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{{quote|style=1|quote='''''I bet they were head over heels in love when they got married. And then she died before they had time to get sick of each other. It's the perfect love story.'''''|source=|console=|align=center|bgcolor=FC4115}}
{{quote|style=1|quote='''''I bet they were head over heels in love when they got married. And then she died before they had time to get sick of each other. It's the perfect love story.'''''|source=|console=|align=center|bgcolor=FC4115}}


{{translation|'''Angelo'''|ククール|Kukūru|Kukūle}} is a playable character in {{Dragon Quest VIII}}. He is a complicated man who hides his somber past behind an ambivalent, suave mask of a gambler and playboy. Though seemingly indifferent to the plights of others and even coming off as condescending at times, Angelo is nevertheless a dependable companion and an asset to the party's efforts.
{{translation|'''Angelo'''|ククール|Kukūru/Kukūle}} is a playable character in {{Dragon Quest VIII}}. He is a complicated man who hides his somber past behind an ambivalent, suave mask of a gambler and playboy. Though seemingly indifferent to the plights of others and even coming off as condescending at times, Angelo is nevertheless a dependable companion and an asset to the party's efforts.


As a knight of the Templars, Angelo is a master of restorative and defensive magic, and has access to wind and instant death spells as well. His weapons of choice consist of [[Sword (weapon type)|sword]]s (particularly rapiers), [[Bow (weapon type)|bow]]s, and [[Wand (weapon type)|staves]].
As a knight of the Templars, Angelo is a master of restorative and defensive magic, and has access to wind and instant death spells as well. His weapons of choice consist of [[Sword (weapon type)|sword]]s (particularly rapiers), [[Bow (weapon type)|bow]]s, and [[Wand (weapon type)|staves]].
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==Etymology==
==Etymology==
*Angelo is the Italian form of the name ''Angelus'', which was derived from the name of the heavenly creature of the same name. ''Angelus'' is also derived from the Greek word ἄγγελος, which means "messenger".
*Angelo is the Italian form of the name ''Angelus'', which was derived from the name of the heavenly creature of the same name. ''Angelus'' is also derived from the Greek word ἄγγελος, which means "messenger".
==Other Languages==
{{OtherLanguages
|es=Angelo|es-meaning=Same as English name.
|fr=Angelo|fr-meaning=Ditto.
|de=Angelo|de-meaning=Ditto.
|it=Angelo|it-meaning=Ditto.
|ko=쿠클 (Kukeul)|ko-meaning=A Korean take on his Japanese name, "Kukuru".
|zh-cn=安格鲁 (Āngélǔ)|zh-cn-meaning=Chinese for "Angelo".
|zh-tw=安格魯 (Āngélǔ)|zh-tw-meaning=Ditto.
}}


==Trivia==
==Trivia==
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File:Itadaki St DS group.png|''Itadaki Street DS''.
File:Itadaki St DS group.png|''Itadaki Street DS''.
File:Fortune Street Angelo.png|''[[Fortune Street]]''.
File:Fortune Street Angelo.png|''[[Fortune Street]]''.
File:IS30 GI Angelo .PNG|''Itadaki Street: Dragon Quest & Final Fantasy 30th Anniversary.''
File:IS30 GI Angelo .PNG|''[[Itadaki Street: Dragon Quest & Final Fantasy 30th Anniversary|Itadaki Street: 30th Anniversary]]'' render.
File:DQHII Angelo.png|{{Heroes II}}.
File:DQHII Angelo.png|{{Heroes II}}.
File:DQHII Jessica and Angelo.jpg|{{Jessica}} and Angelo.
File:DQHII Jessica and Angelo.jpg|{{Jessica}} and Angelo.
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DQR Angelo (14).png
DQR Angelo (14).png
</gallery></center>
</gallery></center>
{{DQVIII}}
{{DQVIIINav}}


[[Category:Party members]]
[[Category:Party members]]

Latest revision as of 01:11, 15 April 2026

Angelo
Dragon Quest VIII
Japanese name ククール
Romaji Kukūru
Title Templar
The Archest Archer (Heroes II)
Vocation Priest
Race Human
Age 20s
Family Marcello (paternal half-brother)
Voice actor Blake Ritson (English)
Yoshimasa Hosoya (Japanese)

"I bet they were head over heels in love when they got married. And then she died before they had time to get sick of each other. It's the perfect love story."

