Fissure: Difference between revisions
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'''Fissure''' is a recurring ability in the | '''Fissure''' is a recurring ability in the {{DQSeries}}. The skill attempt to open up a chasm to send enemies to their doom. It must be noted that the animation shows a sucking vortex pulling enemies into the gorge, which explains why the skill is effective against [[Floating "family"|flying foes]]. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ6}}=== | ||
Fissure is learned by advancing to Rank 5 of the [[Sage]] vocation. The skill is a free version of [[Kathwack]], utilizing the same resistance table. It is useful for players that prefer to conserve MP, but there is a 33% chance for the skill to fail regardless of its target's vulnerability, and '''cannot''' be used while at sea. | Fissure is learned by advancing to Rank 5 of the [[Sage]] vocation. The skill is a free version of [[Kathwack]], utilizing the same resistance table. It is useful for players that prefer to conserve MP, but there is a 33% chance for the skill to fail regardless of its target's vulnerability, and '''cannot''' be used while at sea. | ||
=== | ==={{DQ7}}=== | ||
In the original PSX version and the 3DS remake, fissure can only be learned by reaching rank 4 of the Golem vocation and it possesses the same aspects as in ''VI''. | In the original [[Sony PlayStation#PlayStation|PSX]] version and the [[Nintendo 3DS|3DS]] remake, fissure can only be learned by reaching rank 4 of the Golem vocation and it possesses the same aspects as in ''VI''. | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
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*[[King fissure]] | *[[King fissure]] | ||
{{DQSkills}} | |||
[[Category:Skills]] | |||
[[ | |||
[[Category:Death skills]] | [[Category:Death skills]] | ||
[[Category:Earth skills]] | [[Category:Earth skills]] | ||
Revision as of 01:27, 22 February 2020
| Fissure | |
|---|---|
| Japanese | じわれ |
| Rōmaji | ' |
| Type | Skill |
| Older names | Crack |
Fissure is a recurring ability in the Dragon Quest series. The skill attempt to open up a chasm to send enemies to their doom. It must be noted that the animation shows a sucking vortex pulling enemies into the gorge, which explains why the skill is effective against flying foes.
Appearances
Dragon Quest VI: Realms of Revelation
Fissure is learned by advancing to Rank 5 of the Sage vocation. The skill is a free version of Kathwack, utilizing the same resistance table. It is useful for players that prefer to conserve MP, but there is a 33% chance for the skill to fail regardless of its target's vulnerability, and cannot be used while at sea.
Dragon Quest VII: Fragments of the Forgotten Past
In the original PSX version and the 3DS remake, fissure can only be learned by reaching rank 4 of the Golem vocation and it possesses the same aspects as in VI.
Dragon Quest X
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