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{{Spell Infobox | {{Spell Infobox | ||
|title = Zoom | |title = Zoom | ||
|image = | |image = [[Image:DQ Zoom.png|200px]] | ||
|japanese = ルーラ | |japanese = ルーラ | ||
|romaji = | |romaji = Rūra | ||
|type = Field | |type = Field | ||
|first = {{DQ1}} | |||
|dw = Return | |||
}} | }} | ||
'''Zoom | '''Zoom''' (ルーラ, Rūra, Ruler), is a recurring spell in the {{DQSeries}} that allows for instantaneous transportation to previously visited locales. | ||
The amount of {{MP}} it costs tends to change from game to game, but the functionally remains the same. With one exception, Zoom cannot be used indoors. | |||
The | ==Appearances== | ||
==={{DQ}}=== | |||
Zoom is learned at level 13, and requires 8 {{MP}} to use. In all versions of the game prior to [[Dragon Quest I & II HD-2D Remake|HD-2D]], Zoom only returns the player back to [[Tantegel]] Castle. | |||
==={{DQ2}}=== | |||
Zoom is learned by The [[Prince of Cannock]] at Level 10. In the original versions of the game, Zoom would only return the party to the location where they last saved their game. This was remedied in the [[Cell phone]] versions, and now the player can choose from a list of towns and locations, provided they visited them once. It costs 8 {{MP}} to use in the original versions, 6 {{MP}} in the {{GBC}} version, and 1 {{MP}} in the Cell phone remake. | |||
==={{DQ1&2HD}}=== | |||
===={{DQ1HD}}==== | |||
Zoom is still learned at level 13. Like other contemporary releases, the spell can be used outdoors and indoors. Also, it lets the player teleport to most specific locations on the map instead of just Tantegel. | |||
===={{DQ2HD}}==== | |||
Zoom is learned by [[Prince of Cannock]] at level 17, and by [[Princess of Moonbrooke]] at starting level. It can be also used indoors, and can teleport to specific locations on the map instead of just towns. | |||
==={{DQ3}}=== | |||
Zoom is learned by the {{Hero 3}} at Level 7, and both [[Mage]]s & [[Sage]]s at level 12. This is the first installment that allowed players to choose where they wanted to go with Zoom, setting the standard for future {{Main Series}} games. | |||
Using the spell or [[chimaera wing]] will [[Day-night cycle|reset the time]] to day. | |||
The Hero can learn it in battle with the use of a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]], though to use it prevents the spell from being learned in the field. | |||
==={{DQ3HD}}=== | |||
Zoom is learned by the Hero at level 14 and by Mages and Sages at level 12. The spell is now capable of being used in-doors without bonking the character's head. | |||
==={{DQ4}}=== | |||
Zoom is learned by the {{Hero 4}} at Level 7, [[Borya]] at Level 9, and {{Maya}} at level 8, and is already known by the {{Psaro 9}} upon joining. Note that the destination list resets after each chapter. | |||
Additionally, an {{NPC}} [[minidemon]] attempts to use the spell to chase [[Torneko Taloon]] from [[Pharos Beacon]] to [[Porthtrunnel]], but bumps his head, falls and becomes unconscious. | |||
==={{DQ5}}=== | |||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#77479B; color: white;"|Name | |||
!style="background:#77479B; color: white;"|Level | |||
|- | |||
|{{Hero 5}}||* | |||
|- | |||
|{{Madchen}}||5 | |||
|- | |||
|{{Old man of the sea R}}||10 | |||
|- | |||
|{{Hawk man R}}||13 | |||
|- | |||
