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'''Zoom''' (ルーラ, Rūra, Ruler), is a recurring spell in the {{DQSeries}} that allows for instantaneous transportation to previously visited locales.
'''Zoom''' (ルーラ, Rūra, Ruler), is a recurring spell in the {{DQSeries}} that allows for instantaneous transportation to previously visited locales.


The amount of {{MP}} it costs tends to change from game to game, but the functionally remains the same. With one exception, Zoom cannot be used indoors.
The amount of {{MP}} it costs tends to change from game to game, but the functionally remains the same.
Traditionally, Zoom couldn't be used indoors, but this switched starting from {{DQ11}}.


==Appearances==
==Appearances==
Costs 8 MP (1 starting from smartphone versions) and makes the player teleport to [[Tantegel]] castle.
==={{DQ}}===
==={{DQ}}===
Zoom is learned at level 13, and requires 8 {{MP}} to use. In all versions of the game prior to [[Dragon Quest I & II HD-2D Remake|HD-2D]], Zoom only returns the player back to [[Tantegel]] Castle.
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 1}}
| 13
|}
 
===={{DQ1HD}}====
Costs 0 MP and lets the player go back to any location previously visited.
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 1}}
| 13
|}


==={{DQ2}}===
==={{DQ2}}===
Zoom is learned by The [[Prince of Cannock]] at Level 10. In the original versions of the game, Zoom would only return the party to the location where they last saved their game. This was remedied in the [[Cell phone]] versions, and now the player can choose from a list of towns and locations, provided they visited them once. It costs 8 {{MP}} to use in the original versions, 6 {{MP}} in the {{GBC}} version, and 1 {{MP}} in the Cell phone remake.
Costs 6 MP, and lets the player teleport to the last place where [[Spell of Restoration]] was generated.
In the NES localization, or Super Famicom and GameBoy Color versions, it was replaced to the last saved place.


==={{DQ1&2HD}}===
Starting from the mobile phone version, it turned into the effect of later games where the player chooses where to teleport to. Also, on mobile phone release it costs 19 MP. And starting from startphone versions, it costs 1 MP.
===={{DQ1HD}}====
 
Zoom is still learned at level 13. Like other contemporary releases, the spell can be used outdoors and indoors. Also, it lets the player teleport to most specific locations on the map instead of just Tantegel.
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
|-
| [[Prince of Cannock]]
| 10
|}


===={{DQ2HD}}====
===={{DQ2HD}}====
Zoom is learned by [[Prince of Cannock]] at level 17, and by [[Princess of Moonbrooke]] at starting level. It can be also used indoors, and can teleport to specific locations on the map instead of just towns.
Costs 0 MP and lets the player go back to any location previously visited.
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
|-
| [[Prince of Cannock]]
| 17
|-
| [[Princess of Moonbrooke]]
| 1
|}


==={{DQ3}}===
==={{DQ3}}===
Zoom is learned by the {{Hero 3}} at Level 7, and both [[Mage]]s & [[Sage]]s at level 12. This is the first installment that allowed players to choose where they wanted to go with Zoom, setting the standard for future {{Main Series}} games.
Costs 8 MP and lets the player return to any previously visited location.
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 3}}
| 7
|-
| [[Mage]]
| 12
|-
| [[Sage]]
| 12
|}


Using the spell or [[chimaera wing]] will [[Day-night cycle|reset the time]] to day.
The Hero can learn it in battle with the use of a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]], though to use it prevents the spell from being learned in the field.


The Hero can learn it in battle with the use of a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]], though to use it prevents the spell from being learned in the field.
===={{DQ3HD}}====
Uses 0 MP and is used to return to any possible visited location already.


==={{DQ3HD}}===
{| cellspacing="0" cellpadding="2" border="1"
Zoom is learned by the Hero at level 14 and by Mages and Sages at level 12. The spell is now capable of being used in-doors without bonking the character's head.
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 3}}
| 14
|-
| [[Mage]]
| 12
|-
| [[Sage]]
| 12
|}


==={{DQ4}}===
==={{DQ4}}===
Zoom is learned by the {{Hero 4}} at Level 7, [[Borya]] at Level 9, and {{Maya}} at level 8, and is already known by the {{Psaro 9}} upon joining. Note that the destination list resets after each chapter.
Costs 8 MP and lets the player return to any previously visited location.
 
