Monster recruitment: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
mNo edit summary
Shy-Guy2002 (talk | contribs)
 
(23 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[File:DQVI monster companions.jpg|right|thumb|350px|The cast of {{DQ6}} along with several monstrous mates and [[Lizzie]].]]
[[File:DQVI monster companions.jpg|right|thumb|350px|The cast of {{DQ6}} along with several monstrous mates and [[Lizzie]].]]
Introduced in {{DQ5}}, the recruitment of bested beasts has appeared in some capacity in nearly every title in the series since 1992. Specifically, the system was present in every even-numbered title beginning with {{DQ6}} until the release of the HD-2D remake of the third game in 2024.
The system of '''recruiting monsters''' started in {{DQ5}} and has since been present in various other titles. Although, prior to that, {{DQ4|short}} also had a few ally monsters.


Monster recruitment has been a core aspect of the ''[[Dragon Quest Monsters (series)|Dragon Quest Monsters spin-off series]]'' since its inception in 1996 , as the player takes the role of a [[Monster Wrangler]] who is unable to fight his or her own battles.
Monster recruitment has also been a core aspect of the ''[[Dragon Quest Monsters (series)|Dragon Quest Monsters spin-off series]]'' since its inception in 1996 , as the player takes the role of a [[Monster Wrangler]] who is unable to fight his or her own battles.


=={{DQ3HD}}==
=={{DQ3HD}}==
Monster recruitment is set to be in the game's 2D-HD Remake, though details are currently unknown.
''For further details, see [[list of recruitable monsters in Dragon Quest III HD-2D Remake]]''
 
Monster recruitment was added in {{DQ3HD}} in a system very similar to {{DQ8|short}}. However, in this case, there is no need to defeat said monsters in battle.
 
At different areas on the game, there will be friendly monsters the player can interact with. Some will be instantly recruited by just talking to them, while some might require the player to have a [[Monster Wrangler]] with them (or the [[Padfoot]] ability, the item [[Musk]], the item [[Fading Jenny]] or the [[Fade]] ability, depending on what they're sensitive to), or [[Ra's Mirror]] if they turned to the shape of a human.
 
Once the player gathered three monsters, he can participate on the [[Monster Arena]] which can be found on several towns. Each town's arena has their own rewards.
 
Also, for every monster variety that can be recruited, there are different locations to find them. Each new recruit of an already recruited variety will strengthen that monster. For example, recruiting 2 [[Slime]]s will not actually let you have 2 Slimes in the party, but the Slime will be at its second rank of strengthening.
 
=={{DQ4}}==
While the game did not technically feature a system of recruiting monsters, there were a few ally monsters that would join the party.
 
* '''[[Healie]]''': A Healslime that would temporarily join the party as an NPC for the Chapter 1, to fight alongside [[Ragnar]].
 
* '''[[Sparkie]]''': A dragon raised by [[Orifiela]] who can join the party as an NPC later in the game.


=={{DQ5}}==
=={{DQ5}}==
Monster recruitment was simplistic in its original inception, being a fixed percentage that could not be changed by the player. If multiple recruitable {{MFamilies}}s appear in the same encounter, only the final felled foe will have a chance to join the {{Hero 5}}. In the [[Nintendo DS]] and [[cell phone]] versions, {{MFamilies}} allies will only alternate between two lines of dialogue during [[Party Chat]], as opposed to the fuller conversations of human characters.
{{DQ5|short}} incorporated monster recruitment as part of its main system, and the majority of playable party members are recruitable monsters. The system is unlocked as soon as the player reaches the second part of the game and obtains the [[wagon]].


As of 2019, the [[Cell phone]] ports saw the addition of the [[Monster magnet]] accessory for the the {{Hero 5}}, which when equipped can increase the odds of a {{MFamilies}} joining up by one rank. This is likely due to the release of {{DQYS}}, which would have attracted a new audience to the title and such players would have desired an easier time collecting {{MFamilies}}s.
Then, after the end of a battle, a monster might be recruited. These are the basic rules:
* A recruitable monster was defeated during this battle (it is a specific list)
* If multiple monsters that can potentially be recruited were defeated during the battle, only the last one will be taken into consideration
* A recruitable monster will ask to join the party at the end of the battle on a specific probability depending on the monster


There's a total of 41 recruitable monsters in the original SFC release. With the PS2 version onwards, 28 monsters were added to the list for a total of 69. On the DS version onwards, 2 new monsters were made recruitable for a total of 71.
Also, for the mobile versions of the game, there is the [[Monster magnet]] accessory that helps at recruiting monsters by increasing their chances to ask to join the party.


