Moonahan: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
No edit summary
Day (talk | contribs)
mNo edit summary
 
(20 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{LocationInfobox
{{LocationInfobox
|game = ''[[Dragon Quest II]]''
|game = {{Dragon Quest II}}
|title = Moonahan
|title = Moonahan
|type= Village
|type= Village
|image = [[Image:Moonaham.jpg|center|300px]]
|image = [[Image:Moonaham.jpg|center|300px]]
|caption =  
|caption =  
|japanese=
|japanese=ムーンペタ
|romanji=
|romaji=Mūnpeta (Moonpeta)
|old=Hamlin
}}
}}
'''Moonahan''' (ムーンペタ, ''Mūnpeta''), also known as Hamlin in the original North American version, is a village in central [[Torland]], just north of [[Moonbrooke]]. The town serves as a central location for several quests during the early portion of the game. Specifically, freeing the Princess of Moonbrooke, retrieving the [[Windbraker]], and departing for [[Rippleport]].
'''Moonahan''' is a village in central [[Torland]] in {{DQ2}}, just north of [[Moonbrooke]].
 
The town serves as a central location for several quests during the early portion of the game; notably, freeing the [[Princess of Moonbrooke]], retrieving the [[Windbreaker]], and departing for [[Rippleport]].


==Appearances==
==Appearances==
==={{DQ2}}===
==={{DQ2}}===
Moonahan is the meeting point of the two princes and the [[Princess of Moonbrooke]]. After obtaining the [[Mirror of Ra]], the princes can use it on a dog in the upper-east section of the town to break [[Hargon]]'s curse and reveal that it is really the princess.
Moonahan is the meeting point of the three [[Luminaries]]. After obtaining the [[Ra's Mirror]], the princes can use it on a dog in the upper-east section of the town to break [[Hargon]]'s curse and reveal that it is really the princess.


Moonahan is also home to the [[5 Sigils#Water Sigil|Water Sigil]]. It is hidden behind a [[Golden Key]] door and a [[Jailer's Key]] door. The heroes must then fight two [[grimlin|grimlins]] and search the empty cell to find it. The location of this crest is hinted by a man in [[Beran]].
Moonahan is also home to the [[5 Sigils#Water Sigil|Water Sigil]]. It is hidden behind a [[Golden Key]] door and a [[Jailor's Key]] door. The [[Luminaries]] must then fight two [[Grimlin]]s and search the empty cell to find it. The location of this Sigil is hinted by a man in [[Beran]].


====Shops and Services====
====Shops & services====
{{ItemShop/Start|float=left}}
{{ItemShop/Start|float=left}}
{{ItemShop/Item|name=Medicinal herb|price=15|attributes=Heals a small amount of HP}}
{{ItemShop/Item|name=Medicinal herb|price=15|attributes=Heals a small amount of HP}}
Line 27: Line 30:
{{clear}}
{{clear}}


{{Inn|entry|game=Dragon Quest II|console=NES|price=12g/person}}
{{WeaponShop/Start|title=|subtitle=|float=}}
{{Inn|entry|game=Dragon Quest II|console=Phone|price=12g/person}}
{{WeaponShop/Item|name=Chain sickle|price=330|attributes=+15 Attack}}
{{WeaponShop/Item|name=Iron lance|price=770|attributes=+20 Attack}}
{{WeaponShop/Item|name=Steel broadsword|price=1500|attributes=+30 Attack}}
{{WeaponShop/Item|name=Chain mail|price=480|attributes=+12 Defense}}
{{WeaponShop/Item|name=Full plate armour|price=1000|attributes=+25 Defense}}
{{WeaponShop/Item|name=Steel shield|price=2000|attributes=+10 Defense}}
{{WeaponShop/End|note=The chain sickles' price is 390g in the NES version}}


====Nearby {{MFamilies}}s====
*[[Cobra king]]
*[[Corpse corporal]]
*[[Drackmage]]
*[[Fat rat]]
*[[Magus]]
*[[Sentripede]]


===Armor Shop===
==={{DQI&IIHD}}===
{{Shop|header|title=[[Dragon Quest II]]|subtitle=NES, Phone}}
{{Stub}}
{{Shop|subtable}}
{{Shop|entry|item=[[Chain Sickle]]|price=390 (330)|attributes=+15 Attack}}
{{Shop|entry|item=[[Iron Lance]]|price=770|attributes=+20 Attack}}
{{Shop|entry|item=[[Steel Broadsword]] (Steel Sword)|price=1500|attributes=+30 Attack}}
{{Shop|entry|item=[[Chain Mail]]|price=480|attributes=+12 Defense}}
{{Shop|entry|item=[[Full Plate Armor]]|price=1000|attributes=+25 Defense}}
{{Shop|entry|item=[[Steel Shield]]|price=2000|attributes=+10 Defense}}
{{Shop|subtablefooter}}
{{Shop|footer}}


