List of memories in Dragon Quest Smash/Grow
Memories are an accessory-adjacent type of equipment, providing stat increases and boons (other beneficial perks), appearing in Dragon Quest Smash/Grow. Almost each memory represents a monster, with some memories representign groups of monsters or vocations.
Overview
Memories are sometimes obtained after clearing a stage, dropped in silver treasure chests. The memories available consist of the monsters that appear in the stage. Memories can also be obtained through a successful Co-Op, Shrine or Fearsome Foe event run, which guarantees a memory. The Gauntlets, Gauntlettes and Co-Op also offer memories in their Total Points Rewards, providing three B-rank memories and four A-rank memories in regular intervals.
The gameplay loop of Smash Grow consists of gathering and upgrading memories, trying to get as many S-rank memories as possible (S-rank memories have better stats when equipped). Some memories have unique boons - some include starting blessings - and also can be equipped in each character's vocational tree.
Memories can be upgraded from D-rank (the most common form they drop in) up to S-rank, needing copies of the same-rank memory to Rank Up in the forge. The amount of memories of a rank needed to reach the next rank depends on the type of memory:
| Memory origin | D-rank to C-rank | C-rank to D-rank | B-rank to A-rank | A-rank to S-rank |
|---|---|---|---|---|
| Story quests (common / uncommon / rare monsters) | 3 (Total: 3) |
3 (Total: 9) |
4 (Total: 36) |
5 (Total: 180) |
| Boss fight (Shrine / Fearsome Foe) | 3 (Total: 3) |
4 (Total: 12) |
4 (Total: 48) |
5 (Total: 240) |
| Cooperative battle | 3 (Total: 3) |
4 (Total: 12) |
5 (Total: 60) |
5 (Total: 300) |
Note that this table indicates the amount of memories needed to rank up, meaning the player needs a base memory plus the specified number of copies in order to increase a memory's rank.
Each memory has an assigned colour, appearing on the bottom right-hand-side of its icon. Each vocation has an assigned colour, and providing the corresponding colour memory to the character will provide a 1.2x stat boost for the memory (unless equipped in the rainbow slot, in which the boost will apply regardless of colour). The colours are as follows:
- Warrior: Yellow
- Mage: Purple
- Priest: Green
- Martial Artist: Red
- Thief: Blue
Memories can be equipped into three main slots on a character, as long as the combined cost is less than or equal to the allowance that a character has, which increases as a character levels up. Vocation trees also occasionally provide the option for a player to input an S-rank memory into a separate slot, provided that it meets all/some of the required criteria of the specific slot. The character will also receive the stat boosts from the memory as if it had been equipped into one of their main slots.
Obtaining memories of different achieves Album Feats, which reward the player with Album Points. Gathering certain amounts of AP, grants the player permanent stats bonuses and gems. The amount of AP obtained varies per rank:
- D-rank: 1 AP
- C-rank: 1 AP
- B-rank: 2 AP
- A-rank: 3 AP
- S-rank: 5 AP
Story Memories
Below is a list of all memories obtainable in the story mode:
| # | Icon | Name | Stats (Rank S) | Boons | Other |
|---|---|---|---|---|---|