|{{Chimaera R}}||24 | |||
|- | |||
|{{Beastmaster R}}||30 | |||
|- | |||
|[[Starkers]]||40 | |||
|} | |||
The {{Hero 5}} learns Zoom after helping [[Prof. Toilen Trubble]] with his research in the town of [[Zoomingale]], and this event is required to advance the plot. None of the other {{Party 5}} members that can learn the spell are encountered until after this. The spell is used as a plot device at certain events, such as if the Hero marries {{Nera}} or {{Debora}}, and is later used by his daughter to carry him home after rescuing him. This marks the first installment that used a spell as a plot event. | |||
==={{DQ6}}=== | |||
Zoom is learned by [[Ashlynn]] and the {{Hero 6}} at Level 8, and by [[Mercury]] at Level 5. Other characters can learn it by advancing to either rank 3 of the [[Mage]] vocation or rank 4 of the [[Liquid metal slime (vocation)|Liquid metal slime]] vocation. | |||
====''DS version''==== | |||
After acquiring [[Ra's Mirror]] the spell can be upgraded by [[Madame Luca Luminista]] to enable warping between worlds. | |||
==={{DQ7}}=== | |||
Zoom is learned by {{Hero 7}} at Level 8, and at starting level by [[Mervyn]]. Also, it is learned by [[Mage]] vocation at 3 stars. | |||
==={{DQ7R}}=== | |||
In Reimagined, Zoom is instead learned by default by {{Hero 7}}, and he always has it. It also costs 0 {{MP}} like contemporary releases and can be used to travel to any specific location on the map and also works indoors. | |||
==={{DQ8}}=== | |||
The {{Eight}} learns this spell after investing 8 points into his "Courage" skill. It costs 1 {{MP}} to cast. | |||
==={{DQ9}}=== | |||
Zoom is learned by {{Hero 9}} through the story after having returned to The [[Observatory]] and having interacted with [[Yggdrasil]]. | |||
It costs 0 {{MP}} to use. | |||
==={{DQ10}}=== | |||
===={{DQ10|On}}==== | |||
Zoom isn't present in itself in the game. Instead, the player will use specific items called [[Zoomstone]]s. Each Zoomstone can be assigned to one specific location, and the player can use those stones to warp to those locations. | |||
More stones are received as the player progresses through the game, through the likes of story progression or side-quests, for example. | |||
Once a certain point of the story is reached, a quest can be completed to obtain a Mega Zoomstone, which initially allows travel to any of the major locations to each of the five continents of Astoltia. | |||
Later in the story, the Mega Zoomstone can be upgraded to a Bazoomstone, which lets the player travel to even more locations, and allows for indoors traveling. | |||
===={{DQ10|Off}}==== | |||
Like on Online, Zoom isn't present in itself in the game, and the player will receive a [[Zoomstone]]. | |||
However, the player will only receive one [[Zoomstone]], although it can register as many locations as possible. Thus, it functionally works as if the player directly had Zoom. | |||
==={{DQ11}}=== | |||
Zoom is learned by {{Hero 11}} through story progression, after the events of [[Hotto]]. Starting from this game, the spell can also be used indoors. | |||
==={{DQH}}=== | |||
{{stub}} | |||
==={{DQH2}}=== | |||
{{stub}} | |||
==={{DQTact}}=== | |||