Angelo (ククール, Kukūru/Kukūle?) is a playable character in Dragon Quest VIII. He is a complicated man who hides his somber past behind an ambivalent, suave mask of a gambler and playboy. Though seemingly indifferent to the plights of others and even coming off as condescending at times, Angelo is nevertheless a dependable companion and an asset to the party's efforts.

As a knight of the Templars, Angelo is a master of restorative and defensive magic, and has access to wind and instant death spells as well. His weapons of choice consist of swords (particularly rapiers), bows, and staves.

He has gone on to appear in Fortune Street, became one of the playable characters in Dragon Quest Heroes II, and was one of the original leader characters in Rivals. Angelo is also a playable character in Theatrhythm Dragon Quest and appears as a special hero character in Dragon Quest Tact.

Appearance and Personality[edit | edit source]

Angelo is an attractive young man with silver-white hair that frames his face and a long ponytail tied with a black ribbon that reaches halfway down his back. He has blue eyes and wears small gold hoop earrings on each ear. Although he is a member of the Templars, Angelo wears a unique red version of the uniform, which consists of a red long-sleeved tailcoat with white lining and brass buttons on the front and two long tails on the back worn over a black long-sleeved shirt, red trousers, and a red capelet with black lining that reaches down to his hips which he wears over his torso. He wears dark brown shoes covered by white spats with brass buttons that go past his knees, as well dark brown leather gloves. He wears his templar's ring on his right hand. Angelo also wears a leather sword belt around his waist with a green scabbard on his right side where he holds his rapier. He is left-handed.

Angelo attempting to flirt with Jessica.

Angelo marches to the beat of his own drum, caring little of his religious and ceremonial roles at the abbey (although his swordsmanship and bow proficiency are impressive enough for him to become a Templar knight). He's more interested in hustling the rubes at nearby Simpleton and chasing ladies than in carrying out the duties of his station, and his party chat dialogue proves him to be very fussy at times, especially concerning his appearance. He is a playboy who constantly comments on the attractiveness of women he comes across on the journey. Angelo is something of a joker as well, and enjoys poking fun at people with serious attitudes at their own expense, such as his half-brother. Despite all this, when push comes to shove, he will go to extraordinary lengths to see things through; even outshining the rising star, Marcello, to save Abbot Francisco not long after meeting the party. The rest of the time, he wants to be carried around by his free spirit, as captured in one of his remarks prior to undertaking the Dragovian Trials:

"If there's one thing I hate in this life, it's a trial. What kind of masochistic lunatic would come all the way up here to endure a grueling, not to mention tedious, challenge?"

There are a few other characters worth remarking on. Marcello is Angelo's half brother, a character with a zealous hatred of the nobility. That, as the illegitimate son of one of his father's house servants, he was disowned by his aristocratic family imbues him with a desire to stick it to well-bred institutions--and their members--everywhere. He despises his half-brother, while he and Angelo are outwardly quite similar, the difference between the two is rather apparent.

Appearances[edit | edit source]

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

After losing his parents at a young age, he was brought in by Francisco, the abbot of Maella Abbey, like many other orphans. He grew up to be one of the Templar Knights, responsible for the abbey's protection. He likes to gamble and drink, making him a disgrace in the other templars' eyes, but he has the favour of Abbot Francisco. His half-brother Marcello, head of the Templar Knights, considers Angelo to be the cause of his sorrows. Marcello orders him to join the party after the events at Maella Abbey.

Stats[edit | edit source]

Attribute Starting Stats Maximum Stats
Level 12 99
HP 72 725
MP 38 640
Strength 37 350
Agility 34 220
Resilience 20 200
Wisdom 39 458
Initial gear Rapier, Templar's uniform, Templar's ring
  • Angelo also boasts a 25% resistance to ice-type damage.

