Monster recruitment: Difference between revisions

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Defeating these specific monsters will have them recruited to the [[Monster Arena]], the player can them form a team of three different monsters to participate in 3v3 monster battles, to earn several rewards.
Defeating these specific monsters will have them recruited to the [[Monster Arena]], the player can them form a team of three different monsters to participate in 3v3 monster battles, to earn several rewards.


=== PS2 Version ===
{| class="wikitable"
{| class="wikitable"
! Portrait  
! Portrait  
Line 305: Line 306:
|-
|-
| [[File:DQVIII Wight Priest Mugshot.png]]
| [[File:DQVIII Wight Priest Mugshot.png]]
|[[Bishop (Recruit)|'''Bishop (a.k.a.''']] Wight Highpriest)
|'''[[Bishop (Recruit)|Bishop]] (a.k.a.''' Wight Highpriest)
|[[Wight priest]]
|[[Wight priest]]
|-
|-
Line 589: Line 590:
|}
|}


Fusions
=== 3DS exclusive: ===
{| class="wikitable"
! Portrait
!Name!! Species
|-
| [[File:DQVIII 3DS Wight King Mugshot.png|46px]]
|[[Barry Wight|'''Barry Wight''']] (a.k.a. King of RIP)
|[[Wight king]]
|-
| [[File:DQVIII 3DS Funghoul Mugshot.png|46px]]
|[[Bo Lete|'''Bo Lete''']]  (a.k.a. Majour Flavour)
|[[Funghoul]]
|-
| [[File:DQVIII 3DS Demon Thunderer Mugshot.png|46px]]
|'''[[Damon]]''' (a.k.a. Pre-curser of Death)
|[[Demon thunderer]]
|-
|[[File:DQVIII 3DS Mischievous Mole Mugshot.png|46px]]
|[[Digby (Infamous Monster)|'''Digby''']] (a.k.a. L'il Digger)
|[[Mischievous mole]]
|-
| [[File:DQVIII 3DS Imp Mugshot.png|46px]]
|[[Dimples (Recruit)|'''Dimples''']] (a.k.a. Ms. Impetuous)
|[[Imp]]
|-
| [[File:DQVIII 3DS Mischievous Mole Mugshot.png|46px]]
|'''[[Dugan]]''' (a.k.a. Ace of Spades)
|[[Mischievous mole]]
|-
| [[File:DQVIII 3DS Hawk Man Mugshot.png|46px]]
|[[Harry (Recruit)|'''Harry''']] (a.k.a. Heavenly Hunter)
|[[Hawk man]]
|-
| [[File:DQVIII 3DS Hades Condor Mugshot.png|46px]]
|'''[[Hayden]]''' (a.k.a. Condor from the Yonder)
|[[Hades condor]]
|-
| [[File:DQVIII 3DS Chimaera Mugshot.png|46px]]
|[[Kim Myra|'''Kim Myra''']] (a.k.a. Flappacinno)
|[[Chimaera]]
|-
| [[File:DQVIII 3DS Lump Wizard Mugshot.png|46px]]
|'''[[Lumpy]]''' (a.k.a. Whizzkid)
|[[Lump wizard]]
|-
| [[File:DQVIII 3DS Morphean Mushroom Mugshot.png|46px]]
|'''[[Madge]]''' [[Madge|(a.k.a.]] Psychedelia)
|[[Morphean mushroom]]
|-
| [[File:DQVIII 3DS Fencing Fox Mugshot.png|46px]]
|[[Michael J.|'''Michael J.''']] (a.k.a. Teen Fox)
|[[Fencing fox]]
|-
| [[File:DQVIII 3DS Mud Mannequin Mugshot.png|46px]]
|[[Mudison (Recruit)|'''Mudison''']] (a.k.a. Mr. Bo Dangles)
|[[Mud mannequin]]
|-
| [[File:DQVIII 3DS Morphean Mushroom Mugshot.png|46px]]
|'''[[Mushy]]''' [[Mushy|(a.k.a.]] Snore Spore)
|[[Morphean mushroom]]
|-
| [[File:DQVIII 3DS Soulspawn Mugshot.png|46px]]
|'''[[Noddy]]''' (a.k.a. Famous Five)
|[[Soulspawn]]
|-
| [[File:DQVIII 3DS Hellstalker Mugshot.png|46px]]
|'''[[Othello]]''' (a.k.a. Mr. Stalkative)
|[[Hellstalker]]
|-
| [[File:DQVIII 3DS Lips Mugshot.png|46px]]
|'''[[Philippa]]''' (a.k.a. Apocalips)
|[[Lips]]
|-
| [[File:DQVIII 3DS Spiked Hare Mugshot.png|46px]]
|'''[[Pierce]]''' (a.k.a. Drive-Thru)
|[[Spiked hare]]
|-
| [[File:DQVIII 3DS Dark Minister Mugshot.png|46px]]
|'''[[Priestley]]''' (a.k.a. Sinister Minister)
|[[Dark minister]]
|-
| [[File:DQVIII 3DS Spitnik Mugshot.png|46px]]
|[[Ray Churls|'''Ray Churls''']] (a.k.a. Lucky Old Sun)
|[[Spitnik]]
|-
|[[File:DQVIII 3DS Phantom Swordsman Mugshot.png|46px]]
|[[Sir Bodless|'''Sir Bodless''']] (a.k.a. Caped Inspectre)
|[[Phantom swordsman]]
|-
|[[File:DQVIII 3DS Solaris Mugshot.png|46px]]
|'''[[Starsky]]''' (a.k.a. Cosmic Doom)
|[[Solaris]]
|-
|[[File:DQVIII 3DS Dark Star Mugshot.png|46px]]
|'''[[Ziggy]]''' (a.k.a. Star Duster)
|[[Dark star]]
|}
 