Zoom can be learned by the [[Hero (Dragon Quest)|Scion of Erdrick]] through his Character Builder and costs 40 {{MP}} to cast. It transports the {{Hero 1}} to the selected space with a range of up to 5 spaces away from his current position. Although it can only be cast one time per battle. Upgrading the spell reduces the amount of {{MP}} it costs to cast. | |||
{{DQTactSkill | |||
|name=Zoom | |||
|kanji=ルーラ | |||
|romanji=Ruura | |||
|role=Support | |||
|type=Spell | |||
|element=[[Image:DQTact Non-elemental.png]] | |||
|mp=40<br>Times usable: 1 | |||
|range=[[Image:DQTact_Range1.png|48px]]<br>1-5 | |||
|status=None | |||
|description=Moves to selected space. | |||
|monsters=[[Hero (Dragon Quest)|Scion of Erdrick]] | |||
}} | |||
==={{DQDai}}=== | |||
Zoom is not learned through a magical contract like standard spells. Instead [[Matoriv]] teaches [[Popp]] to cast Zoom by releasing magical energy from his entire body while picturing a destination. In addition to a means of fast travel like in the games, short-range Zooms can also be used for tactical repositioning in battle. [[Dai]] later learns to cast Zoom as well, and "Hero of the North" [[Nova]] can cast it at his introduction. It is also a common spell among Dark King [[Vearn]]'s higher-ranking subordinates. | |||
If the user casts Zoom while distracted or not thinking of a destination, they will subconsciously travel to a place of emotional significance. This includes [[Popp]] attempting to transport [[Maam]] with Zoom only to worry about her leaving the party and arrive at the forest where they first met, and later a distraught Dai using a blind Zoom and arriving at the place where he first met his father. | |||
With sufficient practice, this technique can refined into the flight spell [[Levizoom]]. | |||
==={{DQTAoD}}=== | |||
Zoom is a technique in which a spellcaster (typically a [[Mage]], [[Sage]] or {{Hero V}}) releases mana from their entire body, surrounding them in a white aura and causing them to fly at high speed towards a location they are familiar with. Aside from being a means of fast travel, short-range Zoom spells can also be used for quick repositioning in combat. | |||
A caster with sufficient mastery of Zoom can perform the [[Levizoom]] (JP: ''Toberuura'') technique, which allows slower, fully-controllable flight and does not require calling a spell name. | |||
==={{SSB5}}=== | |||
Zoom is one of the spells that can be used by the {{Hero Smash}} through his Down special, Command Selection. This costs 8 {{MP}} to use, and allows the Hero to quickly fly back to the main platform of the stage, provided he isn't obstructed by a ceiling overhead. Compared to the {{Hero Smash}}'s up-special attack ([[Woosh]], which can be further charged-up to [[Swoosh]] and [[Kaswoosh]]), Zoom provides a greatly increased vertical-recovery distance and a period of invincibility with a much lower {{MP}} cost than [[Kaswoosh]], but has the notable downsides of not damaging opponents, the ascent being followed by a swift and uncontrollable descent with very little horizontal movement, and the inherent unreliability of the Command Selection menu's randomly-chosen options. However, if the {{Hero Smash}} is close to the blast line, the chance of Zoom appearing in the command list is tripled. | |||
==Destinations reached with the spell== | |||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | |||
| valign="top" width="20%" | | |||
==={{DQ2}}=== | |||
''([[Cell phone]] versions only) | |||
*[[Midenhall]] | |||