Angelo learns a variety of spells and a decent amount of physical skills, though as a Priest he excels when healing and supporting his companions. He can improve his swordfighting skills, but his Strength is greatly outclassed by the Hero, making it an inadvisable path for him. It is a good idea to level up Angelo's Staves skill to increase his max MP and spell repertoire. His Charisma skills are excellent for countering Tension-happy foes as well as inflicting status ailments, and Pearly Gates is a fantastic crowd control ability during the end-game. Angelo's efficiency shines most when using a bow however, as the Cherub's Arrow and Seraph's Arrow skills will allow Angelo to easily recharge his MP while dealing damage and the Multishot and Shining Shot skills allow him to perform crowd control on groups resistant to wind damage. His selection of equipment is similar to that of Priest's, being able to equip clothing, robes and hats for spellcasters, as well as some light armour and helmets, but nearly as many as the Hero or Yangus. The Nintendo 3DS version significantly increased the amount of skill points that Angelo gains at earlier levels to put him on par with the rest of the party, giving the player more choices for where to invest his skill points.

Spells[edit | edit source]

Name MP Level Target Tension Info
Heal 2 Start One ally Yes Restores 30-40 HP to one character.
Woosh 2 Start Enemy group Yes Tornado ravages a group of enemies for up to 19~32 damage
Buff 2 Start One Yes Increases an ally's defence
Zoom 1 Start Self -- Teleports to another city
Tingle 2 13 All allies -- Removes sleep and paralysis from party members
Kabuff 3 14 All allies Yes Increases party's defence by up to 200 points
Midheal 3 15 One ally Yes Restores 75-90 HP to one character.
Whack 4 17 One enemy -- Tries to instantly kill one enemy
Swoosh 4 18 Enemy group Yes Tornado ravages a group of enemies for up to 52~76 damage
Zing 8 19 One ally -- 50% chance of reviving a party member at 50% health
Thwack 7 22 Enemy group -- Tries to instantly kill one enemy group
Fullheal 6 24 One ally -- Restores all HP to one character.
Multiheal 10 30 All allies Yes Restores 100~120 HP to all party members.
Kaswoosh 8 32 Enemy group Yes Tornado ravages a group of enemies for up to 120~200 damage
Kazing 15 34 One ally -- Fully revives a party member

Swords[edit | edit source]

Skill Points MP Range Tension Oomph Info Title
Attack +5 4 -- -- -- -- Increase attack +5 when equipped with a sword None
Flame Slash 9 -- One enemy Yes Yes Inflicts 130% damage (reduced if enemy is resistant to fire). Renowned knight
Attack +10 15 -- -- -- -- Increase attack +10 when equipped with a sword. Gentle knight
Metal Slash 22 -- One enemy Yes Yes Inflicts 1~2 damage on metal slimes. Knight of the lilies
Attack +20 30 -- -- -- -- Increase attack +20 when equipped with a sword. Knight of the roses
Falcon Slash 40 -- One enemy Yes First hit Attacks twice per round, each hit at ~75% strength. Knight of the crest
Critical Hit Up 52 -- -- -- -- Increase the critical hit rate to 1/32 while equipped with a sword. Knight of the sun
Miracle Slash 66 4 One enemy Yes Yes Inflicts 125% damage and restores your HP by 50% of that damage. Miraculous knight
Attack +25 82 -- -- -- -- Increase attack +25 when equipped with a sword. Holy knight
Lightning Storm 100 25 All enemies Yes -- Hits all enemies with Nadirian lightning for 190~220 damage. Royal knight

Bows[edit | edit source]

Skill Points MP Range Tension Oomph Info Title
Sandman's Arrow 4 2 One enemy Yes Yes May put an enemy to sleep. None
Cherub's Arrow 18 -- One enemy Yes Yes Recovers 1/16th MP of damage inflicted Archer
Needle Shot 25 1 One -- -- Deals 1 point of damage; 1/16th chance to instantly kill target Arrow sniper
Attack +10 32 -- -- -- -- Increase attack +10 when equipped with a bow Arrow soldier
Multishot 44 4 Random Yes First hit Hits 3-4 targets for 50% damage Arrow knight
Critical Hit Up 59 -- -- -- -- Increase the critical hit rate to 1/32nd while equipped with a bow. Arrow artist
Seraph's Arrow 66 -- One enemy Yes Yes Recovers 1/8th MP per damage inflicted. Wonder archer
Attack +25 76 -- -- -- -- Increase attack +25 when equipped with a bow. Miracle archer
Shining Shot 88 10 All enemies Yes -- Hits all enemies with light, dealing 116~125 Bang-type to all enemies. Saint archer
Needle Rain 100 1 Random Yes -- Hits 3-4 targets for 1 point of damage; each shot has a 1/16th chance to instantly kill target. Arrow emperor