| 001 | A Memory | Max HP +7 Attack +4 Magical Might +3 Magical Mending +2 Defence +4 Magical Defence +4 Deftness +2 |
Physical Damage +1% (Rank D) Physical Damage +1% (Rank B) Physical Damage +1% (Rank S) |
Cost: 5 Rarity: Uncommon Colour: Yellow Acquire: Obtained at S Rank after the tutorial. Cannot be obtained elsewhere. | |
| 002 | Slime | Max HP +8 Attack +4 Magical Might +2 Magical Mending +1 Defence +5 Magical Defence +3 Deftness +2 |
Physical Damage +1% (Rank D) Physical Damage +1% (Rank S) |
Cost: 7 Rarity: Common Colour: Yellow Acquire: Chapter 1 "Lunia Flats" (Normal Stages 3, 4, 5, 6, 7, 8, 9; Hard Stages 1, 2, 3, 4, 5, 6, 7, 8, 9) Chapter 2 "Caves of Solardor" (Stages 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12) Chapter 4 "Sylvald Forest" (Stages 1, 2, 4) DQ1 Event (Stages Tantegel Moor, North Tantegel Moor). | |
| 003 | Bodkin Archer | Max HP +8 Attack +7 Magical Might +4 Magical Mending +4 Defence +5 Magical Defence +4 Deftness +6 |
Wind Damage +1% (Rank D) Wind Damage +1% (Rank S) |
Cost: 10 Rarity: Common Colour: Blue Acquire: Chapter 1 "Lunia Flats" (Normal/Hard Stages 3, 4, 5, 7, 8, 10) Chapter 2 "Caves of Solardor" (Normal/Hard Stages 1, 2, 4, 11, 12) | |
| 004 | Hammerhood | Max HP +10 Attack +7 Magical Might +5 Magical Mending +4 Defence +6 Magical Defence +5 Deftness +6 |
Material Killer +1% (Rank D) Material Killer +1% (Rank S) |
Cost: 11 Rarity: Common Colour: Red Acquire: Chapter 1 "Lunia Flats" (Normal/Hard Stages 4, 5, 6, 7, 8, 9, 10) | |
| 005 | Healslime | Max HP +12
Attack +6 Magical Might +6 Magical Mending +12 Defence +7 Magical Defence +10 Deftness +5 |
Slime Killer +1% (Rank D)
Slime Killer +1% (Rank B) Slime Killer +1% (Rank S) |
Cost: 14
Rarity: Common
Colour: Green
Acquire: | |
| 006 |
|
Dracky | Max HP +12
Attack +6 Magical Might +6 Magical Mending +12 Defence +7 Magical Defence +10 Deftness +5 |
Slime Killer +1% (Rank D)
Slime Killer +1% (Rank B) Slime Killer +1% (Rank S) |
Cost: 15
Rarity: Common
Colour: Purple
Acquire: |
| 007 |
|
Winkster | Max HP +13
Attack +8 Magical Might +8 Magical Mending +10 Defence +7 Magical Defence +9 Deftness +5 |
Freeze Resistance +1% (Rank D)
Freeze Resistance +1% (Rank S) |
Cost: 17
Rarity: Common
Colour: Green
Acquire: |
| 008 |
|
Drackyma | Max HP +38
Attack +30 Magical Might +14 Magical Mending +8 Defence +21 Magical Defence +18 Deftness +11 |
Physical Wind Damage +1% (Rank D) Physical Wind Damage +1% (Rank C) Physical Wind Damage +1% (Rank B) Physical Wind Damage +1% (Rank A) Physical Wind Damage +1% (Rank S) |
Cost: 30 Rarity: Uncommon Colour: Yellow Acquire: Chapter 1 "Lunia Flats" (Normal/Hard Stages 7, 9) *Note that there was previously a glitch that made drackyma memories drop in abundance. |
| 009 |
|
Lime Slime | Max HP +45
Attack +17 Magical Might +52 Magical Mending +29 Defence +25 Magical Defence +51 Deftness +24 |
Physical Resistance +1% (Rank D)
Decelerate Arrows on Quest Start (Rank S) Physical Resistance +1% (Rank S) |
Cost: 40 Rarity: Rare Colour: Purple Acquire: Chapter 1 "Lunia Flats" (Normal/Hard Stages 5, 6) |
| 010 |
|
Stone Golem | Max HP +18
Attack +16 Magical Might +8 Magical Mending +7 Defence +10 Magical Defence +8 Deftness +10 |
Physical Damage +1% (Rank D)
Physical Damage +1% (Rank S) |
Cost: 19 Rarity: Common Colour: Red Acquire: Chapter 1 "Lunia Flats" (Normal/Hard Stages 9) DQ1 Event (Stages Defend Cantlin). |
| 011 |
|
Golem | Max HP +39