=== Fusions ===
{| class="wikitable"
{| class="wikitable"
!Portrait
!Portrait
Line 606: Line 705:
|'''[[Ultrus]]'''
|'''[[Ultrus]]'''
|[[Slime Shady]] + [[Smiles]] + [[Tori]]
|[[Slime Shady]] + [[Smiles]] + [[Tori]]
|-
! colspan="3" |3DS Only
|-
|N/A
|[[Guaca Mole|'''Guaca Mole''']]
|[[Digby (Infamous Monster)|Digby]] + [[Doug]] + [[Dugan]]
|}
|}
3DS exclusive monsters:
<div style="max-width: 60ch; columns: 13ch; column-gap: 2ch;">
*[[Barry Wight]]
*[[Bo Lete]]
*[[Damon]]
*[[Digby]]
*[[Dimples]]
*[[Dugan]]
*[[Harry]]
*[[Hayden]]
*[[Kim Myra]]
*[[Lumpy]]
*[[Madge]]
*[[Michael J.]]
*[[Mudison]]
*[[Mushy]]
*[[Noddy]]
*[[Othello]]
*[[Philippa]]
*[[Pierce]]
*[[Priestley]]
*[[Ray Churls]]
*[[Sir Bodless]]
*[[Starsky]]
*[[Ziggy]]
</div>
=={{DQ10}}==
=={{DQ10}}==
In {{DQ10}}, it is also possible to recruit monsters, in a manner more similar to {{DQ5|short}} or ''SFC'' {{DQ6|short}}. Like in past games, a few specific monsters are potential targets for recruiting.
In {{DQ10}}, it is also possible to recruit monsters, in a manner more similar to {{DQ5|short}} or ''SFC'' {{DQ6|short}}. Like in past games, a few specific monsters are potential targets for recruiting.

Revision as of 16:30, 3 October 2026

The cast of Dragon Quest VI: Realms of Revelation along with several monstrous mates and Lizzie.

The system of recruiting monsters started in Dragon Quest V: Hand of the Heavenly Bride and has since been present in various other titles. Although, prior to that, Dragon Quest IV also had a few ally monsters.

Monster recruitment has also been a core aspect of the Dragon Quest Monsters spin-off series since its inception in 1996 , as the player takes the role of a Monster Wrangler who is unable to fight his or her own battles.

Dragon Quest III HD-2D Remake

Monster recruitement was added in Dragon Quest III HD-2D Remake in a system very similar to Dragon Quest VIII. However, in this case, there is no need to defeat said monsters in battle.