Staves[edit | edit source]

Skill Points MP Range Tension Oomph Info Title
Dazzle 3 5 Enemy group -- -- May dazzle a group of enemies. None
Fizzle 6 3 Enemy group -- -- Prevents enemies from casting spells. Warlock
Bounce 9 4 Self -- -- Reflects enemy and ally spells for 6~9 turns. High warlock
Drain Magic 12 0 One enemy Yes -- Drains Level/4 +5 MP from the target. Conjurer
Max MP +20 28 -- -- -- -- Maximum MP increases by 20 when equipped with a staff. High conjurer
Caduceus 48 -- One ally Yes -- Restores 75~100 HP Wizard
Kathwack 56 15 All enemies -- -- Attempts to kill all enemies. High wizard
Oomph 65 6 One ally -- -- Raises one ally's attack by 80%. Arch wizard
Max MP +50 80 -- -- -- -- Maximum MP increases by 50 when equipped with a staff. Holy wizard
MP Recovery 100 -- Self -- -- Recovers 3~10 MP each turn when equipped with a staff. Majestic wizard

Fisticuffs[edit | edit source]

Skill Points MP Range Tension Oomph Info Title
Attack +7 7 -- -- -- -- Increase attack +7 when not equipped with a weapon. None
Agility +10 14 -- -- -- -- Increases Angelo's agility by 10 points when not equipped with a weapon. Monk
Evasion Up 21 -- -- -- -- Increases chance of dodging with no weapon equipped to 50% if level higher than the enemy's. Warrior monk
Attack +15 28 -- -- -- -- Increase attack +15 when not equipped with a weapon. Master monk
Knuckle Sandwich 35 2 One enemy Yes Yes Inflicts 150% points of damage. Paladin
Harvest Moon 42 6 All enemies Yes First hit Attacks all enemies, damage is 3/(1 + number of enemies). Great paladin
Critical Hit Up 54 -- -- -- -- Increases chance of critical hit to 1/32nd with no weapon equipped. Saintly paladin
Defending Champion 68 -- Self Yes -- More powerful defending action (damage reduced by 90%). Guardian
Attack +40 82 -- -- -- -- Increase attack +40 when not equipped with a weapon. Holy guardian
Miracle Moon 100 6 Group Yes First hit Damage is 4/(1 +number of enemies), 25% of first hit restored as Angelo's HP. First hit

Charisma[edit | edit source]

Skill Points MP Range Tension Oomph Info Title
Squelch 3 2 One ally -- -- Removes poison status. Ladykiller
Fuddle 7 5 Enemy group -- -- Confuses a group of enemies. Dreamboat
Sarcastic Snigger 13 3 One enemy -- -- Lowers enemy's tension by one level Playboy knight
Angel Eyes 19 4 One enemy Yes -- Deals 15~28 damage and 12.5% chance to paralyze the target. Hot knight
Divine Intervention 27 4 Enemy group -- -- Reduces a group of enemy's resistances to magic. Idol knight
Ban Dance 39 4 Enemy group -- -- Prevents enemies from performing dances. Charismatic knight
Chilling Chuckle 52 3 Enemy group -- -- Lowers group of enemies' tension by one level. Romantic knight
Kafuddle 66 10 All -- -- Attempts confuse all enemies. Crystal knight
Charming Look 81 4 All enemies Yes -- Deals 65~85 damage and 25% chance to paralyze the target.
65~105 damage in the 3DS port.
Knight of knights
Pearly Gates 100 20 Enemy group Yes -- 180~210 wind damage to a group of enemies, 234~273 damage to zombies. Knight of legend

Equipment[edit | edit source]