Attack +19 Magical Might +8 Magical Mending +5 Defence +22 Magical Defence +15 Deftness +9 |
Fire Resistance +1% (Rank D)
Fire Resistance +1% (Rank S) |
Cost: 20
Rarity: Common
Colour: Yellow
Acquire: |
| 012 |
|
Ghost | Max HP +25
Attack +14 Magical Might +10 Magical Mending +7 Defence +14 Magical Defence +12 Deftness +7 |
Physical Dark Damage +1% (Rank D)
Physical Dark Damage +1% (Rank B) Physical Dark Damage +1% (Rank S) |
Cost: 23
Rarity: Common
Colour: Yellow
Acquire: |
| 013 |
|
Drackmage | Max HP +14
Attack +12 Magical Might +16 Magical Mending +10 Defence +8 Magical Defence +9 Deftness +6 |
Bug Killer +1% (Rank D)
Bug Killer +1% (Rank S) |
Cost: 22
Rarity: Common
Colour: Green
Acquire: |
| 014 |
|
Lost Soul | Max HP +19
Attack +9 Magical Might +15 Magical Mending +20 Defence +11 Magical Defence +15 Deftness +9 |
Burn Resistance +1% (Rank D)
Burn Resistance +1% (Rank B) Burn Resistance +1% (Rank S) |
Cost: 24
Rarity: Common
Colour: Purple
Acquire: |
| 010 |
|
Bubble Slime | Max HP +24
Attack +15 Magical Might +12 Magical Mending +11 Defence +14 Magical Defence +12 Deftness +13 |
Poison Resistance +1% (Rank D)
Poison Resistance +1% (Rank B) Poison Resistance +1% (Rank S) |
Cost: 25
Rarity: Common
Colour: Blue
Acquire: |
| 010 |
|
Skeleton | Max HP +20
Attack +13 Magical Might +10 Magical Mending +10 Defence +12 Magical Defence +11 Deftness +11 |
Sleep Resistance +1% (Rank D)
Sleep Resistance +1% (Rank B) Sleep Resistance +1% (Rank S) |
Cost: 21
Rarity: Common
Colour: Blue
Acquire |
| 010 | |||||
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| 010 | |||||
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| 010 | |||||
| 010 | |||||
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| 010 |
Event memories
The following memories are obtainable for a limited time only:
| # | Icon | Name | Stats (Rank S) | Boons | Other |
|---|---|---|---|---|---|
| 001 | Slime Knight | Max HP +65 Attack +31 Magical Might +12 Magical Mending +8 Defence +36 Magical Defence +24 Deftness +15 |
Physical Fire Damage +1% (Rank D) Physical Fire Damage +1% (Rank C) Physical Fire Damage +1% (Rank B) Physical Fire Damage +1% (Rank A) Physical Fire Damage +1% (Rank S) |
Cost: 40 Rarity: Common Colour: Yellow Acquire: Fearsome Foe: Slime Knight | |
| 002 | Golem Horde | Max HP +95 Attack +45 Magical Might +26 Magical Mending +20 Defence +53 Magical Defence +27 Deftness +33 |
Slime Defier +1% (Rank D) Slime Defier +1% (Rank B) Slime Defier +1% (Rank S) |
Cost: 50 Rarity: Common Colour: Red Acquire: Training Co-Op | |
| 003 | Glacial Golem | Max HP +83 Attack +48 Magical Might +52 Magical Mending +62 Defence +46 Magical Defence +60 Deftness +32 |
Magical Ice Damage +1% (Rank D) Magical Ice Damage +1% (Rank C) Magical Ice Damage +1% (Rank B) Magical Ice Damage +1% (Rank A) Magical Ice Damage +1% (Rank S) Crack Arrow on Quest Start (Rank S) |
Cost: 80 Rarity: Common Colour: Green Acquire: Glacial Golem Shrine | |
| 004 | Automaton | Max HP +177 Attack +85 Magical Might +33 Magical Mending +22 Defence +99 Magical Defence +66 Deftness +40 |
Physical Wind Damage +2% (Rank D) Physical Wind Damage +2% (Rank C) Physical Wind Damage +2% (Rank B) Physical Wind Damage +2% (Rank A) Physical Wind Damage +2% (Rank S) Woosh Spheres on Quest Start |
Cost: 84 Rarity: Common Colour: Yellow Acquire: Automaton Shrine | |