At different areas on the game, there will be friendly monsters the player can interact with. Some will be instantly recruited by just talking to them, while some might require the player to have a Monster Wrangler with them (or the Padfoot ability, the item Musk, the item Fading Jenny or the Fade ability, depending on what they're sensitive to), or Ra's Mirror if they turned to the shape of a human.

Once the player gathered three monsters, he can participate on the Monster Arena which can be found on several towns. Each town's arena has their own rewards.

Also, for every monster variety that can be recruited, there are different locations to find them. Each new recruit of an already recruited variety will strengthen that monster. For example, recruiting 2 Slimes will not actually let you have 2 Slimes in the party, but the Slime will be at its second rank of strengthening.

Dragon Quest IV: Chapters of the Chosen

While the game did not technically feature a system of recruiting monsters, there were a few ally monsters that would join the party.

  • Healie: A Healslime that would temporarily join the party as an NPC for the Chapter 1, to fight alongside Ragnar.
  • Sparkie: A dragon raised by Orifiela who can join the party as an NPC later in the game.

Dragon Quest V: Hand of the Heavenly Bride

Dragon Quest V incorporated monster recruitment as part of its main system, and the majority of playable party members are recruitable monsters. The system is unlocked as soon as the player reaches the second part of the game and obtains the wagon.

Then, after the end of a battle, a monster might be recruited. These are the basic rules:

  • A recruitable monster was defeated during this battle (it is a specific list)
  • If multiple monsters that can potentially be recruited were defeated during the battle, only the last one will be taken into consideration
  • A recruitable monster will ask to join the party at the end of the battle on a specific probability depending on the monster

There's a total of 41 recruitable monsters in the original SFC release. With the PS2 version onwards, 28 monsters were added to the list for a total of 69. On the DS version onwards, 2 new monsters were made recruitable for a total of 71.

Also, for the mobile versions of the game, there is the Monster magnet accessory that helps at recruiting monsters by increasing their chances to ask to join the party.