*[[Leftwyne]] | |||
*[[Cannock]] | |||
*[[Moonahan]] | |||
*[[Rippleport]] | |||
*[[Tantegel]] | |||
*[[Slewse]] | |||
*[[Beran]] | |||
*[[Dirkandor]] | |||
*[[Zahan]] | |||
*[[Burrowell]] | |||
*[[Rendarak]] Shrine | |||
| valign="top" width="20%" | | |||
==={{DQ3}}=== | |||
*[[Aliahan]] | |||
*[[Reeve]] | |||
*[[Romaria]] | |||
*[[Khoryv]] | |||
*[[Norvik]] | |||
*[[Asham]] | |||
*[[Isis]] | |||
*[[Portoga]] | |||
*[[Baharata]] | |||
*{{Alltrades Abbey 3}} | |||
*[[Lanson]] | |||
*[[Jipang]] | |||
*[[Edina]] | |||
*[[Manoza]] | |||
*[[Persistence]] | |||
*[[Tantegel]] | |||
*[[Damdara]] | |||
*[[Cantlin]] | |||
*[[Kol]] | |||
*[[Rimuldar]] | |||
*[[Cloudsgate Citadel (bonus dungeon)|Cloudsgate Citadel]](remakes only) | |||
|} | |||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | |||
| valign="top" width="20%" | | |||
==={{DQ4}}=== | |||
''(Note: Zoom locations that appear in multiple chapters do not transfer from chapter to chapter, and must be revisited when arriving in a new chapter.)'' | |||
{{DQ4 Chapter 1}} locations: | |||
*[[Burland]] | |||
*[[Strathbaile]] | |||
{{DQ4 Chapter 2}} locations: | |||
*[[Zamoksva]] | |||
*[[Taborov]] | |||
*[[Vrenor]] (not available in Chapter 5) | |||
*[[Desert Bazaar]] (not available in {{DQ4 Chapter 5}} in original. In remakes, becomes available in Chapter 5 as [[Pioneer Town]]) | |||
*[[Endor]] | |||
{{DQ4 Chapter 3}} locations: | |||
[[ | *[[Lakanaba]] (not available in Chapter 5) | ||
*[[Ballymoral]] | |||
*[[Endor]] | |||
{{DQ4 Chapter 4}} locations: | |||
*[[Laissez Fayre]] | |||
*[[Aubout du Monde]] (not available in Chapter 5) | |||
*[[Palais de Léon]] | |||
*[[Havre Léon]] | |||
*[[Mamon]] | |||
{{DQ4 Chapters 5 & 6}} locations: | |||
*[[Casabranca]] | *[[Casabranca]] | ||
*[[Endor]] | *[[Endor]] | ||
*[[Ballymoral]] | |||
*[[Bath]] | *[[Bath]] | ||
*[[Porthtrunnel]] | *[[Porthtrunnel]] | ||
*[[Medal King's Palace|Minikin's Dominion (Medal King's Palace)]] (remakes only) | |||
*[[Mintos]] | *[[Mintos]] | ||
*[[Parthenia]] | *[[Parthenia]] | ||
*[[Palais de Léon]] | |||
*[[Havre Léon]] | *[[Havre Léon]] | ||
*[[Laissez Fayre]] | *[[Laissez Fayre]] | ||
*[[ | *[[Zamoksva]] | ||
*[[Taborov]] | |||
*[[Pioneer Town]] (remakes only) | |||
*[[Canalot]] | *[[Canalot]] | ||
*[[Burland]] | *[[Burland]] | ||
*[[Strathbaile]] | |||
*[[Femiscyra]] | *[[Femiscyra]] | ||
*[[Rosehill]] | *[[Rosehill]] | ||
| Line 40: | Line 228: | ||
*[[Diabolic Hall]] | *[[Diabolic Hall]] | ||
*[[Mamon]] | *[[Mamon]] | ||
*[[The Azimuth]] | |||
*[[Zenithia]] | *[[Zenithia]] | ||
*[[Heaven's Haven]] | *[[Heaven's Haven]] | ||
*[[Pinnacle Chapel]] | *[[Pinnacle Chapel]] (Remake exclusive {{DQ4 Chapter 6}} only) | ||
| valign="top" width="20%" | | |||
=== | ==={{DQ5}}=== | ||
{ | |||
*[[Coburg]] | *[[Coburg]] | ||
*[[Fortuna]] | *[[Fortuna]] | ||
| Line 72: | Line 240: | ||
*[[Lodestar Harbour]] | *[[Lodestar Harbour]] | ||
*[[Zoomingale]] | *[[Zoomingale]] | ||
*[[Mostroferrato]] | *[[Hay]] | ||
*[[Helmunaptra]] | *[[Mostroferrato]] | ||
*[[Dominicus' Dominion]] | *[[Helmunaptra]] (remakes only) | ||
*[[Dominicus' Dominion]] (remakes only) | |||
*[[Knot Welcome Inne]] | |||
*[[Gotha]] | *[[Gotha]] | ||
*[[Northminster]] | *[[Northminster]] | ||
| Line 84: | Line 254: | ||
*[[Precaria]] | *[[Precaria]] | ||
*[[Mt. Zugzwang]] | *[[Mt. Zugzwang]] | ||
