Fog of War

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Fog of War, also known as Lingering Malhaze, is a skill in the series.

Characteristics edit

This skill strips both allies and enemies alike of their beneficial effects, and prevents the use of magic either for several turns or for the rest of the battle. In some games, the effect can be disabled by using Disruptive Wave.

Appearances edit

Dragon Quest III HD-2D Remake edit

Fog of War is learned by Monster Wranglers once 100 monsters have been rescued. It costs 11 MP to use and will void all buffs, debuffs, and status ailments for every party member and monster in battle for three turns. It also casts Fizzle on everyone who is not immune for 3 turns. On the enemy side, it can be used by Armfuls, King Hydra, and Grand Dragon.

GameDescription
 
Neutralises all magical effects affecting allies and enemies alike, as well as preventing everyone from casting spells.[1]

Dragon Quest V: Hand of the Heavenly Bride edit

Lingering Malhaze makes its first appearance as an enemy-only ability used by Soulspawn. It removes supportive effects from the entire party and all enemies, as well as preventing anyone from casting spells for the rest of the battle.

Dragon Quest Monsters edit

Known as ThickFog in this game, it costs 8 MP to use and can be learned by Catapila, GateGuards, MadSpirits, Shadows, and WhipBirds once they reach Level 22 and have 120 max MP, 60 ATK, and 160 INT. The effect can only be disabled with DeMagic. The game's AI is set to only use the skill if the enemy has an attack spell.

Dragon Quest Monsters 2 edit

ThickFog is now also learned by NoctoKings, PomPomBoms, and Niteriches. It has the same properties and requirements as before.

Dragon Quest Monsters: Joker 2 edit

Lingering Malhaze costs 55 MP to use and removes all beneficial and negative effects from all enemies and allies, as well as preventing anyone from casting spells for four turns. It can be learned from:

Trivia edit

  • The term fog of war refers to the situational uncertainty experienced by combatants in military operations. In the video game, it is also the name for the common Strategy RPG mechanic in which the field map is obscured until the player's units explore beyond their base's range.
  • The name Lingering Malhaze is a play on the term "lingering malaise".

References edit

  1. Nintendo Switch, Xbox Series X/S, PlayStation 5, and Steam versions.