{| class="wikitable"
{| class="wikitable"
Line 17: Line 38:
! Sprite !! Monster Name !!{{SFC}} !! {{PS2}} !! {{DS}} & Phone !! Tame Rate !! Level required !! Recruitment locations
! Sprite !! Monster Name !!{{SFC}} !! {{PS2}} !! {{DS}} & Phone !! Tame Rate !! Level required !! Recruitment locations
|-
|-
| [[File:ArchdemonMUG DQV DS.png]] || {{Archdemon R}} || No || No || Yes || {{fraction|1|64}} ||30 || Mantleplace
| [[File:Saber DS mugshot.png|center]] || [[Saber]] || Yes || Yes || Yes ||N/A ||N/A || Roundbeck
|-
| [[File:BadappleMUG DQV DS.png]] || {{Bad apple R}} || No || Yes || Yes || {{fraction|1|4}}||7 || Faerie Lea, Dwarf's Den
|-
|-
| [[File:Barbatos_DS_mugshot.png]] || {{Barbatos R}}  || Yes || Yes || Yes || {{fraction|1|256}} ||41 || Estark's Labyrinth
| [[File:DQ5-NDS-SLIME-MUGSHOT.png|center]] || {{Slime R}}  || Yes || Yes || Yes ||{{fraction|1|2}} ||7 || Whealbrook Adit, Fortuna outskirts, Dominicus Dominion, Desert near Talon Tower
|-
|-
| [[File:BattlepipMUG DQV DS.png]] || {{Battle pip R}} || No || Yes || Yes ||{{fraction|1|16}} ||7 || Faerie Lea
| [[File:Dracky_DS_mugshot.png|center]] || {{Dracky R}} || Yes || Yes || Yes ||{{fraction|1|4}} ||7 || Coburg area, Fortuna area
|-
|-
| [[File:BeastmasterMUG DQV DS.png]] || {{Beastmaster R}} || No || Yes || Yes ||{{fraction|1|4}} ||30 || Mantleplace
| [[File:BadappleMUG DQV DS.png|center]] || {{Bad apple R}} || No || Yes || Yes || {{fraction|1|4}}||7 || Faerie Lea, Dwarf's Den
|-
|-
| [[File:BlizzybodyMUG DQV DS.png]] || {{Blizzybody R}}  || No || Yes || Yes ||{{fraction|1|64}} || 26 || Estuary Sanctuary
| [[File:Fat rat DS mugshot.png|center]] || {{Fat rat R}}  || No || Yes || Yes ||{{fraction|1|2}} || 7 || Talon Tower area
|-
|-
| [[File:Bomboulder_DS_mugshot.png]] || {{Bomboulder R}} || Yes || Yes || Yes ||{{fraction|1|256}} || 30 || Neverglade, Talon Tower, Estark's Labyrinth
| [[File:Jailcat DS mugshot.png|center]] || {{Jailcat R}} || No || No || Yes || {{fraction|1|16}} || 7 || Fortuna area
|-
|-
| [[File:BrownieMUG DQV DS.png]] || {{Brownie R}}  || Yes || Yes || Yes || {{fraction|1|4}} ||7 || Whealbrook Adit, Fortuna area, Talon Tower area
| [[File:Prestidigitator DS mugshot.png|center]] || {{Prestidigitator R}}  || Yes || Yes || Yes ||{{fraction|1|4}}||10 || Scary Lair area, Fairy Lea, Lodestar Harbor area, Zoomingale area
|-
|-
| [[File:ChimaeraMUG DQV DS.png]] || {{Chimaera R}} || Yes || Yes || Yes || {{fraction|1|16}} ||15 || Mount Magmageddon
| [[File:Ghost DS mugshot.png|center]] || {{Ghost R}} || No || Yes || Yes ||{{fraction|1|2}}||7 || Porgie Estate
|-
|-
| [[File:ConkererMUG DQV DS.png]] || {{Conkerer R}} || No || Yes || Yes || {{fraction|1|32}} ||27 || Neverglade area, Stairway to Zenithia area
| [[File:Wax murderer.png|center]] || {{Wax murderer R}} || No || Yes || Yes || {{fraction|1|16}} ||7 || Porgie Estate
|-
|-
| [[File:ConkjurerMUG DQV DS.png]] || {{Conkjurer R}} || No || Yes || Yes || {{fraction|1|32}} ||27 || Neverglade area, Stairway to Zenithia area
| [[File:Healslime DS mugshot.png|center]] || {{Healslime R}} || Yes || Yes || Yes ||{{fraction|1|32}}||7 || Abovitall Tower, Faerie Lea
|-
|-
| [[File:ConkuisitorMUG DQV DS.png]] || {{Conkuisitor R}}  || No  || Yes || Yes ||{{fraction|1|32}} ||27 || Neverglade area, Stairway to Zenithia area
| [[File:Fandangow_DS_mugshot.png|center]] || {{Fandangow R}}  || Yes || Yes || Yes ||{{fraction|1|32}} ||9 || Coburg area
|-
|-
| [[File:ConkuistadorMUG DQV DS.png]] || {{Conkuistador R}}  || No || Yes || Yes ||{{fraction|1|32}} ||27 || Neverglade area, Stairway to Zenithia area
| [[File:Slime knight DS mugshot.png|center]] || {{Slime knight R}}  || Yes || Yes || Yes ||{{fraction|1|4}} ||7 || Fortuna area, Coburg area
|-
|-
| [[File:Cross_eye_DS_mugshot.png]] || {{Cross eye R}}  || Yes || Yes || Yes ||{{fraction|1|32}} ||9 || Abovitall Tower, Scary Lair, Zoomingale Tunnel
| [[File:BrownieMUG DQV DS.png|center]] || {{Brownie R}}  || Yes || Yes || Yes || {{fraction|1|4}} ||7 || Whealbrook Adit, Fortuna area, Talon Tower area
|-
|-
| [[File:CureslimeMUG DQV DS.png]] || {{Cureslime R}} || Yes || Yes || Yes ||{{fraction|1|64}} ||16 || Dominicus' Dominion area, Cataract Caves, Helmunaptra area
| [[File:Rotten apple.png|center]] || {{Rotten apple R}} || No || Yes || Yes ||{{fraction|1|2}}||7 || Coburg area
|-
|-
| [[File:Dracky_DS_mugshot.png]] || {{Dracky R}} || Yes || Yes || Yes ||{{fraction|1|4}} ||7 || Coburg area, Fortuna area,
| [[File:TickingtimeburrmMUG DQV DS.png|center]] || {{Ticking timeburrm R}} || Yes || Yes || Yes ||{{fraction|1|32}} ||7 || Whealbrook area, Fortuna area
|-
|-
|[[File:Drag goof DS mugshot.png]] || {{Drag-goof R}}  || Yes || Yes || Yes ||{{fraction|1|16}} ||18 || Gotha Path, Gotha area
| [[File:Metal slime3.png|center]] || {{Metal slime R}}  || No || Yes || Yes ||{{fraction|1|256}}||7 ||Whealbrook Adit (G2), Abovitall Tower, Scary Lair, Cataract Caves, Dominicus' Dominion, Neverglade, Nadiria, Estark's Labyrinth
|-
|-
| [[File:Dwight_DS_mugshot.png]] || [[Dwight]] || No || Yes || Yes || N/A || N/A || Dwarf's Den (3rd generation)
| [[File:Funghoul DS mugshot.png|center]] || {{Funghoul R}} || No || Yes || Yes || {{fraction|1|16}} ||7 || Coburg area, Zoomingale area, Whealbrook area, Fortuna area
|-
|-
| [[File:Epipany DS mugshot.png]] || {{Epipany R}}  || No || Yes || Yes ||{{fraction|1|16}} ||7 || Faerie Lea
| [[File:Walking corpse1.png|center]] || {{Walking corpse R}}  || Yes || Yes || Yes ||{{fraction|1|32}} ||7 || Coburg castle dungeon, Whealbrook Adit
|-
|-
| [[File:Fandangow_DS_mugshot.png]] || {{Fandangow R}}  || Yes || Yes || Yes ||{{fraction|1|32}} ||9 || Coburg area
| [[File:Powie yowie DS mugshot.png|center]] || {{Powie yowie R}}  || Yes || Yes || Yes ||{{fraction|1|32}}||7 || Coburg area
|-
|-
| [[File:Fat rat DS mugshot.png]] || {{Fat rat R}}  || No || Yes || Yes ||{{fraction|1|2}} || 7 || Talon Tower area
| [[File:SmallfryMUG DQV DS.png|center]] || {{Small fry R}}  || Yes || Yes || Yes ||{{fraction|1|16}} ||7 || Fortuna area, Coburg area
|-
|-
| [[File:Flamethrower DS mugshot.png]] || {{Flamethrower R}} || No || Yes || Yes ||{{fraction|1|64}} ||16 || Helmunaptra area, Mount Magmageddon
| [[File:Grudgerigar DS mugshot.png|center]] || {{Grudgerigar R}} || Yes || Yes || Yes ||{{fraction|1|32}}||9 || Coburg castle dungeon, Fortuna area
|-
|-
| [[File:Funghoul DS mugshot.png]] || {{Funghoul R}} || No || Yes || Yes || {{fraction|1|16}} ||7 || Coburg area, Zoomingale area, Whealbrook area, Fortuna area
| [[File:Hulagan DS mugshot.png|center]] || {{Hulagan R}} || No || Yes || Yes ||{{fraction|1|16}}||9 || Abovitall Tower, Hay area
|-
|-
| [[File:Ghost DS mugshot.png]] || {{Ghost R}}  || No || Yes || Yes ||{{fraction|1|2}}||7 || Porgie Estate
| [[File:Cross_eye_DS_mugshot.png|center]] || {{Cross eye R}}  || Yes || Yes || Yes ||{{fraction|1|32}} ||9 || Abovitall Tower, Scary Lair, Zoomingale Tunnel
|-
|-
| [[File:Gigantes DS mugshot.png]] || {{Gigantes R}} || Yes || Yes || Yes ||{{fraction|1|32}}||34 || Nadiria, Estark's Labyrinth
| [[File:Restless armour DS mugshot.png|center]] || {{Restless armour R}} || No || Yes || Yes ||{{fraction|1|64}}||10 || Scary Lair area, Abovitall Tower, Zoomingale area
|-
|-
| [[File:Golem DS mugshot.png]] || {{Golem R}} || Yes || Yes || Yes ||{{fraction|1|4}}||25 || Lofty Peak area, summoned by Metal dragons and Muddy hands.
| [[File:Mudraker DS mugshot.png|center]] || {{Mudraker R}} || No || Yes || Yes ||{{fraction|1|4}}||11 || Scary Lair
|-
|-
| [[File:Goodybag DS mugshot.png]] || {{Goodybag R}}  || Yes || Yes || Yes ||{{fraction|1|16}}||16 || Mount Magmageddon, Cataract Caves
| [[File:Liquid metal slime2.png|center]] || {{Liquid metal slime R}}  || Yes || Yes || Yes ||{{fraction|1|256}}||20 || Central Continent, Gotha Path, Riteof Passage, Knightmare Towers, Ancient Ruins area (G3), Mantleplace, Nadiria, Estark's Labyrinth,
|-
|-
| [[File:Great dragon DS mugshot.png]] || {{Great dragon R}}  || Yes || Yes || Yes ||{{fraction|1|64}}||35 || Nadiria, Estark's Labyrinth
| [[File:Pocus poppet DS mugshot.png|center]] || {{Pocus poppet R}}  || No || Yes || Yes||{{fraction|1|16}}||10 || Scary Lair, Zoomingale outskirts, Lodestar Harbor outskirts
|-
|-
| [[File:Grudgerigar DS mugshot.png]] || {{Grudgerigar R}}  || Yes || Yes || Yes ||{{fraction|1|32}}||9 || Coburg castle dungeon, Fortuna area
| [[File:Magic marionette DS mugshot.png|center]] || {{Magic marionette R}}  || Yes || Yes || Yes ||{{fraction|1|32}}||12 || Mostroferrato area, Scuttlebutt area
|-
|-
| [[File:Hades helm DS mugshot.png]] || {{Hades' helm R}} || No || Yes || Yes ||{{fraction|1|64}}||29 || Diggery Pokery, Mantleplace
| [[File:ChimaeraMUG DQV DS.png|center]] || {{Chimaera R}} || Yes || Yes || Yes || {{fraction|1|16}} ||15 || Mount Magmageddon
|-
|-
| [[File:Hawk man DS mugshot.png]] || {{Hawk man R}} || No || Yes || Yes ||{{fraction|1|32}}||23 || Knightmare Towers
| [[File:Rockbomb DS mugshot.png|center]] || {{Rockbomb R}} || Yes || Yes || Yes ||{{fraction|1|64}} ||15 || Mount Magmageddon, Knightmare Towers
|-
|-
| [[File:Healslime DS mugshot.png]] || {{Healslime R}}  || Yes || Yes || Yes ||{{fraction|1|32}}||7 || Abovitall Tower, Faerie Lea
| [[File:Goodybag DS mugshot.png|center]] || {{Goodybag R}}  || Yes || Yes || Yes ||{{fraction|1|16}}||16 || Mount Magmageddon, Cataract Caves
|-
|-
| [[File:Hellion DS mugshot.png]] ||  {{Hellion R}} || Yes || Yes || Yes ||{{fraction|1|32}}||23 || Knightmare Towers
| [[File:CureslimeMUG DQV DS.png|center]] ||  {{Cureslime R}} || Yes || Yes || Yes ||{{fraction|1|64}} ||16 || Dominicus' Dominion area, Cataract Caves, Helmunaptra area
|-
|-
| [[File:Hoodlum DS mugshot.png]] || {{Hoodlum R}} || Yes || Yes || Yes ||{{fraction|1|16}}||25 || Stairway to Zenithia, Lofty Peak area, Central Continent
| [[File:King slime DS mugshot.png|center]] || {{King slime R}} || Yes || Yes || Yes ||{{fraction|1|64}}||10 || Helmunaptra area, Dominicus' Dominion area
|-
|-
| [[File:Hulagan DS mugshot.png]] ||  {{Hulagan R}} || No || Yes || Yes ||{{fraction|1|16}}||9 || Abovitall Tower, Hay area
| [[File:Flamethrower DS mugshot.png|center]] ||  {{Flamethrower R}} || No || Yes || Yes ||{{fraction|1|64}} ||16 || Helmunaptra area, Mount Magmageddon
|-
|-
| [[File:Hyperanemon DS mugshot.png]] || {{Hyperanemon R}}  || Yes || Yes|| Yes ||{{fraction|1|64}}||41 || Estark's Labyrinth
| [[File:Drag goof DS mugshot.png|center]] || {{Drag-goof R}}  || Yes || Yes || Yes ||{{fraction|1|16}} ||18 || Gotha Path, Gotha area
|-
|-
| [[File:Jailcat DS mugshot.png]] ||  {{Jailcat R}} || No || No || Yes || {{fraction|1|16}} || 7 || Fortuna area
| [[File:Minidemon DS mugshot.png|center]] ||  {{Minidemon R}} || Yes || Yes || Yes ||{{fraction|1|32}}||20 || Gotha Path, Knightmare Towers
|-
|-
| [[File:Killing machine DS mugshot.png]] || {{Killing machine R}}  || Yes || Yes || Yes ||{{fraction|1|256}}||34 || Nadiria, Estark's Labyrinth
| [[File:Samigina DS mugshot.png|center]] || {{Samigina R}}  || Yes || Yes|| Yes ||{{fraction|1|32}} ||20 || Gotha area, Riteof Passage, Knightmare Towers
|-
|-
| [[File:King cureslime DS mugshot.png]] || {{King cureslime R}} || Yes || Yes || Yes ||{{fraction|1|64}}||28 || Stairway to Zenithia
| [[File:Orc king DS mugshot.png|center]] || {{Orc king R}} || Yes || Yes || Yes ||{{fraction|1|4}}||21 || Gotha area, Riteof Passage
|-
|-
| [[File:King slime DS mugshot.png]] || {{King slime R}} || Yes || Yes || Yes ||{{fraction|1|64}}||10 || Helmunaptra area, Dominicus' Dominion area
| [[File:Hawk man DS mugshot.png|center]] || {{Hawk man R}} || No || Yes || Yes ||{{fraction|1|32}}||23 || Knightmare Towers
|-
|-
| [[File:Liquid metal slime2.png]] || {{Liquid metal slime R}} || Yes || Yes || Yes ||{{fraction|1|256}}||20 || Central Continent, Gotha Path, Riteof Passage, Knightmare Towers, Ancient Ruins area (G3), Mantleplace, Nadiria, Estark's Labyrinth,
| [[File:Hellion DS mugshot.png|center]] || {{Hellion R}} || Yes || Yes || Yes ||{{fraction|1|32}}||23 || Knightmare Towers
|-
|-
| [[File:Magic marionette DS mugshot.png]] || {{Magic marionette R}} || Yes || Yes || Yes ||{{fraction|1|32}}||12 || Mostroferrato area, Scuttlebutt area
| [[File:Hoodlum DS mugshot.png|center]] || {{Hoodlum R}} || Yes || Yes || Yes ||{{fraction|1|16}}||25 || Stairway to Zenithia, Lofty Peak area, Central Continent
|-
|-
| [[File:Man o war DS mugshot.png]] || {{Man o' war R}} || Yes || Yes || Yes ||{{fraction|1|2}}||18 || Ocean
| [[File:Golem DS mugshot.png|center]] || {{Golem R}} || Yes || Yes || Yes ||{{fraction|1|4}}||25 || Lofty Peak area, summoned by Metal dragons and Muddy hands.
|-
|-
| [[File:Mandrake marshal DS mugshot.png]] || {{Mandrake marshal R}}  || Yes || Yes || Yes ||{{fraction|1|32}}||32 || Talon Tower, Crocodilopolis, Estark's Labyrinth
| [[File:Revaulting horse DS mugshot.png|center]] || {{Revaulting horse R}}  || Yes || Yes || Yes ||{{fraction|1|16}}||27 || Central Continent
|-
|-
| [[File:Metal slime3.png]] || {{Metal slime R}}  || No || Yes || Yes ||{{fraction|1|256}}||7 ||Whealbrook Adit (G2), Abovitall Tower, Scary Lair, Cataract Caves, Dominicus' Dominion, Neverglade, Nadiria, Estark's Labyrinth
| [[File:BlizzybodyMUG DQV DS.png|center]] || {{Blizzybody R}}  || No || Yes || Yes ||{{fraction|1|64}} || 26 || Estuary Sanctuary
|-
|-
| [[File:Minidemon DS mugshot.png]] ||  {{Minidemon R}} || Yes || Yes || Yes ||{{fraction|1|32}}||20 || Gotha Path, Knightmare Towers
| [[File:King cureslime DS mugshot.png|center]] ||  {{King cureslime R}} || Yes || Yes || Yes ||{{fraction|1|64}}||28 || Stairway to Zenithia
|-
|-
| [[File:Moosifer DS mugshot.png]] || {{Moosifer R}} || Yes || Yes || Yes ||{{fraction|1|4}}||30 || Neverglade, Talon Tower
| [[File:Warhog.png|center]] || {{Warhog R}} || Yes || Yes || Yes ||{{fraction|1|32}} ||28 || Diggery Pokery, Talon Tower, Mantleplace
|-
|-
| [[File:Mudraker DS mugshot.png]] || {{Mudraker R}}  || No || Yes || Yes ||{{fraction|1|4}}||11 || Scary Lair
| [[File:Hades helm DS mugshot.png|center]] || {{Hades' helm R}}  || No || Yes || Yes ||{{fraction|1|64}}||29 || Diggery Pokery, Mantleplace
|-
|-
| [[File:Old man of the sea DS mugshot.png]] || {{Old man of the sea R}}  || Yes || Yes || Yes ||{{fraction|1|32}}||25 || Ocean
| [[File:Bomboulder_DS_mugshot.png|center]] || {{Bomboulder R}}  || Yes || Yes || Yes ||{{fraction|1|256}} || 30 || Neverglade, Talon Tower, Estark's Labyrinth
|-
|-
| [[File:Orc king DS mugshot.png]] || {{Orc king R}} || Yes || Yes || Yes ||{{fraction|1|4}}||21 || Gotha area, Riteof Passage
| [[File:Moosifer DS mugshot.png|center]] || {{Moosifer R}} || Yes || Yes || Yes ||{{fraction|1|4}}||30 || Neverglade, Talon Tower
|-
|-
| [[File:Pip fighter DS mugshot.png]] || {{Pip fighter R}}  || No || Yes || Yes ||{{fraction|1|16}}||7 || Faerie Lea
| [[File:SnowbirdMUG DQV DS.png|center]] || {{Snowbird R}}  || Yes || Yes || Yes ||{{fraction|1|32}} ||34 || Nadiria
|-
|-
| [[File:Pocus poppet DS mugshot.png]] || {{Pocus poppet R}}  || No || Yes || Yes||{{fraction|1|16}}||10 || Scary Lair, Zoomingale outskirts, Lodestar Harbor outskirts
| [[File:Mandrake marshal DS mugshot.png|center]] || {{Mandrake marshal R}}  || Yes || Yes || Yes ||{{fraction|1|32}}||32 || Talon Tower, Crocodilopolis, Estark's Labyrinth
|-
|-
| [[File:Powie yowie DS mugshot.png]] || {{Powie yowie R}}  || Yes || Yes || Yes ||{{fraction|1|32}}||7 || Coburg area
| [[File:BeastmasterMUG DQV DS.png|center]] || {{Beastmaster R}}  || No || Yes || Yes ||{{fraction|1|4}} ||30 || Mantleplace
|-
|-
| [[File:Prestidigitator DS mugshot.png]] || {{Prestidigitator R}} || Yes || Yes || Yes ||{{fraction|1|4}}||10 || Scary Lair area, Fairy Lea, Lodestar Harbor area, Zoomingale area
| [[File:ArchdemonMUG DQV DS.png|center]] || {{Archdemon R}} || No || No || Yes || {{fraction|1|64}} ||30 || Mantleplace
|-
|-
| [[File:Rebjørn DS mudshot.png]] || [[Rebjørn]] || No || Yes || Yes ||N/A||N/A || The Pothold
| [[File:Great dragon DS mugshot.png|center]] || {{Great dragon R}} || Yes || Yes || Yes ||{{fraction|1|64}}||35 || Nadiria, Estark's Labyrinth
|-
|-
| [[File:Restless armour DS mugshot.png]] || {{Restless armour R}}  || No || Yes || Yes ||{{fraction|1|64}}||10 || Scary Lair area, Abovitall Tower, Zoomingale area
| [[File:Killing machine DS mugshot.png|center]] || {{Killing machine R}}  || Yes || Yes || Yes ||{{fraction|1|256}}||34 || Nadiria, Estark's Labyrinth
|-
|-
| [[File:Revaulting horse DS mugshot.png]] || {{Revaulting horse R}}  || Yes || Yes || Yes ||{{fraction|1|16}}||27 || Central Continent
| [[File:Hyperanemon DS mugshot.png|center]] || {{Hyperanemon R}}  || Yes || Yes|| Yes ||{{fraction|1|64}}||41 || Estark's Labyrinth
|-
|-
| [[File:Rockbomb DS mugshot.png]] || {{Rockbomb R}} || Yes || Yes || Yes ||{{fraction|1|64}} ||15 || Mount Magmageddon, Knightmare Towers
| [[File:Gigantes DS mugshot.png|center]] || {{Gigantes R}} || Yes || Yes || Yes ||{{fraction|1|32}}||34 || Nadiria, Estark's Labyrinth
|-
|-
| [[File:Rotten apple.png]] || {{Rotten apple R}}  || No || Yes || Yes ||{{fraction|1|2}}||7 || Coburg area
| [[File:Barbatos_DS_mugshot.png|center]] || {{Barbatos R}}  || Yes || Yes || Yes || {{fraction|1|256}} ||41 || Estark's Labyrinth
|-
|-
| [[File:Saber DS mugshot.png]] ||  [[Saber]] || Yes || Yes || Yes ||N/A ||N/A || Roundbeck
| [[File:Man o war DS mugshot.png|center]] || {{Man o' war R}} || Yes || Yes || Yes ||{{fraction|1|2}}||18 || Ocean
|-
|-
| [[File:Samigina DS mugshot.png]] || {{Samigina R}}  || Yes || Yes|| Yes ||{{fraction|1|32}} ||20 || Gotha area, Riteof Passage, Knightmare Towers
| [[File:Old man of the sea DS mugshot.png|center]] || {{Old man of the sea R}}  || Yes || Yes || Yes ||{{fraction|1|32}}||25 || Ocean
|-
|-
| [[File:DQ5-NDS-SLIME-MUGSHOT.png]] || {{Slime R}}  || Yes || Yes || Yes ||{{fraction|1|2}} ||7 || Whealbrook Adit, Fortuna outskirts, Dominicus Dominion, Desert near Talon Tower
| [[File:Pip fighter DS mugshot.png|center]] || {{Pip fighter R}}  || No || Yes || Yes ||{{fraction|1|16}}||7 || Faerie Lea
|-
|-
| [[File:Slime knight DS mugshot.png]] || {{Slime knight R}}  || Yes || Yes || Yes ||{{fraction|1|4}} ||7 || Fortuna area, Coburg area
| [[File:BattlepipMUG DQV DS.png|center]] || {{Battle pip R}}  || No || Yes || Yes ||{{fraction|1|16}} ||7 || Faerie Lea
|-
|-
| [[File:SmallfryMUG DQV DS.png]] || {{Small fry R}}  || Yes || Yes || Yes ||{{fraction|1|16}} ||7 || Fortuna area, Coburg area
| [[File:Epipany DS mugshot.png|center]] || {{Epipany R}}  || No || Yes || Yes ||{{fraction|1|16}} ||7 || Faerie Lea
|-
|-
| [[File:SnowbirdMUG DQV DS.png]] || {{Snowbird R}}  || Yes || Yes || Yes ||{{fraction|1|32}} ||34 || Nadiria
| [[File:Wiz pip.png|center]] || {{Wiz pip R}}  || No || Yes || Yes || {{fraction|1|16}} ||7 || Faerie Lea
|-
|-
| [[File:Starkers DS mugshot.png]] ||  [[Starkers]] || No || Yes || Yes ||N/A || N/A || Estark's Labyrinth -Stark Raving T'N'T board
| [[File:ConkuistadorMUG DQV DS.png|center]] || {{Conkuistador R}} || No || Yes || Yes ||{{fraction|1|32}} ||27 || Neverglade area, Stairway to Zenithia area
|-
|-
| [[File:TickingtimeburrmMUG DQV DS.png]] || {{Ticking timeburrm R}} || Yes || Yes || Yes ||{{fraction|1|32}} ||7 || Whealbrook area, Fortuna area
| [[File:ConkererMUG DQV DS.png|center]] || {{Conkerer R}} || No || Yes || Yes || {{fraction|1|32}} ||27 || Neverglade area, Stairway to Zenithia area
|-
|-
| [[File:Walking corpse1.png]] || {{Walking corpse R}}  || Yes || Yes || Yes ||{{fraction|1|32}} ||7 || Coburg castle dungeon, Whealbrook Adit
| [[File:ConkuisitorMUG DQV DS.png|center]] || {{Conkuisitor R}}  || No  || Yes || Yes ||{{fraction|1|32}} ||27 || Neverglade area, Stairway to Zenithia area
|-
|-
| [[File:Warhog.png]] || {{Warhog R}} || Yes || Yes || Yes ||{{fraction|1|32}} ||28 || Diggery Pokery, Talon Tower, Mantleplace
| [[File:ConkjurerMUG DQV DS.png|center]] || {{Conkjurer R}} || No || Yes || Yes || {{fraction|1|32}} ||27 || Neverglade area, Stairway to Zenithia area
|-
|-
| [[File:Wax murderer.png]] || {{Wax murderer R}} || No || Yes || Yes || {{fraction|1|16}} ||7 || Porgie Estate
| [[File:Dwight_DS_mugshot.png|center]] || [[Dwight]] || No || Yes || Yes || N/A || N/A || Dwarf's Den (3rd generation)
|-
|-
| [[File:Wiz pip.png]] || {{Wiz pip R}} || No || Yes || Yes || {{fraction|1|16}} ||7 || Faerie Lea
| [[File:Rebjørn DS mudshot.png|center]] || [[Rebjørn]] || No || Yes || Yes ||N/A||N/A || The Pothold
|-
|-
| [[File:Starkers DS mugshot.png|center]] ||  [[Starkers]] || No || Yes || Yes ||N/A || N/A || Estark's Labyrinth -Stark Raving T'N'T board
|}
|}


=={{DQ6}}==
=={{DQ6}}==
In the original {{SFC}} version of {{VI}} monster recruitment worked identically to {{V}}, though someone in the {{Party 6}} must be a [[Monster Master]] for the chance to activate. When the {{DS}} version (and subsequent [[Cell phone]] ports) were produced, this mechanic was retired in favor of "Slime Buddies": {{Slime}}s players could interact with in towns and dungeons like {{NPC}}s who would join the {{Party 6}} once certain conditions were met as was the case with [[Lizzie]]. These {{Slime}}s are not treated as full characters, however, and thus lack the detailed [[Party Chat]] of humans and [[Lizzie]].
For {{DQ6|short}}, the monster recruitment system vastly differs depending on the ''SFC'' version or ''DS'' version.
 