*[[Knick-knackatory]] | *[[Knick-knackatory]] (remakes only) | ||
|} | |||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | |||
| valign="top" width="20%" | | |||
==={{DQ6}}=== | |||
''(Bolded locations refer to areas found in both the [[Upper World]] and [[Lower World]] that can be visited.)'' | |||
*'''[[Weaver's Peak]]''' | |||
*'''[[Somnia]]''' | |||
*'''{{Alltrades Abbey 6}}''' | |||
*'''[[Clearvale]]''' | |||
*[[Haggleton]] | |||
*[[Underkeep]] | |||
*[[Aridea]] | |||
*[[Medal King's Palace#Dragon Quest VI|Medford's Manor]] | |||
*[[The Spiegelspire|Spiegelspire]] | |||
*[[List of locations in Dragon Quest VI|Fortune teller's house]] (original {{SFC}} version only.) | |||
*[[List of locations in Dragon Quest VI|Suite Dreams]] (Remakes only. Replaces the Fortune teller's house.) | |||
*[[Slimopolis]] | |||
*[[Sorceria]] | |||
*[[Zenithia|Cloudsgate Citadel]] | |||
*[[Reaper's Peak]] | |||
*[[Port Haven]] | |||
*[[Madame Luca's House|Madame Luca's]] | |||
*[[Wellshire]] | |||
*[[Amor]] ([[Lower World]] only) | |||
*[[Ghent]] | |||
*[[Murdaw's Keep]] | |||
*[[Scrimsley]] | |||
*[[Arkbolt]] | |||
*[[Howcastle]] | |||
*[[Castle Swanstone|Swanstone]] | |||
*[[Fashion Forge]] | |||
*[[Pescado]] | |||
*[[Mt. Snowhere]] | |||
*[[Turnscote]] | |||
*[[Felonia]] | |||
*[[Despairia]] | |||
*[[Greedmore Valley]] | |||
*[[Gallows Moor]] | |||
*[[Prison of Sorrow]] | |||
{| border="0" cellpadding="5" cellspacing="0" width="100%" | |||
| valign="top" width="20%" | | |||
===[[ | ==={{DQ7}}=== | ||
''(Note: the Zoom spell can only be used in the present in this game)'' | |||
*[[Shrine of Mysteries]] | |||
[[ | *[[Pilchard Bay]] | ||
*[[Estard]] | |||
*[[Ballymolloy]] | |||
*[[Emberdale]] | |||
*[[L'Arca]] | |||
*[[Faraday]] | |||
*[[Wilted Heart]] | |||
*{{Alltrades Abbey 7}} | |||
*[[La Bravoure]] | |||
*[[Temple Palace]] | |||
*[[The Likeness]] | |||
*[[Gröndal]] | |||
*[[El Ciclo]] | |||
*[[Wetlock]] | |||
*[[Medal King's Palace|King Maximo's Mansion (Medal King Castle)]] | |||
*[[Providence]] | |||
*[[Nottagen]] | |||
*[[Hubble]] | |||
*[[Aeolus Vale]] | |||
*[[Vogograd]] | |||
*[[Buccanham]] | |||
*[[Divine Shrine]] | |||
*[[The Haven]] (remakes only) | |||
*[[Monster Meadows]] (remakes only) | |||
| valign="top" width="20%" | | |||
==={{DQ8}}=== | |||
*[[Farebury]] | |||
*[[Alexandria]] | |||
*[[Tower of Alexandra]] | |||
*[[Port Prospect]] | |||
*[[Peregrin Quay]] | |||
*[[Maella Abbey]] | |||
*[[Simpleton]] | |||
*[[Ruined Abbey]] | |||
*[[Riverside Chapel]] | |||
*[[Ascantha]] | |||
*[[Morrie's Place]]/[[Monster Arena]] | |||
*[[Pickham]] | |||
*[[Swordsman's Labyrinth]] | |||
*[[Hilltop Hut]] | |||
*[[Trodain]] | |||
*[[Princess Minnie's Castle]] | |||
*[[Mystical Spring]] | |||
*[[Argonia]] | |||
*[[Royal Hunting Ground]] | |||
*[[Dark Ruins]] | |||
*[[Desert Chapel]] | |||
*[[Dragon Graveyard]] | |||
*[[Arcadia]] | |||
*[[Rydon's Tower]] | |||
*[[Marta's Cottage]] | |||
*[[Orkutsk]] | |||
*[[Herb Grotto]] | |||
*[[Pirate's Cove]] | |||
*[[Empycchu]] | |||
*[[Godbird's Eyrie]] | |||
*[[Tryan Gully]] | |||
*[[Altar of Wroth]] ({{3DS}} Only) | |||
*[[Dragovian Sanctuary]] | |||
| valign="top" width="20%" | | |||
==={{DQ9}}=== | |||
*[[Angel Falls]] | *[[Angel Falls]] | ||
*[[Zere]] | *[[Zere]] | ||
*[[Stornway]] | *[[Stornway]] | ||
*[[Coffinwell]] | *[[Coffinwell]] | ||
* | *{{Alltrades Abbey 9}} | ||
*[[Porth Llaffan]] | *[[Porth Llaffan]] | ||