| 005 | Wrecktor | Max HP +136 Attack +90 Magical Might +62 Magical Mending +51 Defence +76 Magical Defence +68 Deftness +73 |
Physical Dark Damage +2% (Rank D) Physical Dark Damage +2% (Rank C) Physical Dark Damage +2% (Rank B) Physical Dark Damage +2% (Rank A) Physical Dark Damage +2% (Rank S) Zap Swords on Quest Start (Rank S) |
Cost: 86 Rarity: Common Colour: Red Acquire: Wrecktor Shrine | |
| 006 | Warrior Memory | Max HP +13 Attack +7 Magical Might +3 Magical Mending +2 Defence +8 Magical Defence +5 Deftness +3 |
Physical Damage +1% (Rank D) Physical Damage +1% (Rank S) |
Cost: 10 Rarity: Common Colour: Yellow Acquire: Guantlet Token Shop | |
| 007 | Martial Artist Memory | Max HP +10 Attack +8 Magical Might +4 Magical Mending +$ Defence +6 Magical Defence +5 Deftness +6 |
Physical Damage +1% (Rank D) Physical Damage +1% (Rank S) |
Cost: 10 Rarity: Common Colour: Red Acquire: Guantlet Token Shop | |
| 008 | Mage Memory | Max HP +7 Attack +3 Magical Might +8 Magical Mending +5 Defence +4 Magical Defence +8 Deftness +4 |
Magical Damage +1% (Rank D) Magical Damage +1% (Rank S) |
Cost: 10 Rarity: Common Colour: Purple Acquire: Guantlet Token Shop | |
| 009 | Priest Memory | Max HP +8 Attack +4 Magical Might +5 Magical Mending +9 Defence +5 Magical Defence +7 Deftness +3 |
Magical Damage +1% (Rank D) Magical Damage +1% (Rank S) |
Cost: 10 Rarity: Common Colour: Yellow Acquire: Guantlet Token Shop | |
| 010 | Thief Memory | Max HP +9 Attack +8 Magical Might +4 Magical Mending +4 Defence +5 Magical Defence +5 Deftness +6 |
Physical Damage +1% (Rank D) Physical Damage +1% (Rank S) |
Cost: 10 Rarity: Common Colour: Blue Acquire: Guantlet Token Shop | |
| 011 | ![]() |
Restless Armour | Max HP +56 Attack +49 Magical Might +24 Magical Mending +25 Defence +31 Magical Defence +28 Deftness +36 |
Machine Killer +1% (Rank D) Machine Killer +1% (Rank B) Machine Killer +1% (Rank S) |
Cost: 62 Rarity: Common Colour: Blue Acquire: DQ1 Event (Stages Rimuldar Mire, Cantlin Plains, Defend Cantlin) |
| 012 | ![]() |
Spitegeist | Max HP +24 Attack +14 Magical Might +15 Magical Mending +18 Defence +13 Magical Defence +17 Deftness +9 |
Demon Killer +1% (Rank D) Demon Killer +1% (Rank S) |
Cost: 32 Rarity: Common Colour: Green Acquire: DQ1 Event (Cantlin Plains) |
| 013 | Green Dragon | Max HP +83 Attack +46 Magical Might +31 Magical Mending +22 Defence +46 Magical Defence +39 Deftness +23 |
Physical Lightning Damage +1% (Rank D) Physical Lightning Damage +1% (Rank C) Physical Lightning Damage +1% (Rank B) Physical Lightning Damage +1% (Rank A) Physical Lightning Damage +1% (Rank S) |
Cost: 61 Rarity: Common Colour: Yellow Acquire: DQ1 Event (Fearsome Foe: Green Dragon) | |
| 014 | ![]() |
Knight Aberrant | Max HP +55 Attack +48 Magical Might +63 Magical Mending +39 Defence +31 Magical Defence +36 Deftness +21 |
Magical Damage +1% (Rank D) Magical Damage +1% (Rank B) Magical Damage +1% (Rank S) |
Cost: 64 Rarity: Common Colour: Green Acquire: DQ1 Event (Fearsome Foe: Knight Aberrant) |
| 015 | ![]() |
Knight Aberrant Horde | Max HP +84 Attack +32 Magical Might +98 Magical Mending +54 Defence +47 Magical Defence +95 Deftness +44 |
Magical Fire Damage +1% (Rank D) Magical Fire Damage +1% (Rank C) Magical Fire Damage +1% (Rank B) Magical Fire Damage +2% (Rank A) Magical Fire Damage +2% (Rank S) |
Cost: 81 Rarity: Common Colour: Purple Acquire: DQ1 Event (Defend Cantlin Co-Op) |