Dragon Quest VIII (All) 
Weapon Modifier(s)
Wizard's staff Attack +15
Rapier Attack +17
Slime stick Attack +22
Short bow Attack +23
Lightning staff Attack +24
Magma staff Attack +28
Hunter's bow Attack +30
Rune staff Attack +30
Staff of divine wrath Attack +35
Templar's sword Attack +36
Falcon blade Attack +37
Platinum sword Attack +40
Staff of antimagic Attack +41
Dream blade Attack +43
Eros' bow Attack +45
Holy silver rapier Attack +54
Über falcon blade Attack +55
Fallen angel rapier Attack +61
Cheiron's bow Attack +63
Night sniper Attack +75
Staff of resurrection Attack +77
Mercury's rapier Attack +78
Magical mace Attack +79
Great bow Attack +95
Hell sabre Attack +99
Shamshir of light Attack +110
Demonsbane Attack +116
Liquid metal sword Attack +118
Odin's bow Attack +125

Dragon Quest VIII (All) 
Armour Modifier(s)
Plain clothes Defence +4
Wayfarer's clothes Defence +7
Silk robe Defence +10
Leather armour Defence +11
Templar's uniform Defense+13
Scale armour Defence +17
Healie t-shirt Defence +18
Leather cape Defence +22
Cloak of evasion Defence +29
Fur poncho Defence +29
Magic vestment Defence +39
Zombie mail Defence +42
Posh waistcoat Defence +48
Silver mail Defence +50
Magic armour Defence +55
Sage's robe Defence +55
Dancer's mail Defence +57
Velvet cape Defence +60
Platinum mail Defence +72
Angel's robe Defence +73
Crimson robe Defence +82
Sacred armour Defence +84
Oriental warrior wear Defence +88
Mirror armour Defence +92
Über sacred armour Defence +92
Butler's best Defence +100
Liquid metal armour Defence +101
Dragon robe Defence +103
Metal king armour Defence +120

Dragon Quest VIII (All) 
Accessories Modifier(s)
Agility ring Agility +15
Argon ring Attack +20
Agility +20
Catholicon ring Defence +15
Devil's tail Agility +10
Dragon's scale Defence +5
Elevating shoes Agility +5
Fire dragon charm Defence +5
Full moon ring Defence +10
Goddess ring Wisdom +20
Gold bracer Defence +4
Gold ring Defence +10
Gold rosary Wisdom +5
Golden slippers Defence +1
Gospel ring Defence +5
Hearty ring Defence +1
Max HP +10
Max MP +10
Holy talisman Defence +10
Light dragon charm Defence +5
Life bracer Defence +5
Max HP +30
Lord's bracer Attack +5
Lucky pendant Defence +8
Metal slime earrings Agility +5
Meteorite bracer Agility +50
Mighty armlet Attack +15
Prayer ring Defence +5
Recovery ring Defence +15
Ring of awakening Defence +10
Ring of clarity Defence +10
Ring of immunity Defence +10
Ring of truth Defence +10
Ruby of protection Defence +15
Scholar's specs Wisdom +15
Skull ring Agility +15
Slime earrings Defence +4
Sorcerer's ring Wisdom +10
Max MP +30
Strength ring Attack +5
Templar's ring Defence +5
Templar Captain's ring Attack +10
Wisdom +10
Titan belt Attack +10
Tough guy tattoo Attack +8

  • 3DS version only.

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

Angelo appears as one of the guests at Erinn's Inn at Stornway. This was only achievable through the DQVC using Nintendo's Wi-Fi Channel when it was still available. He will give the player various items when certain conditions are filled, such as talking to him on your birthday, talking to him as a Priest, and once Quester's Rest has been fully upgraded.

The player will earn the accolade Tasty Templar for equipping all of the pieces of Angelo's equipment.

Fortune Street[edit | edit source]

Angelo is one of the represenatives of the Dragon Quest series and is playable by default in the game.