*[[Slurry Quay]] | *[[Slurry Quay]] | ||
*[[Dourbridge]] | *[[Dourbridge]] | ||
*[[Zere Rocks]] | *[[Heights of Loneliness#Zere Rocks|Zere Rocks]] | ||
*[[Bloomingdale]] | *[[Bloomingdale]] | ||
*[[Gleeba]] | *[[Gleeba]] | ||
| Line 110: | Line 382: | ||
*[[Upover]] | *[[Upover]] | ||
*[[Magmaroo]] - Summit | *[[Magmaroo]] - Summit | ||
*[[ | *[[Gortress]] | ||
*[[Gittingham Palace]] | *[[Gittingham Palace]] | ||
|} | |||
==={{DQ11}}=== | |||
{{Section-Stub}} | |||
*[[Cobblestone]] | |||
*[[Heliodor]] | |||
==Trivia== | ==Trivia== | ||
*Chapters 55 and 56 of [[Dai no Daibouken]] elaborate on the ''Ruura'' spell and explain it as the ability to go to a place if you can form an image of it in your mind. | *A common gag with Zoom is that using the spell indoors will cause the user to hit their head on the ceiling, making them plummet straight back down. | ||
*In | **This gag is also featured in {{SSB5}}, where casting Zoom indoors or below a hard platform will cause the same thing to happen. | ||
==Notes== | |||
*Chapters 55 and 56 of ''[[Dragon Quest: Dai no Daibouken]]'' elaborate on the ''Ruura'' spell and explain it as the ability to go to a place if you can form an image of it in your mind. | |||
*In {{V}}, it's suggested that transporting too many people with this spell at once causes physical strain or even unconsciousness, as the {{Hero 5}} blacks out after transporting the wedding entourage to [[Pontoon and Ventuno|Ventuno]] [[Casino]] [[Ship]]. | |||
==In Other Languages== | |||
{{OtherLanguages | |||
|es=Telerregreso|es-meaning=From {{tt|''tele-''|over a distance}} and {{tt|''regreso''|return}} | |||
|fr=Téléportation|fr-meaning=From {{tt|''Téléportation''|Teleportation}} | |||
|de=Teleportaion| | |||
|it=Teletrasporto| | |||
}} | |||
==See Also== | |||
*[[Chimaera wing]] | |||
*[[Levizoom]] | |||
*[[Zoomstone]] | |||
*[[Zoomethyst]] | |||
==Gallery== | |||
<center><gallery> | |||
Dq1_return.jpg|Art from the American manual of {{I}}. | |||
DQ3 Spell Zoom.png|{{III}}. | |||
SSBU_Zoom.jpg|{{Eight}} casting Zoom in {{Smash Ultimate}}. | |||
</gallery></center> | |||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | |||
[[Category:Spells]] | |||
[[Category:Dragon Quest I spells]] | [[Category:Dragon Quest I spells]] | ||
[[Category:Dragon Quest II spells]] | [[Category:Dragon Quest II spells]] | ||
[[Category:Dragon Quest III spells]] | [[Category:Dragon Quest III spells]] | ||
[[Category:Dragon Quest III HD-2D Remake spells]] | |||
[[Category:Dragon Quest IV spells]] | [[Category:Dragon Quest IV spells]] | ||
[[Category:Dragon Quest V spells]] | [[Category:Dragon Quest V spells]] | ||
| Line 128: | Line 433: | ||
[[Category:Dragon Quest VIII spells]] | [[Category:Dragon Quest VIII spells]] | ||
[[Category:Dragon Quest IX spells]] | [[Category:Dragon Quest IX spells]] | ||
[[Category:Dragon Quest X spells]] | |||
[[Category:Dragon Quest XI spells]] | |||
[[Category:Super Smash Bros. Ultimate spells]] | |||
[[fr:Téléportation]] | |||
Latest revision as of 12:29, 13 February 2026
| Zoom | |
|---|---|
| Japanese | ルーラ |
| Rōmaji | Rūra |
| Type | Field |
| First appearance | Dragon Quest |
| Dragon Warrior naming | Return |
Zoom (ルーラ, Rūra, Ruler), is a recurring spell in the Dragon Quest series that allows for instantaneous transportation to previously visited locales.