[[File:Lizzie mugshot.png|right|border]]
 
'''[[Lizzie]]''' is a specific case of a monster recruit that's available in both versions due to it being from a story event.
 
===SFC version===
In this version, the system was almost identical to {{DQ5|short}}. Some monsters are recruitable, and they need to be defeated at the end of the battle to have them joining the party under a probaility. An addition to the system is that one character in the party needs to have the [[Monster Wrangler]] vocation, and the vocation's rank would also matter for the monsters that can be recruited.


In both versions of the game, any recruited {{Slime}} may enter into the gladiatorial contests at [[Slimopolis]].
Also, as the monster recruits are a less major part of the global system, the number of recruitable monsters is significantly smaller, having 18 monsters.


===Available in the SFC version===
{| class="wikitable"
{| class="wikitable"
|-
|-
! Sprite !! Monster Name !! Tame Rate !! Rank required  
! Sprite !! Monster Name !! Tame Rate !! Rank required  
|-
|-
| [[File:Dq6batteringramsnes.png|48px|center]] || {{Damned ram R}} || {{fraction|1|16}} || 4
| [[File:DQ6-SFC-SLIME.png|center]] || [[Goober|Slime]] || {{fraction|1|2}} || 1
|-
|-
| [[File:Bosstroll DQVI SNES.gif|68px|center]] || {{Boss troll R}} || {{fraction|1|16}} || 5
| [[File:Furrat.gif|center]] || {{Feralball R}} || {{fraction|1|4}} || 1
|-
|-
| [[File:Dg6chimaerasnes.png|48px|center]] || {{Dreamaera R}} || {{fraction|1|32}} || 4
| [[File:Dq6lipssnes.png|center]] || {{Lips R}} || {{fraction|1|64}} || 1
|-
|-
| [[File:Furrat.gif|48px|center]] || {{Feralball R}} || {{fraction|1|4}} || 1
| [[File:Slime knight DQVI SFC.png|center]] || [[Goowain|Slime knight]] || {{fraction|1|4}} || 2
|-
|-
| [[File:Windmage.gif|58px|center]] || {{Gustbluster R}} || {{fraction|1|64}} || 3
| [[File:Dq6healslimesnes.png|center]] || [[Healie|Healslime]] || {{fraction|1|16}} || 2
|-
|-
| [[File:Dq6healslimesnes.png|32px|center]] || [[Healie|Healslime]] || {{fraction|1|16}} || 2
| [[File:Dq6mudmannequainsnes.png|center]] || {{Mud mannequin R}} || {{fraction|1|64}} || 2
|-
|-
| [[File:Dq6highdjinkssnes.png|58px|center]] || {{High djinks R}} || {{fraction|1|256}} || 8
| [[File:Dq6walkingcorpsesnes.png|center]] || {{Walking corpse R}} || {{fraction|1|32}} || 2
|-
|-
| [[File:Dq6 king slime.png|48px|center|]] || [[Kingsley|King slime]] || {{fraction|1|64}} || 5
| [[File:Super Tensk DQVI.png|center]] || {{Sluggernaut R}} || {{fraction|1|4}} || 3
|-
|-
| [[File:Dq6lesserdemonsnes.png|68px|center]] || {{Lesser demon R}} || {{fraction|1|4}} || 3
| [[File:Dq6lesserdemonsnes.png|center]] || {{Lesser demon R}} || {{fraction|1|4}} || 3
|-
|-
| [[File:Dq6LMSsnes.png|48px|center]] || [[Mercury|Liquid metal slime]] || {{fraction|1|256}} || 6
| [[File:Windmage.gif|center]] || {{Gustbluster R}} || {{fraction|1|64}} || 3
|-
|-
| [[File:Dq6lipssnes.png|48px|center]] || {{Lips R}} || {{fraction|1|64}} || 1
| [[File:Dq6rockbombsnes.png|center]] || {{Rockbomb R}} || {{fraction|1|32}} || 4
|-
|-
| [[File:Dq6mudmannequainsnes.png|48px|center]] || {{Mud mannequin R}} || {{fraction|1|64}} || 2
| [[File:Dq6batteringramsnes.png|center]] || {{Damned ram R}} || {{fraction|1|16}} || 4
|-
|-
| [[File:Dq6overkillingmachinesnes.png|58px|center]] || {{Overkilling machine R}} || {{fraction|1|64}} || 7
| [[File:Dg6chimaerasnes.png|center]] || {{Dreamaera R}} || {{fraction|1|32}} || 4
|-
|-
| [[File:Dq6rockbombsnes.png|48px|center]] || {{Rockbomb R}} || {{fraction|1|32}} || 4
| [[File:Dq6 king slime.png|center|]] || [[Kingsley|King slime]] || {{fraction|1|64}} || 5
|-
|-
| [[File:DQ6-SFC-SLIME.png|center]] || [[Goober|Slime]] || {{fraction|1|2}} || 1
| [[File:Bosstroll DQVI SNES.gif|center]] || {{Boss troll R}} || {{fraction|1|16}} || 5
|-
|-
| [[File:Slime knight DQVI SFC.png|42px|center]] || [[Goowain|Slime knight]] || {{fraction|1|4}} || 2
| [[File:Dq6LMSsnes.png|center]] || [[Mercury|Liquid metal slime]] || {{fraction|1|256}} || 6
|-
|-
| [[File:Super Tensk DQVI.png|48px|center]] || {{Sluggernaut R}} || {{fraction|1|4}} || 3
| [[File:Dq6overkillingmachinesnes.png|center]] || {{Overkilling machine R}} || {{fraction|1|64}} || 7
|-
|-
| [[File:Dq6walkingcorpsesnes.png|48px|center]] || {{Walking corpse R}} || {{fraction|1|32}} || 2
| [[File:Dq6highdjinkssnes.png|center]] || {{High djinks R}} || {{fraction|1|256}} || 8
|}
|}


===Available in the DS & phone versions===
===DS version===
The system was largely revamped in the DS release. Instead of recruiting monsters after the end of a battle, monsters are recruited through specific in-game events, most of them being optional. As such, the [[Monster Wrangler]] vocation was also repurposed into the [[Monster Master]] vocation.
 
Also, all the recruitable monsters in this version of the game are of the Slime family.
 
{| class="wikitable"
{| class="wikitable"
|-
|-
! Sprite !! Monster Name !! Location
! Sprite !! Monster Name !! Location
|-
|-
| [[File:Goowain mugshot.png]]  || [[Goowain]] || [[Howcastle]]
| [[File:Goowain mugshot.png|center]]  || [[Goowain]] || [[Howcastle]]
|-
|-
| [[File:Healie mugshot.png]] || [[Healie]] || [[Clearvale]]
| [[File:Healie mugshot.png|center]] || [[Healie]] || [[Clearvale]]
|-
|-
| [[File:Spot mugshot.png]] || [[Spot (DQ6)|Spot]] || [[Castle Graceskull]]
| [[File:Curie mugshot.png|center]] || [[Curie]] || [[Suite Dreams]]
|-
|-
| [[File:Kinglsey mugshot.png]] || [[Kingsley]] || [[Château de Sass]]
| [[File:Shelley mugshot.png|center]] || [[Shelley]] || [[Underwater Inn]]
|-
|-
| [[File:Goober mugshot.png]] || [[Goober]] || [[Slimopolis]]
| [[File:Spot mugshot.png|center]] || [[Spot (DQ6)|Spot]] || [[Castle Graceskull]]
|-
|-
| [[File:Lizzie mugshot.png]] || [[Lizzie]] || [[Arkbolt]]
| [[File:Kinglsey mugshot.png|center]] || [[Kingsley]] || [[Château de Sass]]
|-
|-
| [[File:Curie mugshot.png]] || [[Curie]] || [[Suite Dreams]]
| [[File:Goober mugshot.png|center]] || [[Goober]] || [[Slimopolis]]
|-
|-
| [[File:Shelley mugshot.png]] || [[Shelley]] || [[Underwater Inn]]
| [[File:Mercury mugshot.png|center]] || [[Mercury]] || [[Suite Dreams]]
|-
| [[File:Mercury mugshot.png]] || [[Mercury]] || [[Suite Dreams]]
|-
|-
|}
|}


=={{DQ7}}==
=={{DQ7}}==
Monster recruitment is not present in the seventh game; instead, {{MFamilies}}s will sojourn off to a sort of wild life reserve called the [[Monster Meadows]] that is unlocked during the normal course of the game. Once there, they can be spoken to in their natural habitat as if they were {{NPC}}s, though only three lines of dialogue will be spoken. The [[Animal Magnetism]] skill makes taming these beasts much easier than in previous games, being the first time a player has direct influence on the probability in a numbered title.  
In {{DQ7|short}} ''(PSX/3DS/mobile)'', instead of recruiting monsters, it is possible to send them to a wild life reserve named [[Monster Meadows]], which is its own extended side content to complete.
 
Also, defeating some monsters while the player has [[Monster munchies]] might award the player with their [[Monster Heart|hearts]]. A few other Monster Hearts can be found on specific chests. Using those hearts allow the characters to change their vocation to a monster vocation.


Additionally, defeated {{MFamilies}}s will occasionally drop [[Monster Heart]]s. These function similarly to the [[Dragonic Diligence]] and [[Liquid Metal Mind]] scrolls from {{VI}}, and allow the character holding them to take on monster-based vocations at {{Alltrades Abbey 6}}. The main difference is that a character's sprite will change into the corresponding monster once the vocation is mastered.
For more details, see: [[List of vocations in Dragon Quest VII]].
*In the {{3DS}} remake, the character will immediately become a monster after using a heart.


=={{DQ8}}==
==={{DQ7R}}===
In the {{PS2}} version of the game, players will notice several {{MFamilies}}s wandering the overworld. These infamous beasties prove '''much''' more capable than their randomly encountered counterparts, but once the player pays a visit to [[Morrie]]'s place they can join the party. This allows the monsters to enter the competition in [[Morrie's Place|Morrie's Monstrous Pit]], and through the use of the [[Call Team]] skill they may be summoned into battle for 3 or more turns. All recruited {{MFamilies}}s grow more powerful as the {{Hero 8}}'s Level rises, and do not need to gain battle {{exp}}erience themselves.
In the ''Reimagined'' remake, the systems around monsters have been greatly revamped.
*In the [[Nintendo 3DS]] port, all {{MFamilies}}s are visible in the overworld, with the [[infamous monster]]s being given distinctive icons.


===Available in all versions===
The [[Monster Meadows]] is not present in this version of the game, so there is no system to have the monsters travel there either.
<div style="max-width: 60ch; columns: 13ch; column-gap: 2ch;">
*[[Archer]]
*[[Archfiend (Recruit)|Archfiend]]
*[[Arges]]
*[[Big Al]]
*[[Bishop (Recruit)|Bishop]]
*[[Bladewolf]]
*[[Blizag Jr]]
*[[Bones (Recruit)|Bones]]
*[[Brickman]]
*[[Brontes]]
*[[Bush-W]]
*[[Capers]]
*[[Clio]]
*[[Cowboy]]
*[[Curer (Recruit)|Curer]]
*[[Cybot]]
*[[Deadnoble (Recruit)|Deadnoble]]
*[[Dolldrums]]
*[[Doug]]
*[[Dumbking]]
*[[Fat cat]]
*[[Faunus]]
*[[Flameman]]
*[[Fletch]]
*[[Foul fowl]]
*[[Frillsaur]]
*[[Goldman (Recruit)|Goldman]]
*[[Gryphus]]
*[[Hackzilla]]
*[[Hazel (Recruit)|Hazel]]
*[[Healer (Recruit)|Healer]]
*[[Hev]]
*[[Hoodwink]]
*[[Hori (Recruit)|Hori]]
*[[Hork (Recruit)|Hork]]
*[[Jack Frost]]
*[[Jewelbag (Recruit)|Jewelbag]]
*[[Jockey]]
*[[Klub kong]]
*[[Lonely Joe]]
*[[McHammer]]
*[[Mechabubo]]
*[[Metabble (Recruit)|Metabble]]
*[[Metaly (Recruit)|Metaly]]
*[[Moppet]]
*[[Mornstar]]
*[[Nightwing]]
*[[Nohi]]
*[[Octurion]]
*[[Orcus]]
*[[Orrid]]
*[[Pa Troll]]
*[[Potbelly]]
*[[Roborg]]
*[[Robster]]
*[[Sagittari]]
*[[Salsa]]
*[[Scorpius]]
*[[Seasaw]]
*[[Sippy]]
*[[Skeledoid]]
*[[Slurpy]]
*[[Smiles]]
*[[Snap Case]]
*[[Spike]]
*[[Spot (DQ8)|Spot]]
*[[Squiggles]]
*[[Steropes]]
*[[Stoneman (Recruit)|Stoneman]]
*[[Sugi]]
*[[Talos]]
*[[Torchman]]
*[[Tori]]
*[[Trick Bag (Recruit)|Trick Bag]]
*[[Twiggy]]
</div>


=={{DQ10}}==
[[Monster Heart]]s are present, but function vastly differently. There is no monster vocation in this version. Instead, hearts function as accessories with varying effects.
Certain {{MFamilies}}s can be recruited by players beginning in version 2.0, which saw the return of the [[Monster Wrangler]] vocation to the series after nearly 14 years of absence. Version 2.1 added the [[Item Master]] vocation and it's selection of monsters. The former tames organic {{MFamilies}}s, while the latter handles [[Material family|living objects]] and [[Machine family|robots]], with each having 15 species to choose from.


