| Dragon Quest VI (All) | |
|---|---|
| Weapon | Modifier(s) |
| Poison needle | Attack +1 |
| Bone stake | Attack +6 |
| Stone fangs | Attack +12 |
| Boomerang | Attack +15 |
| Staff of Ghent | Attack +15 |
| Iron claw | Attack +21 |
| Poison moth knife | Attack +24 |
| Edged boomerang | Attack +25 |
| Falcon knife earrings | Attack +30 |
| Steel fangs | Attack +35 |
| Fire claw | Attack+53 |
| Lunar fan | Attack+60 |
| Icicle dirk | Attack +62 |
| Flametang boomerang | Attack +65 |
| Ferocious fangs | Attack +73 |
| Cobra claw | Attack +90 |
| Wizardly whip | Attack +97 |
| Miracle sword | Attack +100 |
| Solar fan | Attack +110 |
| Metal king sword | Attack +130 |
| Orichalcum fangs | Attack +135 |
Healie
Healie (ホイミン, Hoimin?) is a minor character and temporary party member in Dragon Quest IV, an optional character and eligible party member in Dragon Quest VI, and has a cameo in Dragon Quest VIII.
| Healie | |
| Dragon Quest IV: Chapters of the Chosen Dragon Quest VI: Realms of Revelation Dragon Quest VIII: Journey of the Cursed King | |
| Sprite(s) | |
| Japanese name | ホイミン |
| Romaji | Hoimin |
| Vocation | Kind Healer (NES Version) |
| Race | Healslime (later human) |
| Age | ? |
He is a Healslime who seeks to become a human. Whether this is the same character in each appearance or just a homage is unknown, and left open to player interpretation.
Appearance and personality edit
| This section is a stub. You can help by expanding it. |
Appearances edit
Dragon Quest IV: Chapters of the Chosen edit
In this game, when interacting with certain elements in Burland during the night with Healie in the party and then using Party Chat, he reveals that he, Guru Curu the Cureslime, and Mary Curey the Medislime are his friends and he has not visited them in quite awhile. Guru Curu can be found at Canalot at night inside a church while Mary Curey can be found in the later stages of Pioneer Town.
Base stats edit
| Attribute | Stats |
| Level | Unknown |
| HP | 35 |
| MP | 30 |
| Strength | 9 (18 in the NES Version) |
| Agility | 56 (18 in the NES Version) |
| Resilience | 28 (Not listed in the NES Version) |
| Wisdom | 12 (Not listed in the NES Version) |
| Luck | 30 (Not listed in the NES Version) |
| Attack | 9 |
| Defence | 28 (20 in the NES Version) |
| Spell | Heal |
Selected quotes edit
Dragon Quest VI: Realms of Revelation edit
Base stats edit
| Attribute | Starting Stats | Maximum Stats |
| Level | 4 | 99 |
| HP | 59 | 600 |
| MP | 26 | 800 |
| Strength | 23 | 200 |
| Agility | 21 | 210 |
| Resilience | 28 | 200 |
| Wisdom | 6 | 150 |
| Style | 15 | 50 |
| Initial gear | None | |
Abilities edit
| Resistances | |
| Flame Breath | 60% |
| Ice Breath | 0% |
| Frizz | 25% |
| Sizz | 60% |
| Bang | 60% |
| Woosh | 0% |
| Crack | 0% |
| Zap | 60% |
| Strike/Rock | 0% |
| Troop | 0% |
| Death | 50% |
| Kamikazee | 50% |
| Paralysis | 50% |
| Poof | 80% |
| Dazzle | 15% |
| Snooze | 50% |
| Drain Magic | 50% |
| Fizzle | 15% |
| Fuddle | 0% |
| Sap | 0% |
| Poison | 50% |
| Ban Dance | 100% |
| Stun | 0% |
Spells edit
Aside from class abilities, Healie learns several spells on his own. Along with Curie, Healie is one of the only two party members that can cast Omniheal.