==={{DQ11}}===
Moonahan is accessible through the Altar of the Legendary Line in [[Tickington|Tickington's]] [[Echo Chamber]]. The {{Luminary}} and [[Party (Dragon Quest XI)|co.]] are transported to a time just before the breaking of the [[Princess of Moonbrooke]]'s curse. The townsfolk have been turned into dogs when the Princess attempted to break her own curse and turn human; she requests a vial of [[magic water]] to turn the town back to normal. Once she is given some, she apologises to the {{Party 11}}, figuring it must have been awfully hard to find some, and when she hears that it was extremely easy for them to obtain magic water in [[Erdrea|their own world]] she is baffled. She then returns the state of the town, leaving herself cursed as a dog while freeing the rest of the townsfolk. She then remains there, awaiting the arrival of [[Prince of Midenhall|her]] [[Prince of Cannock|cousins]].


====Services====
==={{DQB2}}===
{{Template:LocationAttr
Moonahan is, as expected, a hamlet north of [[Moonbrooke]], although only the [[chuch]] remains intact (mostly, at least) with ruins of buildings around it. There is a {{Chest}} in the church basement with 10 [[List of raw materials in Dragon Quest Builders 2|zapphires]], and on the wall is the unique ''Portrait of a [[Princess of Moonbrooke|Princess]]'' decorative item.
|save
{{spoiler|start}}Like [[Moonbrooke]], Moonahan has been under siege by the [[Children of Hargon]] and has been abandoned.
}}{{Template:LocationAttr
|lottery
}}{{Template:LocationAttr
|bank
}}


====Nearby monsters====
A mortally wounded [[Residents' register|soldier]] from Moonahan barely makes it to [[Moonbrooke]] to request aid in defending the town. [[Malroth]] rushes off alone to avenge him, and three soldiers pursue him. By the time the [[Builder (Dragon Quest Builders 2)|Builder]], [[Anessa]], and [[Warwick]] catch up to [[Malroth]], the town and the other soldiers have been utterly destroyed by {{MFamilies}}s. The four of them barely survive the battle, and Anessa is mad at Malroth for leading the soldiers to their death. The voices in his head cloud his judgement and influence his behaviour, to which Malroth begins to act very callous and argues with Anessa. Warwick is distressed at the deaths of his friends (as he has a horrible case of thanatophobia), and he cries to the Goddesses in search of a reason why this all could have happened; to which, Anessa tells him that there is no use praying as they will never come back. Warwick muses to himself about death before noises come from inside the church, to which he snaps out of it and the four of them find the nun [[Esther]] hidden away in a coffin next to the altar. She tells them that [[Malroth]] had ordered her to hide in there as the monsters attacked to keep them safe. When she sees the state of Moonahan, she is shocked, and she is even more distraught when she sees the dead bodies of the other three soldiers on the ground. At Esther's request, the Builder buries the soldiers in the nearby graveyard. After rescuing Esther and completing her requests, the location has no further story relevance or inhabitants.{{spoiler|end}}
*[[King cobra]]
*[[Fat rat]]
*[[Sentripede]]
*[[Magus]]
*[[Drackmage]]
*[[Corpse corporal]]


==Gallery==
==Gallery==
===Maps===
<center><gallery>
[[File:DQ II NES Hamlin.gif|200px]]
DQ II NES Hamlin.gif|Map. ({{NES}})
File:Moonahan 16-bit.png|Map. ({{SFC}})
File:Hamlin DQII GBC.png|Welcomed to Moonahan. ({{GBC}})
DQ II Android Moonahan Entrance.jpg|Moonahan. ([[Cell phone]])
DQ II Android Moonahan 1.jpg|Friendly dog. ([[Cell phone]])
DQ II Android Moonahan 2.jpg|
DQ II Android Princess Of Moonbrooke Recruited.jpg|Recruiting the [[Princess of Moonbrooke]]. ([[Cell phone]])
DQ II Android Moonahan 3.jpg|Preparing to face 2 [[Grimlin]]s. ([[Cell phone]])
DQ II Android Moonahan 4.jpg|Finding the [[5 Sigils#Locations|Water Sigil]]. ([[Cell phone]])
</gallery></center>