Taming itself is fairly simple, but players must perform research on the species they want prior to the encounter. This is done in the form of obtaining zoological books on {{MFamilies}}s or user manuals for machines, and using one as an item in battle to unlock the scouting attack for that particular breed. This attack creates a base 10% chance to capture the {{MFamilies}} once it falls. The skill does not need to be the final blow of the battle; as long as it has been used over the course of the encounter the chance to recruit the beast is established. Once tamed, the {{MFamilies}} can join the player immediately or be sent off to the monster bar where most scouting books are obtained, and one character can store up to 24 {{MFamilies}}s at the pub.
=={{DQ8}}==
Monster recruiting is present in {{DQ8|short}}, but for the new system of [[Morrie's Place|Morrie's Monstruous Pit]] that functions as a [[Monster Arena]].


Monsters that have joined players are controlled through A.I. dependent on their [[Personality|personality]] and essentially serve as [[party]] members for times when the player's friends and comrades are offline. Monsters have a Level cap of 50, but can undergo a process similar to a [[Revocation]] to further raise their stats. The equipment pool of a given {{MFamilies}} is fixed and cannot be changed, but gear can be shared between the {{MFamilies}} and master: for example a [[Monster Master]] and Hacksaurus can simultaneously wield the same [[Kaiser axe]] in a battle for the sake of player convenience. New to the series is the concept of bonding, a stat that denotes the level of attachment a {{MFamilies}} has to its master and is raised by fighting together. Raising this stat will confer benefits such as additional skill points, and once this stat reaches a certain threshold, a {{MFamilies}} will follow a character regardless of their {{vocation}}.
As soon as the player encountered [[Morrie]] for the first time, they can fight and recruit specific monsters. These monsters are shown wandering in the overworld. (On the 3DS version, all monsters are wandering in the overworld. Instead, recruitable monsters are shown with a sword symbol over them)


Defeating these specific monsters will have them recruited to the [[Monster Arena]], the player can them form a team of three different monsters to participate in 3v3 monster battles, to earn several rewards.
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="50%" |
=== PS2 Version ===
{| class="wikitable"
{| class="wikitable"
! Portrait
!Name!! Species
|-
| [[File:DQVIII Bodkin Bowyer Mugshot.png]]
|'''[[Archer]]''' (a.k.a. Sharpshooter)
|[[Bodkin bowyer]]
|-
| [[File:DQVIII Archdemon Mugshot.png]]
|[[Archfiend (Recruit)|'''Archfiend''']] (a.k.a Arch-archdemon)
|[[Archdemon]]
|-
| [[File:DQVIII Cyclops Mugshot.png]]
|'''[[Arges]]''' (a.k.a. Big Blue Bully)
|[[Cyclops]]
|-
|[[File:DQVIII King Kelp Mugshot.png]]
|[[Big Al|'''Big Al''']] (a.k.a. Al Gee)
|[[King kelp]]
|-
| [[File:DQVIII Jumping Jackal Mugshot.png]]
|'''[[Bladewolf]]''' (a.k.a. Loopy Lupus)
|[[Jumping jackal]]
|-
| [[File:DQVIII Wight Priest Mugshot.png]]
|'''[[Bishop (Recruit)|Bishop]] (a.k.a.''' Wight Highpriest)
|[[Wight priest]]
|-
| [[File:DQVIII Frostburn Mugshot.png]]
|[[Blizag Jr|'''Blizag Jr.''']] (a.k.a. Cold Fire)
|[[Frostburn]]
|-
| [[File:DQVIII Skeleton Mugshot.png]]
|[[Bones (Recruit)|'''Bones''']] (a.k.a. Old Soldier)
|[[Skeleton]]
|-
| [[File:DQVIII Golem Mugshot.png]]
|'''[[Brickman]]''' (a.k.a. Bricklayer)
|[[Golem]]
|-
| [[File:DQVIII Gigantes Mugshot.png]]
|'''[[Brontes]]''' (a.k.a. Gigantes Guardman)
|[[Gigantes]]
|-
| [[File:DQVIII Berserker Mugshot.png]]
|'''[[Bush-W]]''' (a.k.a Bushwhacker)
|[[Berserker]]
|-
| [[File:DQVIII Phantom Fencer Mugshot.png]]
|'''[[Capers]]''' (a.k.a. Fantom of the Chopera)
|[[Phantom fencer]]
|-
| [[File:DQVIII See Angel Mugshot.png]]
|'''[[Clio]]''' (a.k.a. Colossal Clione)
|[[See angel]]
|-
| [[File:DQVIII Bullfinch Mugshot.png]]
|'''[[Cowboy]]''' (a.k.a. Buffalo Bill)
|[[Bullfinch]]
|-
| [[File:DQVIII Cureslime Mugshot.png]]
|[[Curer (Recruit)|'''Curer''']] (a.k.a. Angel of Curing)
|[[Cureslime]]
|-
| [[File:DQVIII Killing Machine Mugshot.png]]
|'''[[Cybot]]''' (a.k.a. Attack Bot Mk II)
|[[Killing machine]]
|-
| [[File:DQVIII Bone Baron Mugshot.png]]
|[[Deadnoble (Recruit)|'''Deadnoble''']] (a.k.a. Occult Rider)
|[[Bone baron]]
|-
| [[File:DQVIII Puppet Master Mugshot.png]]
|'''[[Dolldrums]]''' (a.k.a. Puppet Pugilist)
|[[Puppet master]]
|-
| [[File:DQVIII Mad Mole Mugshot.png]]
|'''[[Doug]]''' (a.k.a Mole Major)
|[[Mad mole]]
|-
| [[File:DQVIII Notso Macho Mugshot.png]]
|'''[[Dumbking]]''' (a.k.a. King of Dumbira)
|[[Notso macho]]
|-
| [[File:DQVIII Jailcat Mugshot.png]]
|[[Fat cat|'''Fat Cat''']] (a.k.a. Death Tabby)
|[[Jailcat]]
|-
| [[File:DQVIII Silenus Mugshot.png]]
|'''[[Faunus]]''' (a.k.a. Fertiliser)
|[[Silenus]]
|-
| [[File:DQVIII Dancing Flame Mugshot.png]]
|'''[[Flameman]]''' (a.k.a. Living Flame)
|[[Dancing flame]]
|-
| [[File:DQVIII Bodkin Archer Mugshot.png]]
|'''[[Fletch]]''' (a.k.a. Shortshooter)
|[[Bodkin archer]]
|-
| [[File:DQVIII Fowlfighter Mugshot.png]]
|[[Foul fowl|'''Foul fowl''']] (a.k.a. Raging Rooster)
|[[Fowlfighter]]
|-
|-
!  Monster Name !! Version available !! Weapon !! Armour !!  Book
| [[File:DQVIII Frou Frou Mugshot.png]]
|'''[[Frillsaur]]''' (a.k.a. Jumbo Dilophosaur)
|[[Frou-frou]]
|-
|-
|[[Brownie]] || 2.4 || Hammers || Heavy armour || Monster battle road prize
| [[File:DQVIII Gold Golem Mugshot.png]]
|[[Goldman (Recruit)|'''Goldman''']] (a.k.a. Goldbricker)
|[[Gold golem (Recurring)|Gold golem]]
|-
|-
|[[Chimaera]] || 2.0 || Wands || Robes || Casino prize
| [[File:DQVIII War Gryphon Mugshot.png]]
|'''[[Gryphus]]''' (a.k.a. Gryphon General)
|[[War gryphon]]
|-
|-
|[[Dracky]] || 2.3 || Heavy wands || Robes || Monster battle road prize
| [[File:DQVIII Hacksaurus Mugshot.png]]
|'''[[Hackzilla]]''' (a.k.a. Axoraptor)
|[[Hacksaurus]]
|-
|-
|[[Great sabrecat]] || 4.1 || Claws || Clothing || Monster drop
| [[File:DQVIII Witch Mugshot.png]]
|[[Hazel (Recruit)|'''Hazel''']] (a.k.a. Femme Fatale)
|[[Witch (Dragon Quest VIII)|Witch]]
|-
|-
|[[Hacksaurus]] || 2.0 || Axes || Heavy armour || Casino prize
| [[File:DQVIII Healslime Mugshot.png]]
|[[Healer (Recruit)|'''Healer''']] (a.k.a. Family Doctor)
|[[Healslime]]
|-
|-
|[[Healslime]] ||2.0 || Wands ||Robes || Sold at tavern
| [[File:DQVIII Metal King Slime Mugshot.png]]
|'''[[Hev]]''' (a.k.a. Heavy Metal)
|[[Metal king slime]]
|-
|-
|[[Imp]] || 2.2 ||Spears || Robes ||Sold at tavern
| [[File:DQVIII Hoodlum Mugshot.png]]
|'''[[Hoodwink]]''' (a.k.a. Hooded Hacker)
|[[Hoodlum]]
|-
|-
|[[Jailcat]] || 2.0 || Claws || Robes || Monster drop
| [[File:DQVIII King Slime Mugshot.png]]
|[[Hori (Recruit)|'''Hori''']] (a.k.a. Slime Creator)
|[[King slime]]
|-
|-
|[[Mandrake major]] || 2.0 || Swords || Heavy armour || Sold at tavern
| [[File:DQVIII Walking Corpse Mugshot.png]]
|[[Hork (Recruit)|'''Hork''']] (a.k.a. Old-school Drooler)
|[[Walking corpse]]
|-
|-
|[[Meowgician]] || 2.0 || Heavy wands || Robes || Sold at tavern
| [[File:DQVIII Frostburn Mugshot.png]]
|[[Jack Frost|'''Jack Frost''']] (a.k.a. Big Blizzard)
|[[Frostburn]]
|-
|-
|[[Mischievous mole]] || 2.0 || Staves || Clothing || Monster drop
| [[File:DQVIII Goodybag Mugshot.png]]
|[[Jewelbag (Recruit)|'''Jewelbag''']] (a.k.a. Jewel Juggler)
|[[Goodybag]]
|-
|-
|[[Slime]] ||2.0 ||Boomerangs || Clothing || Sold at tavern
| [[File:DQVIII Skullrider Mugshot.png]]
|'''[[Jockey]]''' (a.k.a. Bone Racer)
|[[Skullrider]]
|-
|-
|[[Slime knight]] || 2.0 ||Swords || Heavy armour || Sold at tavern
| [[File:DQVIII Gorerilla Mugshot.png]]
|[[Klub kong|'''Klub Kong''']] (a.k.a. Abominable Ape)
|[[Gorerilla]]
|-
|-
|[[Small fry]] || 2.2 || Claws || Clothing || Sold at tavern
| [[File:DQVIII Restless Armour Mugshot.png]]
|[[Lonely Joe|'''Lonely Joe''']] (a.k.a. Hollow Knight)
|[[Restless armour]]
|-
|-
|[[Teeny sanguini]] || 2.0 || Wands || Robes || Sold at tavern
| [[File:DQVIII Brownie Mugshot.png]]
|'''[[McHammer]]''' (a.k.a. Mullet Mallet)
|[[Brownie]]
|-
|-
| [[File:DQVIII Mecha-mynah Mugshot.png]]
|'''[[Mechabubo]]''' (a.k.a. Automaton Aviator)
|[[Mecha-mynah]]
|-
| [[File:DQVIII Liquid Metal Slime Mugshot.png]]
|[[Metabble (Recruit)|'''Metabble''']] (a.k.a. Metal Babble)
|[[Liquid metal slime]]
|-
| [[File:DQVIII Metal Slime Mugshot.png]]
|[[Metaly (Recruit)|'''Metaly''']] (a.k.a. Quick Silver)
|[[Metal slime]]
|-
| [[File:DQVIII Dullahan Mugshot.png]]
|'''[[Mornstar]]''' (a.k.a. Headless Flailsman)
|[[Dullahan]]
|-
| [[File:DQVIII Puppeteer Mugshot.png]]
|'''[[Moppet]]''' (a.k.a. Punchin' Judy)
|[[Puppeteer]]
|-
| [[File:DQVIII Night Emperor Mugshot.png]]
|'''[[Nightwing]]''' (a.k.a. Nightstalker)
|[[Night emperor]]
|-
| [[File:DQVIII Killing Machine Mugshot.png]]
|'''[[Nohi]]''' (a.k.a. Killing Director)
|[[Killing machine]]
|-
| [[File:DQVIII Octavian Sentry Mugshot.png]]
|'''[[Octurion]]''' (a.k.a. Octavius Maximus)
|[[Octavian sentry]]
|-
| [[File:DQVIII Orc King Mugshot.png]]
|'''[[Orcus]]''' (a.k.a. Wild Spearman)
|[[Orc king]]
|-
| [[File:DQVIII Buffalogre Mugshot.png]]
|'''[[Orrid]]''' (a.k.a. Ochre Ogre)
|[[Buffalogre]]
|-
| [[File:DQVIII Boss Troll Mugshot.png]]
|[[Pa Troll|'''Pa Troll''']] (a.k.a. Troll Patroller)
|[[Boss troll]]
|-
| [[File:DQVIII Jargon Mugshot.png]]
|'''[[Potbelly]]''' (a.k.a. Potty Dragon)
|[[Jargon]]
|-
| [[File:DQVIII Killing Machine Mugshot.png]]
|'''[[Roborg]]''' (a.k.a. Roboster Mk I)
|[[Killing machine]]
|-
| [[File:DQVIII Yabby Mugshot.png]]
|'''[[Robster]]''' (a.k.a. Little Nipper)
|[[Yabby]]
|-
| [[File:DQVIII Bodkin Fletcher Mugshot.png]]
|'''[[Sagittari]]''' (a.k.a. Poisonous Sniper)
|[[Bodkin fletcher]]
|-
| [[File:DQVIII Redtail Hipster Mugshot.png]]
|'''[[Salsa]]''' (a.k.a. Pelvic Thruster)
|[[Redtail hipster]]
|-
| [[File:DQVIII Scorpion Mugshot.png]]
|'''[[Scorpius]]''' (a.k.a. Sand Slayer)
|[[Scorpion]]
|-
| [[File:DQVIII Riptide Mugshot.png]]
|'''[[Seasaw]]''' (a.k.a. Terror Talons)
|[[Riptide]]
|-
| [[File:DQVIII Dracky Mugshot.png]]
|'''[[Sippy]]''' (a.k.a. Pain in the Neck)
|[[Dracky]]
|-
| [[File:DQVIII Hell Gladiator Mugshot.png]]
|'''[[Skeledoid]]''' (a.k.a. Man-at-arms)
|[[Hell gladiator]]
|-
| [[File:DQVIII Slime Mugshot.png]]
|[[Slime Shady|'''Slime Shady''']] (a.k.a. Gloopy Groupie)
|[[Slime]]
|-
| [[File:DQVIII Slime Knight Mugshot.png]]
|'''[[Slimehopper]]''' (a.k.a. One Knight Stand)
|[[Slime knight]]
|-
| [[File:DQVIII Dracky Mugshot.png]]
|'''[[Slurpy]]''' (a.k.a. All Day Sucker)
|[[Dracky]]
|-
| [[File:DQVIII Slime Mugshot.png]]
|'''[[Smiles]]''' (a.k.a. Slimy Smiley)
|[[Slime]]
|-
| [[File:DQVIII Cannibox Mugshot.png]]
|[[Snap Case|'''Snap Case''']] (a.k.a. Man-eater Chest)
|[[Cannibox]]
|-
| [[File:DQVIII Mohawker Mugshot.png]]
|'''[[Spike]]''' (a.k.a. Muscly Mohawker)
|[[Mohawker]]
|-
| [[File:DQVIII Khalamari Kid Mugshot.png]]
|'''[[Squiggles]]''' (a.k.a. Squiggly Squiggler)
|[[Khalamari kid]]
|-
| [[File:DQVIII Gigantes Mugshot.png]]
|'''[[Steropes]]''' (a.k.a. Gigantes Gangster)
|[[Gigantes]]
|-
| [[File:DQVIII Stone Golem Mugshot.png]]
|[[Stoneman (Recruit)|'''Stoneman''']] (a.k.a. Stonemason)
|[[Stone golem]]
|-
| [[File:DQVIII Dracky Mugshot.png]]
|'''[[Sugi]]''' (a.k.a. Shadow Conductor)
|[[Dracky]]
|-
| [[File:DQVIII Living Statue Mugshot.png]]
|'''[[Talos]]''' (a.k.a. Crazed Colossus)
|[[Living statue (Recurring)|Living statue]]
|-
| [[File:DQVIII Dancing Flame Mugshot.png]]
|'''[[Torchman]]''' (a.k.a. Living Torch)
|[[Dancing flame]]
|-
| [[File:DQVIII Slime Mugshot.png]]
|'''[[Tori]]''' (a.k.a. Slime Designer)
|[[Slime]]
|-
| [[File:DQVIII Bag o Laughs Mugshot.png]]
|[[Trick Bag (Recruit)|'''Trick Bag''']] (a.k.a. Bundle of Joy)
|[[Bag o' laughs]]
|-
| [[File:DQVIII Treeface Mugshot.png]]
|'''[[Twiggy]]''' (a.k.a. Root of Evil)
|[[Treeface]]
|}
|}
 