Dragon Quest Heroes II[edit | edit source]

Angelo debuts as a playable character in Heroes 2 as the second-to-last set of otherworldly travelers the band of heroes come across, alongside Jessica. The duo are first met in the cold mountain of Mt. Neverest where Angelo saves Jessica from a surprise attack by a Powie yowie. Upon meeting the band of heroes, Angelo has a hunch that he and Jessica were suddenly transported to another land during the course of their travels together, which is reinforced by the other travelers who share their predicament. The protagonists offer the two to join their party, which Jessica promptly accepts since the alternative option would leave her alone with Angelo.

In the game Angelo and his weapon of choice is the Bows. Like Bianca Whitaker from the first entry, Angelo is a long-range support fighter that can attack safely from a distance with a myriad of ranged techniques like Rain of Pain or Shining Shot, and bolster his allies performance with Oomph and the Timbrel of tension. His Coup de Grâce is Pearly Gates, which has a different animation if the game is the Japanese or English version.

Heroes 2 info sheet

Stats[edit | edit source]

Attribute Starting Stats Maximum Stats
Level 27 99
HP 139 410
MP 49 115
Strength 68 245
Resilience 52 165
Wisdom 58 200
Deftness 22 90

Skills[edit | edit source]

Angelo can learn the following spells & abilities through skill points.

Name Points Required MP Details Requirements
Chilling Chuckle 4 4 A laugh as cold as ice that freezes nearby foes. None
Oomph 15 9 A spell that adds a little extra Oomph to allies’ attacks. None
Timbrel of Tension 8 8 Calls on an incredible instrument that can cause all allies’ tension to increase. None

Angelo can acquire the following abilities through skill points.

Name Points Required Details Requirements
Maximum HP + 10 (x5) 3 / 3 / 6 / 7 / 8 Increases maximum HP by ten. None / Reach Lv. 12 / 20 / 28 / 36
Maximum MP +3 (x5) 3 / 3 / 6 / 7 / 8 Increases maximum MP by three. None / Reach Lv. 12 / 20 / 28 / 36
Strength +5 (x5) 3 / 3 / 6 / 7 / 8 Increases strength by five points. None / Reach Lv. 12 / 20 / 28 / 36
Resilience +5 (x5) 3 / 3 / 6 / 7 / 8 Increases resilience by five points. None / Reach Lv. 12 / 20 / 28 / 36
Deftness +10 (x5) 3 / 3 / 6 / 7 / 8 Increases deftness by ten points. None / Reach Lv. 12 / 20 / 28 / 36
Oomph Extender 20 Makes the effect of Oomph last longer. Oomph
Vicious Volley Extender 8 Extends the effective range of Vicious Volley. None
Explosive Arrow Enhancer 5 Enhances the intensity of Explosive Arrow. Vicious Volley Extender
Turbo Shaft 8 Hold ▢ even longer to fire a mighty magic arrow. None
Turbo Shaft Extender 5 Extends the effective range of Turbo Shaft. Turbo Shaft
Harvest Moon Enhancer 10 Hold ▢ after using Harvest Moon to fire arrows while landing. Requirements
Harvest Moon Maximiser 15 Hold ▢ after using Harvest Moon to fire even more powerful arrows while landing. Harvest Moon Enhancer
Ace Evader 15 Greatly increases the period of invincibility after a successful evasion. Reach Lv. 20
Leafless Lifeline 20 Occasionally revives an ally without consuming an Yggdrasil leaf. None
Saving Grace 5 Brings the user back to life with 50% HP when beaten in battle once in a while. None
Artful Dodger 5 Slightly increases the period of invincibility after a successful evasion. None
Best In Tension 5 Significantly increases the rate of tension gain. Reach Lv. 20
Tension Extension 3 Extends high tension by two seconds. None
Gain More Tension When Fired Up 5 Increases the rate at which tension is gained while fired up. None
Longer Attack and Defense Boosts 10 Increases the duration of effects that increase defence or attack power. None

Proficiency[edit | edit source]

