Starburst Throw
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| Starburst Throw | |
|---|---|
| Japanese | シャインスコール |
| Rōmaji | Shain Sukōru |
| Translation | Shine Squall |
| First appearance | Dragon Quest VIII |
Starburst Throw is a recurring ability in the franchise. It rains arrows of light on to the enemy, dealing fixed damage.
Appearances[edit | edit source]
Dragon Quest VII Reimagined[edit | edit source]
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Dragon Quest VIII: Journey of the Cursed King[edit | edit source]
The Hero can use Starburst Throw as a boomerang technique after investing 82 skill points into the associated skill. The skill hits all enemies for 76~84 Bang type damage.
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
This ability is learned with 42 skill points invested into Boomerang skill. The skill deals Light elemental damage this time, hitting all enemies for 95~115 damage.
Dragon Quest X [edit | edit source]
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Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Erik will learn the skill for 18 points in his Boomerangs skill panel. It costs 10 MP to use, deals 65~75 Light damage, and will reach full power of 125~135 as his magical might grows.