{{DQIINav}}
{{DQXINav}}
{{DQB2Nav}}


{{DQII}}
[[Category:Dragon Quest II locations]]
[[Category:Dragon Quest II locations]]
[[Category:Dragon Quest I & II HD-2D Remake locations]]
[[Category:Dragon Quest XI locations]]
[[Category:Dragon Quest Builders 2 locations]]

Latest revision as of 01:47, 15 April 2026

Moonahan is a village in central Torland in Dragon Quest II: Luminaries of the Legendary Line, just north of Moonbrooke.

The town serves as a central location for several quests during the early portion of the game; notably, freeing the Princess of Moonbrooke, retrieving the Windbreaker, and departing for Rippleport.

Appearances[edit | edit source]

Dragon Quest II: Luminaries of the Legendary Line[edit | edit source]

Moonahan is the meeting point of the three Luminaries. After obtaining the Ra's Mirror, the princes can use it on a dog in the upper-east section of the town to break Hargon's curse and reveal that it is really the princess.

Moonahan is also home to the Water Sigil. It is hidden behind a Golden Key door and a Jailor's Key door. The Luminaries must then fight two Grimlins and search the empty cell to find it. The location of this Sigil is hinted by a man in Beran.

Shops & services[edit | edit source]

Item Shop 
Item Price Attributes
Medicinal herb15Heals a small amount of HP
Antidotal herb8Cures poison
Holy water40Repels monsters
Chimaera wing80Returns you to your last save location
Leather shield90Defense +4
Divine dagger200Attack +12
Note: The leather shield and the divine dagger are only available in the mobile versions.
Weapon Shop 
Item Price Attributes
Chain sickle330+15 Attack
Iron lance770+20 Attack
Steel broadsword1500+30 Attack
Chain mail480+12 Defense
Full plate armour1000+25 Defense
Steel shield2000+10 Defense
Note: The chain sickles' price is 390g in the NES version

Nearby monsters[edit | edit source]

Dragon Quest I & II HD-2D Remake[edit | edit source]

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Moonahan is accessible through the Altar of the Legendary Line in Tickington's Echo Chamber. The Luminary and co. are transported to a time just before the breaking of the Princess of Moonbrooke's curse. The townsfolk have been turned into dogs when the Princess attempted to break her own curse and turn human; she requests a vial of magic water to turn the town back to normal. Once she is given some, she apologises to the party, figuring it must have been awfully hard to find some, and when she hears that it was extremely easy for them to obtain magic water in their own world she is baffled. She then returns the state of the town, leaving herself cursed as a dog while freeing the rest of the townsfolk. She then remains there, awaiting the arrival of her cousins.

Dragon Quest Builders 2[edit | edit source]

Moonahan is, as expected, a hamlet north of Moonbrooke, although only the chuch remains intact (mostly, at least) with ruins of buildings around it. There is a chest in the church basement with 10 zapphires, and on the wall is the unique Portrait of a Princess decorative item.

Warning: Spoilers!
Click expand to view content
Like Moonbrooke, Moonahan has been under siege by the Children of Hargon and has been abandoned.

A mortally wounded soldier from Moonahan barely makes it to Moonbrooke to request aid in defending the town. Malroth rushes off alone to avenge him, and three soldiers pursue him. By the time the Builder, Anessa, and Warwick catch up to Malroth, the town and the other soldiers have been utterly destroyed by monsters. The four of them barely survive the battle, and Anessa is mad at Malroth for leading the soldiers to their death. The voices in his head cloud his judgement and influence his behaviour, to which Malroth begins to act very callous and argues with Anessa. Warwick is distressed at the deaths of his friends (as he has a horrible case of thanatophobia), and he cries to the Goddesses in search of a reason why this all could have happened; to which, Anessa tells him that there is no use praying as they will never come back. Warwick muses to himself about death before noises come from inside the church, to which he snaps out of it and the four of them find the nun Esther hidden away in a coffin next to the altar. She tells them that Malroth had ordered her to hide in there as the monsters attacked to keep them safe. When she sees the state of Moonahan, she is shocked, and she is even more distraught when she sees the dead bodies of the other three soldiers on the ground. At Esther's request, the Builder buries the soldiers in the nearby graveyard. After rescuing Esther and completing her requests, the location has no further story relevance or inhabitants.

Gallery[edit | edit source]