| valign="top" width="50%" |
 
=== 3DS exclusive ===
{| class="wikitable"
{| class="wikitable"
! Portrait
!Name!! Species
|-
|-
!  Monster Name !! Version available !! Weapon !! Armor !! Book
| [[File:DQVIII 3DS Wight King Mugshot.png|46px]]
|[[Barry Wight|'''Barry Wight''']] (a.k.a. King of RIP)
|[[Wight king]]
|-
|-
|[[Bambooligan]] || 2.1 || Spears || Heavy armour || Sold at tavern
| [[File:DQVIII 3DS Funghoul Mugshot.png|46px]]
|[[Bo Lete|'''Bo Lete''']]  (a.k.a. Majour Flavour)
|[[Funghoul]]
|-
|-
|[[Fromage fray]] || 2.1 || Heavy wands || Robes || Sold at tavern
| [[File:DQVIII 3DS Demon Thunderer Mugshot.png|46px]]
|'''[[Damon]]''' (a.k.a. Pre-curser of Death)
|[[Demon thunderer]]
|-
|-
|[[Golem]] || 2.1 || Greatswords || Heavy armour || Sold at tavern
|[[File:DQVIII 3DS Mischievous Mole Mugshot.png|46px]]
|[[Digby (Infamous Monster)|'''Digby''']] (a.k.a. L'il Digger)
|[[Mischievous mole]]
|-
|-
|[[Goodybag]] || 2.1 || Fans || Robes || Casino prize
| [[File:DQVIII 3DS Imp Mugshot.png|46px]]
|[[Dimples (Recruit)|'''Dimples''']] (a.k.a. Ms. Impetuous)
|[[Imp]]
|-
|-
|[[Harmour]] || 2.1 || Swords || Heavy armour || Casino prize
| [[File:DQVIII 3DS Mischievous Mole Mugshot.png|46px]]
|'''[[Dugan]]''' (a.k.a. Ace of Spades)
|[[Mischievous mole]]
|-
|-
|[[Hat hamwitch]] || 2.1 || Heavy wands || Robes || Monster drop
| [[File:DQVIII 3DS Hawk Man Mugshot.png|46px]]
|[[Harry (Recruit)|'''Harry''']] (a.k.a. Heavenly Hunter)
|[[Hawk man]]
|-
|-
|[[Hellbound horror]] || 2.3 || Axes || Clothing || Sold at tavern
| [[File:DQVIII 3DS Hades Condor Mugshot.png|46px]]
|'''[[Hayden]]''' (a.k.a. Condor from the Yonder)
|[[Hades condor]]
|-
|-
|[[Killing machine]] || 2.2 || Greatswords|| Heavy armour || Sold at tavern
| [[File:DQVIII 3DS Chimaera Mugshot.png|46px]]
|[[Kim Myra|'''Kim Myra''']] (a.k.a. Flappacinno)
|[[Chimaera]]
|-
|-
|[[Magic marionette]] || 2.2 || Knives || Clothing || Sold at tavern
| [[File:DQVIII 3DS Lump Wizard Mugshot.png|46px]]
|'''[[Lumpy]]''' (a.k.a. Whizzkid)
|[[Lump wizard]]
|-
|-
|[[Mecha-mynah]] || 2.1 || Claws || Clothing || Sold at tavern
| [[File:DQVIII 3DS Morphean Mushroom Mugshot.png|46px]]
|'''[[Madge]]''' [[Madge|(a.k.a.]] Psychedelia)
|[[Morphean mushroom]]
|-
|-
|Needle man || 2.1 || Knives || Clothing || Sold at tavern
| [[File:DQVIII 3DS Fencing Fox Mugshot.png|46px]]
|[[Michael J.|'''Michael J.''']] (a.k.a. Teen Fox)
|[[Fencing fox]]
|-
| [[File:DQVIII 3DS Mud Mannequin Mugshot.png|46px]]
|[[Mudison (Recruit)|'''Mudison''']] (a.k.a. Mr. Bo Dangles)
|[[Mud mannequin]]
|-
| [[File:DQVIII 3DS Morphean Mushroom Mugshot.png|46px]]
|'''[[Mushy]]''' [[Mushy|(a.k.a.]] Snore Spore)
|[[Morphean mushroom]]
|-
| [[File:DQVIII 3DS Soulspawn Mugshot.png|46px]]
|'''[[Noddy]]''' (a.k.a. Famous Five)
|[[Soulspawn]]
|-
| [[File:DQVIII 3DS Hellstalker Mugshot.png|46px]]
|'''[[Othello]]''' (a.k.a. Mr. Stalkative)
|[[Hellstalker]]
|-
| [[File:DQVIII 3DS Lips Mugshot.png|46px]]
|'''[[Philippa]]''' (a.k.a. Apocalips)
|[[Lips]]
|-
| [[File:DQVIII 3DS Spiked Hare Mugshot.png|46px]]
|'''[[Pierce]]''' (a.k.a. Drive-Thru)
|[[Spiked hare]]
|-
| [[File:DQVIII 3DS Dark Minister Mugshot.png|46px]]
|'''[[Priestley]]''' (a.k.a. Sinister Minister)
|[[Dark minister]]
|-
| [[File:DQVIII 3DS Spitnik Mugshot.png|46px]]
|[[Ray Churls|'''Ray Churls''']] (a.k.a. Lucky Old Sun)
|[[Spitnik]]
|-
|[[File:DQVIII 3DS Phantom Swordsman Mugshot.png|46px]]
|[[Sir Bodless|'''Sir Bodless''']] (a.k.a. Caped Inspectre)
|[[Phantom swordsman]]
|-
|[[File:DQVIII 3DS Solaris Mugshot.png|46px]]
|'''[[Starsky]]''' (a.k.a. Cosmic Doom)
|[[Solaris]]
|-
|[[File:DQVIII 3DS Dark Star Mugshot.png|46px]]
|'''[[Ziggy]]''' (a.k.a. Star Duster)
|[[Dark star]]
|}
 
=== Fusions ===
{| class="wikitable"
!Portrait
!Monster
!Required Team
|-
|-
|[[Pocus poppet]] || 4.2 || Boomerangs || Clothing || Monster drop
|[[File:DQVIII Gracky Mugshot.png]]
|'''[[Gracky]]'''
|[[Sippy]] + [[Slurpy]] + [[Sugi]]
|-
|-
|[[Prancing pillar]] || 2.1 || Fans || Clothing || Sold at tavern
|[[File:DQVIII Mazin Mugshot.png]]
|'''[[Mazin]]'''
|[[Brickman]] + [[Goldman (Recruit)|Goldman]] + [[Stoneman (Recruit)|Stoneman]]
|-
|-
|[[Restless armour]] || 2.1 || Swords || Heavy armour || Sold at tavern
|[[File:DQVIII Ultrus Mugshot.png]]
|'''[[Ultrus]]'''
|[[Slime Shady]] + [[Smiles]] + [[Tori]]
|-
|-
|Wardrobe mimic || 2.4 || Bows || Robes || Sold at tavern
! colspan="3" |3DS Only
|-
|-
|N/A
|[[Guaca Mole|'''Guaca Mole''']]
|[[Digby (Infamous Monster)|Digby]] + [[Doug]] + [[Dugan]]
|}
|}
|}
=={{DQ10}}==
In {{DQ10}}, it is also possible to recruit monsters, in a manner more similar to {{DQ5|short}} or ''SFC'' {{DQ6|short}}. Like in past games, a few specific monsters are potential targets for recruiting.
The player is required to be either a [[Monster Wrangler]] or an [[Item Master]] and to have used the book item related to the monster they want to recruit. After that, once during battle, use the ability [[Scout Attack]] towards that monster, and they'll have a chance to ask to join you after battle.
There are 16 monsters recruitable with [[Monster Wrangler]], and 15 with [[Item Master]], for a total of 31.


=={{DQB2}}==
Any of the recruited monsters can be added to the party, however only one can be added by player. By default, a monster can only be added on the party when the player is on the specific vocation that recruited it. But this restriction can be lifted if the monster reaches 100 happiness.
On explorer's shores after [[Skelkatrez]], one can recruit {{MFamilies}}s with [[Monster munchies]]. When a {{MFamilies}} that can be tamed is defeated, there is a chance that it will stand up instead of fading away and a thirty second timer will begin to count down--the munchies must be used in this period or the {{MFamilies}} will become annoyed and go away.


Tamed monsters join the residents of the Island of Awakening as {{NPC}}s, who go about their daily routines as the other islanders do, and some have special effects: the [[Chimaera]]s can be ridden to fly, the [[Powie yowie]] can be given an ice lolly to spread snow, the [[Liquid metal slime]] will play tag once a day for 100 hearts, etc.
List of [[Monster Wrangler]] monsters:


{| class="wikitable"
{| class="wikitable"
|-
|-
! Monster Name !! Location !! Gimmick
! Image !! Monster Name !! Version available !! Weapon !! Armour !! Book
|-
| [[File:DQX Scoutable Mischievous Mole icon.jpg|64x64px|center]] || [[Mischievous mole]] || 2.0 || Staves || Clothing || Monster drop
|-
| [[File:DQX Scoutable Chimaera icon.jpg|64x64px|center]] || [[Chimaera]] || 2.0 || Wands || Robes || Casino prize
|-
| [[File:DQX Scoutable Great Sabrecat icon.jpg|64x64px|center]] || [[Great sabrecat]] || 4.1 || Claws || Clothing || Monster drop
|-
| [[File:DQX Scoutable Slime icon.jpg|64x64px|center]] || [[Slime]] ||2.0 ||Boomerangs || Clothing || Sold at tavern
|-
| [[File:DQX Scoutable Slime Knight icon.jpg|64x64px|center]] || [[Slime knight]] || 2.0 ||Swords || Heavy armour || Sold at tavern
|-
| [[File:DQX Scoutable Dracky icon.jpg|64x64px|center]] || [[Dracky]] || 2.3 || Heavy wands || Robes || Monster battle road prize
|-
| [[File:DQX Scoutable Small Fry icon.jpg|64x64px|center]] || [[Small fry]] || 2.2 || Claws || Clothing || Sold at tavern
|-
| [[File:DQX Scoutable Meowgician icon.jpg|64x64px|center]] || [[Meowgician]] || 2.0 || Heavy wands || Robes || Sold at tavern
|-
| [[File:DQX Scoutable Hacksaurus icon.jpg|64x64px|center]] || [[Hacksaurus]] || 2.0 || Axes || Heavy armour || Casino prize
|-
| [[File:DQX Scoutable Brownie icon.jpg|64x64px|center]] || [[Brownie]] || 2.4 || Hammers || Heavy armour || Monster battle road prize
|-
|-
|Bloody Hand || Unholy Holm || Plays with islanders<br>crafts items at workstations
| [[File:DQX Scoutable Jailcat icon.jpg|64x64px|center]] || [[Jailcat]] || 2.0 || Claws || Robes || Monster drop
|-
|-
|Brownie || Iridescent Island ||Demolishes blocks marked with a smashing sign
| [[File:DQX Scoutable Imp icon.jpg|64x64px|center]] || [[Imp]] || 2.2 ||Spears || Robes ||Sold at tavern
|-
|-
|Chimaera || Blossom Bay || Flying mount
| [[File:DQX Scoutable Healslime icon.jpg|64x64px|center]] || [[Healslime]] ||2.0 || Wands ||Robes || Sold at tavern
|-
|-
|Corpse Corporal || Laguna Perfuma ||Bartender
| [[File:DQX Scoutable Teeny Sanguini icon.jpg|64x64px|center]] || [[Teeny sanguini]] || 2.0 || Wands || Robes || Sold at tavern
|-
|-
|Cosmic Chimaera || Rimey Reef ||Flying mount
| [[File:DQX Scoutable Mandrake Major icon.jpg|64x64px|center]] || [[Mandrake major]] || 2.0 || Swords || Heavy armour || Sold at tavern
|}
 
List of [[Item Master]] monsters:
 
{| class="wikitable"
|-
|-
|Ghoul || Rimey Reef ||Bartender
! Image !! Monster Name !! Version available !! Weapon !! Armor !! Book
|-
|-
|Gold Golem || Coral Cay ||Can use terraforma tiles<br>Melee mount
| [[File:DQX Scoutable Prancing Pillar icon.jpg|64x64px|center]] || [[Prancing pillar]] || 2.1 || Fans || Clothing || Sold at tavern
|-
|Golem || Sunny Sands (one per visit) ||Can use terraforma tiles<br>Mount
|-
|-
|Great Sabrecub || Blossom Bay ||Double-jump mount
| [[File:DQX Scoutable Goodybag icon.jpg|64x64px|center]] || [[Goodybag]] || 2.1 || Fans || Robes || Casino prize
|-
|-
|Great Sabrecat || Soggy Skerry ||Double-jump mount
| [[File:DQX Scoutable Killing Machine icon.jpg|64x64px|center]] || [[Killing machine]] || 2.2 || Greatswords|| Heavy armour || Sold at tavern
|-
|-
|Hammerhood || Sunny Sands ||Demolishes blocks marked with a smashing sign
| [[File:DQX Scoutable Golem icon.jpg|64x64px|center]] || [[Golem]] || 2.1 || Greatswords || Heavy armour || Sold at tavern
|-
|-
|Healslime || nearly all Explorer's Shores ||Casts Heal in battle<br>Bartender
| [[File:DQX Scoutable Restless Armour icon.jpg|64x64px|center]] || [[Restless armour]] || 2.1 || Swords || Heavy armour || Sold at tavern
|-
|-
|Hocus Chimaera || Iridescent Island ||Flying mount
| [[File:DQX Scoutable Bambooligan icon.jpg|64x64px|center]] || [[Bambooligan]] || 2.1 || Spears || Heavy armour || Sold at tavern
|-
|-
|Hunter Mech || Rimey Reef ||Farmer
| [[File:DQX Scoutable Wardrobe Mimic icon.jpg|64x64px|center]] || Wardrobe mimic || 2.4 || Bows || Robes || Sold at tavern
|-
|Killing Machine || Laguna Perfuma ||Farmer
|-
|-
|Living Statue || Rimey Reef (one per visit) ||Produces dyes at stain extractors
| [[File:DQX Scoutable Harmour icon.jpg|64x64px|center]] || [[Harmour]] || 2.1 || Swords || Heavy armour || Casino prize
|-
|-
|Liquid Metal Slime || Laguna Perfuma ||Plays tag
| [[File:DQX Scoutable Needleman icon.jpg|64x64px|center]] || [[Needleman]] || 2.1 || Knives || Clothing || Sold at tavern
|-
|Muddy Hand || Soggy Skerry ||Plays with islanders<br>crafts items at workstations
|-
|-
|Powie Yowie || Rimey Reef ||Feed ice lollies to freeze ground
| [[File:DQX Scoutable Magic Marionette icon.jpg|64x64px|center]] || [[Magic marionette]] || 2.2 || Knives || Clothing || Sold at tavern
|-
|-
|She-Slime || Sunny Sands ||Double-jump mount
| [[File:DQX Scoutable Fromage Fray icon.jpg|64x64px|center]] || [[Fromage fray]] || 2.1 || Heavy wands || Robes || Sold at tavern
|-
|-
|Slime || Blossom Bay ||Double-jump mount
| [[File:DQX Scoutable Hat Hamwitch icon.jpg|64x64px|center]] || [[Hat hamwitch]] || 2.1 || Heavy wands || Robes || Monster drop
|-
|-
||Stone Golem || Iridescent Island (one per visit) ||Can use terraforma tiles<br>Melee mount
| [[File:DQX Scoutable Pocus Poppet icon.jpg|64x64px|center]] || [[Pocus poppet]] || 4.2 || Boomerangs || Clothing || Monster drop
|-
|-
|Stone Guardian || Unholy Holm || Produces dyes at stain extractors
| [[File:DQX Scoutable Mecha-Mynah icon.jpg|64x64px|center]] || [[Mecha-mynah]] || 2.1 || Claws || Clothing || Sold at tavern
|-
|-
|Walking Corpse || Soggy Skerry ||Bartender
| [[File:DQX Scoutable Hellbound Horror icon.jpg|64x64px|center]] || [[Hellbound horror]] || 2.3 || Axes || Clothing || Sold at tavern
|}
|}


=={{DQ11}}==
While the game does not feature recruitable monsters, there is another system of interaction with monsters, as it is possible to ride on some of them, after having defeated them in battle.
Some monster rides allow the player to reach otherwise unreachable areas, while some just help for navigation.