Rank Name MP Description
1 Shining Shot 12 Sends a salvo of celestial arrows soaring down onto a selected spot.
2 Hyper Sniper 11 Draws a bow to the absolute limit to let loose an arrow with remarkable results.
3 Attack +5 with Bows Increases attack power by five points when wielding bows.
4 Better Evasion with Bows Slightly increases evasion when wielding bows.
5 Rain of Pain 8 Sends off several arrows that slam into a single enemy.
6 Attack +5 with Bows Increases attack power by five points when wielding bows.
7 Better Evasion with Bows Slightly increases evasion when wielding bows.
8 Needle Shot 6 An advanced arrow with a high chance of a critical hit.
9 Attack +5 with Bows Increases attack power by five points when wielding bows.
10 Poison Arrow 9 A blighted bolt that envenomates all enemies in the affected area.
11 Rain of Pain Redux Hold △ during Rain of Pain to target multiple monsters.
12 Hyper Sniper Hyper Extends the area of effect of Hyper Sniper.
13 Needle Rain 9 An extremely advanced arrow attack with a very high chance of a critical hit.
14 Shining Shot Sharpener Extends the area of effect of Shining Shot.
15 Attack +20 with Bows Increases attack power by twenty points when wielding bows.
16 Attack +5 with Bows Increases attack power by five points when wielding bows.
17 Deftness +10 with Bows Increases deftness by ten points when wielding bows.
18 Better Evasion with Bows Slightly increases evasion when wielding bows.
19 Deftness +10 with Bows Increases deftness by ten points when wielding bows.
20 Attack +20 with Bows Increases attack power by twenty points when wielding bows.

Dragon Quest Rivals[edit | edit source]

Angelo debuted as one of the game's starting leader characters, representing the Priest vocation. Once again, bows are his weapon of choice.

Dragon Quest Tact[edit | edit source]

Angelo appears as a S-rank member of the Hero family during the second part of the Dragon Quest VIII event on his own banner alongside Tentacular. He also appears as a boss in the "Warriors of the World of Light" Special Battle alongside Yangus and Jessica.

Angelo (ククール Kukūru)
Dragon Quest Tact
Stats


Family Rank Role

Hero

Attack
Max Level HP MP Move
130 965 351 3
Attack Defense Agility Wisdom Weight
542 440 486 242 60
Basic Skills
First Second Third
Bold Smile
Psyche Up
Freezing Bow*
Shining Shot*
Talent Blossoming: Timbrel of Tension
Coup de Grâce: Heaven's Rain*
Awakening Skills
First Second Third
The Templars / Stats Up Frizz Res +25 / Stats Up Physical Potency +5% / Stats Up
Rare Tension Up: Rarely raises Tension for 1 turn at action start.
Fourth Fifth
Zam Res +25 / Stats Up Physical Potency +5% / Stats Up
Templar's Temerity: Raises martial and spell resistance for 3 turns at battle start.
Leader Perks
First
Raises ATK of hero allies, including himself, by 20% in a 5x5 square around him.
Basic Perks
First Second Third
Max HP +30
AGL +20
Feel the Burn: Often raises Tension for 1 turn when attacked by enemy. Shining Shot Potency +2%
Heaven's Rain Potency +2%
Perk Details
First
The Templars: Raises damage dealt by heroes in the surrounding rhombus (incl. self) by 10% for 3 turns (self: 4 turns) at action start on even turns until turn 10.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Normal Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Half Res Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Half Res Immune Half Res Super Weak

Etymology[edit | edit source]

  • Angelo is the Italian form of the name Angelus, which was derived from the name of the heavenly creature of the same name. Angelus is also derived from the Greek word ἄγγελος, which means "messenger".

Other Languages[edit | edit source]

Language Translation Meaning
EspañolAngeloSame as English name.
FrançaisAngeloDitto.
DeutschAngeloDitto.
ItalianoAngeloDitto.
한국어쿠클 (Kukeul)A Korean take on his Japanese name, "Kukuru".
中文安格鲁 (Āngélǔ)Chinese for "Angelo".
中文 (繁體)安格魯 (Āngélǔ)Ditto.

Trivia[edit | edit source]

  • Angelo is the first character in the series to be clearly depicted as left-handed. He holds shields and bows in his right hand and uses his left hand to wield other weapons and pull back bowstrings.
  • Angelo gets a colour palette reference for one of the 8 costumes for the Hero in Super Smash Bros. Ultimate. Said palette is given to the base of Dragon Quest XI's Hero.

Gallery[edit | edit source]

Rivals Artwork[edit | edit source]