Sprite Monster Name SFC PS2 DS & Phone Tame Rate Level required Recruitment locations
Saber Yes Yes Yes N/A N/A Roundbeck
Slime Yes Yes Yes 1⁄2 7 Whealbrook Adit, Fortuna outskirts, Dominicus Dominion, Desert near Talon Tower
Dracky Yes Yes Yes 1⁄4 7 Coburg area, Fortuna area
Bad apple No Yes Yes 1⁄4 7 Faerie Lea, Dwarf's Den
Fat rat No Yes Yes 1⁄2 7 Talon Tower area
Jailcat No No Yes 1⁄16 7 Fortuna area
Prestidigitator Yes Yes Yes 1⁄4 10 Scary Lair area, Fairy Lea, Lodestar Harbor area, Zoomingale area
Ghost No Yes Yes 1⁄2 7 Porgie Estate
Wax murderer No Yes Yes 1⁄16 7 Porgie Estate
Healslime Yes Yes Yes 1⁄32 7 Abovitall Tower, Faerie Lea
Fandangow Yes Yes Yes 1⁄32 9 Coburg area
Slime knight Yes Yes Yes 1⁄4 7 Fortuna area, Coburg area
Brownie Yes Yes Yes 1⁄4 7 Whealbrook Adit, Fortuna area, Talon Tower area
Rotten apple No Yes Yes 1⁄2 7 Coburg area
Ticking timeburrm Yes Yes Yes 1⁄32 7 Whealbrook area, Fortuna area
Metal slime No Yes Yes 1⁄256 7 Whealbrook Adit (G2), Abovitall Tower, Scary Lair, Cataract Caves, Dominicus' Dominion, Neverglade, Nadiria, Estark's Labyrinth
Funghoul No Yes Yes 1⁄16 7 Coburg area, Zoomingale area, Whealbrook area, Fortuna area
Walking corpse Yes Yes Yes 1⁄32 7 Coburg castle dungeon, Whealbrook Adit
Powie yowie Yes Yes Yes 1⁄32 7 Coburg area
Small fry Yes Yes Yes 1⁄16 7 Fortuna area, Coburg area
Grudgerigar Yes Yes Yes 1⁄32 9 Coburg castle dungeon, Fortuna area
Hulagan No Yes Yes 1⁄16 9 Abovitall Tower, Hay area
Cross eye Yes Yes Yes 1⁄32 9 Abovitall Tower, Scary Lair, Zoomingale Tunnel
Restless armour No Yes Yes 1⁄64 10 Scary Lair area, Abovitall Tower, Zoomingale area
Mudraker No Yes Yes 1⁄4 11 Scary Lair
Liquid metal slime Yes Yes Yes 1⁄256 20 Central Continent, Gotha Path, Riteof Passage, Knightmare Towers, Ancient Ruins area (G3), Mantleplace, Nadiria, Estark's Labyrinth,
Pocus poppet No Yes Yes 1⁄16 10 Scary Lair, Zoomingale outskirts, Lodestar Harbor outskirts
Magic marionette Yes Yes Yes 1⁄32 12 Mostroferrato area, Scuttlebutt area
Chimaera Yes Yes Yes 1⁄16 15 Mount Magmageddon
Rockbomb Yes Yes Yes 1⁄64 15 Mount Magmageddon, Knightmare Towers
Goodybag Yes Yes Yes 1⁄16 16 Mount Magmageddon, Cataract Caves
Cureslime Yes Yes Yes 1⁄64 16 Dominicus' Dominion area, Cataract Caves, Helmunaptra area
King slime Yes Yes Yes 1⁄64 10 Helmunaptra area, Dominicus' Dominion area
Flamethrower No Yes Yes 1⁄64 16 Helmunaptra area, Mount Magmageddon
Drag-goof Yes Yes Yes 1⁄16 18 Gotha Path, Gotha area
Minidemon Yes Yes Yes 1⁄32 20 Gotha Path, Knightmare Towers
Samigina Yes Yes Yes 1⁄32 20 Gotha area, Riteof Passage, Knightmare Towers
Orc king Yes Yes Yes 1⁄4 21 Gotha area, Riteof Passage
Hawk man No Yes Yes 1⁄32 23 Knightmare Towers
Hellion Yes Yes Yes 1⁄32 23 Knightmare Towers
Hoodlum Yes Yes Yes 1⁄16 25 Stairway to Zenithia, Lofty Peak area, Central Continent
Golem Yes Yes Yes 1⁄4 25 Lofty Peak area, summoned by Metal dragons and Muddy hands.
Revaulting horse Yes Yes Yes 1⁄16 27 Central Continent
Blizzybody No Yes Yes 1⁄64 26 Estuary Sanctuary
King cureslime Yes Yes Yes 1⁄64 28 Stairway to Zenithia
Warhog Yes Yes Yes 1⁄32 28 Diggery Pokery, Talon Tower, Mantleplace
Hades' helm No Yes Yes 1⁄64 29 Diggery Pokery, Mantleplace
Bomboulder Yes Yes Yes 1⁄256 30 Neverglade, Talon Tower, Estark's Labyrinth
Moosifer Yes Yes Yes 1⁄4 30 Neverglade, Talon Tower
Snowbird Yes Yes Yes 1⁄32 34 Nadiria
Mandrake marshal Yes Yes Yes 1⁄32 32 Talon Tower, Crocodilopolis, Estark's Labyrinth
Beastmaster No Yes Yes 1⁄4 30 Mantleplace
Archdemon No No Yes 1⁄64 30 Mantleplace
Great dragon Yes Yes Yes 1⁄64 35 Nadiria, Estark's Labyrinth
Killing machine Yes Yes Yes 1⁄256 34 Nadiria, Estark's Labyrinth
Hyperanemon Yes Yes Yes 1⁄64 41 Estark's Labyrinth
Gigantes Yes Yes Yes 1⁄32 34 Nadiria, Estark's Labyrinth
Barbatos Yes Yes Yes 1⁄256 41 Estark's Labyrinth
Man o' war Yes Yes Yes 1⁄2 18 Ocean
Old man of the sea Yes Yes Yes 1⁄32 25 Ocean
Pip fighter No Yes Yes 1⁄16 7 Faerie Lea
Battle pip No Yes Yes 1⁄16 7 Faerie Lea
Epipany No Yes Yes 1⁄16 7 Faerie Lea
Wiz pip No Yes Yes 1⁄16 7 Faerie Lea
Conkuistador No Yes Yes 1⁄32 27 Neverglade area, Stairway to Zenithia area
Conkerer No Yes Yes 1⁄32 27 Neverglade area, Stairway to Zenithia area
Conkuisitor No Yes Yes 1⁄32 27 Neverglade area, Stairway to Zenithia area
Conkjurer No Yes Yes 1⁄32 27 Neverglade area, Stairway to Zenithia area
Dwight No Yes Yes N/A N/A Dwarf's Den (3rd generation)
Rebjørn No Yes Yes N/A N/A The Pothold
Starkers No Yes Yes N/A N/A Estark's Labyrinth -Stark Raving T'N'T board