==''[[Dragon Quest Monsters|Dragon Quest Monsters 1]]'' & ''[[Dragon Quest Monsters 2|2]]''==
==''[[Dragon Quest Monsters|Dragon Quest Monsters 1]]'' & ''[[Dragon Quest Monsters 2|2]]''==
While monsters retain a base chance to join the player upon defeat as in previous games, the chance can be greatly enhanced by using [[monster munchies]] in battle.  
''For further details, see [[List of monsters in Dragon Quest Monsters]] and [[List of monsters in Dragon Quest Monsters 2]]''
 
The GBC Monsters titles take a similar approach to V & VI with monster recruitment, with defeated monsters having a chance to be recruited after battle, however the chance can be greatly enhanced by using [[monster munchies]], or other types of meat in battle.  
 
=={{DQMCH}}==
In Caravan Heart the monster recruitment takes a departure from the previous two entries, due to the game's breeding mechanics being adjusted to focus on using [[monster heart|monster hearts]] to empower Guard Monsters.
 
There are around 7 Guard Monsters that [[Kiefer]] can recruit into the caravan, three of which being mandatory with the remaining ones being optional.
{| class="wikitable"
!Guard Monster
!Location
!Recruitment
|-
|<center>[[File:DQMCH GBA Slime.png]]<br>'''[[Slime|Slalon]]'''</center>
| [[Dirkandor|Del Quondal]]
|None
|-
|<center>[[File:DQMCH GBA Eggplaton.png]]<br>'''[[Eggplaton|Venasu]]'''</center>
|[[Lorasia]]
|Joins near the end of Chapter 1, before the caravan takes the [[teleportal]] to [[Cannock|Salmatoria]].
|-
|<center>[[File:DQMCH GBA Baby Panther.png]]<br>'''[[Baby Panther|Carol]]'''</center>
|[[Cannock|Salmatoria]]
|Joins in Chapter 2, after the [[Cannock|Salmatoria]] king's son, Ixas, joins the caravan.
|-
|<center>[[File:DQMCH GBA Hork.png]]<br>'''[[Hork|Smith]]'''</center>
|[[Lighthouse (Dragon Quest II)|Lighthouse]]
|Defeat [[Magarugi]].
|-
|<center>[[File:DQMCH GBA Killer Wave.png]]<br>'''[[Killer Wave|Weber]]'''</center>
|[[Ocean Cavern]]
|Defeat it in a battle.
|-
|<center>[[File:DQMCH GBA Stone Kid.png]]<br>'''[[Stone Kid|Zugats]]'''</center>
|[[Beran|Bellanou]]
|Purchase from Bran for 10,000 gold
|-
|<center>[[File:DQMCH GBA Dragon.png]]<br>'''[[Dragon|Druba]]'''</center>
|[[Dragonlord's Castle]]
|Defeat the [[Dragonlord]]
|}


=={{DQMJ}} series==
=={{DQMJ}} series==
Line 470: Line 854:
=={{DQM3}}==
=={{DQM3}}==
Monster recruitment builds upon the foundation laid by the ''Joker'' sub-series, but now the wisdom stat will be used for scouting calculation if it is higher than a monster's attack stat. Additionally the [[Big Bully]] and [[Little Menace]] will increase the scouting chance when used against larger or smaller monsters.
Monster recruitment builds upon the foundation laid by the ''Joker'' sub-series, but now the wisdom stat will be used for scouting calculation if it is higher than a monster's attack stat. Additionally the [[Big Bully]] and [[Little Menace]] will increase the scouting chance when used against larger or smaller monsters.
=={{DQB2}}==
''For further details, see [[List of recruitable monsters in Dragon Quest Builders 2]].''
On explorer's shores after [[Skelkatrez]], one can recruit {{MFamilies}}s with [[Monster munchies]]. When a {{MFamilies}} that can be tamed is defeated, there is a chance that it will stand up instead of fading away and a thirty second timer will begin to count down--the munchies must be used in this period or the {{MFamilies}} will become annoyed and go away.
Tamed monsters join the residents of the Island of Awakening as {{NPC}}s, who go about their daily routines as the other islanders do, and some have special effects: the [[Chimaera]]s can be ridden to fly, the [[Powie yowie]] can be given an ice lolly to spread snow, the [[Liquid metal slime]] will play tag once a day for 100 hearts, etc.
{| class="wikitable"
|-
! Monster !! Location !! Gimmick
|-
|<center>[[File:DQB2_MON_1.png|32x32px]]
[[Slime]]
|| Blossom Bay || rowspan="2" |Double-jump mount
|-
|<center>[[File:DQB2_MON_2.png|32x32px]]
[[She-slime|She-Slime]]
|| Sunny Sands
|-
|<center>[[File:DQB2_MON_11.png|53x53px]]
[[Chimaera]]
|| Blossom Bay || rowspan="3" | Flying mount
|-
|<center>[[File:DQB2_MON_12.png|53x53px]]
[[Hocus chimaera|Hocus Chimaera]]
|| Rimey Reef
|-
|<center>[[File:DQB2_MON_13.png|53x53px]]
[[Cosmic chimaera|Cosmic Chimaera]]
|| Iridescent Island
|-
|<center>[[File:DQB2_MON_23.png|42x42px]]
[[Muddy hand|Muddy Hand]]
|| Unholy Holm || rowspan="2" | Plays with islanders<br>Crafts items at workstations
|-
|<center>[[File:DQB2_MON_24.png|42x42px]]
[[Bloody hand|Bloody Hand]]
|| Soggy Skerry
|-
|<center>[[File:DQB2_MON_28.png|54x54px]]
[[Walking corpse|Walking Corpse]]
|| Laguna Perfuma || rowspan="3" |Bartender
|-
|<center>[[File:DQB2_MON_29.png|54x54px]]
[[Corpse corporal|Corpse Corporal]]
|| Soggy Skerry
|-
|<center>[[File:DQB2_MON_30.png|54x54px]]
[[Ghoul]]
|| Rimey Reef
|-
|<center>[[File:DQB2_MON_33.png|44x44px]]
[[Healslime]]
|| nearly all Explorer's Shores ||Casts Heal in battle<br>Bartender
|-
|<center>[[File:DQB2_MON_59.png|54x54px]]
[[Hammerhood]]
|| Iridescent Island || rowspan="2" |Demolishes blocks marked with a smashing sign
|-
|<center>[[File:DQB2_MON_60.png|54x54px]]
[[Brownie]]
|| Sunny Sands
|-
|<center>[[File:DQB2_MON_82.png|60x60px]]
[[Living statue (Recurring)|Living Statue]]
|| Rimey Reef (one per visit) || rowspan="2" |Produces dyes at stain extractors
|-
|<center>[[File:DQB2_MON_83.png|54x54px]]
[[Stone guardian|Stone Guardian]]
|| Unholy Holm
|-
|<center>[[File:DQB2_MON_106.png|51x51px]]
[[Powie yowie|Powie Yowie]]
|| Rimey Reef ||Feed ice lollies to freeze ground
|-
|<center>[[File:DQB2_MON_107.png|52x52px]]
[[Killing machine|Killing Machine]]
|| Laguna Perfuma || rowspan="2" |Farmer
|-
|<center>[[File:DQB2_MON_108.png|52x52px]]
[[Hunter mech|Hunter Mech]]
|| Rimey Reef
|-
|<center>[[File:DQB2_MON_115.png|50x50px]]
[[Liquid metal slime|Liquid Metal Slime]]
|| Laguna Perfuma ||Plays tag
|-
|<center>[[File:DQB2_MON_129.png|55x55px]]
[[Golem]]
|| Sunny Sands (one per visit) || rowspan="3" |Can use terraforma tiles<br>Mount
|-
|<center>[[File:DQB2_MON_130.png|55x55px]]
[[Stone golem|Stone Golem]]
|| Coral Cay
|-
||<center>[[File:DQB2_MON_131.png|55x55px]]
[[Gold golem (Recurring)|Gold Golem]]
|| Iridescent Island (one per visit)
|-
|<center>[[File:DQB2_MON_134.png|34x34px]]
[[Great sabrecub|Great Sabrecub]]
|| Blossom Bay || rowspan="2" |Double-jump mount
|-
|<center>[[File:DQB2_MON_135.png|51x51px]]
[[Great sabrecat|Great Sabrecat]]
|| Soggy Skerry
|}
== {{DQTreasures}} ==
''For further details see [[List of monsters in Dragon Quest Treasures]]''
Within ''Treasures'' there exists around 74 monsters that can be found exploring the five islands, and excluding boss and most NPCs, any monster found can be recruited by [[Erik]] and [[Mia]]. Unlike the Monsters spinoffs, due to the absence of dedicated [[Monster Families|monster families]], monsters are instead divided into one of 18 subspecies, with each subspecies sharing a [[Fortes|Forte]], [[List of food in Dragon Quest Treasures|favorite food]], and item drop (if applicable) amongst all members.
{| class="wikitable"
!Subspecies
!Forte
!Members
|-
|'''Slimes'''
|[[File:DQTR_Launch_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Launch|Launch]]
|[[File:DQTreasures_slime_portrait.jpg|link=Slime|60x60px]][[File:She-slime_DQTR_portrait.jpg|link=She-slime|60x60px]][[File:Marble_slime_DQTR_portrait.jpg|link=Marble_slime|60x60px]][[File:Cutie_slime_DQTR_portrait.jpg|link=Cutie_slime|60x60px]][[File:Metal_slime_DQTR_portrait.jpg|link=Metal_slime|60x60px]][[File:Jewel_slime_DQTR_portrait.jpg|link=Jade_slime|60x60px]]
|-
|'''Drackies'''
|[[File:DQTR_Glide_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Glide|Glide]]
|[[File:Dracky_DQTR_portrait.jpg|link=Dracky|60x60px]][[File:Drackolyte_DQTR_portrait.jpg|link=Drackolyte|60x60px]][[File:Drackyma_DQTR_portrait.jpg|link=Drackyma|60x60px]][[File:Tundracky_DQTR_portrait.jpg|link=Tundracky|60x60px]][[File:Dread_dracky_DQTR_portrait.jpg|link=Dread_dracky|60x60px]][[File:Shiny_dracky_DQTR_portrait.png|link=Amber_dracky|60x60px]]
|-
|'''Shadows'''
|[[File:DQTR_Stealth_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Stealth|Stealth]]
|[[File:Shadow_DQTR_portrait.jpg|link=Shadow|60x60px]][[File:Umbra_DQTR_portrait.jpg|link=Umbra|60x60px]][[File:Silhouette_DQTR_portrait.jpg|link=Silhouette|60x60px]]
|-
|'''Ham shamwitches'''
|[[File:DQTR_Sprint_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Sprint|Sprint]]
|[[File:Ham_shamwitch_DQTR_portrait.jpg|link=Ham_shamwitch|60x60px]][[File:Sham_hatwitch_DQTR_portrait.jpg|link=Sham_hatwitch|60x60px]][[File:Hat_hamwitch_DQTR_portrait.jpg|link=Hat_hamwitch|60x60px]][[File:Sham_hamwitch_DQTR_portrait.jpg|link=Sham_hamwitch|60x60px]]
|-
|'''Muddy hands'''
|[[File:DQTR_Stealth_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Stealth|Stealth]]
|[[File:Muddy_hand_DQTR_portrait.jpg|link=Muddy_hand|60x60px]][[File:Greasy_palm_DQTR_portrait.jpg|link=Greasy_palm|60x60px]][[File:Soggy_hand_DQTR_portrait.jpg|link=Soggy_hand|60x60px]][[File:Grotty_hand_DQTR_portrait.jpg|link=Grotty_hand|60x60px]][[File:Hardy_hand_DQTR_portrait.jpg|link=Hardy_hand|60x60px]]
|-
|'''Orcs'''
|[[File:DQTR_Scan_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Scan|Scan]]
|[[File:Orc_DQTR_portrait.jpg|link=Orc|60x60px]][[File:Orc_chieftan_DQTR_portrait.jpg|link=Orc_chieftain|60x60px]][[File:Orc_king_DQTR_portrait.jpg|link=Orc_king|60x60px]][[File:Orc_queen_DQTR_portrait.jpg|link=Orc_queen|60x60px]]
|-
|'''Restless armours'''
|[[File:DQTR_Sprint_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Sprint|Sprint]]
|[[File:Restless_armour_DQTR_portrait.jpg|link=Restless_armour|60x60px]][[File:Deserted_armours_DQTR_portrait.jpg|link=Deserted_armour|60x60px]][[File:Lethal_armour_DQTR_portrait.jpg|link=Lethal_armour|60x60px]][[File:Tanzaknight_DQTR_portrait.jpg|link=Tanzaknight|60x60px]]
|-
|'''King slimes'''
|[[File:DQTR_Launch_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Launch|Launch]]
|[[File:King_slime_DQTR_portrait.jpg|link=King_slime|60x60px]][[File:King_she-slime_DQTR_portrait.jpg|link=King_she-slime|60x60px]][[File:Queen_slime_DQTR_portrait.jpg|link=Queen_slime|60x60px]][[File:Metal_king_slime_DQTR_portrait.jpg|link=Metal_king_slime|60x60px]][[File:Emerald_king_slime_DQTR_portrait.jpg|link=Emerald_king_slime|60x60px]][[File:Yuji_dqtr_portrait.png|link=Yuji|60x60px]]
|-
|'''Golems'''
|[[File:DQTR_Launch_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Launch|Launch]]
|[[File:Golem_DQTR_portrait.jpg|link=Golem|60x60px]][[File:Glacial_golem_DQTR_portrait.jpg|link=Glacial_golem|60x60px]][[File:Glyphic_golem_dqtr_portrait.jpg|link=Glyphic_golem|60x60px]][[File:Gold_golem_DQTR_portrait.jpg|link=Gold_golem|60x60px]][[File:Ruby_golem_DQTR_portrait.jpg|link=Ruby_golem|60x60px]]
|-
|'''Hades condors'''
|[[File:DQTR_Glide_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Glide|Glide]]
|[[File:Hades_condor_DQTR_portrait.jpg|link=Hades'_Condor|60x60px]][[File:Elysium_bird_DQTR_portrait.jpg|link=Elysium_bird|60x60px]][[File:Styx_raptor_DQTR_portrait.jpg|link=Styx_raptor|60x60px]][[File:Valhalla_vulture_DQTR_portrait.jpg|link=Valhalla_vulture|60x60px]]
|-
|'''Great sabrecats'''
|[[File:DQTR_Sprint_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Sprint|Sprint]]
|[[File:Great_sabrecat_DQTR_portrait.jpg|link=Great_sabrecat|60x60px]][[File:Silver_sabrecat_DQTR_portrait.jpg|link=Silver_sabrecat|60x60px]][[File:Dark_sabrecat_DQTR_portrait.jpg|link=Dark_sabrecat|60x60px]][[File:Stormy_sabrecat_DQTR_portrait.jpg|link=Stormy_sabrecat|60x60px]]
|-
|'''Killing machines'''
|[[File:DQTR_Glide_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Glide|Glide]]
|[[File:Killing_machine_DQTR_portrait.jpg|link=Killing_machine|60x60px]][[File:Hunter_mech_DQTR_portrait.jpg|link=Hunter_mech|60x60px]][[File:Dune_stalker_DQTR_portrait.jpg|link=Dune_stalker|60x60px]][[File:Heartless_hunter_DQTR_portrait.jpg|link=Heartless_hunter|60x60px]][[File:Onyxterminator_dqtr_portrait.png|link=Onyxterminator|60x60px]][[File:Pekotte_DQTR_portrait.png|link=Pekotte|60x60px]]
|-
|'''Hoodlums'''
|[[File:DQTR_Scan_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Scan|Scan]]
|[[File:Hoodlum_DQTR_portrait.jpg|link=Hoodlum|60x60px]][[File:Cyber_bully_DQTR_portrait.png|link=Cyber_bully|60x60px]][[File:Steam_punk_DQTR_portrait.jpg|link=Steam_punk|60x60px]]
|-
|'''Wight kings'''
|[[File:DQTR_Stealth_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Stealth|Stealth]]
|[[File:Shadow_minister_DQTR_portrait.jpg|link=Shadow_minister|60x60px]][[File:Wight_prince_DQTR_portrait.jpg|link=Wight_prince|60x60px]][[File:Wight_king_DQTR_portrait.jpg|link=Wight_king_(Dragon_Quest_V)|60x60px]][[File:Pearly_wight_DQTR_portrait.jpg|link=Pearly_wight|60x60px]]
|-
|'''Gigantes'''
|[[File:DQTR_Scan_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Scan|Scan]]
|[[File:Gigantes_DQTR_portrait.jpg|link=Gigantes|60x60px]][[File:Magmantes_DQTR_portrait.jpg|link=Magmantes|60x60px]][[File:Golden_goliath_DQTR_portrait.jpg|link=Golden_goliath|60x60px]]
|-
|'''Loss leaders'''
|[[File:DQTR_Scan_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Scan|Scan]]
|[[File:Loss_leader_DQTR_portrait.jpg|link=Loss_leader|60x60px]][[File:Red_giant_DQTR_portrait.jpg|link=Red_giant|60x60px]][[File:Ultra_marine_DQTR_portrait.jpg|link=Ultra_marine|60x60px]]
|-
|'''Fiery draglings'''
|[[File:DQTR_Glide_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Glide|Glide]]
|[[File:Icy_dragling_dqtr_portrait.jpg|link=Icy_dragling|60x60px]][[File:Fiery_dragling_DQTR_portrait.jpg|link=Fiery_dragling|60x60px]][[File:Dark_dragling_dqtr_icon.jpg|link=Dark_dragling|60x60px]][[File:Shiny_dragling_dqtr_icon.jpg|link=Shiny_dragling|60x60px]][[File:Elys_DQTR_portrait.jpg|link=Elys|60x60px]]
|-
|'''Admiral Mogsworth'''
|[[File:DQTR_Launch_Forte_Icon.png|42x42px]] [[List of fortes in Dragon Quest Treasures#Launch|Launch]]
|[[File:Mogsworth_DQTR_portrait.jpg|link=Admiral_Mogsworth|60x60px]]
|}