The amount of MP it costs tends to change from game to game, but the functionally remains the same. With one exception, Zoom cannot be used indoors.
Appearances[edit | edit source]
Dragon Quest[edit | edit source]
Zoom is learned at level 13, and requires 8 MP to use. In all versions of the game prior to HD-2D, Zoom only returns the player back to Tantegel Castle.
Dragon Quest II: Luminaries of the Legendary Line[edit | edit source]
Zoom is learned by The Prince of Cannock at Level 10. In the original versions of the game, Zoom would only return the party to the location where they last saved their game. This was remedied in the Cell phone versions, and now the player can choose from a list of towns and locations, provided they visited them once. It costs 8 MP to use in the original versions, 6 MP in the GBC version, and 1 MP in the Cell phone remake.
Dragon Quest I & II HD-2D Remake[edit | edit source]
Dragon Quest I HD-2D Remake[edit | edit source]
Zoom is still learned at level 13. Like other contemporary releases, the spell can be used outdoors and indoors. Also, it lets the player teleport to most specific locations on the map instead of just Tantegel.
Dragon Quest II HD-2D Remake[edit | edit source]
Zoom is learned by Prince of Cannock at level 17, and by Princess of Moonbrooke at starting level. It can be also used indoors, and can teleport to specific locations on the map instead of just towns.
Dragon Quest III: The Seeds of Salvation[edit | edit source]
Zoom is learned by the Hero at Level 7, and both Mages & Sages at level 12. This is the first installment that allowed players to choose where they wanted to go with Zoom, setting the standard for future Dragon Quest games.
Using the spell or chimaera wing will reset the time to day.
The Hero can learn it in battle with the use of a glitch, though to use it prevents the spell from being learned in the field.
Dragon Quest III HD-2D Remake[edit | edit source]
Zoom is learned by the Hero at level 14 and by Mages and Sages at level 12. The spell is now capable of being used in-doors without bonking the character's head.
Dragon Quest IV: Chapters of the Chosen[edit | edit source]
Zoom is learned by the Hero at Level 7, Borya at Level 9, and Maya at level 8, and is already known by the 9th Chosen One upon joining. Note that the destination list resets after each chapter.
Additionally, an NPC minidemon attempts to use the spell to chase Torneko Taloon from Pharos Beacon to Porthtrunnel, but bumps his head, falls and becomes unconscious.
Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]
| Name | Level |
|---|---|
| Hero | * |
| Madchen | 5 |
| Old man of the sea | 10 |
| Hawk man | 13 |
| Chimaera | 24 |
| Beastmaster | 30 |
| Starkers | 40 |
The Hero learns Zoom after helping Prof. Toilen Trubble with his research in the town of Zoomingale, and this event is required to advance the plot. None of the other party members that can learn the spell are encountered until after this. The spell is used as a plot device at certain events, such as if the Hero marries Nera or Debora, and is later used by his daughter to carry him home after rescuing him. This marks the first installment that used a spell as a plot event.
Dragon Quest VI: Realms of Revelation[edit | edit source]
Zoom is learned by Ashlynn and the Hero at Level 8, and by Mercury at Level 5. Other characters can learn it by advancing to either rank 3 of the Mage vocation or rank 4 of the Liquid metal slime vocation.
DS version[edit | edit source]
After acquiring Ra's Mirror the spell can be upgraded by Madame Luca Luminista to enable warping between worlds.
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
Zoom is learned by Hero at Level 8, and at starting level by Mervyn. Also, it is learned by Mage vocation at 3 stars.
Dragon Quest VII Reimagined[edit | edit source]
In Reimagined, Zoom is instead learned by default by Hero, and he always has it. It also costs 0 MP like contemporary releases and can be used to travel to any specific location on the map and also works indoors.
Dragon Quest VIII: Journey of the Cursed King[edit | edit source]
The Eight learns this spell after investing 8 points into his "Courage" skill. It costs 1 MP to cast.
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
Zoom is learned by Hero through the story after having returned to The Observatory and having interacted with Yggdrasil. It costs 0 MP to use.
