Snort In
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| Snort In | |
|---|---|
| Japanese | ひきずりこむ |
| Rōmaji | Hikizurikomu |
| Type | Skill |
Snort In is a skill that appears exclusively in Dragon Quest Tact. It is one of Dr. Snapped's signature abilities, violently pulling in any enemies in front of him with the horrifying maw on his body, damaging them at the same time.
Appearances[edit | edit source]
Dragon Quest Tact[edit | edit source]
Snort In can be learned by Dr. Snapped at level 33 and costs 108 MP to use. It inflicts major typeless martial damage to all enemies in a straight line of four squares in front of him and pulls them in up to three spaces closer to him, as well. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.
Ability information
| Snort In | |||
| Role * | Type * | Element | MP cost |
| Attack | Martial | 108 | |
| Range | Additional effects | ||
Straight line |
None | ||
| Description | |||
| Deals major martial damage to all enemies in area of effect, pulls them up to 3 spaces closer | |||
| Naturally learnt by | |||
| Dr. Snapped | |||