Dragon Quest VI: Realms of Revelation

For Dragon Quest VI, the monster recruitment system vastly differs depending on the SFC version or DS version.

Lizzie is a specific case of a monster recruit that's available in both versions due to it being from a story event.

SFC version

In this version, the system was almost identical to Dragon Quest V. Some monsters are recruitable, and they need to be defeated at the end of the battle to have them joining the party under a probaility. An addition to the system is that one character in the party needs to have the Monster Wrangler vocation, and the vocation's rank would also matter for the monsters that can be recruited.

Also, as the monster recruits are a less major part of the global system, the number of recruitable monsters is significantly smaller, having 18 monsters.

Sprite Monster Name Tame Rate Rank required
Slime 1⁄2 1
Feralball 1⁄4 1
Lips 1⁄64 1
Slime knight 1⁄4 2
Healslime 1⁄16 2
Mud mannequin 1⁄64 2
Walking corpse 1⁄32 2
Sluggernaut 1⁄4 3
Lesser demon 1⁄4 3
Gustbluster 1⁄64 3
King slime 1⁄64 5
Liquid metal slime 1⁄256 6
Rockbomb 1⁄32 4
Damned ram 1⁄16 4
Dreamaera 1⁄32 4
Boss troll 1⁄16 5
Overkilling machine 1⁄64 7
High djinks 1⁄256 8

DS version

The system was largely revamped in the DS release. Instead of recruiting monsters after the end of a battle, monsters are recruited through specific in-game events, most of them being optional. As such, the Monster Wrangler vocation was also repurposed into the Monster Master vocation.

Also, all the recruitable monsters in this version of the game are of the Slime family.

Sprite Monster Name Location
Goowain Howcastle
Healie Clearvale
Curie Suite Dreams
Shelley Underwater Inn
Spot Castle Graceskull
Kingsley Château de Sass
Goober Slimopolis
Mercury Suite Dreams

Dragon Quest VII: Fragments of the Forgotten Past

In Dragon Quest VII (PSX/3DS/mobile), instead of recruiting monsters, it is possible to send them to a wild life reserve named Monster Meadows, which is its own extended side content to complete.

Also, defeating some monsters while the player has Monster munchies might award the player with their hearts. A few other Monster Hearts can be found on specific chests. Using those hearts allow the characters to change their vocation to a monster vocation.

For more details, see: List of vocations in Dragon Quest VII.

Dragon Quest VII Reimagined

In the Reimagined remake, the systems around monsters have been greatly revamped.

The Monster Meadows is not present in this version of the game, so there is no system to have the monsters travel there either.

Monster Hearts are present, but function vastly differently. There is no monster vocation in this version. Instead, hearts function as accessories with varying effects.

Dragon Quest VIII: Journey of the Cursed King

Monster recruiting is present in Dragon Quest VIII, but for the new system of Morrie's Monstruous Pit that functions as a Monster Arena.

As soon as the player encountered Morrie for the first time, they can fight and recruit specific monsters. These monsters are shown wandering in the overworld. (On the 3DS version, all monsters are wandering in the overworld. Instead, recruitable monsters are shown with a sword symbol over them)

Defeating these specific monsters will have them recruited to the Monster Arena, the player can them form a team of three different monsters to participate in 3v3 monster battles, to earn several rewards.