==Gallery==
==Gallery==
Line 479: Line 1,053:
{{Series_mechanics}}
{{Series_mechanics}}


{{DQV}}
{{DQVNav}}
{{DQVI}}
{{DQVINav}}
{{DQVII}}
{{DQVIINav}}
{{DQVIII}}
{{DQVIIINav}}
{{DQX}}
{{DQXNav}}
{{DQMI}}
{{DQMNav}}
{{DQBII}}
{{DQB2Nav}}
{{DQMII}}
{{DQM2Nav}}


[[Category: Game mechanics]]
[[Category: Game mechanics]]
[[category:Recurring elements]]
[[category:Recurring elements]]

Latest revision as of 19:33, 23 October 2026

The cast of Dragon Quest VI: Realms of Revelation along with several monstrous mates and Lizzie.

The system of recruiting monsters started in Dragon Quest V: Hand of the Heavenly Bride and has since been present in various other titles. Although, prior to that, Dragon Quest IV also had a few ally monsters.

Monster recruitment has also been a core aspect of the Dragon Quest Monsters spin-off series since its inception in 1996 , as the player takes the role of a Monster Wrangler who is unable to fight his or her own battles.

Dragon Quest III HD-2D Remake[edit | edit source]

For further details, see list of recruitable monsters in Dragon Quest III HD-2D Remake

Monster recruitment was added in Dragon Quest III HD-2D Remake in a system very similar to Dragon Quest VIII. However, in this case, there is no need to defeat said monsters in battle.

At different areas on the game, there will be friendly monsters the player can interact with. Some will be instantly recruited by just talking to them, while some might require the player to have a Monster Wrangler with them (or the Padfoot ability, the item Musk, the item Fading Jenny or the Fade ability, depending on what they're sensitive to), or Ra's Mirror if they turned to the shape of a human.

Once the player gathered three monsters, he can participate on the Monster Arena which can be found on several towns. Each town's arena has their own rewards.

Also, for every monster variety that can be recruited, there are different locations to find them. Each new recruit of an already recruited variety will strengthen that monster. For example, recruiting 2 Slimes will not actually let you have 2 Slimes in the party, but the Slime will be at its second rank of strengthening.

Dragon Quest IV: Chapters of the Chosen[edit | edit source]

While the game did not technically feature a system of recruiting monsters, there were a few ally monsters that would join the party.

  • Healie: A Healslime that would temporarily join the party as an NPC for the Chapter 1, to fight alongside Ragnar.
  • Sparkie: A dragon raised by Orifiela who can join the party as an NPC later in the game.

Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]

Dragon Quest V incorporated monster recruitment as part of its main system, and the majority of playable party members are recruitable monsters. The system is unlocked as soon as the player reaches the second part of the game and obtains the wagon.

Then, after the end of a battle, a monster might be recruited. These are the basic rules:

  • A recruitable monster was defeated during this battle (it is a specific list)
  • If multiple monsters that can potentially be recruited were defeated during the battle, only the last one will be taken into consideration
  • A recruitable monster will ask to join the party at the end of the battle on a specific probability depending on the monster

There's a total of 41 recruitable monsters in the original SFC release. With the PS2 version onwards, 28 monsters were added to the list for a total of 69. On the DS version onwards, 2 new monsters were made recruitable for a total of 71.

Also, for the mobile versions of the game, there is the Monster magnet accessory that helps at recruiting monsters by increasing their chances to ask to join the party.

Sprite Monster Name SFC PS2 DS & Phone Tame Rate Level required Recruitment locations
Saber Yes Yes Yes N/A N/A Roundbeck
Slime Yes Yes Yes 1⁄2 7 Whealbrook Adit, Fortuna outskirts, Dominicus Dominion, Desert near Talon Tower
Dracky Yes Yes Yes 1⁄4 7 Coburg area, Fortuna area
Bad apple No Yes Yes 1⁄4 7 Faerie Lea, Dwarf's Den
Fat rat No Yes Yes 1⁄2 7 Talon Tower area
Jailcat No No Yes 1⁄16 7 Fortuna area
Prestidigitator Yes Yes Yes 1⁄4 10 Scary Lair area, Fairy Lea, Lodestar Harbor area, Zoomingale area
Ghost No Yes Yes 1⁄2 7 Porgie Estate
Wax murderer No Yes Yes 1⁄16 7 Porgie Estate
Healslime Yes Yes Yes 1⁄32 7 Abovitall Tower, Faerie Lea
Fandangow Yes Yes Yes 1⁄32 9 Coburg area
Slime knight Yes Yes Yes 1⁄4 7 Fortuna area, Coburg area
Brownie Yes Yes Yes 1⁄4 7 Whealbrook Adit, Fortuna area, Talon Tower area
Rotten apple No Yes Yes 1⁄2 7 Coburg area
Ticking timeburrm Yes Yes Yes 1⁄32 7 Whealbrook area, Fortuna area
Metal slime No Yes Yes 1⁄256 7 Whealbrook Adit (G2), Abovitall Tower, Scary Lair, Cataract Caves, Dominicus' Dominion, Neverglade, Nadiria, Estark's Labyrinth
Funghoul No Yes Yes 1⁄16 7 Coburg area, Zoomingale area, Whealbrook area, Fortuna area
Walking corpse Yes Yes Yes 1⁄32 7 Coburg castle dungeon, Whealbrook Adit
Powie yowie Yes Yes Yes 1⁄32 7 Coburg area
Small fry Yes Yes Yes 1⁄16 7 Fortuna area, Coburg area
Grudgerigar Yes Yes Yes 1⁄32 9 Coburg castle dungeon, Fortuna area
Hulagan No Yes Yes 1⁄16 9 Abovitall Tower, Hay area
Cross eye Yes Yes Yes 1⁄32 9 Abovitall Tower, Scary Lair, Zoomingale Tunnel
Restless armour No Yes Yes 1⁄64 10 Scary Lair area, Abovitall Tower, Zoomingale area
Mudraker No Yes Yes 1⁄4 11 Scary Lair
Liquid metal slime Yes Yes Yes 1⁄256 20 Central Continent, Gotha Path, Riteof Passage, Knightmare Towers, Ancient Ruins area (G3), Mantleplace, Nadiria, Estark's Labyrinth,
Pocus poppet No Yes Yes 1⁄16 10 Scary Lair, Zoomingale outskirts, Lodestar Harbor outskirts
Magic marionette Yes Yes Yes 1⁄32 12 Mostroferrato area, Scuttlebutt area
Chimaera Yes Yes Yes 1⁄16 15 Mount Magmageddon
Rockbomb Yes Yes Yes 1⁄64 15 Mount Magmageddon, Knightmare Towers
Goodybag Yes Yes Yes 1⁄16 16 Mount Magmageddon, Cataract Caves
Cureslime Yes Yes Yes 1⁄64 16 Dominicus' Dominion area, Cataract Caves, Helmunaptra area
King slime Yes Yes Yes 1⁄64 10 Helmunaptra area, Dominicus' Dominion area
Flamethrower No Yes Yes 1⁄64 16 Helmunaptra area, Mount Magmageddon
Drag-goof Yes Yes Yes 1⁄16 18 Gotha Path, Gotha area
Minidemon Yes Yes Yes 1⁄32 20 Gotha Path, Knightmare Towers
Samigina Yes Yes Yes 1⁄32 20 Gotha area, Riteof Passage, Knightmare Towers
Orc king Yes Yes Yes 1⁄4 21 Gotha area, Riteof Passage
Hawk man No Yes Yes 1⁄32 23 Knightmare Towers
Hellion Yes Yes Yes 1⁄32 23 Knightmare Towers
Hoodlum Yes Yes Yes 1⁄16 25 Stairway to Zenithia, Lofty Peak area, Central Continent
Golem Yes Yes Yes 1⁄4 25 Lofty Peak area, summoned by Metal dragons and Muddy hands.
Revaulting horse Yes Yes Yes 1⁄16 27 Central Continent
Blizzybody No Yes Yes 1⁄64 26 Estuary Sanctuary
King cureslime Yes Yes Yes 1⁄64 28 Stairway to Zenithia
Warhog Yes Yes Yes 1⁄32 28 Diggery Pokery, Talon Tower, Mantleplace
Hades' helm No Yes Yes 1⁄64 29 Diggery Pokery, Mantleplace
Bomboulder Yes Yes Yes 1⁄256 30 Neverglade, Talon Tower, Estark's Labyrinth
Moosifer Yes Yes Yes 1⁄4 30 Neverglade, Talon Tower
Snowbird Yes Yes Yes 1⁄32 34 Nadiria
Mandrake marshal Yes Yes Yes 1⁄32 32 Talon Tower, Crocodilopolis, Estark's Labyrinth
Beastmaster No Yes Yes 1⁄4 30 Mantleplace
Archdemon No No Yes 1⁄64 30 Mantleplace
Great dragon Yes Yes Yes 1⁄64 35 Nadiria, Estark's Labyrinth
Killing machine Yes Yes Yes 1⁄256 34 Nadiria, Estark's Labyrinth
Hyperanemon Yes Yes Yes 1⁄64 41 Estark's Labyrinth
Gigantes Yes Yes Yes 1⁄32 34 Nadiria, Estark's Labyrinth
Barbatos Yes Yes Yes 1⁄256 41 Estark's Labyrinth
Man o' war Yes Yes Yes 1⁄2 18 Ocean
Old man of the sea Yes Yes Yes 1⁄32 25 Ocean
Pip fighter No Yes Yes 1⁄16 7 Faerie Lea
Battle pip No Yes Yes 1⁄16 7 Faerie Lea
Epipany No Yes Yes 1⁄16 7 Faerie Lea
Wiz pip No Yes Yes 1⁄16 7 Faerie Lea
Conkuistador No Yes Yes 1⁄32 27 Neverglade area, Stairway to Zenithia area
Conkerer No Yes Yes 1⁄32 27 Neverglade area, Stairway to Zenithia area
Conkuisitor No Yes Yes 1⁄32 27 Neverglade area, Stairway to Zenithia area
Conkjurer No Yes Yes 1⁄32 27 Neverglade area, Stairway to Zenithia area
Dwight No Yes Yes N/A N/A Dwarf's Den (3rd generation)
Rebjørn No Yes Yes N/A N/A The Pothold
Starkers No Yes Yes N/A N/A Estark's Labyrinth -Stark Raving T'N'T board

Dragon Quest VI: Realms of Revelation[edit | edit source]

For Dragon Quest VI, the monster recruitment system vastly differs depending on the SFC version or DS version.

Lizzie is a specific case of a monster recruit that's available in both versions due to it being from a story event.

SFC version[edit | edit source]

In this version, the system was almost identical to Dragon Quest V. Some monsters are recruitable, and they need to be defeated at the end of the battle to have them joining the party under a probaility. An addition to the system is that one character in the party needs to have the Monster Wrangler vocation, and the vocation's rank would also matter for the monsters that can be recruited.

Also, as the monster recruits are a less major part of the global system, the number of recruitable monsters is significantly smaller, having 18 monsters.

Sprite Monster Name Tame Rate Rank required
Slime 1⁄2 1
Feralball 1⁄4 1
Lips 1⁄64 1
Slime knight 1⁄4 2
Healslime 1⁄16 2
Mud mannequin 1⁄64 2
Walking corpse 1⁄32 2
Sluggernaut 1⁄4 3
Lesser demon 1⁄4 3
Gustbluster 1⁄64 3
Rockbomb 1⁄32 4
Damned ram 1⁄16 4
Dreamaera 1⁄32 4
King slime 1⁄64 5
Boss troll 1⁄16 5
Liquid metal slime 1⁄256 6
Overkilling machine 1⁄64 7
High djinks 1⁄256 8

DS version[edit | edit source]

The system was largely revamped in the DS release. Instead of recruiting monsters after the end of a battle, monsters are recruited through specific in-game events, most of them being optional. As such, the Monster Wrangler vocation was also repurposed into the Monster Master vocation.

Also, all the recruitable monsters in this version of the game are of the Slime family.

