [[Orrid]], [[Pa Troll]], [[Potbelly]], [[Roborg]], [[Robster]], [[Sagittari]], [[Salsa]], [[Scorpius]], [[Seasaw]], [[Sippy]], [[Skeledoid]], [[Slurpy]], [[Smiles]], [[Snap Case]], [[Spike]], [[Spot (DQ8)|Spot]], [[Squiggles]], [[Steropes]], [[Stoneman (Recruit)|Stoneman]], [[Sugi]], [[Talos]], [[Torchman]], [[Tori]], [[Trick Bag (Recruit)|Trick Bag]], [[Twiggy]]
[[Archer]], [[Archfiend (Recruit)|Archfiend]], [[Arges]], [[Big Al]], [[Bishop (Recruit)|Bishop]], [[Bladewolf]], [[Blizag Jr]], [[Bones (Recruit)|Bones]], [[Brickman]], [[Brontes]], [[Bush-W]], [[Capers]], [[Clio]], [[Cowboy]], [[Curer (Recruit)|Curer]], [[Cybot]], [[Deadnoble (Recruit)|Deadnoble]], [[Dolldrums]], [[Doug]], [[Dumbking]], [[Fat cat]], [[Faunus]], [[Flameman]], [[Fletch]], [[Foul fowl]], [[Frillsaur]], [[Goldman (Recruit)|Goldman]], [[Gryphus]], [[Hackzilla]], [[Hazel (Recruit)|Hazel]], [[Healer (Recruit)|Healer]], [[Hev]], [[Hoodwink]], [[Hori (Recruit)|Hori]], [[Hork (Recruit)|Hork]], [[Jack Frost]], [[Jewelbag (Recruit)|Jewelbag]], [[Jockey]], [[Klub kong]], [[Lonely Joe]], [[McHammer]], [[Mechabubo]], [[Metabble (Recruit)|Metabble]], [[Metaly (Recruit)|Metaly]], [[Moppet]], [[Mornstar]], [[Nightwing]], [[Nohi]], [[Octurion]], [[Orcus]], [[Orrid]], [[Pa Troll]], [[Potbelly]], [[Roborg]], [[Robster]], [[Sagittari]], [[Salsa]], [[Scorpius]], [[Seasaw]], [[Sippy]], [[Skeledoid]], [[Slurpy]], [[Smiles]], [[Snap Case]], [[Spike]], [[Spot (DQ8)|Spot]], [[Squiggles]], [[Steropes]], [[Stoneman (Recruit)|Stoneman]], [[Sugi]], [[Talos]], [[Torchman]], [[Tori]], [[Trick Bag (Recruit)|Trick Bag]], [[Twiggy]]
==3DS Exclusive Monsters==
[[Barry Wight]], [[Bo Lete]], [[Damon]], [[Digby]], [[Dimples]], [[Dugan]], [[Harry (Recruit)|Harry]], [[Kim Myra]], [[Lumpy]], [[Madge]], [[Michael J.]], [[Mudison]], [[Mudison]], [[Mushy]], [[Noddy]], [[Othello]], [[Philippa]], [[Pierce]], [[Priestley]], [[Ray Churls]], [[Sir Bodless]], [[Starsky]], [[Ziggy]]


==Special teams and bonuses==
==Special teams and bonuses==
Monsters of the same [[Monster Families|family]] or appropriate theme will gain deathmoves or boosts to their stats when summoned together. These attributes will stack together: for example  a team composed of all metal slimes will have ''Multi-Masher'', ''Magic Burst'', and the ''Slime Power'' HP doubler.  
Monsters of the same [[Monster Families|family]] or appropriate theme will gain deathmoves or boosts to their stats when summoned together. These attributes will stack together: for example  a team composed of all metal slimes will have ''Multi-Masher'', ''Magic Burst'', and the ''Slime Power'' HP doubler.
 
===Bad Spellers===
Team consists of Dimples, Mudison, and Twiggy, activates ''Crippling Kaboom'' deathmove that deals 300~400 [[Bang]]-type damage to all enemies.
 
===Bright Sparks===
Team consists of Sir Bodless, Damon, and Othello, activates ''Bolt of Blight'' deathmove that deals 300~450 [[Zap]]-type damage to all enemies.


===Clank and Spank===
===Clank and Spank===
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===Full Metal Power===
===Full Metal Power===
Team includes Hev and Metaly, activates ''[[Magic Burst]]'' deathmove.  
Team includes Hev and Metaly, activates ''[[Magic Burst]]'' deathmove.
 
===Fun Guys===
Team consists of Bo Lete, Madge, and Mushy, activates ''Super Sweet Breath'' deathmove, a stronger version of the normal [[Sweet Breath]] which affects all enemies and has a higher chance of putting enemies to sleep.


===Happy Together===
===Happy Together===
Team includes Jewelbag and Trick Bag, and has no distinguishing features.
Team includes Jewelbag and Trick Bag, and has no distinguishing features.
===Heavens Above===
Team consists of Ray Churls, Ziggy, and Starsky, activates ''Heavenly Justice'' deathmove that deals 300~450 damage to all enemies.
===The Holey Trinity===
Team consists of Digby, Doug, and Dugan, who fuse into [[Guaca Mole]].
===Hurricane Force===
Team includes Barry White, Harry, Lumpy, or Priestley, activates ''Hellfire Hurricane'' deathmove that deals 260~396 [[Woosh]]-type damage to all enemies.


===Just Beastly===
===Just Beastly===
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===Wizards o' Z===
===Wizards o' Z===
Team members are Metabble, Curer, and Healer. Activates ''Zingslinger'' – All dead team members are returned to life and all team members are completely healed.
Team members are Metabble, Curer, and Healer. Activates ''Zingslinger'' – All dead team members are returned to life and all team members are completely healed.


{{DQVIII}}
{{DQVIII}}