| Name | MP | Level | Target | Description |
| Heal | 2 | 4 | One ally | Restores at least 30 HP to a single ally. |
|---|---|---|---|---|
| Midheal | 5 | 9 | One ally | Restores at least 75 HP to a single ally. |
| Fullheal | 7 | 15 | One ally | Restores all HP to a single ally. |
| Multiheal | 18 | 18 | Party | Restores at least 100 HP to all party members. |
| Omniheal | 36 | 23 | Party | Restores all HP to all party members. |
Equipment edit
| Dragon Quest VI (All) | |
|---|---|
| Helmet | Modifier(s) |
| Pointy hat | Defense +3 |
| Shellmet | Defense +7 |
| Bunny ears | Defense +20 |
| Iron mask | Defense +25 |
| Duplic hat | Defense +25 |
| Hermes' hat | Defense +28 |
| Happy hat | Defense +35 |
| Slime helmet | Defense +40 |
| Metal king helm | Defense +70 |
| Dragon Quest VI (All) | |
|---|---|
| Armor | Modifier(s) |
| Rags | Defense+3 |
| Boxer shorts | Defense+13 |
| Scale armour | Defense+15 |
| Fur cape | Defense+18 |
| Slime gooniform | Defense+20 |
| Bronze armour | Defense+21 |
| Iron cuirass | Defense+23 |
| Cloak of evasion | Defense+28 |
| Tortoise shell | Defense+33 |
| Glombolero | Defense+40 |
| Magical skirt | Defense+45 |
| Magic armour | Defense+50 |
| Flowing dress | Defense+65 |
| Slime armour | Defense+70 |
| Armour of Max Wynne | Defense+90 |
| Angel leotard | Defense+95 |
| Metal king armour | Defense+115 |
| Dragon Quest VI (All) | |
|---|---|
| Shields | Modifier(s) |
| Pot lid | Defense+2 |
| Silver platter | Defense+18 |
| Power shield | Defense+45 |
| Silver shield | Defense+48 |
| Metal king shield | Defense+70 |
| Dragon Quest VI (All) | |
|---|---|
| Accessories | Modifier(s) |
| Slime earrings | Strength+5 |
| Raging ruby | Strength+20 |
| Bow tie | Defense+2 |
| Gold ring | Defense+5 |
| Prayer ring | Defense+5 |
| Trailblazing bandana | Defense+5 |
| Kerplunk bracer | Defense+10 |
| Restless heart | Defense+15 |
| Gold bracer | Defense+15 |
| Meteorite bracer | Agilityx2 |
| Kamikazee bracer | Style+10 |
| Gospel ring | Style+30 |
| Pink pearl | Style+40 |
| Glass slippers | Style+45 |
Selected quotes edit
Dragon Quest VIII: Journey of the Cursed King edit
Healie appears as an infamous monster in VIII, and can be found near the coast of Port Prospect.
Dragon Quest Tact edit
Healie appears as a A-rank member of the Slime family as part of the limited True Dragon Quest IV event, where he can be recruited during the event's story. He joins the player in Chapter 2, Episode 1: A Cry from a Well of the event quests and he can be fully awakened by collecting Healie Crystals from clearing the stage on any difficulty. Healie also stars in his own Battle Road.
| Family | Rank | Role | ||
| Slime |
Support |
|||
| Max Level | HP | MP | Move | |
| 120 | 792 | 328 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 199 | 230 | 365 | 297 | 35 |
| First | Second | Third | ||
| Heal | Healie Multifists* | Healie Multiheal* | ||
| First | Second | Third |
| Move +1 / Stats Up | Crack Res +25 / Stats Up | Auto MP Regen (S): Action start: Restores 4% of Max MP / Healie Multiheal Recovery +5% / Stats Up |
| Fourth | Fifth | |
| Bang Res +25 / Stats Up | Helpful Healie: When an ally is attacked by enemy: Heals with Wartime Midheal if ally is within 1 to 2-space range, 3 times per battle / Healie Multiheal Recovery +5% / Stats Up | |
| First | |
| Raises healing ability recovery of all allies, including himself, by 5% in a 5x5 square around him. | |
| First | Second | Third |
| Max MP +10 | WIS +10 | Healie Multiheal Recovery +2% |
| First | |
| Move +1: Raises Move by 1. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Very Weak | Normal | Half Res | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Half Res | Normal | Very Weak | Super Weak | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Normal | Normal | Half Res | Normal | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Super Weak | Immune | Half Res | Normal |
Trivia edit
- In the PlayStation and Nintendo DS Version of Dragon Quest IV, Healie's Heal spell can be used manually out of battle.
- Healie, along with Tom Foolery, are the only NPC allies to completely disappear later in the game.
- Even if Chapter 1 is completed without recruiting Healie, he will still appear in Chapter 5 in his human form.
See also edit
Gallery edit
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Famicom art.
-
PlayStation art.
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PlayStation art.
-
Human Healie in Palais de Léon in IV.
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Dragon Quest: Monster Battle II card.
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Legend in the Dark novel.
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Healie in Tact.