Dragon Quest X [edit | edit source]
Dragon Quest X Online[edit | edit source]
Zoom isn't present in itself in the game. Instead, the player will use specific items called Zoomstones. Each Zoomstone can be assigned to one specific location, and the player can use those stones to warp to those locations. More stones are received as the player progresses through the game, through the likes of story progression or side-quests, for example. Once a certain point of the story is reached, a quest can be completed to obtain a Mega Zoomstone, which initially allows travel to any of the major locations to each of the five continents of Astoltia. Later in the story, the Mega Zoomstone can be upgraded to a Bazoomstone, which lets the player travel to even more locations, and allows for indoors traveling.
Dragon Quest X Offline[edit | edit source]
Like on Online, Zoom isn't present in itself in the game, and the player will receive a Zoomstone. However, the player will only receive one Zoomstone, although it can register as many locations as possible. Thus, it functionally works as if the player directly had Zoom.
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Zoom is learned by Hero through story progression, after the events of Hotto. Starting from this game, the spell can also be used indoors.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit | edit source]
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Dragon Quest Heroes II[edit | edit source]
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Dragon Quest Tact[edit | edit source]
Zoom can be learned by the Scion of Erdrick through his Character Builder and costs 40 MP to cast. It transports the Hero to the selected space with a range of up to 5 spaces away from his current position. Although it can only be cast one time per battle. Upgrading the spell reduces the amount of MP it costs to cast.
| Zoom | |||
| Role * | Type * | Element | MP cost |
| Support | Spell | 40 Times usable: 1 |
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| Range | Additional effects | ||
1-5 |
None | ||
| Description | |||
| Moves to selected space. | |||
| Naturally learnt by | |||
| Scion of Erdrick | |||
Dragon Quest: The Adventure of Dai[edit | edit source]
Zoom is not learned through a magical contract like standard spells. Instead Matoriv teaches Popp to cast Zoom by releasing magical energy from his entire body while picturing a destination. In addition to a means of fast travel like in the games, short-range Zooms can also be used for tactical repositioning in battle. Dai later learns to cast Zoom as well, and "Hero of the North" Nova can cast it at his introduction. It is also a common spell among Dark King Vearn's higher-ranking subordinates.
If the user casts Zoom while distracted or not thinking of a destination, they will subconsciously travel to a place of emotional significance. This includes Popp attempting to transport Maam with Zoom only to worry about her leaving the party and arrive at the forest where they first met, and later a distraught Dai using a blind Zoom and arriving at the place where he first met his father.
With sufficient practice, this technique can refined into the flight spell Levizoom.
Dragon Quest: The Adventure of Dai[edit | edit source]
Zoom is a technique in which a spellcaster (typically a Mage, Sage or Hero) releases mana from their entire body, surrounding them in a white aura and causing them to fly at high speed towards a location they are familiar with. Aside from being a means of fast travel, short-range Zoom spells can also be used for quick repositioning in combat.
A caster with sufficient mastery of Zoom can perform the Levizoom (JP: Toberuura) technique, which allows slower, fully-controllable flight and does not require calling a spell name.
Super Smash Bros. Ultimate[edit | edit source]
Zoom is one of the spells that can be used by the Hero through his Down special, Command Selection. This costs 8 MP to use, and allows the Hero to quickly fly back to the main platform of the stage, provided he isn't obstructed by a ceiling overhead. Compared to the Hero's up-special attack (Woosh, which can be further charged-up to Swoosh and Kaswoosh), Zoom provides a greatly increased vertical-recovery distance and a period of invincibility with a much lower MP cost than Kaswoosh, but has the notable downsides of not damaging opponents, the ascent being followed by a swift and uncontrollable descent with very little horizontal movement, and the inherent unreliability of the Command Selection menu's randomly-chosen options. However, if the Hero is close to the blast line, the chance of Zoom appearing in the command list is tripled.
Destinations reached with the spell[edit | edit source]
Dragon Quest II: Luminaries of the Legendary Line[edit | edit source](Cell phone versions only) |
Dragon Quest III: The Seeds of Salvation[edit | edit source] |
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