Starting from the PSX release, it costs 4 MP; and on the smartphone release, it costs 1 MP.
Additionally, an {{NPC}} [[minidemon]] attempts to use the spell to chase [[Torneko Taloon]] from [[Pharos Beacon]] to [[Porthtrunnel]], but bumps his head, falls and becomes unconscious.
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 4}}
| 7
|-
| [[Borya]]
| 9
|-
| [[Maya]]
| 8
|-
| [[Psaro]] ''(PSX onwards)''
| 1
|}


==={{DQ5}}===
==={{DQ5}}===
Costs 8 MP and lets the player return to any previously visited location.
On the smartphone version, it costs 1MP.
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|{{Hero 5}}||*
| {{Hero 5}}
| ''Story event''
|-
|-
|{{Madchen}}||5
| {{Madchen}}
| 5
|-
|-
|{{Old man of the sea R}}||10
| {{Old man of the sea R}}
| 10
|-
|-
|{{Hawk man R}}||13
| {{Hawk man R}}
| 13
|-
|-
|{{Chimaera R}}||24
| {{Chimaera R}}
| 24
|-
|-
|{{Beastmaster R}}||30
| {{Beastmaster R}}
| 30
|-
|-
|[[Starkers]]||40
| [[Starkers]]
| 40
|}
|}


The {{Hero 5}} learns Zoom after helping [[Prof. Toilen Trubble]] with his research in the town of [[Zoomingale]], and this event is required to advance the plot. None of the other {{Party 5}} members that can learn the spell are encountered until after this. The spell is used as a plot device at certain events, such as if the Hero marries {{Nera}} or {{Debora}}, and is later used by his daughter to carry him home after rescuing him. This marks the first installment that used a spell as a plot event.
The {{Hero 5}} learns Zoom after helping [[Prof. Toilen Trubble]] with his research in the town of [[Zoomingale]], and this event is required to advance the plot. None of the other {{Party 5}} members that can learn the spell are encountered until after this.


==={{DQ6}}===
==={{DQ6}}===
Zoom is learned by [[Ashlynn]] and the {{Hero 6}} at Level 8, and by [[Mercury]] at Level 5. Other characters can learn it by advancing to either rank 3 of the [[Mage]] vocation or rank 4 of the [[Liquid metal slime (vocation)|Liquid metal slime]] vocation.
Costs 1 MP and lets the player return to any previously visited location in the current world the player is.
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 6}}
| 8
|-
| [[Ashlynn]]
| 8
|-
| [[Mercury]]
| 5
|}
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Vocation
!style="background:#77479B; color: white;"|Rank
|-
| [[Mage]]
| 3
|-
| [[Liquid metal slime (vocation)|Liquid metal slime]]
| 4
|}


====''DS version''====
====''DS version''====
Line 70: Line 179:


==={{DQ7}}===
==={{DQ7}}===
Zoom is learned by {{Hero 7}} at Level 8, and at starting level by [[Mervyn]]. Also, it is learned by [[Mage]] vocation at 3 stars.
Costs 1 MP and lets the player return to any previously visited location in the present world.
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 7}}
| 8
|-
| [[Sir Mervyn]]
| 1
|}
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Vocation
!style="background:#77479B; color: white;"|Rank
|-
| [[Mage]]
| 3
|}


==={{DQ7R}}===
===={{DQ7R}}====
In Reimagined, Zoom is instead learned by default by {{Hero 7}}, and he always has it. It also costs 0 {{MP}} like contemporary releases and can be used to travel to any specific location on the map and also works indoors.
Costs 0 MP and can teleport to any location previously visited. Can also be used on the past worlds.
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 7}}
| 0
|}


==={{DQ8}}===
==={{DQ8}}===
The {{Eight}} learns this spell after investing 8 points into his "Courage" skill. It costs 1 {{MP}} to cast.
Costs 1 MP and lets the player teleport to any previously visited location.
 
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Skill/Level
|-
| {{Hero 8}}
| Courage (8 SP)
|-
| [[Angelo]]
| 1 ''(by default)''
|}


==={{DQ9}}===
==={{DQ9}}===
Zoom is learned by {{Hero 9}} through the story after having returned to The [[Observatory]] and having interacted with [[Yggdrasil]].
Costs 0 MP to use for the first time in the series. It is learned by {{Hero 9}} through the story after having returned to The [[Observatory]] and having interacted with [[Yggdrasil]].
It costs 0 {{MP}} to use.


==={{DQ10}}===
==={{DQ10}}===
===={{DQ10|On}}====
Zoom isn't present in itself in the game. Instead, the player will use specific items called [[Zoomstone]]s. Each Zoomstone can be assigned to one specific location, and the player can use those stones to warp to those locations.
Zoom isn't present in itself in the game. Instead, the player will use specific items called [[Zoomstone]]s. Each Zoomstone can be assigned to one specific location, and the player can use those stones to warp to those locations.
More stones are received as the player progresses through the game, through the likes of story progression or side-quests, for example.
More stones are received as the player progresses through the game, through the likes of story progression or side-quests, for example.
Line 94: Line 238:


==={{DQ11}}===
==={{DQ11}}===
Zoom is learned by {{Hero 11}} through story progression, after the events of [[Hotto]]. Starting from this game, the spell can also be used indoors.
Costs 0 MP to use, and is learned by {{Hero 11}} through story progression, after the events of [[Hotto]]. Starting from this game, the spell can also be used indoors.


==={{DQH}}===
==={{DQH}}===