PS2 Version

Portrait Name Species
Archer (a.k.a. Sharpshooter) Bodkin bowyer
Archfiend (a.k.a Arch-archdemon) Archdemon
Arges (a.k.a. Big Blue Bully) Cyclops
Big Al (a.k.a. Al Gee) King kelp
Bladewolf (a.k.a. Loopy Lupus) Jumping jackal
Bishop (a.k.a. Wight Highpriest) Wight priest
Blizag Jr. (a.k.a. Cold Fire) Frostburn
Bones (a.k.a. Old Soldier) Skeleton
Brickman (a.k.a. Bricklayer) Golem
Brontes (a.k.a. Gigantes Guardman) Gigantes
Bush-W (a.k.a Bushwhacker) Berserker
Capers (a.k.a. Fantom of the Chopera) Phantom fencer
Clio (a.k.a. Colossal Clione) See angel
Cowboy (a.k.a. Buffalo Bill) Bullfinch
Curer (a.k.a. Angel of Curing) Cureslime
Cybot (a.k.a. Attack Bot Mk II) Killing machine
Deadnoble (a.k.a. Occult Rider) Bone baron
Dolldrums (a.k.a. Puppet Pugilist) Puppet master
Doug (a.k.a Mole Major) Mad mole
Dumbking (a.k.a. King of Dumbira) Notso macho
Fat Cat (a.k.a. Death Tabby) Jailcat
Faunus (a.k.a. Fertiliser) Silenus
Flameman (a.k.a. Living Flame) Dancing flame
Fletch (a.k.a. Shortshooter) Bodkin archer
Foul fowl (a.k.a. Raging Rooster) Fowlfighter
Frillsaur (a.k.a. Jumbo Dilophosaur) Frou-frou
Goldman (a.k.a. Goldbricker) Gold golem
Gryphus (a.k.a. Gryphon General) War gryphon
Hackzilla (a.k.a. Axoraptor) Hacksaurus
Hazel (a.k.a. Femme Fatale) Witch
Healer (a.k.a. Family Doctor) Healslime
Hev (a.k.a. Heavy Metal) Metal king slime
Hoodwink (a.k.a. Hooded Hacker) Hoodlum
Hori (a.k.a. Slime Creator) King slime
Hork (a.k.a. Old-school Drooler) Walking corpse
Jack Frost (a.k.a. Big Blizzard) Frostburn
Jewelbag (a.k.a. Jewel Juggler) Goodybag
Jockey (a.k.a. Bone Racer) Skullrider
Klub Kong (a.k.a. Abominable Ape) Gorerilla
Lonely Joe (a.k.a. Hollow Knight) Restless armour
McHammer (a.k.a. Mullet Mallet) Brownie
Mechabubo (a.k.a. Automaton Aviator) Mecha-mynah
Metabble (a.k.a. Metal Babble) Liquid metal slime
Metaly (a.k.a. Quick Silver) Metal slime
Mornstar (a.k.a. Headless Flailsman) Dullahan
Moppet (a.k.a. Punchin' Judy) Puppeteer
Nightwing (a.k.a. Nightstalker) Night emperor
Nohi (a.k.a. Killing Director) Killing machine
Octurion (a.k.a. Octavius Maximus) Octavian sentry
Orcus (a.k.a. Wild Spearman) Orc king
Orrid (a.k.a. Ochre Ogre) Buffalogre
Pa Troll (a.k.a. Troll Patroller) Boss troll
Potbelly (a.k.a. Potty Dragon) Jargon
Roborg (a.k.a. Roboster Mk I) Killing machine
Robster (a.k.a. Little Nipper) Yabby
Sagittari (a.k.a. Poisonous Sniper) Bodkin fletcher
Salsa (a.k.a. Pelvic Thruster) Redtail hipster
Scorpius (a.k.a. Sand Slayer) Scorpion
Seasaw (a.k.a. Terror Talons) Riptide
Sippy (a.k.a. Pain in the Neck) Dracky
Skeledoid (a.k.a. Man-at-arms) Hell gladiator
Slime Shady (a.k.a. Gloopy Groupie) Slime
Slimehopper (a.k.a. One Knight Stand) Slime knight
Slurpy (a.k.a. All Day Sucker) Dracky
Smiles (a.k.a. Slimy Smiley) Slime
Snap Case (a.k.a. Man-eater Chest) Cannibox
Spike (a.k.a. Muscly Mohawker) Mohawker
Squiggles (a.k.a. Squiggly Squiggler) Khalamari kid
Steropes (a.k.a. Gigantes Gangster) Gigantes
Stoneman (a.k.a. Stonemason) Stone golem
Sugi (a.k.a. Shadow Conductor) Dracky
Talos (a.k.a. Crazed Colossus) Living statue
Torchman (a.k.a. Living Torch) Dancing flame
Tori (a.k.a. Slime Designer) Slime
Trick Bag (a.k.a. Bundle of Joy) Bag o' laughs
Twiggy (a.k.a. Root of Evil) Treeface