Sprite Monster Name Location
Goowain Howcastle
Healie Clearvale
Curie Suite Dreams
Shelley Underwater Inn
Spot Castle Graceskull
Kingsley Château de Sass
Goober Slimopolis
Mercury Suite Dreams

Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

In Dragon Quest VII (PSX/3DS/mobile), instead of recruiting monsters, it is possible to send them to a wild life reserve named Monster Meadows, which is its own extended side content to complete.

Also, defeating some monsters while the player has Monster munchies might award the player with their hearts. A few other Monster Hearts can be found on specific chests. Using those hearts allow the characters to change their vocation to a monster vocation.

For more details, see: List of vocations in Dragon Quest VII.

Dragon Quest VII Reimagined[edit | edit source]

In the Reimagined remake, the systems around monsters have been greatly revamped.

The Monster Meadows is not present in this version of the game, so there is no system to have the monsters travel there either.

Monster Hearts are present, but function vastly differently. There is no monster vocation in this version. Instead, hearts function as accessories with varying effects.

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Monster recruiting is present in Dragon Quest VIII, but for the new system of Morrie's Monstruous Pit that functions as a Monster Arena.

As soon as the player encountered Morrie for the first time, they can fight and recruit specific monsters. These monsters are shown wandering in the overworld. (On the 3DS version, all monsters are wandering in the overworld. Instead, recruitable monsters are shown with a sword symbol over them)

Defeating these specific monsters will have them recruited to the Monster Arena, the player can them form a team of three different monsters to participate in 3v3 monster battles, to earn several rewards.

PS2 Version[edit | edit source]

Portrait Name Species
Archer (a.k.a. Sharpshooter) Bodkin bowyer
Archfiend (a.k.a Arch-archdemon) Archdemon
Arges (a.k.a. Big Blue Bully) Cyclops
Big Al (a.k.a. Al Gee) King kelp
Bladewolf (a.k.a. Loopy Lupus) Jumping jackal
Bishop (a.k.a. Wight Highpriest) Wight priest
Blizag Jr. (a.k.a. Cold Fire) Frostburn
Bones (a.k.a. Old Soldier) Skeleton
Brickman (a.k.a. Bricklayer) Golem
Brontes (a.k.a. Gigantes Guardman) Gigantes
Bush-W (a.k.a Bushwhacker) Berserker
Capers (a.k.a. Fantom of the Chopera) Phantom fencer
Clio (a.k.a. Colossal Clione) See angel
Cowboy (a.k.a. Buffalo Bill) Bullfinch
Curer (a.k.a. Angel of Curing) Cureslime
Cybot (a.k.a. Attack Bot Mk II) Killing machine
Deadnoble (a.k.a. Occult Rider) Bone baron
Dolldrums (a.k.a. Puppet Pugilist) Puppet master
Doug (a.k.a Mole Major) Mad mole
Dumbking (a.k.a. King of Dumbira) Notso macho
Fat Cat (a.k.a. Death Tabby) Jailcat
Faunus (a.k.a. Fertiliser) Silenus
Flameman (a.k.a. Living Flame) Dancing flame
Fletch (a.k.a. Shortshooter) Bodkin archer
Foul fowl (a.k.a. Raging Rooster) Fowlfighter
Frillsaur (a.k.a. Jumbo Dilophosaur) Frou-frou
Goldman (a.k.a. Goldbricker) Gold golem
Gryphus (a.k.a. Gryphon General) War gryphon
Hackzilla (a.k.a. Axoraptor) Hacksaurus
Hazel (a.k.a. Femme Fatale) Witch
Healer (a.k.a. Family Doctor) Healslime
Hev (a.k.a. Heavy Metal) Metal king slime
Hoodwink (a.k.a. Hooded Hacker) Hoodlum
Hori (a.k.a. Slime Creator) King slime
Hork (a.k.a. Old-school Drooler) Walking corpse
Jack Frost (a.k.a. Big Blizzard) Frostburn
Jewelbag (a.k.a. Jewel Juggler) Goodybag
Jockey (a.k.a. Bone Racer) Skullrider
Klub Kong (a.k.a. Abominable Ape) Gorerilla
Lonely Joe (a.k.a. Hollow Knight) Restless armour
McHammer (a.k.a. Mullet Mallet) Brownie
Mechabubo (a.k.a. Automaton Aviator) Mecha-mynah
Metabble (a.k.a. Metal Babble) Liquid metal slime
Metaly (a.k.a. Quick Silver) Metal slime
Mornstar (a.k.a. Headless Flailsman) Dullahan
Moppet (a.k.a. Punchin' Judy) Puppeteer
Nightwing (a.k.a. Nightstalker) Night emperor
Nohi (a.k.a. Killing Director) Killing machine
Octurion (a.k.a. Octavius Maximus) Octavian sentry
Orcus (a.k.a. Wild Spearman) Orc king
Orrid (a.k.a. Ochre Ogre) Buffalogre
Pa Troll (a.k.a. Troll Patroller) Boss troll
Potbelly (a.k.a. Potty Dragon) Jargon
Roborg (a.k.a. Roboster Mk I) Killing machine
Robster (a.k.a. Little Nipper) Yabby
Sagittari (a.k.a. Poisonous Sniper) Bodkin fletcher
Salsa (a.k.a. Pelvic Thruster) Redtail hipster
Scorpius (a.k.a. Sand Slayer) Scorpion
Seasaw (a.k.a. Terror Talons) Riptide
Sippy (a.k.a. Pain in the Neck) Dracky
Skeledoid (a.k.a. Man-at-arms) Hell gladiator
Slime Shady (a.k.a. Gloopy Groupie) Slime
Slimehopper (a.k.a. One Knight Stand) Slime knight
Slurpy (a.k.a. All Day Sucker) Dracky
Smiles (a.k.a. Slimy Smiley) Slime
Snap Case (a.k.a. Man-eater Chest) Cannibox
Spike (a.k.a. Muscly Mohawker) Mohawker
Squiggles (a.k.a. Squiggly Squiggler) Khalamari kid
Steropes (a.k.a. Gigantes Gangster) Gigantes
Stoneman (a.k.a. Stonemason) Stone golem
Sugi (a.k.a. Shadow Conductor) Dracky
Talos (a.k.a. Crazed Colossus) Living statue
Torchman (a.k.a. Living Torch) Dancing flame
Tori (a.k.a. Slime Designer) Slime
Trick Bag (a.k.a. Bundle of Joy) Bag o' laughs
Twiggy (a.k.a. Root of Evil) Treeface

3DS exclusive[edit | edit source]

Portrait Name Species
Barry Wight (a.k.a. King of RIP) Wight king
Bo Lete (a.k.a. Majour Flavour) Funghoul
Damon (a.k.a. Pre-curser of Death) Demon thunderer
Digby (a.k.a. L'il Digger) Mischievous mole
Dimples (a.k.a. Ms. Impetuous) Imp
Dugan (a.k.a. Ace of Spades) Mischievous mole
Harry (a.k.a. Heavenly Hunter) Hawk man
Hayden (a.k.a. Condor from the Yonder) Hades condor
Kim Myra (a.k.a. Flappacinno) Chimaera
Lumpy (a.k.a. Whizzkid) Lump wizard
Madge (a.k.a. Psychedelia) Morphean mushroom
Michael J. (a.k.a. Teen Fox) Fencing fox
Mudison (a.k.a. Mr. Bo Dangles) Mud mannequin
Mushy (a.k.a. Snore Spore) Morphean mushroom
Noddy (a.k.a. Famous Five) Soulspawn
Othello (a.k.a. Mr. Stalkative) Hellstalker
Philippa (a.k.a. Apocalips) Lips
Pierce (a.k.a. Drive-Thru) Spiked hare
Priestley (a.k.a. Sinister Minister) Dark minister
Ray Churls (a.k.a. Lucky Old Sun) Spitnik
Sir Bodless (a.k.a. Caped Inspectre) Phantom swordsman
Starsky (a.k.a. Cosmic Doom) Solaris
Ziggy (a.k.a. Star Duster) Dark star

Fusions[edit | edit source]

Portrait Monster Required Team
Gracky Sippy + Slurpy + Sugi
Mazin Brickman + Goldman + Stoneman
Ultrus Slime Shady + Smiles + Tori
3DS Only
N/A Guaca Mole Digby + Doug + Dugan

Dragon Quest X [edit | edit source]

In Dragon Quest X , it is also possible to recruit monsters, in a manner more similar to Dragon Quest V or SFC Dragon Quest VI. Like in past games, a few specific monsters are potential targets for recruiting.

The player is required to be either a Monster Wrangler or an Item Master and to have used the book item related to the monster they want to recruit. After that, once during battle, use the ability Scout Attack towards that monster, and they'll have a chance to ask to join you after battle.

There are 16 monsters recruitable with Monster Wrangler, and 15 with Item Master, for a total of 31.

Any of the recruited monsters can be added to the party, however only one can be added by player. By default, a monster can only be added on the party when the player is on the specific vocation that recruited it. But this restriction can be lifted if the monster reaches 100 happiness.

List of Monster Wrangler monsters:

Image Monster Name Version available Weapon Armour Book
Mischievous mole 2.0 Staves Clothing Monster drop
Chimaera 2.0 Wands Robes Casino prize
Great sabrecat 4.1 Claws Clothing Monster drop
Slime 2.0 Boomerangs Clothing Sold at tavern
Slime knight 2.0 Swords Heavy armour Sold at tavern
Dracky 2.3 Heavy wands Robes Monster battle road prize
Small fry 2.2 Claws Clothing Sold at tavern
Meowgician 2.0 Heavy wands Robes Sold at tavern
Hacksaurus 2.0 Axes Heavy armour Casino prize
Brownie 2.4 Hammers Heavy armour Monster battle road prize
Jailcat 2.0 Claws Robes Monster drop
Imp 2.2 Spears Robes Sold at tavern
Healslime 2.0 Wands Robes Sold at tavern
Teeny sanguini 2.0 Wands Robes Sold at tavern
Mandrake major 2.0 Swords Heavy armour Sold at tavern

List of Item Master monsters:

Image Monster Name Version available Weapon Armor Book
Prancing pillar 2.1 Fans Clothing Sold at tavern
Goodybag 2.1 Fans Robes Casino prize
Killing machine 2.2 Greatswords Heavy armour Sold at tavern
Golem 2.1 Greatswords Heavy armour Sold at tavern
Restless armour 2.1 Swords Heavy armour Sold at tavern
Bambooligan 2.1 Spears Heavy armour Sold at tavern
Wardrobe mimic 2.4 Bows Robes Sold at tavern
Harmour 2.1 Swords Heavy armour Casino prize
Needleman 2.1 Knives Clothing Sold at tavern
Magic marionette 2.2 Knives Clothing Sold at tavern
Fromage fray 2.1 Heavy wands Robes Sold at tavern
Hat hamwitch 2.1 Heavy wands Robes Monster drop
Pocus poppet 4.2 Boomerangs Clothing Monster drop
Mecha-mynah 2.1 Claws Clothing Sold at tavern
Hellbound horror 2.3 Axes Clothing Sold at tavern

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

While the game does not feature recruitable monsters, there is another system of interaction with monsters, as it is possible to ride on some of them, after having defeated them in battle.

Some monster rides allow the player to reach otherwise unreachable areas, while some just help for navigation.

Dragon Quest Monsters 1 & 2[edit | edit source]

For further details, see List of monsters in Dragon Quest Monsters and List of monsters in Dragon Quest Monsters 2

The GBC Monsters titles take a similar approach to V & VI with monster recruitment, with defeated monsters having a chance to be recruited after battle, however the chance can be greatly enhanced by using monster munchies, or other types of meat in battle.

Dragon Quest Monsters: Caravan Heart[edit | edit source]

In Caravan Heart the monster recruitment takes a departure from the previous two entries, due to the game's breeding mechanics being adjusted to focus on using monster hearts to empower Guard Monsters.

There are around 7 Guard Monsters that Kiefer can recruit into the caravan, three of which being mandatory with the remaining ones being optional.

Guard Monster Location Recruitment

Slalon
Del Quondal None

Venasu
Lorasia Joins near the end of Chapter 1, before the caravan takes the teleportal to Salmatoria.

Carol
Salmatoria Joins in Chapter 2, after the Salmatoria king's son, Ixas, joins the caravan.

Smith
Lighthouse Defeat Magarugi.

Weber
Ocean Cavern Defeat it in a battle.

Zugats
Bellanou Purchase from Bran for 10,000 gold

Druba
Dragonlord's Castle Defeat the Dragonlord

Dragon Quest Monsters: Joker series[edit | edit source]

Recruitment is implemented via the Scout option in the battle menu. When selected, the player's team of monsters will perform a group assault on the target to impress the monster into joining. The percentile chance is displayed onscreen, and can easily reach 100% if the group's sum attack power is high enough. However, if the enemy is too durable then the assault can easily leave the player with a big fat 0%--it is imperative to apply Oomph and Sap to raise the chances even higher.

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Monster recruitment builds upon the foundation laid by the Joker sub-series, but now the wisdom stat will be used for scouting calculation if it is higher than a monster's attack stat. Additionally the Big Bully and Little Menace will increase the scouting chance when used against larger or smaller monsters.

Dragon Quest Builders 2[edit | edit source]

For further details, see List of recruitable monsters in Dragon Quest Builders 2.

On explorer's shores after Skelkatrez, one can recruit monsters with Monster munchies. When a monster that can be tamed is defeated, there is a chance that it will stand up instead of fading away and a thirty second timer will begin to count down--the munchies must be used in this period or the monster will become annoyed and go away.

Tamed monsters join the residents of the Island of Awakening as NPCs, who go about their daily routines as the other islanders do, and some have special effects: the Chimaeras can be ridden to fly, the Powie yowie can be given an ice lolly to spread snow, the Liquid metal slime will play tag once a day for 100 hearts, etc.

Monster Location Gimmick

Slime

Blossom Bay Double-jump mount

She-Slime

Sunny Sands

Chimaera

Blossom Bay Flying mount

Hocus Chimaera

Rimey Reef

Cosmic Chimaera

Iridescent Island

Muddy Hand

Unholy Holm Plays with islanders
Crafts items at workstations

Bloody Hand

Soggy Skerry

Walking Corpse

Laguna Perfuma Bartender

Corpse Corporal

Soggy Skerry

Ghoul

Rimey Reef

Healslime

nearly all Explorer's Shores Casts Heal in battle
Bartender

Hammerhood

Iridescent Island Demolishes blocks marked with a smashing sign

Brownie

Sunny Sands

Living Statue

Rimey Reef (one per visit) Produces dyes at stain extractors

Stone Guardian

Unholy Holm

Powie Yowie

Rimey Reef Feed ice lollies to freeze ground

Killing Machine

Laguna Perfuma Farmer

Hunter Mech

Rimey Reef

Liquid Metal Slime

Laguna Perfuma Plays tag

Golem

Sunny Sands (one per visit) Can use terraforma tiles
Mount

Stone Golem

Coral Cay

Gold Golem

Iridescent Island (one per visit)

Great Sabrecub

Blossom Bay Double-jump mount

Great Sabrecat

Soggy Skerry

Dragon Quest Treasures[edit | edit source]

For further details see List of monsters in Dragon Quest Treasures

Within Treasures there exists around 74 monsters that can be found exploring the five islands, and excluding boss and most NPCs, any monster found can be recruited by Erik and Mia. Unlike the Monsters spinoffs, due to the absence of dedicated monster families, monsters are instead divided into one of 18 subspecies, with each subspecies sharing a Forte, favorite food, and item drop (if applicable) amongst all members.

Subspecies Forte Members
Slimes Launch
Drackies Glide
Shadows Stealth
Ham shamwitches Sprint
Muddy hands Stealth
Orcs Scan
Restless armours Sprint
King slimes Launch
Golems Launch
Hades condors Glide
Great sabrecats Sprint
Killing machines Glide
Hoodlums Scan
Wight kings Stealth
Gigantes Scan
Loss leaders Scan
Fiery draglings Glide
Admiral Mogsworth Launch

Gallery[edit | edit source]