3DS exclusive:

Portrait Name Species
Barry Wight (a.k.a. King of RIP) Wight king
Bo Lete (a.k.a. Majour Flavour) Funghoul
Damon (a.k.a. Pre-curser of Death) Demon thunderer
Digby (a.k.a. L'il Digger) Mischievous mole
Dimples (a.k.a. Ms. Impetuous) Imp
Dugan (a.k.a. Ace of Spades) Mischievous mole
Harry (a.k.a. Heavenly Hunter) Hawk man
Hayden (a.k.a. Condor from the Yonder) Hades condor
Kim Myra (a.k.a. Flappacinno) Chimaera
Lumpy (a.k.a. Whizzkid) Lump wizard
Madge (a.k.a. Psychedelia) Morphean mushroom
Michael J. (a.k.a. Teen Fox) Fencing fox
Mudison (a.k.a. Mr. Bo Dangles) Mud mannequin
Mushy (a.k.a. Snore Spore) Morphean mushroom
Noddy (a.k.a. Famous Five) Soulspawn
Othello (a.k.a. Mr. Stalkative) Hellstalker
Philippa (a.k.a. Apocalips) Lips
Pierce (a.k.a. Drive-Thru) Spiked hare
Priestley (a.k.a. Sinister Minister) Dark minister
Ray Churls (a.k.a. Lucky Old Sun) Spitnik
Sir Bodless (a.k.a. Caped Inspectre) Phantom swordsman
Starsky (a.k.a. Cosmic Doom) Solaris
Ziggy (a.k.a. Star Duster) Dark star

Fusions

Portrait Monster Required Team
Gracky Sippy + Slurpy + Sugi
Mazin Brickman + Goldman + Stoneman
Ultrus Slime Shady + Smiles + Tori
3DS Only
N/A Guaca Mole Digby + Doug + Dugan

Dragon Quest X

In Dragon Quest X , it is also possible to recruit monsters, in a manner more similar to Dragon Quest V or SFC Dragon Quest VI. Like in past games, a few specific monsters are potential targets for recruiting.

The player is required to be either a Monster Wrangler or an Item Master and to have used the book item related to the monster they want to recruit. After that, once during battle, use the ability Scout Attack towards that monster, and they'll have a chance to ask to join you after battle.

There are 16 monsters recruitable with Monster Wrangler, and 15 with Item Master, for a total of 31.

Any of the recruited monsters can be added to the party, however only one can be added by player. By default, a monster can only be added on the party when the player is on the specific vocation that recruited it. But this restriction can be lifted if the monster reaches 100 happiness.

List of Monster Wrangler monsters:

Image Monster Name Version available Weapon Armour Book
Mischievous mole 2.0 Staves Clothing Monster drop
Chimaera 2.0 Wands Robes Casino prize
Great sabrecat 4.1 Claws Clothing Monster drop
Slime 2.0 Boomerangs Clothing Sold at tavern
Slime knight 2.0 Swords Heavy armour Sold at tavern
Dracky 2.3 Heavy wands Robes Monster battle road prize
Small fry 2.2 Claws Clothing Sold at tavern
Meowgician 2.0 Heavy wands Robes Sold at tavern
Hacksaurus 2.0 Axes Heavy armour Casino prize
Brownie 2.4 Hammers Heavy armour Monster battle road prize
Jailcat 2.0 Claws Robes Monster drop
Imp 2.2 Spears Robes Sold at tavern
Healslime 2.0 Wands Robes Sold at tavern
Teeny sanguini 2.0 Wands Robes Sold at tavern
Mandrake major 2.0 Swords Heavy armour Sold at tavern

List of Item Master monsters:

Image Monster Name Version available Weapon Armor Book
Prancing pillar 2.1 Fans Clothing Sold at tavern
Goodybag 2.1 Fans Robes Casino prize
Killing machine 2.2 Greatswords Heavy armour Sold at tavern
Golem 2.1 Greatswords Heavy armour Sold at tavern
Restless armour 2.1 Swords Heavy armour Sold at tavern
Bambooligan 2.1 Spears Heavy armour Sold at tavern
Wardrobe mimic 2.4 Bows Robes Sold at tavern
Harmour 2.1 Swords Heavy armour Casino prize
Needleman 2.1 Knives Clothing Sold at tavern
Magic marionette 2.2 Knives Clothing Sold at tavern
Fromage fray 2.1 Heavy wands Robes Sold at tavern
Hat hamwitch 2.1 Heavy wands Robes Monster drop
Pocus poppet 4.2 Boomerangs Clothing Monster drop
Mecha-mynah 2.1 Claws Clothing Sold at tavern
Hellbound horror 2.3 Axes Clothing Sold at tavern

Dragon Quest XI: Echoes of an Elusive Age

While the game does not feature recruitable monsters, there is another system of interaction with monsters, as it is possible to ride on some of them, after having defeated them in battle.

Some monster rides allow the player to reach otherwise unreachable areas, while some just help for navigation.

Dragon Quest Builders 2

For further details, see List of recruitable monsters in Dragon Quest Builders 2.

On explorer's shores after Skelkatrez, one can recruit monsters with Monster munchies. When a monster that can be tamed is defeated, there is a chance that it will stand up instead of fading away and a thirty second timer will begin to count down--the munchies must be used in this period or the monster will become annoyed and go away.

Tamed monsters join the residents of the Island of Awakening as NPCs, who go about their daily routines as the other islanders do, and some have special effects: the Chimaeras can be ridden to fly, the Powie yowie can be given an ice lolly to spread snow, the Liquid metal slime will play tag once a day for 100 hearts, etc.

Monster Location Gimmick

Slime

Blossom Bay Double-jump mount

She-Slime

Sunny Sands

Chimaera

Blossom Bay Flying mount

Hocus Chimaera

Rimey Reef

Cosmic Chimaera

Iridescent Island

Muddy Hand

Unholy Holm Plays with islanders
Crafts items at workstations

Bloody Hand

Soggy Skerry

Walking Corpse

Laguna Perfuma Bartender

Corpse Corporal

Soggy Skerry

Ghoul

Rimey Reef

Healslime

nearly all Explorer's Shores Casts Heal in battle
Bartender

Hammerhood

Iridescent Island Demolishes blocks marked with a smashing sign

Brownie

Sunny Sands

Living Statue

Rimey Reef (one per visit) Produces dyes at stain extractors

Stone Guardian

Unholy Holm

Powie Yowie

Rimey Reef Feed ice lollies to freeze ground

Killing Machine

Laguna Perfuma Farmer

Hunter Mech

Rimey Reef

Liquid Metal Slime

Laguna Perfuma Plays tag

Golem

Sunny Sands (one per visit) Can use terraforma tiles
Mount

Stone Golem

Coral Cay

Gold Golem

Iridescent Island (one per visit)

Great Sabrecub

Blossom Bay Double-jump mount

Great Sabrecat

Soggy Skerry

Dragon Quest Monsters 1 & 2

While monsters retain a base chance to join the player upon defeat as in previous games, the chance can be greatly enhanced by using monster munchies in battle.

Dragon Quest Monsters: Joker series

Recruitment is implemented via the Scout option in the battle menu. When selected, the player's team of monsters will perform a group assault on the target to impress the monster into joining. The percentile chance is displayed onscreen, and can easily reach 100% if the group's sum attack power is high enough. However, if the enemy is too durable then the assault can easily leave the player with a big fat 0%--it is imperative to apply Oomph and Sap to raise the chances even higher.

Dragon Quest Monsters: The Dark Prince

Monster recruitment builds upon the foundation laid by the Joker sub-series, but now the wisdom stat will be used for scouting calculation if it is higher than a monster's attack stat. Additionally the Big Bully and Little Menace will increase the scouting chance when used against larger or smaller monsters.

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